(2-3-4) Rings, Set 400
2d6 Roll Item Value
Random Magic Item Charts:
2-3 Ring of Mystic Shield MI202 75 GP
Other sets of items are available, however,
4 Ring of Quick Shield MI203 25 GP other Magic Items should be placed by the GM,
5 Ring of Sense Magic Item MI209 50 GP and mundane items can be bought in stores.
6 Ring of Free Skeleton MI210 25 GP
Choose a chart to roll from, or roll 2d6 to choose a
7 Ring of Teleport MI208 25 GP chart, then 2d6 for the random item.
8 Ring of Wizard Wings MI205 50 GP Average items is one per 25 CP’s of enemies.
9 Ring of Night Eyes MI204 25 GP
10 Ring of Shifting MI206 50 GP Random Gold and Silver per encounter:
11-12 Ring of Lightning 75 GP 2d6*5 GP and 2d6*2 SP (10 SP= 1 GP)
(5) Treasures, Set 410 (8) Weapons, Set 408
2d6 Roll Item Value 2d6 Roll Item Value
2-3 Archaic Book d6*120 2-3 Great Stone Hammer 315
4 Archaic Bracelet d6*70 4 Hooked Staff 175 GP
5 Archaic Earrings d6*40 5 War Axe 100 GP
6 Archaic Idol d6*10 6 Stone Hammer 135 GP
7 Archaic Mug d6*50 7 Battle Spear 220 GP
8 Archaic Necklace d6*200 8 Traveling Staff 80 GP
9 Archaic Scroll d6*80 9 Flail 250 GP
10 Archaic Wine Urn d6*60 10 Battle Scythe 120 GP
11-12 Gem Stone d6*100 11-12 Great Axe 300 GP
(6) Ranged, Set 407 (9) Armor, Set 409
2d6 Roll Item Value 2d6 Roll Item Value
2-3 Bow Case 30 GP 2-3 Combat Helm 40 GP
4 Javelin Rack 30 GP 4 Large Shield 90 GP
5 Longbow 250 GP 5 Buckler 40 GP
6 Shortbow 180 GP 6 Leather Gloves 20 GP
7 Militia Sling 20 GP 7 Hooded Cloak 30 GP
8 Crossbow 200 GP 8 Leather Boots 40 GP
9 Arbalest 400 GP 9 Battle Shield 60 GP
10 Greatbow 325 GP 10 Adventurers Armor Suit 300 GP
11-12 War Javelin 40 GP 11-12 Full Armor Suit 600 GP
(7) Blades, Set 405 (10-11-12) Potions, Set 401
2d6 Roll Item Value 2d6 Roll Item Value
2-3 Greatsword 350 GP 2-3 Coffee Vale 5 GP
4 Parry Dagger 130 GP 4 Potion Pouch 15 GP
5 Longsword 220 GP 5 Curative Vale 70 GP
6 Arming Sword 120 GP 6 Vale of Healing 35 GP
7 Hunting Knife 15 GP 7 Refreshment Vale 15 GP
8 Belt Scabbard 30 GP 8 Tox Resist Vale 90 GP
9 Back Scabbard 40 GP 9 Medicinal Vale 140 GP
10 Boot Knife 45 GP 10 Disease Ward Vale 60 GP
11-12 Throwing Knife 45 GP 11-12 Daily Vale 5 GP