chg: Libs/3ddev/MinDev3D.h, description is fixes ...
tod: 3ddev/data/Model, add mass support(for the subsystems mounted in them) ...
ref: transition to standard iterators (phase 2) ...
ref: transition to standard iterators (phase 1) ...
upd: 3ddev/object_scen, added rotations on locale and global axis systems ...
fix: rotation block(axis x,y,z) of object(via euler angles) ...
upd: render_local_axis on soft/ssd/object_a, added render negative axis ...
upd: math/MathDev_Vec3D, added normalizeAngle( quat4d_t& angles ) ...