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From: <ma...@us...> - 2007-06-10 20:31:42
|
Revision: 2850
http://svn.sourceforge.net/java-game-lib/?rev=2850&view=rev
Author: matzon
Date: 2007-06-10 13:31:41 -0700 (Sun, 10 Jun 2007)
Log Message:
-----------
appletloader sample
Added Paths:
-----------
trunk/LWJGL/applet/appletloader.html
Added: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html (rev 0)
+++ trunk/LWJGL/applet/appletloader.html 2007-06-10 20:31:41 UTC (rev 2850)
@@ -0,0 +1,57 @@
+<html><head><title>AppletLoader</title>
+
+<APPLET code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+
+<!-- The following tags are mandatory -->
+
+<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
+<param name="al_title" value="appletloadertest">
+
+<!-- Main Applet Class -->
+<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
+
+<!-- logo to paint while loading, will be centered -->
+<param name="al_logo" value="appletlogo.png">
+
+<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
+<param name="al_progressbar" value="appletprogress.gif">
+
+<!-- List of Jars to add to classpath -->
+<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_devil.jar, lwjgl_fmod3.jar, lwjgl_util.jar, res.jar">
+
+<!-- signed windows natives jar in a jar -->
+<param name="al_windows" value="windows_natives.jar">
+
+<!-- signed linux natives jar in a jar -->
+<param name="al_linux" value="linux_natives.jar">
+
+<!-- signed mac osx natives jar in a jar -->
+<param name="al_mac" value="macosx_natives.jar">
+
+<!-- Tags under here are optional -->
+
+<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
+<!-- <param name="al_version" value="0.1"> -->
+
+<!-- background color to paint with, defaults to white -->
+<!-- <param name="al_bgcolor" value="000000"> -->
+
+<!-- foreground color to paint with, defaults to black -->
+<!-- <param name="al_fgcolor" value="ffffff"> -->
+
+<!-- error color to paint with, defaults to red -->
+<!-- <param name="al_errorcolor" value="ff0000"> -->
+
+<!-- whether to run in debug mode -->
+<!-- <param name="al_debug" value="false"> -->
+
+<!-- main applet specific params -->
+<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
+
+</APPLET>
+
+<p>
+ if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
+</p>
+
+</body></html>
\ No newline at end of file
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From: <ma...@us...> - 2008-01-21 22:47:39
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Revision: 2957
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2957&view=rev
Author: matzon
Date: 2008-01-21 14:47:32 -0800 (Mon, 21 Jan 2008)
Log Message:
-----------
removed required devil and fmod jars
Modified Paths:
--------------
trunk/LWJGL/applet/appletloader.html
Modified: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html 2008-01-21 22:20:25 UTC (rev 2956)
+++ trunk/LWJGL/applet/appletloader.html 2008-01-21 22:47:32 UTC (rev 2957)
@@ -17,7 +17,7 @@
<param name="al_progressbar" value="appletprogress.gif">
<!-- List of Jars to add to classpath -->
-<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_devil.jar, lwjgl_fmod3.jar, lwjgl_util.jar, res.jar">
+<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
<!-- signed windows natives jar in a jar -->
<param name="al_windows" value="windows_natives.jar">
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|
|
From: <ma...@us...> - 2008-04-08 18:03:22
|
Revision: 2996
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2996&view=rev
Author: matzon
Date: 2008-04-08 11:03:20 -0700 (Tue, 08 Apr 2008)
Log Message:
-----------
make kappaOne happy
Modified Paths:
--------------
trunk/LWJGL/applet/appletloader.html
Modified: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html 2008-04-08 11:21:57 UTC (rev 2995)
+++ trunk/LWJGL/applet/appletloader.html 2008-04-08 18:03:20 UTC (rev 2996)
@@ -1,57 +1,63 @@
-<html><head><title>AppletLoader</title>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+ <head>
+ <title>AppletLoader</title>
+ </head>
+ <body>
-<APPLET code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+ <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+
+ <!-- The following tags are mandatory -->
+
+ <!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
+ <param name="al_title" value="appletloadertest">
+
+ <!-- Main Applet Class -->
+ <param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
+
+ <!-- logo to paint while loading, will be centered -->
+ <param name="al_logo" value="appletlogo.png">
+
+ <!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
+ <param name="al_progressbar" value="appletprogress.gif">
+
+ <!-- List of Jars to add to classpath -->
+ <param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
+
+ <!-- signed windows natives jar in a jar -->
+ <param name="al_windows" value="windows_natives.jar">
+
+ <!-- signed linux natives jar in a jar -->
+ <param name="al_linux" value="linux_natives.jar">
+
+ <!-- signed mac osx natives jar in a jar -->
+ <param name="al_mac" value="macosx_natives.jar">
+
+ <!-- Tags under here are optional -->
+
+ <!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
+ <!-- <param name="al_version" value="0.1"> -->
+
+ <!-- background color to paint with, defaults to white -->
+ <!-- <param name="al_bgcolor" value="000000"> -->
+
+ <!-- foreground color to paint with, defaults to black -->
+ <!-- <param name="al_fgcolor" value="ffffff"> -->
+
+ <!-- error color to paint with, defaults to red -->
+ <!-- <param name="al_errorcolor" value="ff0000"> -->
+
+ <!-- whether to run in debug mode -->
+ <!-- <param name="al_debug" value="false"> -->
+
+ <!-- main applet specific params -->
+ <param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
+
+ </applet>
-<!-- The following tags are mandatory -->
+ <p>
+ if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
+ </p>
-<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
-<param name="al_title" value="appletloadertest">
-
-<!-- Main Applet Class -->
-<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
-
-<!-- logo to paint while loading, will be centered -->
-<param name="al_logo" value="appletlogo.png">
-
-<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
-<param name="al_progressbar" value="appletprogress.gif">
-
-<!-- List of Jars to add to classpath -->
-<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
-
-<!-- signed windows natives jar in a jar -->
-<param name="al_windows" value="windows_natives.jar">
-
-<!-- signed linux natives jar in a jar -->
-<param name="al_linux" value="linux_natives.jar">
-
-<!-- signed mac osx natives jar in a jar -->
-<param name="al_mac" value="macosx_natives.jar">
-
-<!-- Tags under here are optional -->
-
-<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
-<!-- <param name="al_version" value="0.1"> -->
-
-<!-- background color to paint with, defaults to white -->
-<!-- <param name="al_bgcolor" value="000000"> -->
-
-<!-- foreground color to paint with, defaults to black -->
-<!-- <param name="al_fgcolor" value="ffffff"> -->
-
-<!-- error color to paint with, defaults to red -->
-<!-- <param name="al_errorcolor" value="ff0000"> -->
-
-<!-- whether to run in debug mode -->
-<!-- <param name="al_debug" value="false"> -->
-
-<!-- main applet specific params -->
-<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
-
-</APPLET>
-
-<p>
- if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
-</p>
-
-</body></html>
\ No newline at end of file
+ </body>
+</html>
\ No newline at end of file
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|
|
From: <ma...@us...> - 2008-04-20 20:03:56
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Revision: 3031
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3031&view=rev
Author: matzon
Date: 2008-04-20 13:03:51 -0700 (Sun, 20 Apr 2008)
Log Message:
-----------
use lzma and pack200 for applet example
Modified Paths:
--------------
trunk/LWJGL/applet/appletloader.html
Modified: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html 2008-04-20 20:02:02 UTC (rev 3030)
+++ trunk/LWJGL/applet/appletloader.html 2008-04-20 20:03:51 UTC (rev 3031)
@@ -5,7 +5,7 @@
</head>
<body>
- <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+ <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar, lzma.jar" codebase="." width="640" height="480">
<!-- The following tags are mandatory -->
@@ -22,16 +22,16 @@
<param name="al_progressbar" value="appletprogress.gif">
<!-- List of Jars to add to classpath -->
- <param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
+ <param name="al_jars" value="lwjgl_applet.jar.pack.lzma, lwjgl.jar.pack.lzma, jinput.jar.pack.lzma, lwjgl_util.jar.pack.lzma, res.jar.lzma">
<!-- signed windows natives jar in a jar -->
- <param name="al_windows" value="windows_natives.jar">
+ <param name="al_windows" value="windows_natives.jar.lzma">
<!-- signed linux natives jar in a jar -->
- <param name="al_linux" value="linux_natives.jar">
+ <param name="al_linux" value="linux_natives.jar.lzma">
<!-- signed mac osx natives jar in a jar -->
- <param name="al_mac" value="macosx_natives.jar">
+ <param name="al_mac" value="jinput.jar.pack.lzma">
<!-- Tags under here are optional -->
@@ -48,7 +48,7 @@
<!-- <param name="al_errorcolor" value="ff0000"> -->
<!-- whether to run in debug mode -->
- <!-- <param name="al_debug" value="false"> -->
+ <!-- <param name="al_debug" value="true"> -->
<!-- whether to prepend host to cache path - defaults to true -->
<param name="al_prepend_host" value="false">
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From: <ma...@us...> - 2008-04-21 20:53:30
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Revision: 3036
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3036&view=rev
Author: matzon
Date: 2008-04-21 13:53:18 -0700 (Mon, 21 Apr 2008)
Log Message:
-----------
correct mac native
Modified Paths:
--------------
trunk/LWJGL/applet/appletloader.html
Modified: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html 2008-04-21 20:51:23 UTC (rev 3035)
+++ trunk/LWJGL/applet/appletloader.html 2008-04-21 20:53:18 UTC (rev 3036)
@@ -31,7 +31,7 @@
<param name="al_linux" value="linux_natives.jar.lzma">
<!-- signed mac osx natives jar in a jar -->
- <param name="al_mac" value="jinput.jar.pack.lzma">
+ <param name="al_mac" value="macosx_natives.jar.lzma">
<!-- Tags under here are optional -->
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