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This is a library that supports memory obfuscation of numeric types, it ensures that your sensitive data will not be found by the memory scanners and searchers.
Unobtrusive Javascript presentation framework
This is a network component, using TCP protocol to connect to the server by default.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
This is a plugin for static weaving code that integrates Fody into a Unity project.
This is a plugin that uses Unity's addressable asset system to load resources.
The library for reactive programming using efficient computing and MVC/MVVM patterns
ILRuntime
This is a plugin for static weaving code that integrates ToString.Fody into a Unity project.
基于MVVM和canvas的图形框架
This is a plugin for the logging feature of Loxodon.Framework, which helps you use NLog in your Unity project.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
This is a plugin for the TextMeshPro.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
This is a plugin for the Loxodon.Framework, which supports reading localized resources from csv files.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
This is a plugin for static weaving code that integrates PropertyChanged.Fody into a Unity project, it can inject code which raises the PropertyChanged event into property setters of classes which implement INotifyPropertyChanged.
This is a plugin for static weaving code that integrates BindingProxy.Fody into a Unity project.