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From: <ma...@us...> - 2009-03-17 21:50:28
|
Revision: 3185
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3185&view=rev
Author: matzon
Date: 2009-03-17 21:50:09 +0000 (Tue, 17 Mar 2009)
Log Message:
-----------
using windows dir instead of win32/win64
Modified Paths:
--------------
trunk/LWJGL/build.xml
trunk/LWJGL/platform_build/build-applet.xml
trunk/LWJGL/platform_build/build-definitions.xml
trunk/LWJGL/platform_build/build-webstart.xml
Modified: trunk/LWJGL/build.xml
===================================================================
--- trunk/LWJGL/build.xml 2009-03-17 21:49:28 UTC (rev 3184)
+++ trunk/LWJGL/build.xml 2009-03-17 21:50:09 UTC (rev 3185)
@@ -25,7 +25,7 @@
<mkdir dir="${lwjgl.temp}/doc" taskname="initialiazing temp/doc folder" />
<mkdir dir="${lwjgl.temp}/res" taskname="initialiazing temp/res folder" />
<mkdir dir="${lwjgl.temp}/native" taskname="initialiazing temp/native folder" />
- <mkdir dir="${lwjgl.temp}/native/win32" taskname="initialiazing temp/win32 folder" />
+ <mkdir dir="${lwjgl.temp}/native/windows" taskname="initialiazing temp/windows folder" />
<mkdir dir="${lwjgl.temp}/native/linux" taskname="initialiazing temp/linux folder" />
<mkdir dir="${lwjgl.temp}/native/macosx" taskname="initialiazing temp/macosx folder" />
<mkdir dir="${lwjgl.temp}/native/solaris" taskname="initialiazing temp/solaris folder" />
@@ -41,7 +41,7 @@
<!-- Creates a distribution of LWJGL -->
<target name="release" description="Creates a distribution of LWJGL using supplied native binaries">
<!-- Warn user -->
- <echo message="Before running the release target, please manually compile all platforms and place required files in ${lwjgl.lib}/win32, ${lwjgl.lib}/linux and ${lwjgl.lib}/macosx${line.separator}Missing files will result in a successfull built, but with incomplete release zips"/>
+ <echo message="Before running the release target, please manually compile all platforms and place required files in ${lwjgl.lib}/windows, ${lwjgl.lib}/linux and ${lwjgl.lib}/macosx${line.separator}Missing files will result in a successfull built, but with incomplete release zips"/>
<input
message="All data in the ${lwjgl.dist} folder will be deleted. Continue? "
validargs="yes,no"
@@ -132,9 +132,10 @@
</delete>
<copy file="${lwjgl.lib}/jinput.jar" todir="${lwjgl.temp}/jar"/>
- <copy todir="${lwjgl.temp}/native/win32">
- <fileset dir="${lwjgl.lib}/win32">
- <patternset refid="lwjgl-win32.fileset" />
+ <copy file="${lwjgl.lib}/lwjgl-debug.jar" todir="${lwjgl.temp}/jar"/>
+ <copy todir="${lwjgl.temp}/native/windows">
+ <fileset dir="${lwjgl.lib}/windows">
+ <patternset refid="lwjgl-windows.fileset" />
</fileset>
</copy>
<copy todir="${lwjgl.temp}/native/linux">
@@ -269,7 +270,7 @@
<!-- Compiles LWJGL on Win32 platforms -->
<target name="-compile_native_win32" if="lwjgl.platform.windows">
<ant antfile="platform_build/windows_ant/build.xml" inheritAll="false"/>
- <copy file="${lwjgl.bin}/lwjgl/lwjgl.dll" todir="${lwjgl.lib}/win32"/>
+ <copy file="${lwjgl.bin}/lwjgl/lwjgl.dll" todir="${lwjgl.lib}/windows"/>
</target>
<!-- Compiles LWJGL on Linux platforms -->
@@ -341,7 +342,7 @@
<target name="runtest" depends="all">
<fail message="test.mainclass is not set. Use 'ant -Dtest.mainclass=<main-class> runtest'" unless="test.mainclass"/>
- <condition property="native_path" value="libs/win32">
+ <condition property="native_path" value="libs/windows">
<os family="windows" />
</condition>
@@ -367,7 +368,7 @@
<javadoc destdir="${lwjgl.docs}/javadoc" classpath="${lwjgl.lib}/jinput.jar" author="true" version="true" use="true" source="1.4" windowtitle="LWJGL API">
<fileset refid="lwjgl.javadoc.fileset" />
<doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle>
- <bottom><![CDATA[<i>Copyright © 2002-2008 lwjgl.org. All Rights Reserved.</i>]]></bottom>
+ <bottom><![CDATA[<i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i>]]></bottom>
</javadoc>
</target>
</project>
Modified: trunk/LWJGL/platform_build/build-applet.xml
===================================================================
--- trunk/LWJGL/platform_build/build-applet.xml 2009-03-17 21:49:28 UTC (rev 3184)
+++ trunk/LWJGL/platform_build/build-applet.xml 2009-03-17 21:50:09 UTC (rev 3185)
@@ -30,8 +30,8 @@
<!-- create each of the native jars -->
<jar destfile="applet/windows_natives.jar" taskname="windows_natives.jar">
- <fileset dir="${lwjgl.lib}/win32">
- <patternset refid="lwjgl-win32.fileset"/>
+ <fileset dir="${lwjgl.lib}/windows">
+ <patternset refid="lwjgl-windows.fileset"/>
</fileset>
</jar>
<signjar jar="applet/windows_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
@@ -61,7 +61,8 @@
<fileset dir="${lwjgl.res}" includes="applet*"/>
</jar>
- <copy file="${lwjgl.lib}/lwjgl.jar" todir="applet"/>
+ <copy file="${lwjgl.lib}/lwjgl.jar" todir="applet"/>
+ <copy file="${lwjgl.lib}/lwjgl-debug.jar" todir="applet"/>
<copy file="${lwjgl.lib}/lwjgl_util_applet.jar" todir="applet"/>
<copy file="${lwjgl.lib}/lwjgl_util.jar" todir="applet"/>
<copy file="${lwjgl.lib}/jinput.jar" todir="applet"/>
@@ -77,6 +78,11 @@
<param name="output" value="applet/lwjgl.jar.lzma"/>
</antcall>
<antcall target="compress-resource">
+ <param name="input" value="applet/lwjgl-debug.jar"/>
+ <param name="output" value="applet/lwjgl-debug.jar.lzma"/>
+ </antcall>
+
+ <antcall target="compress-resource">
<param name="input" value="applet/lwjgl_util.jar"/>
<param name="output" value="applet/lwjgl_util.jar.lzma"/>
</antcall>
@@ -98,6 +104,10 @@
</antcall>
<antcall target="compress-sign-class">
<param name="dir" value="applet/"/>
+ <param name="jarfile" value="lwjgl-debug"/>
+ </antcall>
+ <antcall target="compress-sign-class">
+ <param name="dir" value="applet/"/>
<param name="jarfile" value="lwjgl_util"/>
</antcall>
<antcall target="compress-sign-class">
Modified: trunk/LWJGL/platform_build/build-definitions.xml
===================================================================
--- trunk/LWJGL/platform_build/build-definitions.xml 2009-03-17 21:49:28 UTC (rev 3184)
+++ trunk/LWJGL/platform_build/build-definitions.xml 2009-03-17 21:50:09 UTC (rev 3185)
@@ -85,10 +85,12 @@
<include name="3rdparty/*" />
</patternset>
- <!-- Files to include in win32 package -->
- <patternset id="lwjgl-win32.fileset">
+ <!-- Files to include in windows package -->
+ <patternset id="lwjgl-windows.fileset">
<include name="lwjgl.dll" />
+ <include name="lwjgl64.dll" />
<include name="OpenAL32.dll" />
+ <include name="OpenAL64.dll" />
<include name="jinput-dx8.dll" />
<include name="jinput-raw.dll" />
</patternset>
@@ -149,7 +151,7 @@
<exclude name="applet/lwjglkeystore" />
</patternset>
- <uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/win32/lwjgl.dll" >
+ <uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/windows/lwjgl.dll" >
<srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/>
<srcfiles dir= "${lwjgl.src.native}/windows" includes="*.c"/>
</uptodate>
Modified: trunk/LWJGL/platform_build/build-webstart.xml
===================================================================
--- trunk/LWJGL/platform_build/build-webstart.xml 2009-03-17 21:49:28 UTC (rev 3184)
+++ trunk/LWJGL/platform_build/build-webstart.xml 2009-03-17 21:50:09 UTC (rev 3185)
@@ -41,7 +41,7 @@
</move>
<!-- create native jars -->
- <jar destfile="${lwjgl.temp}/jnlp/native_win32.jar" basedir="${lwjgl.temp}/jnlp/temp/native/win32"/>
+ <jar destfile="${lwjgl.temp}/jnlp/native_windows.jar" basedir="${lwjgl.temp}/jnlp/temp/native/windows"/>
<jar destfile="${lwjgl.temp}/jnlp/native_linux.jar" basedir="${lwjgl.temp}/jnlp/temp/native/linux"/>
<jar destfile="${lwjgl.temp}/jnlp/native_macosx.jar" basedir="${lwjgl.temp}/jnlp/temp/native/macosx"/>
<jar destfile="${lwjgl.temp}/jnlp/native_solaris.jar" basedir="${lwjgl.temp}/jnlp/temp/native/solaris"/>
@@ -55,7 +55,7 @@
<signjar jar="${lwjgl.temp}/jnlp/native_solaris.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
<signjar jar="${lwjgl.temp}/jnlp/native_linux.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
<signjar jar="${lwjgl.temp}/jnlp/native_macosx.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
- <signjar jar="${lwjgl.temp}/jnlp/native_win32.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
+ <signjar jar="${lwjgl.temp}/jnlp/native_windows.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
<signjar jar="${lwjgl.temp}/jnlp/jinput.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
</target>
</project>
\ No newline at end of file
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ma...@us...> - 2009-03-17 21:49:35
|
Revision: 3184
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3184&view=rev
Author: matzon
Date: 2009-03-17 21:49:28 +0000 (Tue, 17 Mar 2009)
Log Message:
-----------
default to not generate checks
Modified Paths:
--------------
trunk/LWJGL/platform_build/build-generator.xml
Modified: trunk/LWJGL/platform_build/build-generator.xml
===================================================================
--- trunk/LWJGL/platform_build/build-generator.xml 2009-03-17 21:46:43 UTC (rev 3183)
+++ trunk/LWJGL/platform_build/build-generator.xml 2009-03-17 21:49:28 UTC (rev 3184)
@@ -31,7 +31,7 @@
<arg value="-d"/>
<arg path="${lwjgl.src.native}/generated"/>
<arg value="-Atypemap=org.lwjgl.util.generator.ALTypeMap"/>
- <arg value="-Ageneratechecks"/>
+ <!-- <arg value="-Ageneratechecks"/> -->
<fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/openal/AL10.java, org/lwjgl/openal/AL11.java"/>
</apply>
</target>
@@ -48,7 +48,7 @@
<arg path="${lwjgl.src}/generated"/>
<arg value="-d"/>
<arg path="${lwjgl.src.native}/generated"/>
- <!-- <arg value="-Ageneratechecks"/>-->
+ <!-- <arg value="-Ageneratechecks"/> -->
<arg value="-Acontextspecific"/>
<arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/>
<fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/>
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ma...@us...> - 2009-03-17 21:46:59
|
Revision: 3183
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3183&view=rev
Author: matzon
Date: 2009-03-17 21:46:43 +0000 (Tue, 17 Mar 2009)
Log Message:
-----------
moving win32 to generic windows dir
Added Paths:
-----------
trunk/LWJGL/libs/windows/
Removed Paths:
-------------
trunk/LWJGL/libs/win32/
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ma...@us...> - 2009-03-17 21:36:42
|
Revision: 3182
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3182&view=rev
Author: matzon
Date: 2009-03-17 21:36:18 +0000 (Tue, 17 Mar 2009)
Log Message:
-----------
support for OpenAL 64bit on windows
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/openal/AL.java
Modified: trunk/LWJGL/src/java/org/lwjgl/openal/AL.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/openal/AL.java 2009-03-15 21:44:27 UTC (rev 3181)
+++ trunk/LWJGL/src/java/org/lwjgl/openal/AL.java 2009-03-17 21:36:18 UTC (rev 3182)
@@ -118,7 +118,7 @@
switch (LWJGLUtil.getPlatform()) {
case LWJGLUtil.PLATFORM_WINDOWS:
libname = "OpenAL32";
- library_names = new String[]{"OpenAL32.dll"};
+ library_names = new String[]{"OpenAL64.dll", "OpenAL32.dll"};
break;
case LWJGLUtil.PLATFORM_LINUX:
libname = "openal";
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|