Blood and Bounty
The prairie stretches endlessly, painted in dust and blood. Out here, justice rides alone - and you’re the last to carry its star. As the frontier rots under the shadow of ruthless bandits and killers, your duty is clear: hunt them down and collect their bounties, no matter the odds.
Each fight unfolds in the open plains, where you’re outnumbered, outgunned, but never outsmarted. Every turn demands foresight; every move could decide your fate. Unlock new skills, plan your tactics carefully, and think for the future if you hope to bring them all to justice.
Out here, every bounty tells a story. And every story ends the same: with blood and bounty.
-----Controls-----
Movement: Select with [Mouse1] from Popup-HUD
Buttons: [Mouse1]
Known Issue: Purchased Skills are only applied on the following floor.
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This game was made completely from scratch.
Everything, including graphics, music and code was made by us in these 3 days.
We are two 20 years old developers from Hungary. We have been a part of Ludum Dare’s community over 5 years now, which honestly is a little crazy. We are so happy that Mike was able to make LD58 work and we hope for him to find something stable soon.
About the game.
This is a turn-based strategy game set in the wild wild West. We worked day and night to make this happen and we hope you will enjoy playing it. We are very proud of this game, because this game has a bunch of content already and we almost couldn’t finish. We also have a lot of ideas for improvement and we will likely develop it further. We want to add a skill tree, more enemies and maybe even a boss fight somewhere down the line. We feel like finally after 5 years of Ludum Dare we finally have managed to stick to a somewhat viable scope for these 3 days, which is amazing as for the first time the last day is more polishing than developing last-minute must-add features haha. We hope you enjoy this little game at least as much as the fun we had creating it.

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