VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
Features
- Chunk-based world system for efficient voxel rendering
- Terrain generation using Perlin noise
- Real-time block placement and destruction
- Basic lighting system with face culling
- Cross-platform OpenGL rendering with GLFW
- Fly-style camera controls for navigation
- Uses GLM for 3D math operations
- Keyboard and mouse input support
- Compact and beginner-friendly codebase
Categories
Game EnginesFollow VoxelCore
Other Useful Business Software
Our Free Plans just got better! | Auth0
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of VoxelCore!