I'd pay for this if It was a full game with a bit more depth! Amazing concept please continue.

Some people love seeing their DPS numbers go up. Other people like to make sure health bars never go empty. If you're in that second group, this game is for you.
Choose from an array of spells and delve into the dungeon. Work with your party to defeat six challenging raid bosses, each with their own array of deadly abilities.
Earn loot. Well if it's for your class... and if you rolled well on it... and if it wasn't reserved for one of the guild officers already.
CONTROLS
Credits for asset packs can be found inside game. Unsure if this will work on Mac. It should hopefully work on phone though, if you don't mind not being able to do the maze.
I'd pay for this if It was a full game with a bit more depth! Amazing concept please continue.
That was a bit confusing for the first 30 seconds but it's actually quite a bit of fun. A full game like this shouldn't be too hard to create and balance, this opened my mind to the possibilities. Thank you for this!
Nice combination of a RPG and a parody of one. have you thought about making a sequel? If you added more spells, more levels, and loot that you can actually use the sequel would be excellent. If you ever need a beta tester, let me know.
Wasn't called a slur while playing healer 10/10
Love this kind of condensed gameplay, much preferable to grinding away in an MMO and getting exposed to manipulative game design.
Bug: When you restart the game after winning and get to Quiloth again, the pylons don't spawn until you lose and retry.
That's a good catch, thanks for the heads up!