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From: <ka...@us...> - 2011-02-17 19:43:40
|
Revision: 3492
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3492&view=rev
Author: kappa1
Date: 2011-02-17 19:43:33 +0000 (Thu, 17 Feb 2011)
Log Message:
-----------
AppletLoader: add missing javadoc for the "lwjgl_arguments" parameter.
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java
Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2011-02-17 19:09:59 UTC (rev 3491)
+++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2011-02-17 19:43:33 UTC (rev 3492)
@@ -97,9 +97,11 @@
* The following applet parameters are required:
* <ul>
* <li>al_main - [String] Full package and class the applet to instantiate and display when loaded.</li>
+ * <li>al_jars - [String] Comma seperated list of jars to download.</li>
+ * <p>
* <li>al_logo - [String Path of of the logo resource to paint while loading.</li>
* <li>al_progressbar - [String] Path of the progressbar resource to paint on top of the logo, width clipped by percentage.</li>
- * <li>al_jars - [String] Comma seperated list of jars to download.</li>
+ * <p>
* <li>al_windows - [String] Jar containing native files for windows.</li>
* <li>al_linux - [String] Jar containing native files for linux.</li>
* <li>al_mac - [String] Jar containing native files for mac.</li>
@@ -115,14 +117,16 @@
* <li>al_cache - [boolean] Whether to use cache system. <i>Default: true</i>.</li>
* <li>al_debug - [boolean] Whether to enable debug mode. <i>Default: false</i>.</li>
* <li>al_prepend_host - [boolean] Whether to limit caching to this domain, disable if your applet is hosted on multple domains and needs to share the cache. <i>Default: true</i>.</li>
- * <ul>
+ * <p>
* <li>al_windows64 - [String] If specified it will be used instead of al_windows on 64bit windows systems.</li>
* <li>al_windows32 - [String] If specifed it will be used instead of al_windows on 32bit windows systems.</li>
* <li>al_linux64 - [String] If specifed it will be used instead of al_linux on 64bit linux systems.</li>
* <li>al_linux32 - [String] If specifed it will be used instead of al_linux on 32bit linux systems.</li>
- * <ul>
+ * <p>
* <li>boxbgcolor - [String] any String AWT color ("red", "blue", etc), RGB (0-255) or hex formated color (#RRGGBB) to use as background. <i>Default: #ffffff</i>.</li>
* <li>boxfgcolor - [String] any String AWT color ("red", "blue", etc), RGB (0-255) or hex formated color (#RRGGBB) to use as foreground. <i>Default: #000000</i>.</li>
+ * <p>
+ * <li>lwjgl_arguments - </li> [String] used to pass the hidden LWJGL parameters to LWJGL e.g. ("-Dorg.lwjgl.input.Mouse.allowNegativeMouseCoords=true -Dorg.lwjgl.util.Debug=true").</li>
* </ul>
* </p>
* @author kappaOne
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2011-02-17 19:10:05
|
Revision: 3491
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3491&view=rev
Author: kappa1
Date: 2011-02-17 19:09:59 +0000 (Thu, 17 Feb 2011)
Log Message:
-----------
AppletLoader Fix: set correct context classloader for the applet loaded by the AppletLoader. Credit to arielsan for finding the issue and supplying a fix/patch.
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java
Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2011-02-14 20:42:15 UTC (rev 3490)
+++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2011-02-17 19:09:59 UTC (rev 3491)
@@ -774,7 +774,7 @@
// set lwjgl properties
setLWJGLProperties();
- // make applet switch on EDT as an AWT/Swing permission dialog could be called
+ // make applet switch on the EDT as an AWT/Swing permission dialog could be called
EventQueue.invokeAndWait(new Runnable() {
public void run() {
try {
@@ -1023,7 +1023,10 @@
percentage = 100;
debug_sleep(2000);
-
+
+ // set correct context classloader for lwjgl applet
+ Thread.currentThread().setContextClassLoader(classLoader);
+
Class appletClass = classLoader.loadClass(getParameter("al_main"));
lwjglApplet = (Applet) appletClass.newInstance();
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|