Update of /cvsroot/java-game-lib/LWJGL/src/native/win32
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17060/src/native/win32
Modified Files:
context.c
Log Message:
Win32: Removed unused variable from context.c
Index: context.c
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/native/win32/context.c,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- context.c 6 May 2005 09:40:36 -0000 1.8
+++ context.c 24 Nov 2005 10:28:32 -0000 1.9
@@ -255,7 +255,6 @@
int alpha = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "alpha", "I"));
int depth = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "depth", "I"));
int stencil = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "stencil", "I"));
- int samples = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "samples", "I"));
int num_aux_buffers = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "num_aux_buffers", "I"));
int accum_bpp = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "accum_bpp", "I"));
int accum_alpha = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "accum_alpha", "I"));
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