Chimz
Iran's current dictatorship regime has been holding its people hostage for over 40 years. All protests have been met with deadly force? "How deadly" you ask? Birdshot shotgun shells and 7.62 rounds from AK-47 fired at point blank, some people even being hunted down to their house and shot in the head.

Tell me, how could you believe such a regime would ever change or benefit anyone?
Iran's current dictatorship regime has been holding its people hostage for over 40 years. All protests have been met with deadly force? "How deadly" you ask? Birdshot shotgun shells and 7.62 rounds from AK-47 fired at point blank, some people even being hunted down to their house and shot in the head.

Tell me, how could you believe such a regime would ever change or benefit anyone?
Review Showcase
18.1 Hours played
Good game? Yes. Amazing game? No.

I've been waiting for this for a long time, and only 4 months after its release did I finally have the time to play it, off-putting Dead Space's remake to play this first.

Now for starters and most importantly, this is not Dead Space. It's similar to it, it's got the some of the same creators, but not the same. So don't buy expecting the same experience. It's a whole other entertaining experience, just with some similarities.


I finished the game and its Final Transmission DLC on Maximum Security (hardest difficulty in default gamemode). What I found was an experience with many ups and also many downs, but generally more ups.

Visually, this game looks freaking gorgeous. With my old rig (Gaming laptop with Intel Core i7-7700, 16GB RAM, GTX 1060 6GB) I was forced to turn all settings to low to get consistent 60 frames, but even in that form they were still amazing. Every single room has lots of details, some areas have spectacular artistic lighting and rarely does any area seem blank, empty or rushed. The beauty of the environment still lingers in my head.
Enemies are highly detailed, execute and death animations have had a lot of time and love put into them and I don't have any complaints about the visuals at all.

As for performance, most of the problems from launch, if not all, has been ironed out. I never encountered crashes, freezes, fps drops or any game breaking bugs, or any bugs at all in fact. Only bug is that for Season Pass holders, they can't use 1 of the skins.


Now, what you'll most likely want to hear about is the story, the gameplay and the atmosphere.
The story was good. I get that many people say it was weak with great gameplay, but I find both of them to be 'good but not perfect'. I enjoyed the worldbuilding, the overarching story, the characters and their interactions.
Unfortunately, while the start of the game and the second half of the game keeps you engaged with both story and gameplay advances, that middle part gets stale. During this part I stopped playing because I had gotten bored and later came back about 2 weeks later to "just finish it".
After coming back and passing that part I was gripped pretty well and enjoyed my time, but there's no denying that specified part got boring.


The atmosphere is great. Now this might be surprising to many of you as it was to me, but Calliso isn't really scary. Instead, it is tesne. Like f*cking tense at all times! Dead Space was scary, but after the first chapters, it wasn't that tense anymore as you had upgraded your whole gear and always had enough ammo. Callisto on the other hand has you tense from start to finish, and in a good way. In a way that only a horror game can and should.
So, while the atmosphere wasn't scary, it sure as hell was entertaining and memorable.


Now the combat, it's both good and bad at the same time. Combat mostly revolves around melee. You do have guns, but on higher difficulties they are mostly useful in combo with melee and if used alone, cannot progress you long.
Combat consists of hitting the enemy with melee, dodging attacks, blocking attacks for ripostes, using guns to shoot off limbs and weak spots, and using your GRP (telekinesis) to grab objects and even enemies to hurl around.


It's fun, engaging and rewards thinking out of the box. I found that a big part of the combat was utilizing the environment to your advantage. Actually, the most fun I had was with this aspect, to have sharp eyes to spot the hazards that you could use now or later, and be able to use them while under pressure. You can even throw objects around to distract enemies while in stealth, which reminds me: There is a stealth system here.

A basic stealth system exists that lets you move around quietly to bypass or execute enemies from behind. For most of the game it's an option you can ignore, but there are parts that require it. These are not stupid sections where if you're spotted, you lose, but rather parts that are much more easy and less resource-heavy compared to going in guns blazing.
There were a few times where I screwed up stealth and made it out alive, though barely lol.



However, as much as I've talked positive about the gameplay, there are also quite a lot of negatives. For starters, as tense and engaging as combat can be, at times it just gets repetitive. Most of the enemies, no matter their behavior are all taken down the same. Close the gap, beat them to death and stop further mutations. When killing 90% of the enemies just consists of the same method, it gets repetitive, and there's not really any way to change it up.

There is a miniboss that is recycled multiple times throughout the campaign, and besides the first time where it's new, it's painfully unpleasant to fight. It cannot be hit with melee and during the second encounter I didn't have enough ammo, so it took me 10 retries (if not more) to finally beat it. In the next encounters I had more ammo but it was still sh*t.

Outside combat, there are two mechanics where (a) you either shimmy across a ledge or inside a tight crack in the wall, and (b) crawl inside vents. Both of these are slow-@ss systems where it takes so much time for your character just to get in and even longer to actually traverse them. There are maybe 8 times throughout the whole game where they are meaningful but for the rest of the game, they just artificial lengtheners to increase your playtime or used for map loading. For most of the game I tolerated them but even I have my limits because at a certain point, they just get so f*cking annoying that you'd wish you could install a mod just to skip them.

Overall, the games was pretty enjoyable for a first run, but the thought of having a second playthrough sounds daunting. To have to go through all the slow sections and the fights that have already become repetitive long ago, no, I don't want to. I'm glad I played it, but I won't do it again.

Final Transmission DLC
I guess the most significant and important thing to talk about here is the story. I'll shorten it to this: This game is a horror story, and whether you enjoy that is subjective and personal. I did enjoy it.


Conclusion
Callisto has a lot of design flaws that stop it from becoming fantastic, but if you can get it at a good discount, I would recommend it. It's an experience that you can enjoy and remember.
About Me:
⠀⠀⠀⠑⡀⠀⠀𝕐𝕖𝕤, 𝕀 𝕡𝕝𝕒𝕪 ℕ𝕊𝔽𝕎 𝕘𝕒𝕞𝕖𝕤⠀ ⡔⠁⠀⠀⠀
⠀⠀⠀⠀⠈⠢⢄⠀ 𝕠𝕟 𝕞𝕪 𝕞𝕒𝕚𝕟 𝕒𝕔𝕔𝕠𝕦𝕟𝕥, ⣀⠴⠊⠀⠀⠀⠀⠀
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Personal Information
Alias: Chimz76
Gender: Male
Born: 1998
Language: English
Favorite Music Genre: Metal, Rock


Interests
● Video Games
● Game Development
● Level Design
● Painting and Designing
● Half-Life Mapping


Gaming Information
Current games I play :
● Mordhau

Game interests :
I enjoy my share of PVP games from time to time, but mostly love co-op games. Rarely do I play singleplayer games, but that doesn't mean half of my favorite games aren't Singleplayers.

I love games based in apocalypses, post-apocalypses, futuristic or medieval times.


Favorite Games (Alphabetically) :
● Arma 3
● Barotrauma
● Chivalry: Medieval Warfare
● Dead Space Series
● DOOM (2016)
● DUSK
● Gears of War series
● God of War series
● Grim Dawn
● Half-Life Series
● Left 4 Dead Series
● Metro 2033 Series (both books and games)
● MORDHAU
● Mortal Kombat Series
● Quake Series
● Serious Sam 1 (Both Encounters)
● Spec Ops: The Line
● S.T.A.L.K.E.R series
● Subnautica
● SWAT 4
● Total Chaos (2025)
● Unreal Tournament series
● Warhammer 40k Dawn of War 1
● Warhammer 40k Space Marine 2



Game Blacklist (Games I have no interest in):
● MOBA Genre
● Battle Royale Genre
● Call of Duty Series
● Chivalry 2
● GTA Series
● DayZ (anymore)
● War Thunder
● Payday Series
● Strategy Games
● TTT (traitor) Genre
● Prop Hunt Genre
● Any Star Wars Game
● Any SCP Games (pure trash)


System Info
------------------------
Acer Predator Helios 300 Laptop
● CPU: Core i7-7700HQ
● RAM: 16GB DDR4
● GPU: Nvidia GTX 1060 6GB
Recent Activity
315 hrs on record
last played on Jan 28
45 hrs on record
last played on Jan 24
841 hrs on record
last played on Jan 8
🔥Emperor Pyromancer🔥 Dec 31, 2025 @ 6:06am 
Alright no need to worry about.
Chimz Dec 31, 2025 @ 5:19am 
Hey Pryomancer, thanks for the upfront comment. I'm sorry, I'm not the right guy you're looking for, I don't have much to tell you about Iran.
And similar to you, I like to keep my friends list small, keeping only those who I play with. Unfortunately, our time zones and region latencies are too far apart for that. So, there wouldn't be a point to adding each other, would there?
🔥Emperor Pyromancer🔥 Dec 30, 2025 @ 4:13am 
Added because i like the iran's history and culture, hope we can become good friends on future.
'Wamir Dec 2, 2025 @ 2:02am 
comment for comment ;)
Chimz Nov 30, 2025 @ 7:15am 
:steamlaughcry:
pishgam007 Nov 30, 2025 @ 5:50am 
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