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Combat Tracker for RPG Encounters

This document provides stat blocks for three monsters: a Shadow, a Mimic, and a Shambling Mound. Each stat block lists the monster's name, challenge rating, XP value, type, size, ability scores, skills, resistances/immunities, senses, and attacks. For example, the Shadow has a strength drain attack that reduces the target's strength by 1d4 until a short or long rest, and the target dies if their strength is reduced to 0. The Mimic can adhere to targets with its pseudopod attack, grappling them. A Shambling Mound can engulf targets in its slam attack, blinding and restraining them.

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0% found this document useful (0 votes)
128 views1 page

Combat Tracker for RPG Encounters

This document provides stat blocks for three monsters: a Shadow, a Mimic, and a Shambling Mound. Each stat block lists the monster's name, challenge rating, XP value, type, size, ability scores, skills, resistances/immunities, senses, and attacks. For example, the Shadow has a strength drain attack that reduces the target's strength by 1d4 until a short or long rest, and the target dies if their strength is reduced to 0. The Mimic can adhere to targets with its pseudopod attack, grappling them. A Shambling Mound can engulf targets in its slam attack, blinding and restraining them.

Uploaded by

dnaillig
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Combat Tracker

Encounter Name Difficulty

XP Value Location

INITIATIVE Monster Undead


25 Challenge XP Type
Immunity: poison, necrotic,
Shadow exhaustion, frightened,
24
Medium
Race Size grappled, paralyzed, petrified,
23 prone, restrained
6 14 13 ATTACK ATK BONUS DAMAGE/TYPE
22 Resist: nonmagical weapons,
Strength drain +4 2d6+2 necrotic*
21 -2 +2 +1 acid, cold, fire, lightning,
thunder
20 STR DEX CON

19 6 10 8
Vulnerabilities: radiant
Disadvantages in sunlight
18 * -1d4 Strength until short/long rest.
17 -2 0 -1 Target dies if Str reduced to 0 (new shadow in 1d4 h) Darkvision 60'
INT WIS CHA ATTACKS & SPELLCASTING FEATURES & SKILLS
16
HIT POINTS HIT POINTS HIT POINTS HIT POINTS HIT POINTS HIT POINTS
15
14 +2 40 12 16 16 16 16
AC
13 INITIATIVE SPEED
1 2 3 4 5 6
12
11
10
Monster Monstrosity
Immunity: acid, prone
9
Challenge XP Type
Mimic Medium
Race Size
8 Darkvision 60'
7 17 12 15 ATTACK ATK BONUS DAMAGE/TYPE
Advantage to hit any
6 Pseudopod +5 1d8+3 Bludg.* grappled creature
5 +3 +1 +2
STR DEX CON Bite +5 1d8+3 P +1d8 acid
4 Adhesive only in object
form
3 5 13 8

2 -3 +1 -1
* Adhered = grappled, DC 13 at disadvantage to escape

1 INT WIS CHA ATTACKS & SPELLCASTING FEATURES & SKILLS

0 HIT POINTS HIT POINTS HIT POINTS HIT POINTS HIT POINTS HIT POINTS

-1
-2
+1 15 12 58
INITIATIVE SPEED AC
-3 1 2 3 4 5 6
-4
-5 Monster Monstrosity
Resistance: cold, fire
Challenge XP Type
Shambling mound Large
Immunity: lightning, blinded,
deafened, exhaustion
Race Size

Blindsight 60'
18 8 16 ATTACK ATK BONUS DAMAGE/TYPE
Swimming speed: 20'
Slam x2 +7 2d8+4 Bludg.
+4 -1 +3 If hit by lightning damage, it
STR DEX CON *Engulf regains HP instead

Engulfed = blinded, restrained,


5 10 5 unable to breathe, DC 14 Con
*if both Slam hits, target is grappled (DC 14) each turn or 2d8+4 bludg.
-3 0 -3 damage
INT WIS CHA ATTACKS & SPELLCASTING FEATURES & SKILLS

HIT POINTS HIT POINTS HIT POINTS HIT POINTS HIT POINTS HIT POINTS

-1 20 15 136
INITIATIVE SPEED AC
Notes 1 2 3 4 5 6

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