0% found this document useful (0 votes)
641 views1 page

Aldreon World & Cultures Guide

The document is a table of contents for a roleplaying game rulebook. It outlines 8 chapters that will cover the world setting of Aldreon, its human and humanoid cultures, major factions, character archetypes and professions, character statistics and checks, combat rules, and guidelines for exploration. The table of contents provides high-level summaries of the topics and information that will be included in each chapter.

Uploaded by

Robson Scoz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
641 views1 page

Aldreon World & Cultures Guide

The document is a table of contents for a roleplaying game rulebook. It outlines 8 chapters that will cover the world setting of Aldreon, its human and humanoid cultures, major factions, character archetypes and professions, character statistics and checks, combat rules, and guidelines for exploration. The table of contents provides high-level summaries of the topics and information that will be included in each chapter.

Uploaded by

Robson Scoz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Table of Contents

Foreword Beast Master


Introduction Bounty Hunter
Chapter I: World Overview Inquisitor
The World of Aldreon Monster Hunter
Abraxas Scout
Zhefiros Treasure Hunter
Theramanthor Mystics
Symbharis Haeliocentric Priest
Aldreon Sky Hermetic Wizard
Theldronian Calendar Pentathlon Priest
Chapter Summary Symbhary Sorceress
Chapter II: Human Cultures Unchained Warlock
Theldronians Vhor’Halian Witch
Society Rogues
Culture Assassin
The Colonies Charlatan
Religion Lord/Lady Fugitive
History Pirate
Summary Swashbuckler
Vhor’Halians Thief
Culture & Society Ungifted Cultist
History Warriors
Summary Captain
Symbhary Knight
Culture & Society Mercenary
History Militiaman
Summary Soldier
Chapter III: Humanoid Cultures Symbhary Warrior
Elves Templar
Dwarves Chapter VI: Statistics & Checks
Giants Attributes & Skills
Goblinoids Primary Attributes
Insectoids Secondary Attributes
Reptilians Skills & Proficiencies
Chapter IV: Factions & Fellowships Skills Description
The Church of Haelios Proficiency Checks
The Followers of Athreus Boons & Burdens
The Order of Hermes Boons
The Unchained Burdens
The Vhor’Halian Witches Chapter VII: Conflict
The Symbhary Sorceress Rounds & Turns
Chapter V: Archetypes & Professions Combat Actions
Aristocrats Combat Circumstances
Baron Pacifier Conditions
Crown Ambassador Damage
Emissary Preacher Death Challenge
Hermetic Archeologist Rest & Healing
Lord/Lady Adventurer Damaging Things
Barbarians Poisons & Deceases
Dissident Chapter VIII: Explorer’s Life
Envoy Traveling
Liberator Environment
Outcast Lifestyles
Wolf Lord/Lady Downtime Activities
Hunters Aging

You might also like