H.O.P.E. Grade 11 Quarter 3 Individual and Dual Sports: Department of Education - Republic of The Philippines
H.O.P.E. Grade 11 Quarter 3 Individual and Dual Sports: Department of Education - Republic of The Philippines
H.O.P.E.
Grade 11
Quarter 3 – Module
Individual and Dual Sports
Republic Act 8293, section 176 states that: No copyright shall subsist in any
work of the Government of the Philippines. However, prior approval of the
government agency or office wherein the work is created shall be necessary for
exploitation of such work for profit. Such agency or office may, among other
things, impose as a condition the payment of royalties.
This activity module was designed and written to help you understand more about the
health-related fitness.
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What I Know
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Lesson H.O.P.E. 2: Individual and Dual Sports
1-4 Chess
What’s In
Chess -A board game for two players, each beginning with 16 pieces of six kinds that
are moved according to individual rules, with the objective of checkmating the
opposing king.
These are the type of pieces that are now used in all tournaments worldwide.
The first international chess tournament was the London Tourney played in 1851. A
German named Adolf Anderssen won the game. He became the unofficial best chess
player of the world because he did not receive any award or title.
The first great American-born chess player is Paul Morphy. Paul traveled to Europe in the
185O's, where he beat all challengers, including Adolf Anderssen. However, the English
champion of the time (Staunton) refused to play with him, so Morphy never became a
world chess champ.
The first official championship chess tournament was played in 1866 in London, with sand
clocks to restrict the length of a game. A Bohemian (Czechoslovakian) Jew named
Steinitz won the game. He became the world's first official chess champion, holding this
title until 1894.
Have you wondered who rules in the world of chess today? Recently, Russia dominated
the game of chess. This results from the establishment of government schools for talented
chess players after the communist revolution of 1917. Since 1927, many of the top chess
players have been citizens of the former USSR, and include: Tal, Alekhine, Petrosian,
Spassky, Smyslov, Anatoli Karpov, and Gary Kasparov.
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Benefits Derived from Playing Chess.
Here are some of the benefits which can be derived from playing chess.
1. Chess increases the mathematical and scientific skills of the students. It also enhances
the problem-solving skills, concentration ability, as well as logical thinking ability of the
students.
2. It develops a sense of confidence and self-worth of a student.
3. It also increases communication skills of a student.
4. It gives a lesson of hard work and commitment.
5. Aside from intellectual exercise, chess provides entertainment and relaxation. This
game is free and can provide entertainment even for the observers.
6. Chess also has health benefits. It is considered as a form of recreational therapy. Chess
keeps the mind healthy, and a healthy mind result in a healthy body. It is used by
therapists to help people suffering from cognitive functioning such as anxiety and
depression.
7. Chess a form of indoor recreational activity can be used to strengthen family bond.
The members of the family can play with each other while at home. In a way, the chess
pieces can represent the family members. Each member of the family has a role to play.
In chess, the pieces also have specific function to perform to win the game.
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The initial position of the pieces on the chessboard is as follows:
Chess Equipment
1. Chess Set
2. Chess Board
3. Chess Table
4. Chess Piece
5. Chess Clock
6. Travel Chess Bag
7. Score Sheets
The set includes the board plus all other pieces (pawns, bishops, rooks, knights, the king,
and the queen). Chess sets are aesthetically attractive and sleekly designed. The color
and sizes of pieces are precisely chosen to match and contrast with the board’s squares.
Chess sets come in special travel versions, which are perfect for using during a train,
plane, or car trip.
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Although most chessboards have standard white and black squares, you can also find
special ones made from black and red squares. Though this looks attractive, most
players have said that these colors tend to strain eyes during a play. For tournaments,
special chess boards are made, which means they are built right into gaming tables.
Like a standard chess board, the squares must have the right dimensions, and they
should have adequate spaces or borders to place countdown timers and all captured
chess pieces.
3. Chess Tables
For tournaments, the size of the table must have a minimum length twice that of an
actual chess board, and the width should be 15 to 20 centimeters more than that of a
chess board. For FIDE tournaments, players must use a table that is 120 by 80 centimeters.
For both players, the height of the table and chair has to be comfortable. It is necessary
that chairs, and tables do not make any noise while players play.
4. Chess Pieces
In 1849, the first ever original pieces created were referred to as “Staunton chess pieces.”
They are still the standard ones used in all matches and may be made from plastic or
wooden materials. They are usually white or black. Sometimes, you will find them in other
colors, like dark wood or red.
Even though colors may vary, players still refer to them as “black” or “white.” On a
standard chess board, the king must be 85 to 105 millimeters tall (this is about 3.35 to 4.13
inches). The diameter of the king must be approximately 50% of its actual height. All
other pieces need to be proportional to the king. This means pieces must be well-
balanced for height, width, and shape.
For beginners, you will find special pieces that have legal moves printed on the individual
pieces. This makes it easier for beginners, like training wheels on a bicycle. Beginners
quickly replace these introductory sets with normal ones. When not it in use, it is important
to store pieces in container or pouch. Appropriate storage increases the lifespan of a
chess set and makes it easier for people to transport it. Sometimes, you may also find
special custom made or personalized gift boxes, which are ideal gifts for chess players.
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5. Chess Clocks
In chess games where players use time control, adjacent game clocks (consisting of two
buttons) may be used. One button stops the clock and the other starts the timer. These
buttons prevent the clocks from simultaneously running. The clocks can either be digital
or analog.
Before the game starts, the arbiter must decide which kind should be used for the game.
Historically, the first ever clocks used to record game time in a chess tournament were
back in the early 19th century. In that era, hourglasses with sand were common clocks,
keeping track of the time spent to finish the game. Each player had separate
hourglasses to track time. They were eventually replaced by connecting two analog
clocks. The time on one player’s clock starts ticking as soon as the other one makes a
move and punches the clock.
In the analog clock, a flag will be sandwiched between 11:00 and 12:00 on both clocks.
Once the minute hand comes closer to 12:00, the tip touches the flag, and the clock
continues to move ahead. This moves the flag from a vertical position to a horizontal
one. Once the hand reaches 12:00 again, the flag drops. If the player hasn’t made any
moves within that time, it will be recorded as a time loss.
These days, digital clocks which allow players to control time more effectively, have
become more popular. Whenever a player makes a move, they punch the clock, and
it saves additional time. An important feature of chess clocks is their sturdiness.
Another quality to note is loudness. The clock must be audible, but not distracting.
• The display must clearly show the time remaining for each player’s next move.
• The display must be visible from three meters.
• From 10 meters, the player must be able to clearly see moving clock hands.
• In a passing time, control scenario, there must be a sign on the clock display to
clearly signal when players pass the first-time limit.
• If the clock is battery operated, it must have a “low battery” sign.
• Even if the battery gets low, it is important that it can run for at least ten more
hours.
• For passing time controls, special attention should be given to the
announcements.
• For delay timing systems or accumulative systems, if the time control has been
passed by a player, the clock must not add additional time.
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• In cases of a time penalty, an arbiter is allowed to grant corrections only within
the next 60 seconds.
• With a simple manipulation, it should be easy to adjust the time.
• The clocks must have an easy-to-understand manual. If the clock is FIDE-
endorsed, the rules must be stated.
6. Travel Chess Bags
Apart from the above-mentioned equipment, you should also have a travel chess bag,
which makes it a lot easier to carry your board, clock, pieces, and other equipment. This
is especially important for tournament players in the United States. In Europe,
tournaments provide players with all necessary equipment
7. Score Sheets
What’s New
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Activity 4 Chesscribe!
Describes the role of physical activity (chess) in managing one’s stress.
What I Know
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What’s In
The Queen
The queen is the most powerful piece. It moves in any one straight
direction - forward, backward, sideways, or diagonally. As all the
other pieces except the knight, it cannot move over any intervening
piece.
The Rook
The rook may move to any square as far as it wants, but only
forward, backward, and to the sides. The rooks are particularly
powerful pieces when they are protecting each other and working
together!
The Bishop
The bishop may move as far as it wants, but only diagonally. Each
bishop starts on one color (light or dark) and must always stay on
that color. Bishops work well together because they cover up
each other’s weaknesses.
The Knight
Knights moves by going two squares in one direction, and then one
more move just like an “L” shape. Knights are the only pieces that
can move over other pieces.
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The Pawn
Pawns move forward but capture diagonally. They can never move
backwards. On its first move, the pawn can advance two squares at
a time. Succeeding moves will be one square at a time. There are also
special features of the pawn. Pawns can be promoted and has a
special move called en passant.
Promotion Pawns have another special ability and that is that if a pawn reaches the
other side of the board, it can become any other chess piece except the king. A pawn
may be exchanged to a queen, rook, bishop, or a knight. Pawns exchange is not
restricted to a piece that has been captured. Only pawns may be promoted.
En Passant
The last rule about pawns is called “en passant,” which is French basically
means “in passing”. If a pawn advances two squares on its first move, and
lands to the side of an opponent’s pawn (effectively jumping past the other
pawn’s ability to capture it), that other pawn has the option of capturing
the first pawn as it passes by. This special move must be done immediately after the first
pawn has moved past, otherwise that option is forfeited.
Other terminologies which you need to remember including castling, check and
checkmate and draws.
Castling
Another special rule is called castling. This is a move of the king and rook of the same
color along the player’s first row. On a player’s turn he may move his king two squares
over to one side and then move the rook from that side’s corner to right next to the king
on the opposite side. To castle, however, it must meet the following conditions:
it must be that king’s very first move
it must be that rook’s very first move
there cannot be any pieces between the king and rook to move
the king may not be in check or pass-through check
Draws
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In a chess game, if nobody ends as a winner, it is declared as a draw.
Games may end in a draw in several ways:
Draw by Agreement – draws are most reached by mutual agreement between the
players. The correct procedure is to verbally offer the draw, make a move, then start the
opponent's clock. Traditionally players have been allowed to agree a draw at any time in the
game, occasionally even without playing a move; in recent years efforts have been made to
discourage short draws, for example by forbidding draw offers before moving thirty.
Stalemate – the player whose turn it is to move is not in check but has no legal move.
Threefold Repetition of a position – this most commonly occurs when neither side can avoid
repeating moves without incurring a disadvantage. In this situation, either player may claim a
draw; this requires the players to keep a valid written record of the game so that the claim may
be verified by the arbiter if challenged. The three occurrences of the position need not occur
on consecutive moves for a claim to be valid. FIDE rules make no mention not occur on
consecutive moves for a claim to be valid. FIDE rules make no mention.
WIN
Games may be won in the following ways:
• Checkmate
• Resignation – either player may resign, conceding the game to the other player. It is
usually considered poor etiquette to play on in a truly hopeless position, and for this
reason high level games rarely end with a checkmate.
• Loss on time – in games with a time control, a player may also lose by running out of
time, even with a much superior position.
• Forfeit – a player who cheats, or violates the rules of the game, or violates the rules
specified for the tournament may be forfeited. In high level tournaments, players have been
forfeited for such things as arriving late for the game (even by a matter of seconds), receiving a
call or text on a cell phone, refusing to undergo a drug test, refusing to undergo a body search
for electronic devices and unsporting behavior (such as refusing to shake the opponent's hand).
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6. Chess also has health benefits. It is considered as a form of recreational therapy. Chess
keeps the mind healthy, and a healthy mind result in a healthy body. It is used by
therapists to help people suffering from cognitive functioning such as anxiety and
depression.
7. Chess a form of indoor recreational activity can be used to strengthen family bond.
The members of the family can play with each other while at home. In a way, the chess
pieces can represent the family members. Each member of the family has a role to play.
In chess, the pieces also have specific function to perform to win the game.
Paul Morphy
▪ USA (1837-1884)
▪ Many have claimed that Paul Morphy was the greatest chess player in history,
and those claims could have been proven true had he actually pursued a career
in chess. After teaching himself the game as a child by watching family members
play, he was considered one of the best players in New Orleans by age 9.
Mikhail Botvinnik
▪ Russia (1911-1995)
▪ A lifelong Communist, Mikhail Botvinnik held the World Championship on and off
for 15 years, from 1948 to 1963 when he was eventually defeated. Not only a great
player, but he also made significant contributions to developing the World Chess
Championship after WW2.
▪
Bobby Fischer USA (1943-2008)
▪ Another player who has claims to the greatest of all time, Bobby Fischer’s worst
opponent was usually himself. Beginning at age 14, Fischer won 8 US
Championships, including the 1963-64 Tournament 11-0, the only perfect score in
its history. By 15, he was the youngest ever Grandmaster (GM) and the youngest
ever candidate for the World Championship.
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What’s New
Activity 2
How do you play chess?
o What basic skills/tactics do you need to develop/master to be successful in playing
chess.
Do you think that your knowledge on the rules and regulation of the game is an edge
for you to win? Why?
Activity 4
Directions:
Listed below are examples of personal barriers in playing chess.
Personal
Eg. Lack of motivation
Barrier
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What I Know
1.During service, the receiver did not score a point if the shuttle lands within the short
service area.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________
2. When serving in doubles, the receiver scores a point if the shuttle lands in the
long service area.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
3. Server must serve from the right service court if his score is an odd number.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
4. The server and the receiver shall stand within diagonally opposite service
courts.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
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5. The server shall serve whenever the receiver is ready or not, but the receiver
shall be considered to have been ready if a return of service is attempted.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
8. The short service line can be occupied in both singles and doubles during rally.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
10. Based on the WBF, the highest possible score in badminton is 30 with no deuce.
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
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Lesson H.O.P.E. 2: Individual and Dual Sports
5-8 Badminton
What’s In
In the 5th century BC, the people in China then played a game called ti jian zi. A direct
translation from this word 'ti jian zi' is kicking the shuttle. As the name suggest, the
objective of the game is to keep the shuttle from hitting the ground without using hand.
Whether this sport has anything to do with the History of Badminton is up for debate. It
was however the first game that uses a Shuttle.
About five centuries later, a game named Battledore and Shuttlecock was played in
China, Japan, India, and Greece. This is a game where you use the Battledore (a
paddle) to hit the Shuttlecock back and forth. By the 16th century, it has become a
popular game among children in England. In Europe this game was known as jeu de
volant to them. In the 1860s, a game named Poona was played in India. This game is
much like the Battledore and Shuttlecock but with an added net. The British army
learned this game in India and took the equipment back to England during the 1870s.
In 1873, the Duke of Beaufort held a lawn party in his country place, Badminton. A game
of Poona was played on that day and became popular among the British society's elite.
The new party sport became known as "the Badminton game". In 1877, the Bath
Badminton Club was formed and developed the first official set of rules.
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What’s New
Equipment:
Racket:
Made from
Wood or
Metal
Strung with
either nylon or
gut
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Badminton Court
44 feet long
Doubles court is 20 feet wide
Singles court is 17 feet wide
Net is 5 feet in the center and 5 feet 1 inch at the post
Net
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The net is made of fine cord, dark in color and of an even thickness, with a mesh.
same object. In this sense, although the eyes see, it is the mind (or experience)
that determines what is seen.
Like any other sports, there are rules governing the game of badminton.
• Scoring System
✓ A match consists of the best of 3 games of 21 points.
✓ Every time there is a serve, there is a point scored
✓ The side winning a rally adds a point to its score.
✓ At 20 all, the side, which gains a 2-point lead first, wins that game.
✓ At 29 all, the side scoring the 30th point wins that game.
✓ The side winning a game serves first in the next game.
• Interval and Change of Ends
✓ When the leading score reaches 11 points, players have a 60-second
interval.
✓ A 2-minute interval between two games is allowed.
✓ In the third game, players change ends when the leading score reaches
11 points.
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• Singles
✓ At the beginning of the game (0-0) or when the servers score is even,
the server serves from the right service court. When the server’s score
✓ If the server wins a rally, the server scores a point and then serves again from
the alternate service court.
✓ If the receiver wins a rally, the receiver scores a point and becomes
the new server. They serve from the appropriate service court – left if their
score is odd, and right if it is even.
• Doubles
• If the serving side wins a rally, the serving side scores a point, and the same server
serves again from the alternate service court.
• If the receiving side wins a rally, the receiving side scores a point.
• The receiving side becomes the new serving side.
• The players do not change their respective service courts until they win a point
when their side is serving.
1.Lets
✓ If a let is called, the rally is stopped and replayed with no change to the score.
Lets may occur because of some unexpected disturbance, such as a shuttle
from a neighboring court landing on the court or the shuttle touching an
overhead rail (commonly seen in small halls).
✓ If the receiver is not ready when the service is delivered, a let shall be called;
yet, if the receiver attempts to return the shuttle, the receiver shall be judged
to have been ready.
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1.4 Badminton World Federation
The Badminton World Federation (BWF) [9] is the international governing body for the
sport of badminton. It is recognized by the International Olympic Committee (IOC).
Founded in 1934 as the International Badminton Federation with nine member nations
(Canada, Denmark, England, France, Ireland, Netherlands, New Zealand, Scotland, and
Wales), the BWF has since expanded to 176 member nations around the world, as seen
in Figure 1.3 (b) and Figure 1.3 (c).
On September 24, 2006, at the Extraordinary General Meeting in Madrid, it was decided
to adopt the new name Badminton World Federation (BWF). The BWF head office was
in Cheltenham, UK since its founding, but it was relocated to Kuala Lumpur, Malaysia on
October 1, 2005. Its current president is Poul-Erik Høyer Larsen. The BWF works in
cooperation with regional governing bodies to promote and develop the sport of
badminton around the world. There are five regional badminton confederations,
namely, the Badminton Asia Confederation (BAC), Badminton Europe (BE), Badminton
Pan Am (BPA), Badminton Confederation of Africa (BCA), and Badminton Oceania
(BO), as shown in Figure 1.3 (b).
1.5 Important Events This section gives a brief introduction to some important badminton
events sanctioned by the BWF. It is recommended that all badminton players have some
knowledge about them. This information is also useful for those who watch badminton
matches because we can search badminton matches by the tournaments’ names.
(Yet, another way to search badminton matches is by the players’ names, which is
probably preferred by those who are interested in some players.) In addition, knowing
the important events allows us to be on the
1.5.1 International Events The international badminton events include the Badminton at
the Summer Olympics, World Championships, World Junior Championships, Thomas
Cup, Uber Cup, and Sudirman Cup. They are considered the most important events in
the badminton field, because “World Champion” titles are awarded to the final winners
in each of the five categories (i.e., men’s singles, women’s singles, men’s doubles,
women’s doubles, and mixed doubles). The six international badminton events are
discussed below.
Rules:
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MUST SERVE DIAGONALLY and Land in the Receiver’s Box.
✓ In singles serving starts in the right-hand court, and then in the right-hand court
when the server’s score is even (0, 2, 4) and left-hand court when odd (1, 3, 5).
✓ Doubles server starts in the right-hand court and alternates until they lose the serve.
✓ Receivers alternate receiving the serve.
✓ In doubles only the first person serves and then the rest of the game both players
serve for each team.
✓ Rally scoring is used for badminton
✓ You can score regardless of serving or receiving.
Terms:
Service Terms
• Server and Receiver. The person who delivers the badminton serve is called the
"server" while the person receiving the serve is called the "receiver".
• Long, Short and Wide. During a badminton serve, we usually say LONG/SHORT
instead of IN/OUT if the shuttle falls out of the service box.
• If the shuttle falls outside the boundaries AT THE FRONT of the court, we call it
"short".
• If the shuttle falls outside the boundaries BEHIND the court we call it "long".
• If the shuttle falls outside the boundaries at the side of the court, we call it ''wide''.
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For example, in doubles:
• Service Over. If you made a serve and lost the rally, it will be called SERVICE OVER.
It's now your opponent's turn to make a service for the next rally.
• Let. are given when the receiver is not ready, but the server has already
performed the serve.
When a 'let' is given, no points will be offered to both parties for that rally.
The umpire calls for the rally to be replayed when a 'let' is given.
All. If both sides' scores are level, we say ALL behind the points. For example, if the score
is 2 - 2, we say 2 ALL.
The score of the winner of the last rally should always be mentioned first. For example,
you won the last rally. Your score is now 2 and your opponent's score is 5. So the score of
the game will be mentioned as 2 - 5.
Deuce. If the score reaches 20-20, the game will be "deuce". This means that either one
side must lead by 2 points to win the game.
Follow Through. Simply means completing your swing/stroke after you hit the
shuttlecock.
Following through with your swing usually produces better quality shots.
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Clear
Lob.
Hitting the shuttle high up towards your opponent's baseline.
The term 'lob' is more commonly used in Malaysia and Singapore.
Drop Shot
Soft shot hit from your baseline and travels steeply to your opponent's forecourt.
Smash
Baseline Smash
Offensive shot hit from your baseline. Travels down fast and steep towards
your opponent's side.
Half Smash
Smashing without full power.
Full Smash
Smashing with full power.
Baseline SmashSmash hit from your baseline.
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Drive Fast and furious shot hit horizontally towards your opponent side.
Badminton is a racquet sport played using racquets to hit a shuttlecock across a net.
Although it may be played with larger teams, the most common forms of the game are
"singles" (with one player per side) and "doubles" (with two players per side). Badminton
is often played as a casual outdoor activity in a yard or on a beach; formal games are
played on a rectangular indoor court. Points are scored by striking the shuttlecock with
the racquet and landing it within the opposing side's half of the court.
Each side may only strike the shuttlecock once before it passes over the net. Play ends
once the shuttlecock has struck the floor or if a fault has been called by the umpire,
service judge, or (in their absence) the opposing side.
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The first thing to understand about the 60-minute guideline: It refers to 60 minutes of
moderate-to-vigorous physical activity, commonly abbreviated as MVPA.
Moderate activity requires a moderate amount of effort and raises your heart rate to a
degree that you notice it, but your breathing stays steady. Vigorous activity demands a
large amount of effort that raises your heart rate considerably and forces you to breathe
intensely.
By that definition, a lot of things may qualify as physical activity—everything from free
play and sports participation to household chores and active transportation.
Depending on a child’s level of fitness, walking to school may be moderate activity, but
for most kids it’s light activity. Riding a bike to school, especially if there are hills to climb,
probably represents moderate activity. But again, it depends on the level of fitness of
the child and how fast and hard they decide to pedal.
1.) If you have an even score, you serve on the ______________ side of the net and if you
have an odd score, you serve on the _____________ side of the net.
2.) A serve must go _______________ across the net.
3.) During a rally, the ___________ can hit the net, but the ________ can NOT hit the net.
4.) The serve must go what distance over the net? a.) 6’6 b.) 12’1 c.) 8’1
5.) (Circle) In badminton, there is rally scoring / NOT rally scoring. Matching Serve Clear
Drop Drive Smash
6.) Type of hit over your opponent’s head to make them run back for it ________________.
7.) Type of hit used to start each point ___________________________
8.) The shuttle comes at a fast sharp angle to the ground _________________
9.) Short hit right over the net ____________________________
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10.) Type of hit where you hit the shuttle in a fast linear motion past your opponent
___________________
Reference:
Badminton 101 by: Kenneth R. Cabanas, Cotabato Foundation College of Science and
Technology
https://activeforlife.com/60-minutes-of-what-activity/
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