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Response to: 90's cgi on modern 3d programs Posted January 17th, 2026 in Art

At 1/17/26 02:57 AM, MikyDrawssOfficialYT wrote:
At 1/16/26 11:18 PM, Zfert wrote:You should try messing around with Bryce

I thought about it, actually! Bryce is generally really good as it is basically an old school engine, but the issue is that I'm not aiming at still frames, I'm aiming at full animated capabilities, as I am a 3d artist and cinematography enthusiast that makes animations first.
for anything else, bryce would be fine, but I'm aware it doesn't support any sort of character animation directly into it...so yeah.


That makes total sense! Rendering any animation in Bryce is a nightmare anyway because it renders each frame individually, it takes fooooooreeeevveerrr to get even a short video exported :(

Response to: Working on a logo for my cartoon character. What do y'all think? Posted January 17th, 2026 in Art

I can tell you put a lot of thought into each of the letters, but it doesn't really work as a logo. It's very busy and will not read well on smaller print or screens, which removes your ability to use it on anything like a business card or as a watermark. Details like the character's face in the letter 'I' and the tooth(?) on the letter 'U' are already hard to see clearly on the screenshots you provided.


iu_1526200_3560843.webp


This is a situation where less is more, and I think you would be better off sticking to just the letter C. I would find a way to push the ears more so they aren't as small and look more like ears, and clean up the terminal (end point of the letter) as what you have currently almost looks like a G instead of a C.


At 1/16/26 01:15 PM, PerKGrok wrote:
At 1/16/26 03:13 AM, CreativeCub wrote:This is the logo I'm working on rn. Critiques and suggestions are greatly encouraged!


and this image below is what he looks like. He's a superhero with powers based on cartoon logic. He can also draw almost anything to life with that big ol' pencil of his. His personality can be described as wacky, witty, silly and most importantly, he's deeply kind hearted and charitable

The idea for the logo is good. It should be a bit more consistent and thighter, in my opinion.

I fieddeled around a bit and this was the tweaked version I came up with.


This is unfortunately a step in the wrong direction. It makes your design even busier and reduces clarity between the forms of the letters. An outline can help make a logo stand out more, but in this case, I think your logo is solid enough without one.


I think a really good reference for what you are trying to do is the Sonic logo. It reduces the character to its most memorable features in a way that reads really clearly and works in a single color.


iu_1526201_3560843.png


In summary, you have a good foundation with that first letter C, and I think you can push it further to emphasise the characteristics of your OC. Typography is a separate art from logo making, and I think you are trying to do two things at once that are at conflict with each other.

Response to: 90's cgi on modern 3d programs Posted January 16th, 2026 in Art

Response to: Art challenge Posted November 7th, 2025 in Art

oooh if you're interested in this you should check out Marmoset Hexels

Response to: GTA 6 Delayed Again Posted November 7th, 2025 in Video Games

Response to: Affinity is Free* Now Posted November 2nd, 2025 in Art

At 11/2/25 05:17 AM, aapiarts wrote:I might download it one day because from time to time I do miss having access from college to Photoshop and Illustrator but it's not often enough to pay for a monthly subscribtion (like every 3 months type of need). Does Affinity also have an Adobe Animate or After Effects alternative?


It does not unfortunately :(

Response to: Affinity is Free* Now Posted November 1st, 2025 in Art

At 11/1/25 05:53 PM, Czyszy wrote:
At 10/31/25 06:50 PM, Zfert wrote:Like, Affinity having a built-in tool for upscaling low-resolution images solves so many problems I have as a graphic designer, but to gain access to it, I also have to pay for a bunch of shitty generative AI that seeks to replace me entirely.

I'd suggest you look into Upscayl, which is free and runs 100% locally offline.


Thanks for the recommendation! I'll definitely check it out :D

Response to: Affinity is Free* Now Posted October 31st, 2025 in Art

At 10/31/25 01:32 PM, OnixDark wrote:so... no using/being used by AI features unless you pay for them and everything else is free?
and if you use it for free you also use it AI-free?
did eye get it right?


Yes!


At 10/31/25 12:44 PM, ShellySunshine wrote:I'm going to be cautious and death-grip both my V1 and V2 licenses of Affinity until I can no longer use them. To be fair, I do like some of the new stuff they put out, but I can't understand why this is free all of the sudden after being a paid perpetual?

I won't be touching any AI tools, so no need for a subscription! I do like some of the things they have added as well.

If things go awry in Affinity, I might look into VectorStyler for vector illustrations (I know there's inkscape and GIMP for photo editing). I can't really find a solid Affinity Photo replacement except GIMP.

It would be nice if they addressed their brush system. It's bare-bones and not great to work with (Photo).


Yeah, same here. I oddly have mixed feelings about the AI tools. I think machine learning can be incredibly helpful in handling tasks that are often tedious or annoying to do by hand. Like, Affinity having a built-in tool for upscaling low-resolution images solves so many problems I have as a graphic designer, but to gain access to it, I also have to pay for a bunch of shitty generative AI that seeks to replace me entirely.


Its hard to say what the future is from here. My optimistic guess is that Canva and Affinity invest into a motion graphic competitor for Adobe's After Effects, and that enters the premium plan. We could spend forever making pessimistic guesses... :/

Affinity is Free* Now Posted October 31st, 2025 in Art

Over a year and a half after Canva purchased Affinity and it's team from Serif, we are now starting to see the results and the future they have in mind for this software.



This new version requires a Canva account, severing the tie between Affinity and Serif for good. V3 also means that Canva has no obligation to further improve on Affinity V2, which was sold for 179$ USD in November 2022 and stopped receiving updates and new features less than two years later.


After installing the software and opening your first canvas, you are greeted with a familiar user interface from Affinity V2, with one notable addition:


iu_1484481_3560843.png


Affinity now includes a full set of AI tools that includes both Generative AI and Machine Learning. If you want to use any of them, you will need a Canva subscription.


It seems to me like Canva is interested in directly competing with Adobe, and this is their strategy to do it. It's a shame they have joined the AI race, and I'm still bitter that I paid so much for a universal, lifetime license of V2 only for the software to now be abandonware three years later. But hey, if you've ever wanted to try an alternative to Adobe's Illustrator, Photoshop, and InDesign, its free* now and packaged into one app. Hopefully new features wont be locked behind some bogus premium subscription.

Response to: why did people not like NFTs again. Posted October 9th, 2025 in Art

At 10/9/25 11:08 AM, ErasmusMagnus wrote:It’s a rich people exit scam that unnecessarily uses Blockchain technology to tell you that you own something online.


This is the most important part. The gold rush was fabricated as a way to convince regular people to buy into crypto. As people bought crypto to get in on the fad, it allowed those with large holdings of the coins to cash out. Enthusiasts painted a story about empowering artists or the future of technology, but ultimately it was a scheme to get people to trade their real money for useless e-coins.

Response to: Art Front Page Suggestion Thread Posted October 7th, 2025 in Art

Response to: Creature Collab 2025 Posted October 1st, 2025 in Collaboration

Submissions are now closed! Thank you for entering everybody!

iu_1469079_3560843.webp

(Art by @Vinnx4!)

Response to: Creature Collab 2025 Posted September 30th, 2025 in Collaboration

12 hours until the deadline!!!

Response to: SOMEBODY IS UOTD Posted September 24th, 2025 in Where is / How to / Help!

Congrats on UOTD @Chris! I remember playing the Gravoor games when I was a little kid, spending hours and hours in the level editor pretending I was a game developer too. Thank you for being a part of what made me pursue my own journey into game design :)

Response to: Creature Collab 2025 Posted September 23rd, 2025 in Collaboration

One week left to complete your submissions!!!

Response to: I have mixed feelings about the rumours... (Canva) Posted September 15th, 2025 in Art

At 9/14/25 02:14 PM, SourCherryJack wrote:Not to be an "um actually" type, or criticize your program of choice if you use it, but Canva really isn't a program of note for creating art. As smug as that might sound, Canva is an extremely user-friendly and approachable basic design program. It can do a lot of layout and basic design stuff and has access to templates that make creating fliers, menus, infographics etc. super easy for people who otherwise don't have a lot of tech/design savvy.
If you're using canva as an art program like photoshop, or clipstudio, there are definitely better free options that are more robust, they might be more complicated to learn, but the ceiling is much higher on what is accomplishable in them.

I'm honestly surprised Canva wasn't already a publicly traded company.


Canva understands this too which is why they aquired Affinity back in 2024, which is my software of choice and of many other professionals and freelancers who cannot or will not purchase adobe products. I'm afraid that Canva going public will cause cascading issues. Affinity has so far been Generative AI free and has honored its lifetime license policy, but man, I am not hopeful for the future, and this news does not help :(

Response to: Isaac in Fortnite Posted September 12th, 2025 in NG News

The Fortnite team did such a good job with the crossover, its so surreal seeing something as putrid as the Duke of Flies in the worlds most popular shooter lmao

Response to: Creature Collab 2025 Posted September 11th, 2025 in Collaboration

At 9/11/25 02:26 PM, SkellART wrote:So question about the furniture items.

I've seen a few posted in the discord. If I make any furniture items would they have to be specific to my creature or would they be general use for players regardless of which creature they pick?

I have a few ideas for some random furniture.


Random furniture is welcome!

Response to: Creature Collab 2025 Posted September 6th, 2025 in Collaboration

At 9/5/25 06:11 PM, StitchMiss wrote:So excited to see how this year's one goes ^o^
Here is my entry, with my two characters! If there are any changes needed, lemme know :D Thank you for hosting!
https://www.newgrounds.com/art/view/stitchmiss/love-bugs-oc-art


These are so good omg!!! I think you may have misinterpreted ‘leaving’ but its okay lol

Response to: Faving as opposed to voting what gives? Posted September 4th, 2025 in Art

Could be followers of yours viewing from their feed, which has a big heart button for favoriting art but hides the rating UI in the comment button...

Response to: Is graphic design acceptable on Newgrounds? Posted August 24th, 2025 in Art

At 8/23/25 12:11 PM, SpikeyBlum wrote:Yes it's accepted, but I feel graphic design on the art portal needs to be supported with something deeper than just basic recreations of existing logos. I don't think there is much of an audience on NG for that. A lot of people here [including me] are into character-based illustrations with graphic design elements thrown in the mix. I personally think Hibachi is one of the best when it comes to this combination.

Here's a few examples of their work:

A while ago, they collaborated with P-Kettles with this T-shirt design for Kickstarter backers supporting the upcoming Newgrounds documentary.
https://www.newgrounds.com/art/view/pkettles/pico-once-upon-a-time

Their most recent poster:
https://www.newgrounds.com/art/view/hibachi/love-n-hate


You can absolutely find fans for non-character-focused graphic design because I am one of them lol. Here is some great stuff from my own faves list:



And if I may toot my own horn, some of my work:



Designers fight each other all the time about what is Graphic Design versus Graphic Art. I think most would argue that Graphic Art is what people are more interested in seeing on an art platform, but with enough polish and the correct presentation, I could see things like logos and UI being appreciated too. However, you (OP) are definitely going to want a tool stronger than Canva to do that though lol

Response to: How do you find time to draw with a full time job Posted August 18th, 2025 in Art

I'm also struggling deeply with this. I work a full-time job with a three hour there-and-back commute. By the time I get home I'm usually sapped of energy, and weekends are usually reserved for time with friends, family and my girlfriend. I work in graphic design too, which means I'm already using that aspect of my brain for the majority of the day, and I would rather spend the few hours I have after work doing anything else? I ended up canning my daily drawing regimen about half a year after getting hired full time, it became too much with everything else going on. Part of me feels like I'm making excuses, but damn, it's so hard to pick it up when I finally get a chance to do nothing instead...


I've always wanted to turn my photobash works into full fledged illustrations but I feel like I don't have the time or the skill to do it properly right now lol

Response to: Helping content creators get streaming deals Posted July 24th, 2025 in Collaboration

At 7/24/25 01:14 AM, capondesign wrote:
At 7/23/25 11:23 AM, Zfert wrote:
At 7/22/25 09:59 PM, capondesign wrote:Hey Newgrounds!
We're excited to announce the soft launch of Welcome to Spectacle — a new platform built by creators, for creators.
What is Spectacle?
It’s a space for innovative, independent storytelling—designed to help artists and filmmakers build and showcase their projects in a format that’s ready for streaming. Whether you're into animation, live-action, or experimental formats, Spectacle is here to support you from concept to screen.
We’re currently in soft launch mode while we fine-tune the process, and we’d love to have you along for the ride. 🎢

Why you should check it out:
If you're a creator looking to build something original—or if you're just curious about what Spectacle is all about—take a look and let us know what you think!

🔗 www.WelcomeToSpectacle
Let’s build something spectacular together. 💫

No, something about this doesn't pass the smell test. Who are the corporate connections you are supposedly able to "Kick it Upstairs" to? This is arguably the most important part of your entire pitch and there are no mentions of any companies or key people anywhere on the website. The site also lists four different 'shows' but there is no way to watch them, nor can I find them anywhere else on the internet. Why should I believe you have any interest in " innovative, independent storytelling" when your personal website has articles about how 'AI is the Future'? And least important but most embarrassingly, why did you photoshop your startup's logo on a stock image of a random office lol

Hey there, I hear your concerns. First off, thank you for taking such an interest! Welcome To Spectacale went into soft launch on the 15th. It's a new company and as such, "start-up materials". The shows you pointed out don't exist yet because they are going into production. CCTV has only two episodes finished. Frenquins actually has a whole NFT thing backing them. The team is currently telecommuting, so we don't have an official office; hence, the stock image. It's just a placeholder for now and probably will be that way for another year.

If you Google me, I'm the first 8 pages, full of things I've done over my career. (Hopefully, that will give you a bigger picture of who I am.) I volunteer at the XRSI, which is an advisor to the United Nations and the Metaverse Standards Forum. I'm also one of the top Metaverse experts globally, according to multiple data analytics (#11 of X according to Feedspot) companies. AI is part of that ecosystem of technologies I advise on. It's how I give back, not my passion as a creator.

I also sold a show back in 2016 called Glitched that ran for 3 seasons, then got to work on things for Wizards of the Coast, Microsoft/Skype, and Fox, to name a few. Mostly behind the scenes in various roles. You can also find me in weird projects like the third Fire Festival documentary by Emmy-nominated and senior Netflix writer-director Joey Clith. That's how I have those connections to "kick things upstairs". I work in the industry.

When you've had a robust career like I have, it can seem unreal to those who haven't gone through it. I hope that clears things up for you. :) Let me know if you have any other questions, or feel free to come to one of the expert Advice shows I do weekly on Twitter and ask me directly.


This is good information, and all of it should be front and center on the website. As things stand currently, your landing page fails to communicate the credibility that you have established as a professional, and that lack of visible credibility is going to make your sell much harder. Like I said before, people like NAMES. I want to click on your landing page and see WHO EXACTLY you are in contact with and why that should matter to me. I have been a part of several communities like this one in the past, but all of them were nonprofits that did not require a terms of service submission to engage with industry professionals. I imagine that because this is a business, there is some kind of middleman or royalty fee down the line for you to make this connection for your clients. You need to do everything in your power to convince me that your service is better than the networking I can already achieve by myself, and I currently don't see that in the material you are presenting.


I do wish you luck with this new endeavor, and I hope you are able to bring some great art and artists front and center!

Response to: Favourite Artwork/s from Album Cover? Posted July 23rd, 2025 in Art

ooooh probably Faith in Persona by Death's Dynamic Shorud


iu_1433627_3560843.webp

Response to: Helping content creators get streaming deals Posted July 23rd, 2025 in Collaboration

At 7/22/25 09:59 PM, capondesign wrote:Hey Newgrounds!
We're excited to announce the soft launch of Welcome to Spectacle — a new platform built by creators, for creators.
What is Spectacle?
It’s a space for innovative, independent storytelling—designed to help artists and filmmakers build and showcase their projects in a format that’s ready for streaming. Whether you're into animation, live-action, or experimental formats, Spectacle is here to support you from concept to screen.
We’re currently in soft launch mode while we fine-tune the process, and we’d love to have you along for the ride. 🎢

Why you should check it out:
If you're a creator looking to build something original—or if you're just curious about what Spectacle is all about—take a look and let us know what you think!

🔗 www.WelcomeToSpectacle
Let’s build something spectacular together. 💫


No, something about this doesn't pass the smell test. Who are the corporate connections you are supposedly able to "Kick it Upstairs" to? This is arguably the most important part of your entire pitch and there are no mentions of any companies or key people anywhere on the website. The site also lists four different 'shows' but there is no way to watch them, nor can I find them anywhere else on the internet. Why should I believe you have any interest in " innovative, independent storytelling" when your personal website has articles about how 'AI is the Future'? And least important but most embarrassingly, why did you photoshop your startups logo on a stock image of a random office lol


iu_1433592_3560843.png

iu_1433593_3560843.webp

iu_1433594_3560843.webp

Response to: Discouraged Artists’ Support Group Posted July 23rd, 2025 in Art

This one is for my fellow full time employees: How do you manage to find motivation to work on things on the side?


I spend 9 hours a day at work and 3 to 4 hours commuting and by the time I'm home again I'm so worn out. Theres so many things I want to make but by the time I can get started I'm already sapped of energy for the day...

Response to: whys it so hard to find work or commisions? Posted July 22nd, 2025 in Art

Well, we can discuss the contents and design of your sheet, that may be of some help:


iu_1433258_3560843.webp


Theres a lot of issues that I think you need to resolve before you are ready to do business. For starters, the design of your sheet is not great. The colors are jarring, the graphic design cheapens your work, and the work you are displaying is not as good as some of the newer pieces on your profile. Think of your commission sheet like a business card; it serves as your first impression of what you are capable of for anyone who is unfamiliar with your work.


In tandem with the problem of poor graphic design, you are offering too much. Three separate commission sheets is way too much information for a potential customer to take in and should be minimized to a single page. I would recommend factoring things like backgrounds and props into your base price and removing the options for colorless sketches and half-bodies. You want your art to feel like a luxury product (because being able to commission an artist IS a luxury) and allowing your buyer to be so picky and choosy further cheapens your work.


And speaking of cheap work, RAISE YOUR PRICES!! Eight bucks for a full body full color piece is a ridiculously low price. Its barely federal minimum hourly wage in the United States, and surely you value your time and work more than that? If you disagree, maybe it's a sign you aren't ready to take commissions.


In summary if you want to make money with commissions it's not enough to be a good artist, you need to have a basic understanding of graphic design, advertisement, and marketing as well. I like the art on your profile but your comm sheets do not communicate what you are capable of at all, and your prices make it seem like you aren't confident in your own product.

Response to: Creature Collab 2025 Posted July 10th, 2025 in Collaboration

At 7/10/25 04:25 PM, mysteriousOne3 wrote:
At 7/10/25 03:55 PM, Zfert wrote:
At 7/9/25 07:21 PM, mysteriousOne3 wrote:
At 6/1/25 01:28 AM, Zfert wrote:Hey everyone!! I am very excited to welcome you to Creature Collab 2025!

This year we are making a pet simulator!!! Inspired by classics like Nintendogs, Tamagotchi, and like a million flash games, the name of the game this year is to create creatures that have multiple expressions depending on thier mood and status. You can also submit objects for them to interact with like food, toys and furniture!

Like last year, things are a bit more complicated than a standard collab, so I highly recommend joining our discord!

Submission guidelines, deadlines, and rules can be found in this year's Game Design Document.

Heres to another summer of fun!
-Dan

So, do we just submit pixel art of our creatures and no drawings or can we just submit drawings?

Hmmm, not entirely sure what you mean by this, can you elaborate?

I’m asking if we can or not draw the creatures instead of making pixel art or if it’s just pixel art? Also, let love bless ya today @Zfert ‘cause youse deserve its. So…there.


You can draw your creature in any medium you choose, just no generative AI lol

Response to: Creature Collab 2025 Posted July 10th, 2025 in Collaboration

At 7/9/25 07:21 PM, mysteriousOne3 wrote:
At 6/1/25 01:28 AM, Zfert wrote:Hey everyone!! I am very excited to welcome you to Creature Collab 2025!

This year we are making a pet simulator!!! Inspired by classics like Nintendogs, Tamagotchi, and like a million flash games, the name of the game this year is to create creatures that have multiple expressions depending on thier mood and status. You can also submit objects for them to interact with like food, toys and furniture!

Like last year, things are a bit more complicated than a standard collab, so I highly recommend joining our discord!

Submission guidelines, deadlines, and rules can be found in this year's Game Design Document.

Heres to another summer of fun!
-Dan

So, do we just submit pixel art of our creatures and no drawings or can we just submit drawings?


Hmmm, not entirely sure what you mean by this, can you elaborate?