Added function for setting creature creation ac...
Changed Lua interface to lua 5.2. This allows u...
Reduced coin gain for cities (too fast, even fo...
Added gold once every second for each city (wil...
Added monster generation for neutral cities whe...
Some adjustments: HP are 10 times as high as th...
This was fixed in revision 139 (two years ago) :-)
Player is healed every time he enters a new level