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Oh, and I agree that DLCs are unbalanced; I think I even lowered the difficulty there at some point.
They will not escape if the Security level is high enough. I had some of them in there for ingame weeks or even months. Also, some of them have specific events: for example there is a certain mercenary captain you can take prisoner, and after some time a relative of him will show up and pay you to give him to their custody, this will increase your Benevolent disposition by some amount. Similar cases also happen for other prisoners, but not for all.