Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31732
Modified Files:
ARBShaderObjects.java GL20.java
Log Message:
Fixed memory leak
Index: ARBShaderObjects.java
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/ARBShaderObjects.java,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- ARBShaderObjects.java 31 Jul 2004 09:34:09 -0000 1.11
+++ ARBShaderObjects.java 29 Oct 2004 19:43:16 -0000 1.12
@@ -131,6 +131,9 @@
* @param strings
*/
public static void glShaderSourceARB(int shaderObj, ByteBuffer[] strings) {
+ if ( strings == null || strings.length == 0 )
+ throw new IllegalArgumentException("Invalid shader string array.");
+
initShaderSource(strings.length);
for ( int i = 0; i < strings.length; i++ ) {
BufferChecks.checkDirect(strings[i]);
Index: GL20.java
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/GL20.java,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- GL20.java 9 Sep 2004 23:48:50 -0000 1.1
+++ GL20.java 29 Oct 2004 19:43:16 -0000 1.2
@@ -112,6 +112,7 @@
*/
public static void glShaderSource(int shader, ByteBuffer string) {
BufferChecks.checkDirect(string);
+
initShaderSource(1);
setShaderString(0, string, string.position(), string.remaining());
@@ -127,6 +128,9 @@
* @param strings
*/
public static void glShaderSource(int shader, ByteBuffer[] strings) {
+ if ( strings == null || strings.length == 0 )
+ throw new IllegalArgumentException("Invalid shader string array.");
+
initShaderSource(strings.length);
for ( int i = 0; i < strings.length; i++ ) {
BufferChecks.checkDirect(strings[i]);
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