Sent you an email.

Hey, I'm Noves. I'm a voice actor and a game nerd. I have a HTC Vive and use a custom PC I made to both run VR and stream on occasion. While I have the equipment to record a session, I've never done so yet but just need to brush up on the knowledge to do so and I'm good. It's been awhile since I've played Beat Saber but I used to play it a few times a week. After I shake the rust off, I should be able to beat expert tracks and will happily struggle while failing at expert+. I'm familiar with modding the game and should be able to run mods without issue. I'd like to apply to be a playtester because I enjoy the creative process with games and I haven't given VR gaming nor Beat Saber enough love recently. A project like this would be a great reason to put on the headset again.
The biggest drawback with having me as a volunteer is my schedule. I can guarantee secrecy, but usually have enough people around that I'm busy between Thursdays and Sunday afternoons. I can't imagine anyone around would leak anything, but would rather be upfront about that. If scheduling isn't an issue, let me know and I'll do what I can for you. Either way, good luck with the modding!
I'll join the rest of the voice actors here offering their services. Feel me to ask me for an audition or check out one of my voice demos on my profile page.
Sent you an email.
Got a feeler call for this and I'll help if the group has a place for me as a voice actor or vocalist.
If you're still looking for VAs, I'd like to offer my help. I can also get you a list of projects I've been a part of if interested. Until then, feel free to give my voice demo a listen.
Just sent out an email.
Looks like a cool project! I just sent you a PM with some takes for Fernando. Hope they work for you.
Sounds like fun. I'll voice for you if you'd like.
I'll offer my voices if they suit your project.
Looks like fun. Here's my demo for your consideration.
Let me know if you want to use me.
Just sent you a demo reel.
Cool looking project! I sent an email your way.
Cool looking project! Just sent my audition in an email.
At 12/26/14 02:58 AM, SirUndead wrote: Jump in. That's it. I'm not making this up or trying to seem like a disassociated badass. It's the best way. Do auditions, make some audio pieces of your own, record some lines you like based on some characters you like or just rip their dialog, whether or not you publish it, but just jump in. Auditions can be some of the best learning, especially when you get cast. Don't hesitate and don't overthink it.
This. All of this. All I can really add is, read up on the subject or whatever project you want to work on wherever you can find information and ask questions (which you already did, so good job there) to prepare to start. But to get started, you really just need to pick a project to work on, and jump in.
At 12/20/14 12:40 PM, Fnorkus wrote: All right then, says I, no problem, I'll just have record something and then all will be merry and good, but then I find that I have no idea what I should say or how I should present it.
So I go listen to some other people's demos to see what they do, and I've come to find that pretty much everyone seem to just do a bunch of different character voices in a sort of narrative fashion.
So I try to do something similar, but still I have no inspiration, I find that I have a really hard time coming up with voices when they don't belong to a proper character, as well as simply writing dialogue or the like.
I've ran into the same problem. S'why it's taken me years before I cobbled together a demo reel. I tried planning, writing, and making sure I had everything I wanted to say and how to say it. That didn't work for me. What I ended up doing was standing in front of my mic with a vague compilation of instructions for myself that just came to mind randomly: use a high voice, deep voice, make this one annoying and say something annoying, say that line from the thing you saw recently, be sad in this one, try an accent here, redo that old line you'd always say to get into that one character, use a raspy voice now, pour on ALL OF THE SARCASM, etc.
I'd listen, keep some, redo others, delete a lot of it, see what I still wanted or thought it needed, and repeated the process. I'm not guaranteeing it will work for you, just that it may be worth a try.
Now maybe you'd just like to say 'try harder', and I certainly could do that, but the real question I'm after is, does a demo really need to be so comprehensive?
Could it be enough to just read something simple in a neutral voice to give a sort of baseline for things like pitch and mic quality?
That's sounds like a narration demo to me, which is fine if that's what you want to do. If you do end up with a character reel, you can always add in a line for narration but I use the introduction for my natural speaking voice and baseline.
I know there are many other factors that this doesn't account for, such as vocal range and ability to actually act and emote, but I'd figure it's better than nothing, right?
If you're going to be acting and emoting, I think it would be better to have a demo that can help you prove that you can. The same goes for narration.
A side note that might be worth mentioning is that I had an idea to just put all of my previous work in a long stream of sound files, but when I tried it it just sounded weird and awkward.
That why I try to redo some old work.
Also, take my advice with a grain of salt. I wouldn't call myself an expert, but I don't mind sharing what I know.
I think it all started, for me, when I found out that Mel Blanc was voice of most of the Looney Toons. I kept an interest in cartoons and animation for years along with singing, video games, and the internet. There have been other sources of inspiration through the years such as the Simpsons voice cast, Billy West, John DiMaggio, and the various flash artists I would follow. I never had much of an acting background, but I always liked performing and little things like whenever my mother would drive me around and one of us would start talking in an accent, only for the other to join in with the same accent.
I realized that I am not a good artist, writer, coder, or much else that is necessary for video games or animation. But that I had enough interest and maybe even talent to be a voice actor, and why not? I'd love to eventually be able to say that I voice a character people knew. So I read up on the subject, got a decent mic, and threw my hat in the ring. DAMNED BE THE CONSEQUENCES!
Trial by fire and a lot of learning through failure and self-critique later, here I am.
Just sent something your way.
I love singing and will do it almost anywhere, but it's like what's been said. I just try to emulate who I'm listening to. I usually end up with a lot of the higher-pitched rock songs of the 80's. I end up killing my voice trying to hit as high as some of those singers like Freddie Mercury, for instance. I think I might have caused some internal bleeding trying to hit that high note in Bohemian Rhapsody. Steven Tyler, David Lee Roth, Michael Jackson, Brad Delp, and Jon Bon Jovi all sing songs that strain my voice.
One singer I try and constantly fail to sound like is James Hetfield. Metallica's fun to sing with when I'm mad, but I can not sing like him no matter how I try.
Sounds like a lot of good talent so far! Here's my contributions from the projects I've been fortunate enough to be involved in.
Wyrmstooth: Vulthurkrah
It's short but it's the best clip I could find without commentary over it.
Falskaar: Brother Arnand
Hey-oh Newgrounds! I'm hear to talk or sing at microphones, FOR YOU! Feel free to sent me a PM if you'd like me to try something out for you.
Here's my demo, enjoy!
Hey-oh Newgrounds.
I've got a demo reel for you (yes you, specifically) as well as some highlights about my abilities as a voice actor.
I'll do low to high voices although I'm better with deeper tones.
Singing isn't a problem, I've been doing it for over 20 years now. I'll do it in any voice too, even a gravelly Dr. Claw voice if necessary.
Capable with accents. My strongest being American English (my native accent) with specialties in Pittsburgh and Minnesota dialects. Also decent with British English both high and cockney, German, Russian, Irish, and Indian. Accent not listed? I'll learn it.
I work well within deadlines.
I'm willing to work until you get what you want for your project.
If you ever want me to try out for your project, and I'll try out for near anything, send me a PM and I'll reply as soon as I can.
Tom, I find your policy on censorship admirable, and can understand if you're second guessing yourself for going against it. Yes, this can bring up the argument that "If you took something down for someone else, why not this other person or group?". Some may even try to argue that something else is too real and give a list of objective reasons as to why it is.
Here's my thinking though. To be offended is completely subjective, and art can not and should not use objectivity to judge for how offensive it is. There are no scales or measures of being offended, and to create one would be silly. Therefore, the only reason the censorship policy should take something down because of it being offensive, is because you, Tom Fulp, wanted to take it down. Not because the number of people that complained went past a certain number. Not because of community uproar. Not because you took something else down.
I consider Newgrounds to be a community of which I am a member, but you are it leader and you have the final say in all the matters surrounding it. If you want or don't want something on Newgrounds, that's your call to make regardless of others think. Even the Newgrounds Terms of Use states, "Newgrounds also reserves the right to decide whether Content or a User Submission is appropriate and complies with these Terms of Service for violations other than copyright infringement and violations of intellectual property law". I feel as though that gives you the right to decide what you want on your website for any reason. It doesn't matter if you did it for yourself, the community, or others. As long as you feel that you've made the right decision, you have. All I ask is that you stay firm in removing content because you wanted it removed, no other reason should even come into play.