Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library that mimics the conventional Flash display tree architecture. In contrast to conventional display objects, however, Starling "lives" entirely inside the Stage3D environment. That means that all objects are rendered directly by the GPU, which leads to a significant performance boost.

Features

  • Primitives for vector graphics: fills, strokes, shapes similar to flash.display.Graphics style API
  • Automatic triangulation of shapes for efficient GPU rendering
  • Simple manipulation of shape objects (transform, color, etc.) as Starling display objects
  • Support for drawing API via a Shape class that mirrors the flash.graphics API but for Starling’s GPU pipeline
  • MIT licensed, open source, with examples/tests/demos to integrate into Starling projects
  • Integration with Stage3D via Starling, so leverage GPU acceleration for vector graphics where possible

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License

MIT License

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Additional Project Details

Programming Language

ActionScript

Related Categories

ActionScript Frameworks

Registered

2025-09-23