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Response to: Animation Jam Round 3: SOUNDS Posted July 12th, 2016 in NG News

Ahhh! I haven't even finished my robots yet! that's happening first, but I really like the this theme.

Response to: Summer Jams Round 2 Discussion Posted July 10th, 2016 in Animation

I'm gonna be a little late on my entry :( Still doing linework

Response to: Best of June 2016 Posted July 8th, 2016 in NG News

What quality content! It's all super inspiring, great job everyone!

Response to: Summer Jams Round 2 Discussion Posted July 7th, 2016 in Animation

I'm just about half way done with linework. This is gonna be a tough deadline to hit.

Summer Jams Round 2 Discussion

Response to: LOOP JAM Winners! Posted July 5th, 2016 in NG News

That's some good shit right there! Great job everyone!

Response to: Summer Jams Round 2 Discussion Posted June 28th, 2016 in Animation

Anyone else having a tough time coming up with a solid idea? I'm kinda stumped.

Response to: Animation Jam Round 2: ROBOT JOBS Posted June 27th, 2016 in NG News

Oh no, our jobs!

Response to: Animation Jam Round 1: LOOP Posted June 26th, 2016 in NG News

It turned into a mad rush at the end but I made it. I can't wait to watch everyone's entries tomorrow!!

Response to: Animation Jam Round 1: LOOP Posted June 13th, 2016 in NG News

I'm so ready for this.

Response to: Summer Animation Jams Posted May 25th, 2016 in NG News

At 5/25/16 01:31 PM, WooleyWorld wrote: @K7vin Let's team up for one. Lol.

Hells yeah!

Response to: Summer Animation Jams Posted May 25th, 2016 in NG News

This sounds like a crazy awesome idea, and I'm all for it. I'd also like to toss my vote in for 2 weeks per theme. Quality over quantity and all that. We could also set up a system where there's a new theme every week, but everyone gets 2 weeks to complete whatever theme the initially go with? That might just turn into people making a thing a week though.

Response to: Top entries from 04/04/2016! Posted April 5th, 2016 in P-bot's Postings

I'm honored and humbled. Thank you!

Response to: When Its Too Much? Posted April 5th, 2016 in Animation

kkots pretty much sums it up. Do a little 30 sec vid, or make a couple paintings, or a comic to recharge.

Response to: BEST quality for adobe flash? Posted April 5th, 2016 in Animation

Actually, re-sizing swf files in swivel won't lower their quality because flash is a vector based program, you can screw with the drawings as much as you like and they'll retain their quality...

That's super cool, and I had no idea! I'll have to remember this for the future.

Response to: BEST quality for adobe flash? Posted April 4th, 2016 in Animation

At 4/4/16 12:13 PM, TehCrayz wrote: Why dont you just animate in 1920 x 1080?

This. Always this. Up-rezing your work in any capacity will lower the quality so you might as well animate big.

Response to: Make New Grounds Great Again Posted April 1st, 2016 in NG News

Y'know, if trump did take over, this would probably be how we'd all react anyway. I love it!

Response to: OpenToonz Animation Jam! Posted March 30th, 2016 in NG News

This contest and this thread is super awesome, and I wish I could've participated. You guys fuggin rock.

Response to: Most Overrated City? Posted April 13th, 2015 in General

At 4/13/15 06:24 AM, toxicdevil93 wrote: Los Angeles, California
God I hate that place, I'd love to live in SF, though.

Las Vegas is pretty shitty too, it's fun for about 2-3 days but I'd fucking hate to live there.

Also, anywhere in Arizona. Too fucking hot.

I'm a little disappointed LA wasn't added to the list sooner. What a dump.

Response to: Expanded Google+ Integration Posted April 1st, 2015 in NG News

At 4/1/15 12:08 AM, TomFulp wrote: Many of you have already linked your Google+ accounts to NG with our new sign-up form but this post is to inform everyone that starting Monday, April 6th, Google+ login will become the ONLY way to log in to Newgrounds. Link your Google+ account now to avoid any disruption!

I had high hopes for NG. I was really liking it, and now this happens. Tom, from the bottom of my heart, I want to offer the most sincerest of thanks. The only way NG could get any better was if it was fused with Google+ and like some kind of April 1st miracle it's come true. Tonight I drink to the health, of NG+. To what address can I send my first born as thanks?

Toon Boom puppeting Posted March 28th, 2015 in Animation

I recently made the conversion from flash to toon boom, and while I've gotten my feet wet, I'm a little wary of diving head first into the deep end of rigging in tb. I'm pretty comfortable in the network, and I've been able to do some really awesome stuff, but rigging a full character seems ambitious (plus there's something about frame replacement or something?)

I just want to see how many toonboomers are out there who might be able to lend some in-sight.

Response to: Best of January 2015 Posted February 8th, 2015 in NG News

Woah!! Thank you all who voted, and great job everyone who won! I'm really humbled to be counted among such great content!

Response to: Feedback on game run cycle. Posted February 5th, 2015 in Animation

As a rule of thumb, try to make everything at a bare minimum of 12 fps. And move the hips, she kind of looks like she's pinned to something behind her.

Response to: Introducing Hearty Posted February 4th, 2015 in General

There sure is some hearty discussion going on here.

But in all seriousness, a like system would be kinda fun. Maybe make it customizable so people can upload their own images for like/dislike. Where one user might have the stiffest of ding dongs, someone else could have a jelly donut.

Response to: Frame by Frame and Flash Posted January 31st, 2015 in Animation

At 1/30/15 11:52 PM, Pibolar wrote:
At 1/30/15 09:43 PM, k7vin wrote: Pretty much any updated animation program out there seems to have the pen tool (adding points and molding your image) as well as the bone tool for tweening. I'm also a frame by frame animator coming from pencil and paper, and I'm a big fan of flash and toonboom. I hear you can get a really early version of flash for free? I've only heard rumors though.
Thanks for your input. ToonBoom is kind of intimidating as a beginner, haha. I'll look into older versions of Flash and the prices and such. Everyone seems to swear by Flash, so I guess I'll put some more effort into learning the basics.
So do you draw every frame from scratch, or do you sometimes just modify previous frames to save time? Just wondering, I find it interesting.

By the way, I loved your Captain Toad animation, that was good stuff man.

Thank you! I'm happy to hear that. Also, while I normally re-draw everything, I'll sometimes modify frames. In the same vein, there's a hand drawn technique the old Disney guys came up with that allowed the artist to easily make the absolute perfect in-between called "lift and trace" where you take the paper off the pegbar, and re-align things to get one drawing immediately on top of another. I'd recommend looking it up but be warned, I wanted to lift and trace just about everything after I learned about it.

Response to: graphics pad or a tablet pc? Posted January 30th, 2015 in Animation

Not necessarily for OP but anyone in the market for an upgrade:

While it's kinda weird at first, you can def adjust to the tablet pretty quick. Also, please don't buy a cintiq. It's a great tool, and it's the best there is out there, but it's a bit of a rip off. You can get a yiynova 19+ that's just as good for under $600. It's standard definition format, and it has fewer pixles, but for an artist on a budget the trade off is so worth it. I've worked on both and the differences are negligible. Wacom can get away with charging that much because up until recently, they were the only one's making screen tablets, and at this point and time, I can't justify the slight quality change for 4x the price.

I digress!

Response to: Frame by Frame and Flash Posted January 30th, 2015 in Animation

Pretty much any updated animation program out there seems to have the pen tool (adding points and molding your image) as well as the bone tool for tweening. I'm also a frame by frame animator coming from pencil and paper, and I'm a big fan of flash and toonboom. I hear you can get a really early version of flash for free? I've only heard rumors though.

Response to: Wegra and satanbrain... Posted January 30th, 2015 in General

At 1/30/15 08:45 PM, SocialistClock wrote: While i was having anal sex with wegra, he said the symbol means that he is totally not gay and totally loves womens tuna holes

hmmm.... That sounds a bit fishy...

Response to: MAGFest Wrap-Up Posted January 28th, 2015 in NG News

At 1/28/15 02:16 PM, TomFulp wrote:
At 1/28/15 02:15 PM, k7vin wrote: I've heard nothing but good about MAGFest, and I really regret not going. I actually ended up doing the Global Game Jam instead, but next year will be different!!
Did you make a game that works on the web, or download only?

Ha ha! We barely made a game that WORKS. I got all the art assets done for it, and the programming team is looking to keep going, so we'll see! I'll convince everyone to post a playable version here if we finish though.

Response to: MAGFest Wrap-Up Posted January 28th, 2015 in NG News

I've heard nothing but good about MAGFest, and I really regret not going. I actually ended up doing the Global Game Jam instead, but next year will be different!!

Response to: caffeine Posted January 21st, 2015 in General

I'm a fan of the taste too, but even a single cup of weak coffee gives me the shakes (goodbye straight lines). I need a replacement tasty beverage for these cold winter months.