What to do here please tell me anyone

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Could a FOOL like YOU solve the Riddle of the Rainbow Rune? Ha! The Rainbow Rune is reserved for a flourishing intellect such as MINE.
An inferior wizard like you would have no concept of CLICKING and DRAGGING items over your Wizards to use them.

Ah, so you've leveled up? Well I'd wager that you have NO IDEA that you can learn more about spells by clicking on their labels. Well, you certainly have a lot of learning to do.

And while you're at it, take a look inward. Click on your self to move around and pull open your PALTRY stats panel, then click on the labels to learn more. Only a 3 in wisdom? Pathetic. But what's this? A growth stat of 6? There may be some hope for you yet.

What's that? You've run out of space for spells in that puny spellbook of yours? That's because of your lacking intelligence. If you can even read, open up your spellbook by clicking the book and click to unequip some of your USELESS spells.

Great wizards know you can scroll through your spellbook with your mouse wheel. But a wizard like you may prefer to click and drag to scroll through your spellbook.
Wait, I've given too much away! I learned all of this myself, but I suppose you deserve the handicap. But, a wizard who can solve the riddle will need to discover secrets for themselves!
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Update - added low specs mode and changed up the wizard AI a little bit. They may be a bit dumber but more consistent and run better. Low specs mode will reduce particles, simplify the rainbow rune, and not show coins graphically.
Thanks for the front page, by the way!
Shouts out to @haflad for beating master difficulty, and @JimmyCarlos and @pldl for unlocking a secret medal that I didn't even make sure was possible!
What to do here please tell me anyone
wow
da best game eva
Dang, this new Riddle School game is tough
there's a good amount of depth and variety to the spells here, but it doesn't really change how the gameplay sort of boils down to hoping that your guys stick together better than the bad guys do
I went a little too deep with the spells! Haha. I had built those out before ironing out the gameplay and it was hard to wrangle the game together afterwards. Testing and making changes gets more difficult with more spells X.X
Huh, interesting game! It's a bit overwhelming and weird at first, but the core primary loop of building up your army of wizards however you like and then watching the little buggers shoot off their fireworks can be very strategic, experimental, addictive and all-around fun, as autobattlers go!
Unfortunately, it is also very, very repetitive! I was having fun at first, but the loop of the same three screens of fighting a single enemy wizard, purchasing items from the shop, and the weird item-dispensing fairy, are now burned into my retinas. I was begging for something exciting to happen, like maybe we'd start fighting against two or three wizards now, or a boss fight, or the main villain would appear and drop some sort of hint at what the story is and whether we're getting closer to the ending. My kingdom for a hint of progress or a goal to strive for, as well as a worthy opponent to build around!
So yeah, it's got a good core to it that I enjoy, but without some sort of long-term goal or greater purpose, it starts to feel like I'm just faffing about for no reason. I imagine for some people it won't be a bother, but for me, it's quite the sticking point!
NOTE: Ok, I came back and played for a bit more and finally ran into a fight against not one, but TWO enemy wizards. So there is some sort of progression to this, but jeez, it took so long to get there!