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From: <ci...@us...> - 2004-02-24 14:46:38
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/common In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26060/src/native/common Modified Files: org_lwjgl_opengl_GLContext.cpp org_lwjgl_opengl_GLContext.h Log Message: New context stuff - complete for win32, incomplete for linux / mac Index: org_lwjgl_opengl_GLContext.cpp =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/common/org_lwjgl_opengl_GLContext.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- org_lwjgl_opengl_GLContext.cpp 23 Feb 2004 23:42:56 -0000 1.1 +++ org_lwjgl_opengl_GLContext.cpp 24 Feb 2004 14:31:35 -0000 1.2 @@ -37,25 +37,12 @@ /* * Class: org_lwjgl_opengl_GLContext * Method: init - * Signature: (Ljava/util/Set;)I + * Signature: (Ljava/util/Set;)V */ -JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_GLContext_init +JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_init (JNIEnv * env, jclass clazz, jobject exts) { if (!extgl_Initialize(env, exts)) { throwException(env, "Failed to initialize GL extensions"); - return -1; } - - return 0; } - -/* - * Class: org_lwjgl_opengl_GLContext - * Method: reinit - * Signature: (I)V - */ -JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_reinit - (JNIEnv * env, jclass clazz, jint context) -{ -} \ No newline at end of file Index: org_lwjgl_opengl_GLContext.h =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/common/org_lwjgl_opengl_GLContext.h,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- org_lwjgl_opengl_GLContext.h 23 Feb 2004 23:42:57 -0000 1.1 +++ org_lwjgl_opengl_GLContext.h 24 Feb 2004 14:31:35 -0000 1.2 @@ -119,19 +119,11 @@ /* * Class: org_lwjgl_opengl_GLContext * Method: init - * Signature: (Ljava/util/Set;)I + * Signature: (Ljava/util/Set;)V */ -JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_GLContext_init +JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_init (JNIEnv *, jclass, jobject); -/* - * Class: org_lwjgl_opengl_GLContext - * Method: reinit - * Signature: (I)V - */ -JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_reinit - (JNIEnv *, jclass, jint); - #ifdef __cplusplus } #endif |
|
From: <ci...@us...> - 2004-02-24 14:46:38
|
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/test/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26060/src/java/org/lwjgl/test/opengl Modified Files: Grass.java Game.java Log Message: New context stuff - complete for win32, incomplete for linux / mac Index: Grass.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/test/opengl/Grass.java,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- Grass.java 23 Feb 2004 16:30:48 -0000 1.29 +++ Grass.java 24 Feb 2004 14:31:35 -0000 1.30 @@ -81,7 +81,7 @@ mode = i; break; } - } + } if (mode == -1) { System.out.println("did not find suitable mode"); Index: Game.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/test/opengl/Game.java,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- Game.java 15 Feb 2004 15:34:57 -0000 1.29 +++ Game.java 24 Feb 2004 14:31:37 -0000 1.30 @@ -185,7 +185,7 @@ GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); GL11.glViewport(0, 0, Display.getWidth(), Display.getHeight()); - ByteBuffer num_tex_units_buf = ByteBuffer.allocateDirect(4); + ByteBuffer num_tex_units_buf = ByteBuffer.allocateDirect(64); num_tex_units_buf.order(ByteOrder.nativeOrder()); GL11.glGetInteger(GL13.GL_MAX_TEXTURE_UNITS, num_tex_units_buf.asIntBuffer()); System.out.println("Number of texture units: " + num_tex_units_buf.getInt()); |
|
From: <ci...@us...> - 2004-02-24 14:46:37
|
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26060/src/java/org/lwjgl/opengl Modified Files: GLContext.java Window.java Log Message: New context stuff - complete for win32, incomplete for linux / mac Index: GLContext.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/GLContext.java,v retrieving revision 1.4 retrieving revision 1.5 diff -u -d -r1.4 -r1.5 --- GLContext.java 23 Feb 2004 23:51:55 -0000 1.4 +++ GLContext.java 24 Feb 2004 14:31:34 -0000 1.5 @@ -35,9 +35,7 @@ import java.lang.ref.WeakReference; import java.lang.reflect.Field; import java.lang.reflect.Modifier; -import java.util.HashMap; import java.util.HashSet; -import java.util.Map; import java.util.Set; import org.lwjgl.Sys; @@ -56,13 +54,7 @@ /** The currently initialised context */ private static WeakReference currentContext; - - /** A map of WeakReferences to contexts to LWJGL pointers-to-extension-structs */ - private static final Map contextMap = new HashMap(); - - /** A map of WeakReferences to contents to Sets of extension names */ - private static final Map extensionsMap = new HashMap(); - + /* * Available extensions */ @@ -212,7 +204,10 @@ * in the future, freeing up a little RAM. * @param context The context object, which uniquely identifies a GL context */ - public static synchronized void setContext(Object context) { + public static synchronized void useContext(Object context) { + if (context == null) { + throw new NullPointerException("Can't use a null context"); + } // Is this the same as last time? Object current = currentContext == null ? null : currentContext.get(); if (current == context) { @@ -222,35 +217,16 @@ // Ok, now it's the current context. currentContext = new WeakReference(context); - - // Look in the context map to see if we've encountered this context before - Integer encountered = (Integer) contextMap.get(currentContext); - Set exts; - if (encountered != null) { - exts = (Set) extensionsMap.get(currentContext); - reinit(encountered.intValue()); - } else { - exts = new HashSet(); - contextMap.put(currentContext, new Integer(init(exts))); - } - + HashSet exts = new HashSet(); + init(exts); determineAvailableExtensions(exts); - VBOTracker.setCurrent(currentContext); } /** - * Native method to initialize a context from scratch or load its function pointers from a - * cache. + * Native method to initialize a context * @param exts An empty Set of Strings that will be filled with the names of enabled extensions - * @return a LWJGL context-index-pointer - */ - private static native int init(Set exts); - - /** - * Native method to re-initialize a context. - * @param context Hash code of the context object */ - private static native void reinit(int context); + private static native void init(Set exts); } Index: Window.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/Window.java,v retrieving revision 1.25 retrieving revision 1.26 diff -u -d -r1.25 -r1.26 --- Window.java 23 Feb 2004 23:42:55 -0000 1.25 +++ Window.java 24 Feb 2004 14:31:34 -0000 1.26 @@ -225,7 +225,7 @@ public static synchronized void makeCurrent() { assert isCreated() : "No window has been created."; nMakeCurrent(); - GLContext.setContext(context); + GLContext.useContext(context); } /** |
|
From: <ci...@us...> - 2004-02-24 14:45:56
|
Update of /cvsroot/java-game-lib/LWJGL/platform_build/win32_vs_net In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26060/platform_build/win32_vs_net Modified Files: lwjgl.vcproj lwjgl.suo Log Message: New context stuff - complete for win32, incomplete for linux / mac Index: lwjgl.vcproj =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/platform_build/win32_vs_net/lwjgl.vcproj,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- lwjgl.vcproj 31 Jan 2004 12:34:20 -0000 1.1 +++ lwjgl.vcproj 24 Feb 2004 14:31:37 -0000 1.2 @@ -177,7 +177,7 @@ RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL14.cpp"> </File> <File - RelativePath="..\..\src\native\common\org_lwjgl_opengl_GLU.cpp"> + RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL15.cpp"> </File> </Filter> <Filter @@ -202,6 +202,9 @@ RelativePath="..\..\src\native\win32\org_lwjgl_input_Mouse.cpp"> </File> <File + RelativePath="..\..\src\native\common\org_lwjgl_opengl_GLContext.cpp"> + </File> + <File RelativePath="..\..\src\native\win32\org_lwjgl_opengl_Pbuffer.cpp"> </File> <File @@ -218,157 +221,160 @@ Name="arb" Filter=""> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBMatrixPalette.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBImaging.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBMultisample.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBMatrixPalette.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBMultitexture.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBMultisample.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBOcclusionQuery.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBMultitexture.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBPointParameters.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBOcclusionQuery.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBProgram.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBPointParameters.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBShaderObjects.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBProgram.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBTextureCompression.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBShaderObjects.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBTransposeMatrix.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBTextureCompression.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBVertexBlend.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBTransposeMatrix.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBVertexBufferObject.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexBlend.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBVertexProgram.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexBufferObject.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBVertexShader.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexProgram.cpp"> </File> <File - RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_arb_ARBWindowPos.cpp"> + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexShader.cpp"> + </File> + <File + RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBWindowPos.cpp"> </File> </Filter> <Filter Name="ati" Filter=""> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIDrawBuffers.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIDrawBuffers.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIElementArray.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIElementArray.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIEnvmapBumpmap.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIEnvmapBumpmap.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIFragmentShader.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIFragmentShader.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIMapObjectBuffer.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIMapObjectBuffer.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIPnTriangles.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIPnTriangles.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATISeparateStencil.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATISeparateStencil.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIVertexArrayObject.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIVertexArrayObject.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIVertexAttribArrayObject.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIVertexAttribArrayObject.cpp"> </File> <File - RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ati_ATIVertexStreams.cpp"> + RelativePath="..\..\src\native\common\ati\org_lwjgl_opengl_ATIVertexStreams.cpp"> </File> </Filter> <Filter Name="ext" Filter=""> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTBlendFuncSeparate.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTBlendFuncSeparate.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTCompiledVertexArray.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTCompiledVertexArray.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTDrawRangeElements.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTDrawRangeElements.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTFogCoord.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTFogCoord.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTMultiDrawArrays.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTMultiDrawArrays.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTPointParameters.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTPointParameters.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTSecondaryColor.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTSecondaryColor.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTStencilTwoSide.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTStencilTwoSide.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTVertexShader.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTVertexShader.cpp"> </File> <File - RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_ext_EXTVertexWeighting.cpp"> + RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTVertexWeighting.cpp"> </File> </Filter> <Filter Name="nv" Filter=""> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVEvaluators.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVEvaluators.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVFence.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVFence.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVFragmentProgram.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVFragmentProgram.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVHalfFloat.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVHalfFloat.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVOcclusionQuery.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVOcclusionQuery.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVPixelDataRange.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVPixelDataRange.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVPointSprite.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVPointSprite.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVPrimitiveRestart.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVPrimitiveRestart.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVProgram.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVProgram.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVRegisterCombiners.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVRegisterCombiners.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVRegisterCombiners2.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVRegisterCombiners2.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVVertexArrayRange.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVVertexArrayRange.cpp"> </File> <File - RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_nv_NVVertexProgram.cpp"> + RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVVertexProgram.cpp"> </File> </Filter> </Filter> Index: lwjgl.suo =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/platform_build/win32_vs_net/lwjgl.suo,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 Binary files /tmp/cvs0WGNKE and /tmp/cvsSktTnq differ |
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From: <ci...@us...> - 2004-02-24 14:45:56
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Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26060/src/java/org/lwjgl Modified Files: Sys.java Log Message: New context stuff - complete for win32, incomplete for linux / mac Index: Sys.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/Sys.java,v retrieving revision 1.40 retrieving revision 1.41 diff -u -d -r1.40 -r1.41 --- Sys.java 23 Feb 2004 23:42:57 -0000 1.40 +++ Sys.java 24 Feb 2004 14:31:39 -0000 1.41 @@ -204,7 +204,7 @@ */ public static void alert(String title, String message) { String osName = System.getProperty("os.name"); - if (osName.startsWith("Windoxws")) { + if (osName.startsWith("Windows")) { nAlert(title, message); } else { try { |
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From: <ci...@us...> - 2004-02-24 00:05:42
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Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25729/src/java/org/lwjgl/opengl Modified Files: GLContext.java Log Message: New context management code (incomplete) Index: GLContext.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/GLContext.java,v retrieving revision 1.3 retrieving revision 1.4 diff -u -d -r1.3 -r1.4 --- GLContext.java 23 Feb 2004 23:42:55 -0000 1.3 +++ GLContext.java 23 Feb 2004 23:51:55 -0000 1.4 @@ -235,6 +235,8 @@ } determineAvailableExtensions(exts); + + VBOTracker.setCurrent(currentContext); } /** |