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RequestAnimationFrame friendly async for iterator
Call a function at every frame or every X ms. With start/stop
Yet Another RequestAnimationFrame Polyfill
Yet another requestAnimationFrame polyfill.
Render components when browser is idle
Light animation library based on requestanimationframe
Hook into request animation frame or setInterval if rAF not available
Minimalistic game/animation loop orchestrator
Animated web component showing progress in percentage
Create observables that sample from easing functions on animation frames
Delay a function call without the use of setTimeout()
Delay a function call without the use of setTimeout()
A simple browser update-draw loop
Paint video on canvas. Extra light.
RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing intensive graphics computation in canvas.
Get information about your screen and viewport.
- javascript
- info
- library
- compatibility
- screen
- viewport
- refresh-rate
- layout-viewport
- media-queries
- polyfills
- matchmedia
- requestanimationframe
AnimationLoop is a plugin for Pixi.js v3.0.8 or higher to manage the animation frame, doing the basic time operations, like calculate delta, total time, start/stop loop, and more.
A fake requestAnimationFrame. Perfect for unit testing.
Advanced animation library for modern JavaScript.
Spec'd and/or common JavaScript APIs brought to AssemblyScript.