4 Slotsve
4 Slotsve
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
23
Violence in mass media (including music, film, video games and television) has come to
public attention with virtually every new form of mass media entertainment. It has evoked concerns about its potentially harmful effects on children, and researchers have produced a wealth
of evidence of potential harm to children (Bushman & Cantor, 2003). Groebel (2003) suggests
that the media plays a major role in the development of cultural orientations, world views, beliefs, and the global distribution of values and images.
According to Huesmann and Eron (1986), because of the acceleration rate of violent crime
with the entrance of television in most childrens homes, it is not surprising that television has
become the scapegoat. Of all the mass media, television violence has the greatest potential for
both short-term and long-term effects upon children. In light of all the situations where children
are affected negatively by viewing violence, there is a need for a study of the effects of television violence on children.
The purpose of this study is to examine peoples self-reported exposure and perception to
television violence and their perceived behavior. Specifically, this study will examine undergraduate students at the University of Texas at Arlington with self-report surveys.
LITERATURE REVIEW
Children are affected by violence in the media (Ling & Thomas, 1986; Murray 1995; Freshback & Singer, 1971). The average child, between the ages of six and eighteen, will have
spent 4,000 hours listening to radio and CDs, watched 16,000 hours of television, and watched
several thousand more hours of movies (Sanders, 1994). This means that children will spend
more time with the media than with their parents or in the classroom. Ling and Thomas (1986)
conducted a study of children who were shown two videotapes of aggressive and non-aggressive play behavior. Only the children who viewed the aggressive video exhibited an increase in
the amount of aggressive play. Film, rock music, and even the Internet amplify and reinforce
the damaging content television pours into our consciousness (Medved & Medved, 1998).
Television
The United States is the largest consumer of television programming. In 1948, there were
barely 100,000 television sets in use in the United States. According to Carter & Strickland
(1975), by 1973, 96% of homes had one or more television sets, and the average set was estimated to be turned on for more than six hours a day. It is estimated that there are more television sets in the United States than there are telephones, or even toilets (Bushman & Huesmann,
2001). Today, 99% of homes have a television.
Children born in the United States have the potential of being exposed to television at
almost the moment of birth, viewing television for the rest of their lives, and interacting regularly with other viewers of television (Abeles, 1980). Children also spend more time watching
television than they do attending school. According to Carter and Strickland (1975), for most
children, television occupies many more hours than school during their first sixteen years. In
the 1990s, daily television viewing for children ages 6 to 18 has increased 70%. The average
viewing time for elementary school students is 25 hours a week. By age five, the average child
has received 6,000 hours of programming (Sanders, 1994).
V-Chip
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Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
As of January 1, 2000, the Federal Communications Commission (FCC) required all new
television sets 13 inches or larger to contain the V-Chip technology. The FCC states that the VChip reads information encoded in the rated program and blocks programs from the set based
upon the ratings selected by the parent. Passage of the V-Chip legislation represents the first
substantive policy adopted by the government to address the issue of media violence (Kunkel
& Wilcox, 2001). Using a remote control, parents can program the V-Chip to block certain
shows based on their ratings. According to Heins (1998), the V-Chip puts significant power in
the hands of the people who will actually rate TV programming. Those parents who choose to
activate the chip will not be evaluating programs themselves to determine if they are consonant
with their own values or appropriate for the age and maturity levels of their children (Heins,
1998).
President Bill Clinton, in his 1996 State of the Union address, called on Congress to adopt
legislation to establish the V-chip (violence chip) as a means of helping parents limit their
childrens exposure to television violence (Kunkel, 2003). The V-chip was a result of the 1966
Telecommunication Act that mandated which new television sets are manufactured with the Vchip. This will allow parents to block out TV programs with objectionable content. However,
parents have problems with the technology. During a Senate Commerce Committee hearing in
July 1995, a Zenith television executive was going to demonstrate how the V-chip worked. He
struggled for more than ten minutes and was not able to get the technology to work until his
aide helped him. If this expert on V-chip technology cannot make it work, how will the average
parent make it work (Bushman & Huesmann, 2001)?
Television Violence
A 2000 report from the Federal Trade Commission confirmed what parents have long suspected: that the advertising for violent movies, television shows, video games, and music CDs
intentionally targets young audiences (Condon, 2002). Television makes children passive recipients of hundreds of thousands of images of violence and sex each and every day. Children
receive the most exposure to television in the home.
How does all this violent television programming affect children? According to Gerbner
and Cross (1980), by the time the average American child graduates high school, they will have
seen more than 13,000 violent deaths on television. Bushman and Huesmann (2001) also extend this by stating by the time the average American child graduates from elementary school,
they will have seen more than 8,000 murders and more than 100,000 other acts of violence on
television (the numbers are higher for those children with access to cable television).
Public concern over violence in television has shifted slightly over the years but, in general
(since the 1950s) about two-thirds of Americans have agreed with the statement there is too
much violence on television (Comstock & Scharrer, 2002). Over the years, more funding and
research effort has been invested in the study of television violence than in any other aspect
of television output (Gunter & McAleer, 1997). The first Congressional hearing devoted to
television programming was held in the House in 1952 to discuss the topics of violence and
sex. In 1954, Senator Estes Kefauver, chairman of the Subcommittee on Juvenile Delinquency,
conducted an investigation focusing on violence in program content. The Kefauver Subcommittee concluded that such programming in large doses could be potentially harmful to young
25
viewers. The late 1960s and early 1970s was the time in which most of the reports on television
violence surfaced in our society.
Eisenhower Commission
In 1968, the Eisenhower Commission (initiated by President Johnson) focused on the impact of mass media violence. It concluded that watching television violence taught the viewer
how to engage in violent behavior. The Task Force on Mass Media Violence (1969) of the
Eisenhower Commission concluded three effects of television violence: (1) learning effects,
(2) emotional effects, and (3) impulsive aggression. Learning effects points to the fact that aggressive behavior sequences are learned by children through exposure to realistic portrayals of
aggression on television. The mass media typically presents aggression as a high effective form
of behavior. Frequent exposure produced an emotional habituation to media violence. There is
suggestive evidence that this results in an increased likelihood of actual aggression. Aggressive
impulses may be held in check if the viewer has prior association with media violence and may
serve to heighten the intensity of aggressive attacks (Carter & Strickland, 1975).
26
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
Greater use of new electronic media must mean that less time is spent doing other things,
and this possibly includes using more established media, such as books (Gunter & McAleer,
1997). According to Murray (1993), television has been identified as a hindrance to education
in the sense that television viewing is an activity that may steal time from other activities
more directly related to success in school. Educationalists have been worried that television
viewing would displace reading and harm childrens school performance (Gunter & McAleer,
1990).
Neurological Effects
Some neuro-anatomists argue that excessive television viewing (more than five hours per
day, seven days a week) can have a serious toll on a childs cognition. The limbic system of
the brain (the emotional part) is designated as the image-making center. They believe that the
limbic system develops more slowly when a young person spends half of their life in front of
the television set. A strong limbic system provides a natural defense against the constant violent
images that penetrate consumer culture. Violence on television could lead to anxiety.
Another need that the media fills for children is one of entertainment. Valkenburg (2001)
states that the anxiety hypothesis assumes that the television-induced fright leads to regression
27
in behavior, which is expressed in a reduction in the quantity of imaginative play. These television images have an effect on childrens imagination. Nowadays children do not have to engage
their imagination. They do not need to make up new stories or invent games. The television
studios do the work for them (Sanders, 1994).
Aggressor Effect
A study carried out by Lefkowitz, Eron, Walder, and Huesmann (1977), on a ten-year follow-up of girls and boys in the third grade, found that one of the single best predictors at age
nine of whether a boy will be aggressive ten years later is the amount of violent television
programming he watched. Belson (1978) looked at a group of boys in London between the
ages of 12 and 17. His evidence suggests that watching aggressive television is associated with
aggressive behavior (Singer & Singer, 1981).
According to Bushman and Huesmann (2001), one of the reasons why the effects of television violence may be so powerful is that aggression and television violence feed off each other.
This reciprocal relationship between television violence and aggression can create a vicious
28
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
cycle. It is the struggle of hero versus the shadow that is pervasive in childrens programs. This
reflects childrens own struggle to form their own identities (Kolter & Calvert, 2003).
The children most at risk of forming aggressive behavior when they become young adults
are those who watch a steady amount of television violence, perceive it as realistic, and identify
with the aggressor (Bushman & Huesmann, 2001). The combination of extensive exposure to
violence and identification with aggressive characters was a particularly potent predictor of subsequent aggression for many children (Huesmann et al., 2003). In a 15-year longitudinal study
of 329 youth, Huesmann et al. found that childrens TV-violence viewing between the ages of
six and nine, childrens identification with aggressive same-sex TV characters, and childrens
perceptions that TV violence is realistic, were significantly correlated with their adult aggression. Childhood TV habits were not just correlated with aggression but also predicted increases
or decreases in aggressive behavior. They used a longitudinal structural modeling analysis of
the directionality of the effects, which suggested that it is more plausible that exposure to TV
violence increases aggression than that aggression increases TV-violence viewing. This study
is inclined to go beyond this research and study peoples self-reported exposure and perception
to television violence and their perceived behavior.
Desensitization Effect
Joanne Cantor (2002) explained that desensitization occurs when an emotional response
is repeatedly evoked, and the action tendency that is associated with the emotion proves irrelevant or unnecessary. According to Gunter & McAleer (1997), children shown a violent program sequence tend to take longer to give a warning about the violence or misbehavior of other
children when compared to similar children who have not watched any television violence.
For instance, a six year old boy in Florida was in his apartment fighting with a friend. They
managed to take the fight onto the balcony where he pushed his friend over the railing, causing
the friend to fall ten stories to his death. Twenty minutes later the police arrived and asked the
boy some questions. During the questioning, the boy ate pizza and watched cartoons. He was
perfectly calm (Cantor, 2002).
29
Teachers reported first graders stabbing kittens to death and mutilating pets after seeing
violent acts on television or in movies. Parents observed preschoolers attempting to drown
siblings because a cartoon hero drowned an enemy (Grossman & DeGaetano, 1999). In 2001, a
12-year old boy in Florida brutally killed a six-year old girl by imitating professional wrestling
moves. In 2002, a 17-year old in Texas set himself on fire after duplicating a stunt on the MTV
show Jackass. These situations are referred to as the copycat effectviewers will actually
do what they have seen. Males copy more than females, and younger children more than older
(Goldstein, 1996).
The two most influential psychologists who have explored the question of imitation are
Albert Bandura and Leonard Berkowitz. According to Social Learning Theory, established by
Albert Bandura in the 1960s, a child may imitate acts of aggression they see which form part
of their childhood experience. Banduras famous research comes from the study with the Bobo
doll (Bandura, 1971). He had an experimental group where he showed one group of children a
person being aggressive to a Bobo doll (e.g., hitting it). He then had a control group of children
who were shown the same person not being aggressive to the doll. After that, all the children
were given the Bobo doll and the group who observed the aggression to the Bobo doll imitated
the aggressive behavior towards the doll the same way they had observed.
Berkowitz (1972) came up with cognitive neo-association: seeing aggression on television
loosens the controls a viewer holds on their own aggression (disinhibits aggression). Once
disinhibited, aggressive acts are more likely to be preformed in everyday life, but there is no
expectation that these acts will be exact imitations of acts seen on television. In 1984, Berkowitz again studied television violence and children and came up with a cognitive view called
priming (Giles, 2003). Priming is defined as implicit (or unconscious) memories of violent
scenes that can be reactivated if appropriate cues are provided. Berkowitz explains that when
individuals are required to make decisions, the priming of violent stimuli may influence their
choice (Giles, 2003).
METHODOLOGY
Retrospective Studies
A retrospective study is a type of longitudinal analysis that looks backward, asking subjects
to recall events that happened earlier in their lives, or tracing official records of someones
pervious actions (Maxfield & Babbie, 2001). Brewin, Andrews, and Gotlibs (1993) article
reviewed a dozen articles employing retrospective self-report measures. These authors concluded that when people are questioned about specific events that occurred late enough in life
to remember, the central features of the accounts they provide are largely accurate (Harrison &
Cantor, 1999). Brewin, Andrews, and Gotlib (1993) argued that adults asked to recall salient
factual details of their own childhoods are generally accurate, especially concerning experiences that fulfill the criteria of having been unique, consequential, and unexpected (p. 87).
Retrospective recall is one way of approximating observations across time, but it must be used
with caution (Maxfield & Babbie, 2001).
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Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
The researchers employed a cross sectional one shot case study to test the relationship
between an individuals self-reported exposure and perception to television violence and their
perceived behavior. A population from the students at the University of Texas at Arlington in
the College of Liberal Arts was selected for this study. A total sample size of 130 student subjects participated in the study.
Nonprobability sampling was employed for this study. With restrictions on time and resources, convenience sampling was employed instead of probability sampling. The researchers
used power sampling to determine the sample size required. Since the research was being conducted at the 0.05 level of significance, there was a 5% chance that a Type I error would occur
(null hypothesis would be correct). The use of power sampling provided the number of subjects
required to ensure, with 95% accuracy, that there would be a relationship between the variables
in this study (exposure to television violence and perceived behavior).
The researcher employed Cohens power sampling (Keppel, Saufley, & Tokunaga, 2003,
pg. 210) to conclude that a sample of 130 students would be a sufficient number of subjects
needed to insure a 0.05 level of confidence. According to Cohen, a power of 0.80 is desired to
have a high confidence level of predictability, with a minimum of 44 people needed for a 0.05
level of significance and a minimum of 62 people needed for a 0.01 level of significance.
Measurement
The instrument that was used to measure students perceptions of their exposure to television violence and their perceived behavior was a survey. The researcher composed the 39-item
survey with questions relating to the literature review (Carter & Strickland, 1975; Comstock
& Scharrer, 2002; Van der Voort, 1986; Easterbrook, 2002; Lefkowitz, Eron, Walder, & Huesmann, 1977; Bushman & Huesmann, 2001) on exposure to television and perceived behavior
from childhood to the present time of the study. The survey was administered to students from
the College of Liberal Arts in four introductory classes. The students self-reported on questions
pertaining to when they were a child (ages 5 to 15 years), questions that pertain to them at the
present time, and also demographic information. For the purpose of this study, childhood was
classified as the age of 5 to 15 to follow the research by Gunter, Harrison, & Wykes (2003) who
suggest that it is not until age 6 that children develop the ability to make sense of television
storylines.
The survey instrument was critical in determining the students self-reported exposure and
perception to television violence and their perceived behavior. It consisted of 39 questions
within three sections and consisted of nominal, ordinal, and interval data.
The survey questions consisted of a five-point Likert scale. A five-point Likert scale makes
the questionnaire more assessable when using such statistical measures as Pearsons correlation coefficient and a t-test. The data collected from the surveys were analyzed using Statistical
Package for the Social Sciences (SPSS). Since the researchers are analyzing students perceptions of exposure to television violence and their perceived behavior, the researcher used a
31
Limitations
The sample design, methodology, and implementation were devised and administered to
the highest standards permissible for this data set. There remain, however, some limitations to
the study. The first limitation is that this study is a retrospective study. Retrospective reports are
sometimes criticized for making causal inferences (Harrison & Cantor, 1999). Some participants could have faulty memories and not be able to recall their childhood, or the participants
could have lied when recalling behavior that they believe is inappropriate by society standards.
Retrospective studies are also limited in their ability to reveal how causal processes unfold over
time (Maxfield & Babbie, 2001).
The second limitation is that this study took place at the University of Texas at Arlington
with undergraduate students in the spring of 2006. The findings of this study apply only to this
sample and should not be applied to the general population. The final limitation is the possibility of the existence of rival causal factors. A third variable could have skewed the responses
given by the participants to the survey. Examples of a third variable could include poverty,
abuse, drug use, or family stability.
In conclusion, this study implies and reflects the hypothesis that there is a correlation between an individuals self-reported childhood exposure to and perception of television violence
and perceived behavior. It suggests that exposure to television violence affects both positive
and negative aggressive behavior. The presence of this single factor (television violence) only
shows a correlation, not a cause of aggressive behavior. However, with each additional risk
factor (for example drug use, history of abuse, poverty), the risk of children acting aggressively
escalates (Gentile & Sesma, 2003). Also, it could be that television violence does not affect
aggressive behavior in people who are attracted to violence on television because they may
already have aggressive tendencies.
Further research needs to be done, perhaps longitudinal studies, to fully understand the impact of television violence on children and their behavior. This further research should not only
concentrate on the affects of aggressive behavior intended to be harmful to others, but should
also consider that some people might exert aggressive behavior from exposure to television
violence, which could become behavior that is more acceptable in our society.
FINDINGS
Findings were derived from the data after analyzing it using a measure of association and
comparing the means. The primary measure of association employed was the Pearsons correlation coefficient. For the purposes of this study a Pearsons r was given to study the strength
of the relationship between exposure to television violence and perceived behavior. This study
also compared the means between males and females using a t-test.
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Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
Measure of Association
This section will focus on the findings made through the Pearsons correlation coefficient.
For this study, a strong correlation is 0.60 or above, a moderate correlation is between 0.30 to
0.50, and a weak correlation is 0.29 or lower (Healey, 2002). To help analyze the data from the
Pearsons r test, this section was divided into two sub-sections: childhood behavior and adulthood behavior. Each of these sub-sections presents the data in reference to the most significant
Pearsons r (either positive or negative) at the 0.05 level of significance. The correlations of the
variables will be presented in a table with a brief qualitative analysis of the data to include the
most significant correlations.
Childhood Behavior
The following sub-section presents the Pearsons r correlations for the childhood exposure
variables relating to childhood behavior variables. In this study, Questions (Q) 1 through 7, 12
through 14 and 20 of the questionnaire relate to childhood exposure to television and violence
as self-reported by the sample. The researcher will test these variables against the variables of
childhood behavior (Q8 through 11 and 15 through 19) to determine if there is any strength
between them. A perfect positive correlation would be 1.00 and a perfect negative (inverse)
correlation would be -1.00. The greater the correlation, the larger the number will be to meet a
perfect correlation.
The most significant correlations for Q1 through Q5 are presented in Table 1. The correlations (**) are statistically significant at the 0.01 level. This means that there is 99% certainty
that a relationship exists between the variables and it is not due to error.
Correlation
.461**
.291**
.253**
.240**
.217*
.208*
.205*
.178*
33
The correlations (*) from Table 1 are statistically significant at the 0.05 level, which means
there is 95% certainty that a relationship exists between the variables. A moderate correlation
of 0.461 was detected between the variables As a child I watched sporting events almost every day and As a child I actively participated in a contact sport; that is, a respondent who
perceives that he or she watched sporting events almost every day as a child was more likely to
have participated in a contact sport as a child.
A weak correlation of 0.291 was observed between As a child the majority of the programs I watched contained images of fighting and As a child I actively participated in a contact sport. That is, a person who perceives that they watched programs that contained images
of fighting as a child is likely to have participated in a contact sport as a child. A significant correlation of 0.240 was between the variables As a child the majority of the programs I watched
contained images of fighting and As a child I had thoughts of emulating the behavior from a
television program. It suggests that a respondent who had the perception that the majority of
the programs he or she watched as a child contained images of fighting would also perceive to
have thoughts as a child of emulating the behavior from a television program.
Correlation
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q15 As a child I had thoughts of emulating behavior from a television program.
.337**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q10 As a child I got in trouble at school more than three times a year.
.289**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q15 As a child I had thoughts of emulating behavior from a television program.
.275**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q16 As a child I was more likely to agree that it is all right to hit someone if you were mad
at them for a good reason.
.262**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q8 As a child I actively participated in a contact sport team.
.254**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q16 As a child I was more likely to agree that it is all right to hit someone if you were mad
at them for a good reason.
.236**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q18 As a child I would emulate violent behavior that I saw on television.
.220*
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q17 As a child I believed that the television programs represent reality.
-.177*
*p<0.05. **p<0.01.
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Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
The most significant correlations for Q6, Q7, and Q12 as variables of childhood exposure
are located in Table 2. The first six significant correlations (**) are statistically significant at
the 0.01 level while the last three significant correlations (*) from Table 2 are significant at
the 0.05 level. A correlation was detected between the variables As a child I watched television programs that were violent in nature (i.e., programs that contained fighting, blood, use of
weapons) and As a child I had thoughts of emulating behavior from a television program
with a moderate correlation of 0.377. This shows that respondents who believed as children
they watched television programs that were violent in nature also believed that as children they
had thoughts of emulating behavior from a television program. A weak correlation of 0.220 was
observed between the variables As a child I watched television programs that were violent in
nature (i.e., programs that contained fighting, blood, use of weapons) and As a child I would
emulate violent behavior I saw on television. Therefore, a respondent who believes as a child
he or she watched television programs that were violent also have the perception that he or she
would emulate violent behavior that they saw on television as a child.
The most significant correlations for Q13, Q14, and Q20 of childhood exposure against
childhood behavior can be found in Table 3. The first four significant correlations (**) are
statistically significant at the 0.01 level while the last two correlations (*) are statistically significant at the 0.05 level.
Correlation
.326**
.312**
.272**
.239**
.205*
.203*
A moderate correlation of 0.326 was discovered between the variables As a child I enjoyed
playing video games that contained acts of violence (i.e., fighting, use of weapons, images of
blood) and As a child I had thoughts of emulating behavior from a television program; that
is, those who perceived playing video games that contained acts of violence as a child were
likely to perceive having thoughts of emulating behavior from a television program.
35
A correlation can be seen between As a child I enjoyed playing video games that contained acts of violence (i.e., fighting, use of weapons, images of blood) and As a child I
would emulate violent behavior that I saw on television with a correlation of 0.203. Therefore, a respondent whose perception as a child was playing video games that contained acts of
violence was likely to perceive that, as a child, he or she would emulate violent behavior they
saw on television.
Adulthood Behavior
The following sub-section presents the Pearsons r correlations for childhood exposure
variables relating to adulthood behavior variables. Questions 23 through 33 are the variables
of adulthood behavior.
Table 4 shows the most significant correlations of childhood exposure variables relating
to variables of adulthood behavior. The most statistically significant numerical value from this
table is 0.526 between the variables As a child I watched sporting events almost every day
and I enjoy watching contact sports (such as boxing, football, and hockey). That is, a respondent who perceived watching contact sporting events as a child almost every day is likely to
enjoy watching contact sports now as an adult
The variables As a child the majority of the programs I watched contained images of fighting and I enjoy participating in extreme sports (like sky diving, bungee jumping, rock climbing) had a correlation at 0.180. Therefore, it could be suggested that a person who perceives,
as a child, that the majority of the programs he or she watched contained images of fighting also
enjoys participating in extreme sports.
36
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
Correlation
.526**
.518**
.339**
.299**
.293**
.278**
.224*
.209*
.192*
.184*
.182*
.180*
.180*
The most significant correlations for the variables Q6, Q7, and Q12 relating to the variables
of adulthood behavior are found in Table 5. The most significant numerical value for this table
is between the variables As a child I watched television more than four hours a day and I
watch more than four hours of television a day with a moderate correlation of 0.477. This
shows that respondents who perceive they watched more than four hours of television a day as
children were likely to now watch more than four hours of television a day.
A correlation of 0.440 was detected between the variables As a child I enjoyed playing
first-person shooting video games or video games that contained violence and I enjoy participating in contact sports (such as boxing, football, and hockey); that is, participants who
believe as children they enjoyed playing first-person shooting video games or video games that
contained violence were likely to enjoy participating in contact sports.
37
Correlation
.477**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q27 I enjoy participating in contact sports (such as boxing, football, and hockey).
.440**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q29 I enjoy watching other people get into physical altercations.
.403**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q30 I enjoy watching contact sports (such as boxing, football, and hockey).
.328**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q24 I enjoy participating in extreme sports (like sky diving, bungee jumping, rock climbing).
.280**
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q32 I enjoy participating in physical altercations with others.
.278**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q24 I enjoy participating in extreme sports (like sky diving, bungee jumping, rock climbing).
.273**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q27 I enjoy participating in contact sports (such as boxing, football, and hockey).
.261**
.237**
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q25 I have committed a crime (crimes other than traffic tickets).
.224*
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q28 I believe it is okay to commit crimes if it is beneficial to others.
.215*
.204*
Q6 As a child I watched television programs that were violent in nature (i.e., programs that
contained fighting, blood, use of weapons).
Q29 I enjoy watching other people get into physical altercations.
.188*
Q12 As a child I enjoyed playing first-person shooting video games or video games that
contained violence.
Q28 I believe it is okay to commit crimes if it is beneficial to others.
.180*
*p<0.05. **p<0.01.
38
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
Correlation
.422**
.373**
.321**
.310**
.290**
.273**
.261**
.258**
.237**
.202*
-.205*
.180*
39
A correlation of 0.258 was found between the variables As a child I enjoyed playing video
games that contained acts of violence (i.e., fighting, use of weapons, images of blood) and I
have committed a crime (crimes other than traffic violations). This suggests that respondents
who believe they enjoyed playing video games with violence as children also believe they have
committed a crime.
The variables As a child I enjoyed playing video games that contained acts of violence
(i.e., fighting, use of weapons, images of blood) and I enjoy participating in physical altercations with others have a correlation of 0.237. This might conclude that those who perceive to
enjoy playing video games with violence as children are likely to enjoy participating in physical altercations with others.
A t-test is a statistical test of the difference between two means (Keppel, Saufley, & Tokunaga, 1992). For the purposes of this study, a t-test was given to study the differences in males
and females perceptions of their exposure to television violence as a child and their perceived
behavior. The t-test results for the variables of childhood exposure (Q1 through Q7, Q12
through Q14, and Q20) can be found in Table 7. All of the variables in this table pertain to when
the participant was a child, and all of the variables are statistically significant at the 0.01 level
(which means that there is a 99% certainty that a relationship exists not due to error).
Male
(Means)
Female
(Means)
p Value
(Two-tailed)
2.00
2.51
.004**
2.61
3.51
.000**
2.23
3.14
.000**
3.14
3.15
.935
2.77
3.97
.000**
2.21
3.49
.000**
3.05
3.16
.524
1.88
4.12
.000**
1.90
4.22
.000**
2.60
3.71
.000**
2.82
2.66
.165
*p<0.05. **p<0.01.
40
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
A statistically significant difference was found between the female and male response to
the majority of the programs watched containing images of fighting. The mean for males is
2.23 and the mean for females is 3.14, producing a p value of 0.000. Males indicated that they
agree to have watched the majority of the programs that contained fighting while the female
response was neutral.
Another statistically significant difference is for the response to watched programs that
were violent in nature (i.e., programs that contained fighting, blood, use of weapons). The
male mean is 2.21 and the female mean is 3.49, producing a p value of 0.000. This suggests
that males watched television programs that were violent while females were not likely to have
watched television programs that were violent in nature.
There was also a significant difference detected for the response of enjoyed playing firstperson shooting video games that contained violence. The mean for females is 4.12 and the
mean for males is 1.88. When the t-test was run for differences, it produced a p value of 0.000.
Females indicated that they disagreed while males agreed strongly to enjoy playing first-person
shooting video games that contained violence.
There was another statistically significant difference in response of males (versus females)
for the question of enjoyed playing video games that contained acts of violence (i.e., fighting,
use of weapons, images of blood). The mean for males is 1.90, and the mean for females is
4.22, producing a p value of 0.000. Males agree strongly while females disagree strongly that
they enjoyed playing video games that contained acts of violence.
CONCLUSION
The primary focus of this study was to provide empirical support regarding an individuals
self-reported exposure and perception to television violence and their perceived behavior. In
order to obtain the empirical evidence, a survey was administered to a sample of 130 undergraduate students from the University of Texas at Arlington. This study concludes that there
is a correlation between an individuals self-reported exposure and perception to television
violence and perceived behavior.
This study defines behavior as either positive or negative aggression. Positive aggression
is aggressive behavior that is not meant to be harmful to others, like participating in contact
or extreme sports. Negative aggression is aggressive behavior that intends to harm others, like
getting into physical altercations, hurting animals, or getting in trouble (e.g., trouble in school
or committing a crime).
When examining the correlation between childhood exposure and perceived childhood
behavior, there are correlations to both exposure to television violence and perceived positive
aggressive behavior, and exposure to television violence and perceived negative aggressive
behavior. Correlation to positive aggressive behavior can be seen with the variables of participating in a contact or extreme sport. This study concluded that a person who watched programs
that contained images of fighting or that were violent in nature is likely to have participated in a
contact sport or extreme sport. This suggests that a person who is exposed to violence on television as a child could possibly have an impact on their behavior in that they act aggressively in
a positive way. This study also concludes that a person who watched the majority of programs
with images of fighting or that were violent in nature is also likely to get into trouble at school
41
more than three times a year. This suggests that a person exposed to violence on television as a
child could affect a persons behavior in that they act aggressively in a negative manner.
One concern that the study concluded is that participants who watched television programs
that were violent in nature had thoughts of, or would emulate, the (violent) behavior from the
television programs. These correlations support social learning theory, which states that observation learning takes place when children pattern their behavior through watching others
behavior. Social learning can also take the form of positive aggressive behavior shown in this
study, that there is a correlation between watching sporting events almost every day and participating in a contact sport. That is, a person who watched sporting events almost every day
is also likely to have participated in contact sports. It could be concluded from this study that
children learn and pattern their behavior from watching television.
When examining the correlation between childhood exposure and perceived adulthood
behavior, there is more of a correlation of exposure to television violence and perceived positive aggression. This study implies that a person who watched programs that contained images
of fighting or violent in nature or watched sporting events almost every day also enjoys participating in extreme or contact sports. This shows it could be that a person acts out his or her
aggressive behavior in a more normal, socially acceptable (positive) way from their exposure
to television violence.
A t-test was used to conclude if there were differences between males and females responses to the questions of exposure to television violence and perceived behavior. Males were
more likely to have watched television programs that were violent in nature and also more
likely to watch sporting events almost every day. Males were also more likely to enjoy playing
video games that contained acts of violence. With perceived behavior, males were more likely
to enjoy participating in extreme or contact sports. The results from the t-test could conclude
that males are the ones who are more exposed to television violence, and that this exposure
could affect males behavior. This study implies that males exert their behavior through aggressive acts of extreme sports or contact sports.
Implications
This study suggests that there is a correlation between exposure to television violence and
perceived behavior. The results of this study should educate the public, parents, children, and
programmers. It also makes suggestions on what could be done, by parents, programmers, and
even criminologists to help further understand this subject.
When looking at who is at risk when viewing television violence, there must be awareness
that media violence can affect any child from any family. It can also affect any gender, age, or
social class. There needs to be some increased awareness of how television violence affects
children and how can it be prevented.
42
Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
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Slotsve, del Carmen, Sarver, and WatkinsTelevision Violence and Aggression (2008)
Biographical SketchES
Tiffany Slotsve received a Bachelors degree in Criminology/Criminal Justice from the
University of Texas at Arlington in 2004. She is a member of the Alpha Phi Sigma National
Criminal Justice Honor Society. In the future, she hopes to either focus her career at the federal
government level or to go on to get her doctorate and become a professor. Ms. Slotsve is currently employed with the Boys & Girls Clubs of Arlington as an assistant Licensed Childcare
Director.
Alex del Carmen is an associate professor and chair of the Department of Criminology,
University of Texas at Arlington. He earned a Ph.D. in criminology and criminal justice from
Florida State University in 1997. His research interests include law enforcement, racial profiling, crime prevention, and corrections. He has published over twenty-five refereed academic
manuscripts in internationally recognized journals. His most recent book is titled Racial Profiling in America (2008) Prentice Hall Publishing.
Mary Sarver is a doctoral candidate at Sam Houston State University. She has worked
with the U.S Marshalls Executive Development Training Program in conjunction with the Law
Enforcement Management Institute of Texas. Her research interests include law enforcement
training and leadership. Currently, she is studying law enforcement leadership styles in Texas.
Rita J. Villarreal-Watkins is the Executive Director of the Law Enforcement Management Institute of Texas (LEMIT). She earned a Ph.D. in Educational Leadership and Counseling from Sam Houston State University in 2000. During her employment at LEMIT at Sam
49
Houston State University, she has become involved in many facets of education. Her teaching
and research has concentrated on the areas of cultural diversity issues, leadership development,
interpersonal communication, conflict resolution, investigative techniques, and diverse workplaces.