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Math Problem Solving and Strategies Guide

The document provides an overview of the Factor Game, a two-player mathematical board game. [1] The objective is to cover numbers on the game board by taking turns covering factors of previously covered numbers. [2] The first player to be unable to cover factors on their turn loses. [3] Players score points based on the total of uncovered numbers, with the higher score winning.
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0% found this document useful (0 votes)
122 views35 pages

Math Problem Solving and Strategies Guide

The document provides an overview of the Factor Game, a two-player mathematical board game. [1] The objective is to cover numbers on the game board by taking turns covering factors of previously covered numbers. [2] The first player to be unable to cover factors on their turn loses. [3] Players score points based on the total of uncovered numbers, with the higher score winning.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

§1.

1 KEY IDEAS

POLYA’S FOUR STEP PROBLEM SOLVING PROCESS


Understand

Devise a Plan

Carry out Plan

Look Back

PROBLEM SOLVING STRATEGIES (exmples)


Making a Drawing

Guessing and Checking

Making a Table

Using a Model

Working Backwards
§1.2 KEY IDEAS

Patterns in Nature / Number Patterns

Pascal’s Triangle

Arithmetic Sequences
Examples D & E

Common Differences

Geometric Sequences
Example F

Common Ratio

Triangular Numbers
Example G

Finite Differences
Examples H & I
§1.3 KEY IDEAS, page 1 of 2

Variable

Algebraic Expressions & Evaluating Expressions


Discussion & Example A

Exercise #1

Equations

Solving Equations

Properties of Equalities
§1.3 KEY IDEAS, page 2 of 2

Solving Inequalities

Properties of Inequalities
§2.1 KEY IDEAS, page 1 of 2

Set (Describe Set in Words)

Set Elements (List Elements in Set)

Venn Diagrams

Disjoint Sets

Empty Sets

Subset

Proper Subset

Not a Subset
§2.1 KEY IDEAS, page 2 of 2

Equal Sets, Not-Equal Sets

1:1 Correspondence, Equivalent Sets

Finite Sets, Infinite Sets

SET OPERATIONS
Intersection (and)

Union (or)

Complement (not A, ~A, A’)

Universal Set
Math 211 Sets Practice Worksheet

1. Shade the region of the Venn diagram indicated by the following sets.

(i) (ii)
A B A B

C C
Shade: (A’ B)  C (A  B)’  C

(iii) (iv)
A B A B

C C
Shade: A  (C’  B) (A  B’)  C

(v) (vi)
A B A B

C C
Shade: A’  (C’  B) (A  B’)’  C
Math 211 Sets Practice Worksheet

2. List the elements in each of the following sets.

Let U = {0,1,2,3,4,5,6,7,8,9,10}; A = {0,1,2,3,5,8}; B={0,2,4,6}; C = {1,3,5,7}

i) A  B =

ii) B’ =

iii) A  B’ =

iv) B  C =

v) B  C’ =

vi) A’  C =

vii) (A’  C)  B =

viii) (A B)’ =

ix) (A  C)  B =

x) Write down a subset of A =

3. Refer to the diagram to answer the questions below. What set notation would you use to
represent the following regions?

Example: Region 3 could be written as A  B

i) Regions 1, 2 and 4 are all shaded ii) Only Region 2 is shaded.

iii) Only Region 1 is shaded. iv) Regions 1 and 4 are shaded.


Math 211 Sets Practice Worksheet

4. Refer to the diagram to answer the questions below.

i) Only Region 1 is shaded. ii) Only Region 7 is shaded.

iii) Regions 1 and 4 are shaded. iv) Regions 4, 5, 6, 7 and 8 are shaded.

v) Regions 5, 6, 7 and 8 are shaded. vi) Regions 1 and 3 are shaded.


§2.2 KEY IDEAS, page 1 of 2

FUNCTIONS
What is a function?

Function Domain

Function Range

Function Examples and Non-Examples (Example C)

RECTANGULAR COORDINATES
Axes, Coordinates, Cartesian Coordinate System

LINEAR FUNCTIONS AND SLOPE


Slope
§2.2 KEY IDEAS, page 2 of 2

Y-Intercept

Rate (Examples E, F)

Linear Equations: Slope Intercept

NONLINEAR GRAPHS
Continuous Graph / Example H
§2.3 Deductive Reasoning and Conditional Statement Venn Diagram Guide

Conditional Statement: If P then Q


Univer se
Q

Invalid Argument: Inverse Statement: If not P then not Q


Univer se
Q

Invalid Argument: Converse Statement: If Q then P


Univer se
Q

Valid Argument: Contrapositive Statement: If not Q then not P


Univer se
Q

P
§2.3 KEY IDEAS, page 1 of 2

Induction Reasoning (Chapter 1)

Deductive Reasoning

VENN DIAGRAMS
Premise

Conclusion

Example C

Example D

CONDITIONAL STATEMENTS
Hypothesis
§2.3 KEY IDEAS, page 2 of 2

Conclusion

See Deductive Reasoning and Conditional Statement Guide

Converse

Inverse

Contrapositive
§3.1 KEY IDEAS, page 1 of 2

Grouping

Number Bases

Base Ten Numeration System

Digits

Expanded Form of a Number

Egyptian Numerals
§3.1 KEY IDEAS, page 2 of 2

Babylonian Numbers

Mayan Numbers
§3.2 KEY IDEAS, page 1 of 2

Sums and Addends

Algorithm

Partial Sums (Example C)

Left to Right Addition

NUMBER PROPERTIES / ADDITION OF WHOLE NUMBERS


Closure / Not Closed

Identity

Associative
§3.2 KEY IDEAS, page 2 of 2

Commutative

SUBTRACTION MODELS
Missing Addend

Comparison

Take Away
§3.3 KEY IDEAS, page 1 of 2

Products: Rectangular Arrays

Tree Diagrams / Example A

MODELS FOR MULTIPLICATION ALGORITHMS


Repeated Addition

Partial Projects

NUMBER PROPERTIES / MULTIPLICATION OF WHOLE NUMBERS


Closure / Not Closed

Identity

Commutative
§3.3 KEY IDEAS, page 2 of 2

Associative

Distributive over Addition


§3.4 KEY IDEAS, page 1 of 2

MODELS FOR DIVISION


Measurement

Sharing

Rectangular Array

Division Theorem

EXPONENTS
bn, b any number, n any whole number, b, n not both zero

an  am, a any number, n, m any whole numbers except a, n, m = 0

an  am, a any number, n, m any whole numbers except a, n, m = 0


§3.4 KEY IDEAS, page 2 of 2

Order of Operations

Equal Quotients

Estimation of Quotients

Rounding

Compatible Numbers

Front End Estimation


§4.1 KEY IDEAS, page 1 of 2

Factors

Multiples

a | b (a divides b) and a | b (a does not divide b)

DIVISIBILITY TESTS
2

5
§4.1 KEY IDEAS, page 2 of 2

10

Prime Numbers

Composite Numbers

Prime Number Test

Sieve of Eratosthenes
§4.2 KEY IDEAS, page 1 of 2

What is a common multiple?

What is a common factor?

Prime Factorization—Example B

Fundamental Theorem of Arithmetic

PRIME FACTORIZATION
Factor Trees

Greatest Common Factor


§4.2 KEY IDEAS, page 2 of 2

Least Common Multiple

Relationship between GCF and LCM


§5.1 KEY IDEAS, page 1 of 2

Positive and Negative Integers and their Uses

MODELS FOR INTEGER OPERATIONS


Addition

Rules of Signs for Addition

Subtraction

Multiplication

Rules of Signs for Multiplication

Division
§5.1 KEY IDEAS, page 2 of 2

Rules of Signs for Division

PROPERTIES OF INTEGERS
Closure / Not Closed

Identity

Commutative

Associative

Distributive Property
THE FACTOR GAME
Source: Dale Oliver, Humboldt State University

Two Players

Materials: Two sets of same-colored chips or tiles (about 30 each set)


Game board
Advanced 108 game board option for college students

Here is a game that can be played in grades 3 through 6. Play at least twice and discuss the
winning strategy.

Before the game begins, all of the numbers on the Factor Game sheet are exposed. Two players
then cover the numbers on the sheet according to the legal moves given in the table below.

Rules pertaining to incorrect moves, the end of the game, and the winner of the game are given
below the table.

move player description/restrictions


1 A Cover one of the numbers on the page with one of your chip.
2 B Cover each of the exposed factors of the number that player A just covered.
Cover one of the exposed numbers which remain that allows player A to
3 B
complete move 4. If this move cannot be made, the game is over.
4 A Cover each of the exposed factors of the number that player B just covered.
Cover one of the exposed numbers which remain that allows player B to
5 A
complete move 6. If this move cannot be made, the game is over.
6 B Cover each of the exposed factors of the number that player A just covered.
Cover one of the exposed numbers which remain that allows player A to
7 B
complete move 8. If this move cannot be made, the game is over.
...and so on.

What if player A "forgets" to cover all of the required factors in their first of two moves?
Then player B may cover these missed factors after A has completed the second of two moves.
Player B then continues to complete the appropriate two moves. The same holds for player B's
forgetfulness.

When is the game over? When player A or player B cannot make the second move of their turn
as described above.

Who wins? We all do, but technically, each player finds the sum of all of the numbers covered
by their chips and the player with the largest sum wins.

Cooperative games:
1) Play so that the sum of the two player’s score is as high as possible.
2) Play so that the sum of the two player’s score is as low as possible.
Factor Game Board

1 2 3 4 5 6

7 8 9 10 11 12

13 14 15 16 17 18

19 20 21 22 23 24

25 26 27 28 29 30

31 32 33 34 35 36
Advanced Factor Game Board

1 2 3 4 5 6 7 8 9

10 11 12 13 14 15 16 17 18

19 20 21 22 23 24 25 26 27

28 29 30 31 32 33 34 35 36

37 38 39 40 41 42 43 44 45

46 47 48 49 50 51 52 53 54

55 56 57 58 59 60 61 62 63

64 65 66 67 68 69 70 71 72

73 74 75 76 77 78 79 80 81

82 83 84 85 86 87 88 89 90

91 92 93 94 95 96 97 98 99

100 101 102 103 104 105 106 107 108


Math 211 Skills Test Practice

No calculators should be used

For each number pair, determine


a) the prime factorization
b) the GCF of the two numbers and
c) the LCM of the two numbers

A B A B A B
74529 30030 12100 21450 14176 125125

A B A B A B
36504 72930 15300 260100 2475 3510
Mth 212 Factors & Multiples Skills Test
You are required to pass a Factors and Multiples Skills Test in Mth212. There are 22
problems. You must get at least 18 of them correct to pass the Factors and Multiples Skills Test.
You have 30 minutes in which to do this. YOU MAY NOT USE A CALCULATOR. You may use as
much scratch paper as you wish.
The test covers factoring whole numbers into primes, finding the Greatest Common Factor
(GCF) of sets of whole numbers, and finding the Least Common Multiple (LCM) of sets of whole
numbers. If you know the tests for divisibility by 2, 3, 4, 5 and 10, the Factors and Multiples
Skills Test will be considerably simpler.
A small amount of time will be provided in class to prepare for the Factors and Multiples
Skills Test. However, most of your preparation was done in Mth211. You will receive a Practice
Factors and Multiples Skills Test and you should do this practice several times until you are
extremely comfortable with the problems.
One-half hour of class time during the first or second week of the term will be used to
administer the Factors and Multiples Skills Test to your class. (See your class schedule.) If you
pass it at that time you will receive 10 points of extra credit towards your Mth212 grade. If you
do not pass it you will need to retake it. In order to do a retake you must call Sharyne Ryals, the
math department office manager, at 503-838-8465 to make an appointment. There will be NO
more class time spent on the Factors and Multiples Skills Test in Mth212.
If you pass the test after the initial class offering but before the end of the fourth week of the
term you will receive 5 points extra credit towards your grade in Mth212.
YOU MUST PASS THE FACTORS AND MULTIPLES SKILLS TEST
ON OR BEFORE FRIDAY OF DEAD WEEK.
IF YOU DO NOT, YOU WILL NEED TO RETAKE MTH212.
If you retake the Factors and Multiples Skills Test and do not pass it, you should get some
help! Immediately! You can see your instructor, use the Tutoring Center, ask another (more
skilled) student, and/or review your Mth211 work from Chapter Four in the text.
After three retakes of the Factors and Multiples Skills Test, if you have still not passed,
Sharyne will give you a Retake Permission Slip. You are required to take this slip to your
instructor before you can proceed. Your instructor will provide you with additional, individual
assistance and will then write the number of times you can continue retaking the Factors and
Multiples Skills Test on the Retake Permission Slip. You must present the completed Retake
Permission Slip to Sharyne before further retesting can occur. This process will repeat until you
have passed the Factors and Multiples Skills Test or until Dead Week ends, whichever comes
first.
If you have any questions now is the time to ask! You are encouraged to contact your
instructor:
Email: __________@[Link]
Office Phone: 503-838-8_______
DO NOT DELAY PREPARATION FOR THE FACTORS AND MULTIPLES SKILLS TEST!!!
PASS IT THE FIRST TIME AND WIN BIG!
PRACTICE FACTORS & MULTIPLES TEST #1
Passing criterion is AT LEAST 18 correct in ONE-HALF HOUR.
You may NOT use a CALCULATOR.

I. Rewrite as a PRODUCT OF PRIMES. If the given number is prime, write ‘PRIME.’

1. 213 = _____________ 2. 139 = _____________ 3. 377 = _____________

4. 272 = ____________ 5. 98 = _____________ 6. 342 = _____________

7. 131 = _____________ 8. 609 = ______________ 9. 412 = _____________

II. Find the GREATEST COMMON FACTOR of the following sets of numbers:

1. GCF(45,60) = ___________ 2. GCF(68,102,136) = ___________

3. GCF(106,203) = ___________ 4. GCF(90,60) = ___________

5. GCF(201,67) = ___________

Ø OVER Ø
III. TRUE or FALSE. Circle your answer.

T F 1. 16779 is a multiple of 47.

T F 2. 59 is a factor of 119.

T F 3. 750 is a multiple of 25.

IV. Find the LEAST COMMON MULTIPLE of the following sets of numbers:

1. LCM(45,60) = _____________ 2. LCM(91,117) = _____________

3. LCM(10,15,20) = _____________ 4. LCM(121,77) = _____________

5. LCM(80,60) = _____________

ANSWER KEY
I. PRIMES & COMPOSITES
1. 3×71 2. PRIME 3. 13×29 4. 2×2×2×2×17 5. 2×7×7
6. 2×3×3×19 7. PRIME 8. 3×7×29 9. 2×2×103

II. GREATEST COMMON FACTOR


1. 3×5 or 15 2. 2×17 or 34 3. 1 4. 2×3×5 or 30 5. 67

III. TRUE OR FALSE


1. True 2. False 3. True

IV. LEAST COMMON MULTIPLE


1. 2×2×3×3×5 or 180 2. 3×3×7×13 or 819 3. 2×2×3×5 or 60
4. 7×11×11 or 847 5. 2×2×2×2×3×5 or 240

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