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From: Kevin G. <kev...@us...> - 2005-07-05 22:09:52
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Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29189/src/java/org/lwjgl/opengl Modified Files: Win32Display.java Log Message: Updated Win32 native interface to use IntBuffers rather than ByteBuffers Index: Win32Display.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/Win32Display.java,v retrieving revision 1.19 retrieving revision 1.20 diff -u -d -r1.19 -r1.20 --- Win32Display.java 5 Jul 2005 21:54:12 -0000 1.19 +++ Win32Display.java 5 Jul 2005 22:09:44 -0000 1.20 @@ -179,12 +179,12 @@ int size = icons[i].limit(); if ((((int) Math.sqrt(size)) == 16) && (!done16)) { - nSetWindowIcon16(icons[i]); + nSetWindowIcon16(icons[i].asIntBuffer()); used++; done16 = true; } if ((((int) Math.sqrt(size)) == 32) && (!done32)) { - nSetWindowIcon32(icons[i]); + nSetWindowIcon32(icons[i].asIntBuffer()); used++; done32 = true; } @@ -193,7 +193,7 @@ return used; } - private static native int nSetWindowIcon16(ByteBuffer icon); + private static native int nSetWindowIcon16(IntBuffer icon); - private static native int nSetWindowIcon32(ByteBuffer icon); + private static native int nSetWindowIcon32(IntBuffer icon); } |