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From: <eli...@pr...> - 2004-01-31 00:17:53
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Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/nv In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4057/src/java/org/lwjgl/opengl/nv Added Files: NVTextureCompressionVTC.java Log Message: Split extgl functions into separate cpp files. Added some extensions --- NEW FILE: NVTextureCompressionVTC.java --- /* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Created by LWJGL. * User: spasi * Date: 2004-01-29 * Time: 3:20:43 pm */ package org.lwjgl.opengl.nv; public class NVTextureCompressionVTC { /* * Accepted by the <internalformat> parameter of TexImage3D and * CompressedTexImage3DARB and the <format> parameter of * CompressedTexSubImage2DARB: */ public static final int COMPRESSED_RGB_S3TC_DXT1_EXT =0x83F0; public static final int COMPRESSED_RGBA_S3TC_DXT1_EXT =0x83F1; public static final int COMPRESSED_RGBA_S3TC_DXT3_EXT =0x83F2; public static final int COMPRESSED_RGBA_S3TC_DXT5_EXT =0x83F3; } |