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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 17:27:01
|
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9021/src/java/org/lwjgl/opengl Modified Files: Display.java Log Message: Reverted sync2 change Index: Display.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/Display.java,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- Display.java 7 Nov 2004 16:38:02 -0000 1.29 +++ Display.java 7 Nov 2004 17:26:45 -0000 1.30 @@ -290,7 +290,7 @@ */ private static long timeLate; public static void sync2(int fps) { - long gapTo = Sys.getTimerResolution() / (fps > 1 ? fps - 1 : 1) + timeThen; + long gapTo = Sys.getTimerResolution() / fps + timeThen; timeNow = Sys.getTime(); while (gapTo > timeNow + timeLate) { |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:40:18
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/win32 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30880/src/native/win32 Modified Files: org_lwjgl_opengl_Display.cpp Log Message: Removed redundant code. Index: org_lwjgl_opengl_Display.cpp =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/win32/org_lwjgl_opengl_Display.cpp,v retrieving revision 1.30 retrieving revision 1.31 diff -u -d -r1.30 -r1.31 --- org_lwjgl_opengl_Display.cpp 7 Nov 2004 16:36:36 -0000 1.30 +++ org_lwjgl_opengl_Display.cpp 7 Nov 2004 16:39:54 -0000 1.31 @@ -292,10 +292,8 @@ if (active) { if (isFullScreen) { restoreDisplayMode(); - ShowWindow(display_hwnd, SW_RESTORE); - } else { - ShowWindow(display_hwnd, SW_RESTORE); } + ShowWindow(display_hwnd, SW_RESTORE); SetForegroundWindow(display_hwnd); } else if (isFullScreen) { ShowWindow(display_hwnd, SW_MINIMIZE); |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:38:13
|
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30450/src/java/org/lwjgl/opengl Modified Files: Display.java Log Message: Adjusted sync2() to sync to FPS - 1, like sync() does. Now runs much smoother in Super Elvis. Index: Display.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/Display.java,v retrieving revision 1.28 retrieving revision 1.29 diff -u -d -r1.28 -r1.29 --- Display.java 3 Nov 2004 13:58:06 -0000 1.28 +++ Display.java 7 Nov 2004 16:38:02 -0000 1.29 @@ -290,7 +290,7 @@ */ private static long timeLate; public static void sync2(int fps) { - long gapTo = Sys.getTimerResolution() / fps + timeThen; + long gapTo = Sys.getTimerResolution() / (fps > 1 ? fps - 1 : 1) + timeThen; timeNow = Sys.getTime(); while (gapTo > timeNow + timeLate) { |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:36:46
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/win32 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30214/src/native/win32 Modified Files: org_lwjgl_opengl_Display.cpp Log Message: Fixes to focus / minimize handling. Now should cope with windows popping up behind. Index: org_lwjgl_opengl_Display.cpp =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/win32/org_lwjgl_opengl_Display.cpp,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- org_lwjgl_opengl_Display.cpp 2 Nov 2004 13:15:59 -0000 1.29 +++ org_lwjgl_opengl_Display.cpp 7 Nov 2004 16:36:36 -0000 1.30 @@ -283,15 +283,25 @@ */ static void appActivate(bool active) { + static bool inAppActivate = false; + + if (inAppActivate) { + return; + } + inAppActivate = true; if (active) { - if (isFullScreen) + if (isFullScreen) { restoreDisplayMode(); + ShowWindow(display_hwnd, SW_RESTORE); + } else { + ShowWindow(display_hwnd, SW_RESTORE); + } SetForegroundWindow(display_hwnd); - ShowWindow(display_hwnd, SW_RESTORE); } else if (isFullScreen) { ShowWindow(display_hwnd, SW_MINIMIZE); resetDisplayMode(NULL); } + inAppActivate = false; } /* @@ -302,6 +312,7 @@ WPARAM wParam, LPARAM lParam) { + switch (msg) { // disable screen saver and monitor power down messages which wreak havoc case WM_SYSCOMMAND: @@ -310,13 +321,6 @@ case SC_SCREENSAVE: case SC_MONITORPOWER: return 0L; - case SC_MINIMIZE: - isMinimized = true; - appActivate(false); - break; - case SC_RESTORE: - isMinimized = false; - appActivate(true); break; case SC_CLOSE: closerequested = true; @@ -369,20 +373,6 @@ handleMouseButton(2, 0); return 0; } - case WM_ACTIVATE: - { - switch(LOWORD(wParam)) { - case WA_ACTIVE: - case WA_CLICKACTIVE: - isMinimized = false; - isFocused = true; - break; - case WA_INACTIVE: - isFocused = false; - break; - } - appActivate(isFocused); - } break; case WM_QUIT: { @@ -406,6 +396,15 @@ }*/ } + // Update window state directly having processed window messages + bool oldIsMinimized = isMinimized; + bool oldIsFocused = isFocused; + isMinimized = IsIconic(display_hwnd); + isFocused = GetForegroundWindow() == display_hwnd; + if (oldIsMinimized != isMinimized || oldIsFocused != isFocused) { + appActivate(isFocused && !isMinimized); + } + // default action return DefWindowProc(hWnd, msg, wParam, lParam); } |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:36:21
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/linux In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30142/src/native/linux Added Files: .cvsignore Log Message: Added the system generated .h files to .cvsignores --- NEW FILE: .cvsignore --- org_lwjgl_opengl_LinuxDisplay.h |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:35:28
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/common In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29952/src/native/common Modified Files: .cvsignore Log Message: Added the system generated .h files to .cvsignores Index: .cvsignore =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/common/.cvsignore,v retrieving revision 1.2 retrieving revision 1.3 diff -u -d -r1.2 -r1.3 --- .cvsignore 24 Aug 2002 21:17:37 -0000 1.2 +++ .cvsignore 7 Nov 2004 16:35:17 -0000 1.3 @@ -1,2 +1,15 @@ Debug Release +org_lwjgl_input_Controller.h +org_lwjgl_input_Cursor.h +org_lwjgl_input_Keyboard.h +org_lwjgl_input_Mouse.h +org_lwjgl_openal_AL.h +org_lwjgl_openal_ALC.h +org_lwjgl_openal_eax_EAX.h +org_lwjgl_openal_eax_EAX20.h +org_lwjgl_openal_eax_EAXBufferProperties.h +org_lwjgl_openal_eax_EAXListenerProperties.h +org_lwjgl_opengl_GLContext.h +org_lwjgl_opengl_Pbuffer.h +org_lwjgl_Sys.h |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:35:27
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/win32 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29952/src/native/win32 Modified Files: .cvsignore Log Message: Added the system generated .h files to .cvsignores Index: .cvsignore =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/win32/.cvsignore,v retrieving revision 1.2 retrieving revision 1.3 diff -u -d -r1.2 -r1.3 --- .cvsignore 2 Aug 2003 10:56:25 -0000 1.2 +++ .cvsignore 7 Nov 2004 16:35:16 -0000 1.3 @@ -1,2 +1,3 @@ Debug Release +org_lwjgl_opengl_Win32Display.h |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:35:26
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/common/fmod3 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29952/src/native/common/fmod3 Added Files: .cvsignore Log Message: Added the system generated .h files to .cvsignores --- NEW FILE: .cvsignore --- org_lwjgl_fmod3_FMOD.h org_lwjgl_fmod3_FMusic.h org_lwjgl_fmod3_FSound.h |
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From: Caspian Rychlik-P. <ci...@us...> - 2004-11-07 16:35:26
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/common/devil In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29952/src/native/common/devil Added Files: .cvsignore Log Message: Added the system generated .h files to .cvsignores --- NEW FILE: .cvsignore --- org_lwjgl_devil_IL.h |