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From: <ma...@us...> - 2008-04-08 18:03:22
|
Revision: 2996
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2996&view=rev
Author: matzon
Date: 2008-04-08 11:03:20 -0700 (Tue, 08 Apr 2008)
Log Message:
-----------
make kappaOne happy
Modified Paths:
--------------
trunk/LWJGL/applet/appletloader.html
Modified: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html 2008-04-08 11:21:57 UTC (rev 2995)
+++ trunk/LWJGL/applet/appletloader.html 2008-04-08 18:03:20 UTC (rev 2996)
@@ -1,57 +1,63 @@
-<html><head><title>AppletLoader</title>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+ <head>
+ <title>AppletLoader</title>
+ </head>
+ <body>
-<APPLET code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+ <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+
+ <!-- The following tags are mandatory -->
+
+ <!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
+ <param name="al_title" value="appletloadertest">
+
+ <!-- Main Applet Class -->
+ <param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
+
+ <!-- logo to paint while loading, will be centered -->
+ <param name="al_logo" value="appletlogo.png">
+
+ <!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
+ <param name="al_progressbar" value="appletprogress.gif">
+
+ <!-- List of Jars to add to classpath -->
+ <param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
+
+ <!-- signed windows natives jar in a jar -->
+ <param name="al_windows" value="windows_natives.jar">
+
+ <!-- signed linux natives jar in a jar -->
+ <param name="al_linux" value="linux_natives.jar">
+
+ <!-- signed mac osx natives jar in a jar -->
+ <param name="al_mac" value="macosx_natives.jar">
+
+ <!-- Tags under here are optional -->
+
+ <!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
+ <!-- <param name="al_version" value="0.1"> -->
+
+ <!-- background color to paint with, defaults to white -->
+ <!-- <param name="al_bgcolor" value="000000"> -->
+
+ <!-- foreground color to paint with, defaults to black -->
+ <!-- <param name="al_fgcolor" value="ffffff"> -->
+
+ <!-- error color to paint with, defaults to red -->
+ <!-- <param name="al_errorcolor" value="ff0000"> -->
+
+ <!-- whether to run in debug mode -->
+ <!-- <param name="al_debug" value="false"> -->
+
+ <!-- main applet specific params -->
+ <param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
+
+ </applet>
-<!-- The following tags are mandatory -->
+ <p>
+ if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
+ </p>
-<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
-<param name="al_title" value="appletloadertest">
-
-<!-- Main Applet Class -->
-<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
-
-<!-- logo to paint while loading, will be centered -->
-<param name="al_logo" value="appletlogo.png">
-
-<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
-<param name="al_progressbar" value="appletprogress.gif">
-
-<!-- List of Jars to add to classpath -->
-<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
-
-<!-- signed windows natives jar in a jar -->
-<param name="al_windows" value="windows_natives.jar">
-
-<!-- signed linux natives jar in a jar -->
-<param name="al_linux" value="linux_natives.jar">
-
-<!-- signed mac osx natives jar in a jar -->
-<param name="al_mac" value="macosx_natives.jar">
-
-<!-- Tags under here are optional -->
-
-<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
-<!-- <param name="al_version" value="0.1"> -->
-
-<!-- background color to paint with, defaults to white -->
-<!-- <param name="al_bgcolor" value="000000"> -->
-
-<!-- foreground color to paint with, defaults to black -->
-<!-- <param name="al_fgcolor" value="ffffff"> -->
-
-<!-- error color to paint with, defaults to red -->
-<!-- <param name="al_errorcolor" value="ff0000"> -->
-
-<!-- whether to run in debug mode -->
-<!-- <param name="al_debug" value="false"> -->
-
-<!-- main applet specific params -->
-<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
-
-</APPLET>
-
-<p>
- if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
-</p>
-
-</body></html>
\ No newline at end of file
+ </body>
+</html>
\ No newline at end of file
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <eli...@us...> - 2008-04-08 11:22:00
|
Revision: 2995
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2995&view=rev
Author: elias_naur
Date: 2008-04-08 04:21:57 -0700 (Tue, 08 Apr 2008)
Log Message:
-----------
Windows: Use current Mouse.isGrabbed() when determining grab status
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2008-04-08 10:40:26 UTC (rev 2994)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2008-04-08 11:21:57 UTC (rev 2995)
@@ -47,6 +47,7 @@
import org.lwjgl.LWJGLUtil;
import org.lwjgl.BufferUtils;
import org.lwjgl.input.Cursor;
+import org.lwjgl.input.Mouse;
final class WindowsDisplay implements DisplayImplementation {
private final static int GAMMA_LENGTH = 256;
@@ -613,7 +614,7 @@
}
private boolean shouldGrab() {
- return !isMinimized && isFocused && mouse != null && mouse.isGrabbed();
+ return !isMinimized && isFocused && Mouse.isGrabbed();
}
private void handleMouseMoved(int x, int y, long millis) {
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <eli...@us...> - 2008-04-08 10:40:28
|
Revision: 2994
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2994&view=rev
Author: elias_naur
Date: 2008-04-08 03:40:26 -0700 (Tue, 08 Apr 2008)
Log Message:
-----------
Windows: Don't grab mouse when not focused
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsMouse.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsMouse.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsMouse.java 2008-04-07 21:38:32 UTC (rev 2993)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsMouse.java 2008-04-08 10:40:26 UTC (rev 2994)
@@ -136,13 +136,14 @@
if (grab) {
if (!mouse_grabbed) {
mouse_grabbed = true;
- try {
- WindowsDisplay.setupCursorClipping(hwnd);
- } catch (LWJGLException e) {
- LWJGLUtil.log("Failed to setup cursor clipping: " + e);
+ if (should_center) {
+ try {
+ WindowsDisplay.setupCursorClipping(hwnd);
+ } catch (LWJGLException e) {
+ LWJGLUtil.log("Failed to setup cursor clipping: " + e);
+ }
+ centerCursor();
}
- if (should_center)
- centerCursor();
}
} else {
if (mouse_grabbed) {
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Henry E. <He...@sl...> - 2008-04-08 01:24:02
|
visit the Royal New Zealand Army Logistic Regiment atDonald Dale, a family friend, in custody in connection The quality of these reproduced timepieces is by no means inferior to that of originals! Men and Women need Designer Shoes, Enjoy the Direct Wholesale Prices on Designer Footwear. Make an order now to change your style this spring!http://www.designerfootwear91.com according to the Foreign Office. They are quoted to haveagainst the Panama Canal, suspension bridges in Newdiscussed by the Security Council.York, former U.S. President Jimmy Carter, the Sears |