Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries. Dear ImGui is particularly suited to integration in games engines (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on consoles platforms where operating system features are non-standard. The core of Dear ImGui is self-contained within a few platform-agnostic files which you can easily compile in your application/engine.
Features
- No specific build process is required
- You can add the .cpp files to your existing project
- You will need a backend to integrate Dear ImGui in your app
- The backend passes mouse/keyboard/gamepad inputs and variety of settings to Dear ImGu
- Backends for a variety of graphics api and rendering platforms are provided in the backends/ folder
- After Dear ImGui is setup in your application, you can use it from _anywhere_ in your program loop