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From: <sp...@us...> - 2012-01-28 19:35:23
|
Revision: 3732
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3732&view=rev
Author: spasi
Date: 2012-01-28 19:35:16 +0000 (Sat, 28 Jan 2012)
Log Message:
-----------
Added AMD_stencil_operation_extended.
Reverted @Check("1") from SubData BO functions.
Modified Paths:
--------------
trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java
trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java
trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java
trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java
Added Paths:
-----------
trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_stencil_operation_extended.java
Added: trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_stencil_operation_extended.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_stencil_operation_extended.java (rev 0)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_stencil_operation_extended.java 2012-01-28 19:35:16 UTC (rev 3732)
@@ -0,0 +1,61 @@
+/*
+ * Copyright (c) 2002-2012 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package org.lwjgl.opengl;
+
+import org.lwjgl.util.generator.opengl.GLenum;
+import org.lwjgl.util.generator.opengl.GLuint;
+
+public interface AMD_stencil_operation_extended {
+
+ /**
+ * Accepted by the <sfail>, <dpfail> and <dppass> parameters of StencilOp
+ * and StencilOpSeparate:
+ */
+ int GL_SET_AMD = 0x874A,
+ GL_AND = 0x1501,
+ GL_XOR = 0x1506,
+ GL_OR = 0x1507,
+ GL_NOR = 0x1508,
+ GL_EQUIV = 0x1509,
+ GL_NAND = 0x150E,
+ GL_REPLACE_VALUE_AMD = 0x874B;
+
+ /**
+ * Accepted by the <param> parameter of GetIntegerv, GetFloatv, GetBooleanv
+ * GetDoublev and GetInteger64v:
+ */
+ int GL_STENCIL_OP_VALUE_AMD = 0x874C,
+ GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D;
+
+ void glStencilOpValueAMD(@GLenum int face, @GLuint int value);
+
+}
\ No newline at end of file
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java 2012-01-23 21:30:46 UTC (rev 3731)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java 2012-01-28 19:35:16 UTC (rev 3732)
@@ -92,7 +92,7 @@
@GLdouble Buffer data, @GLenum int usage);
void glBufferSubDataARB(@GLenum int target, @GLintptrARB long offset, @AutoSize("data") @GLsizeiptrARB long size,
- @Check("1")
+ @Check
@Const
@GLbyte
@GLshort
@@ -102,7 +102,7 @@
void glGetBufferSubDataARB(@GLenum int target, @GLintptrARB long offset, @AutoSize("data") @GLsizeiptrARB long size,
@OutParameter
- @Check("1")
+ @Check
@GLbyte
@GLshort
@GLint
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java 2012-01-23 21:30:46 UTC (rev 3731)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java 2012-01-28 19:35:16 UTC (rev 3732)
@@ -872,7 +872,7 @@
@Dependent("OpenGL15")
void glNamedBufferSubDataEXT(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
- @Check("1")
+ @Check
@Const
@GLbyte
@GLshort
@@ -930,7 +930,7 @@
@Dependent("OpenGL15")
void glGetNamedBufferSubDataEXT(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
@OutParameter
- @Check("1")
+ @Check
@GLbyte
@GLshort
@GLint
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java 2012-01-23 21:30:46 UTC (rev 3731)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java 2012-01-28 19:35:16 UTC (rev 3732)
@@ -118,7 +118,7 @@
@GLdouble Buffer data, @GLenum int usage);
void glBufferSubData(@GLenum int target, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
- @Check("1")
+ @Check
@Const
@GLbyte
@GLshort
@@ -128,7 +128,7 @@
void glGetBufferSubData(@GLenum int target, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
@OutParameter
- @Check("1")
+ @Check
@GLbyte
@GLshort
@GLint
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java 2012-01-23 21:30:46 UTC (rev 3731)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java 2012-01-28 19:35:16 UTC (rev 3732)
@@ -483,7 +483,7 @@
@Check("1") @Const @GLbyte @GLshort @GLint @GLfloat Buffer data, @GLenum int usage);
void glBufferSubData(@GLenum int target, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
- @Check("1") @Const @GLbyte @GLshort @GLint @GLfloat Buffer data);
+ @Check @Const @GLbyte @GLshort @GLint @GLfloat Buffer data);
@GLenum
int glCheckFramebufferStatus(@GLenum int target);
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