Thief Skills
Path: ________________________________
Backstab
When attacking target from behind or otherwise unaware, add backstab
bonus to attack roll; if the attack hits, it automatically criticals
Sneak Silently (Agi) DC 5 - Cushioned surfaces, such as grass or carpet
DC 10 - Stone Surfaces
DC 15 - Moderately noisy surfaces, such as creaking boards
DC 20 - Extremely noisy surfaces, like crackling leaves or gravel
Hide in Shadows (Agi) DC 5 - Dark night or in shaded/dimly lit area
DC 10 - Hallway with moderate cover; night with full moon
DC 15 - Daylight but in dark shadow or behind solid object
DC 20 - Broad Daylight with minimal obstructions
Pick Pocket (Agi) DC 5 - Unaware target with loose pocket and unsecured pouch
DC 10 - Typical city dweller on a busy day
DC 20 - Target actively watching and monitoring belongings
Climb Sheer Surfaces (Agi) DC 10 - Normal stone wall
DC 20 - Perfectly smooth surface with no visible handholds
Pick Lock (Agi) DC 10 - Mundane lock
DC 20 - Extremely well-crafted lock
DC 25+ - Lock of legendary manufacture and skill
Find Trap (Int) DC 10 - Bulky trap, such as pit, spring-loaded axe, dropped portcullis
DC 15+ - More subtle, well-crafted traps
Disable Trap (Agi) Natural 1 on Disable Trap triggers the trap
Forge Document (Agi) DC varies with complexity and originality of the source document,
ranging from DC 5 to DC 20
Disguise Self (Per) DC 5 - Someone of same basic race and physical dimensions
DC 10 - Significantly different facial features
DC 15 - Changing physical traits, such as mannerisms and height
DC 20 - Fool someone close to imitated person, like parent or spouse
Read Languages (Int) DC 10 - Interpret simple meaning
DC 15 - Determine detailed information
Handle Poison DC 10 - Safety check, if failed accidently poison yourself
Natural 1 on attack roll accidently poison self in addition to fumble
Cast Spell from Scroll (Int) When attempting to cast a spell written on a scroll, roll the indicated
skill die for your Thief level plus your Intelligence modifier and consult
the spell check table for that spell as normal
This is an unofficial, unauthorized reference document made by [Link] intended for use with the Dungeon Crawl
Classics RPG by Goodman Games. For more information regarding the DCC RPG, please visit [Link]