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FatesTapestry 110545088

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0% found this document useful (0 votes)
26 views5 pages

FatesTapestry 110545088

Uploaded by

Jonathan Els
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Cleric 6 FatesTapestry

CLASS & LEVEL PLAYER NAME


Tarek
Hill Dwarf Clan Crafter (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+1 Constitution +1 18 57 --
+2 +0 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
14
• +3 Charisma
Total 6d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+1 Poison DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+1 +3

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Battleaxe, Simple Weapons, Warhammer

13 +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Brewer's Supplies, Mason's Tools
+0 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
P +6 Insight WIS Common, Dwarvish
25 ft. (Walking)
+0 +0 Intimidation CHA
+0 Investigation INT
11 P +6 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +3 Perception WIS


+0 Performance CHA === ACTIONS === Channel Divinity • 2 / Short Rest
+3 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You can channel divine energy to fuel magical
effects a number of times per short rest.
Help, Hide, Ready, Search, Use an Object,
P +3 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise, Destroy Undead
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object At 5th level, when an undead fails its saving throw
against your Turn Undead feature, it is instantly
+1 Stealth DEX === BONUS ACTIONS === destroyed if it is of CR ½ or lower.
CHARISMA Harness Divine Power • 2 / Long Rest
+3 Survival WIS
You can expend a use of your <em>Channel At 8th level and higher, it is instead destroyed if it is of
CR 1 or lower.
+0 Divinity</em> to fuel your spells. As a bonus action,
you regain one expended spell slot of up to level 2.
You regain all expended uses when you finish a long Dwarven Fortitude
rest. Whenever you take the Dodge action in combat,
11 you can spend one Hit Die to heal yourself for the die's
=== SPECIAL === total plus your CON modifier (+1).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Warhammer +5 1d8+2 Bludgeoning Martial, Versatile

Unarmed Strike +5 3 Bludgeoning


16 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 6 FatesTapestry
CLASS & LEVEL PLAYER NAME
Tarek
Hill Dwarf Clan Crafter (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === You can channel divine energy to fuel magical effects * Darkvision • BR 20
a number of times per short rest You can see in darkness (shades of gray) up to 60 ft.
* Additional Cleric Spells • TCoE 30
Your Cleric has additional spells available to them, as | 2 / Short Rest • Special * Dwarven Resilience • BR 20
designated in Tasha's Cauldron of Everything. You have advantage on saves against poison and
| Channel Divinity: Turn Undead: 1 Action resistance against poison damage.
* Hit Points • PHB 57
* Channel Divinity: Preserve Life • PHB 60 * Dwarven Combat Training • BR 20
* Proficiencies • PHB 57 As an action, you can restore 30 HP. Choose any You have proficiency with the battleaxe, handaxe, light
creatures within 30 ft. of you, and divide those hit hammer, and warhammer.
* Spellcasting • PHB 58 points among them. This feature can restore a
You can cast prepared cleric spells using WIS as your creature to no more than half of its hit point maximum. * Tool Proficiency • BR 20
spellcasting modifier (Spell DC 14, Spell Attack +6) You can’t use this feature on an undead or a construct. You gain proficiency with your choice of smith’s tools,
and prepared cleric spells as rituals if they have the brewer’s supplies, or mason’s tools.
ritual tag. You can use a holy symbol as a spellcasting | 1 Action
focus. * Stonecunning • BR 20
* Cantrip Versatility • TCoE 31 Whenever you make an Intelligence (History) check
* Divine Domain • PHB 58 Whenever you reach a level in this class that grants related to the origin of stonework, you are considered
You choose a divine domain that grants you additional the Ability Score Improvement feature, you can replace proficient in the History skill and add double your
spells and other features related to your deity. one cantrip you learned from this class’s Spellcasting proficiency bonus to the check.
feature with another cantrip from the cleric spell list.
| Life Domain * Dwarven Toughness • BR 20
* Ability Score Improvement • PHB 59 Your hit point maximum increases by 1, and it
* Bonus Proficiency • PHB 60 increases by 1 every time you gain a level.
You gain proficiency with heavy armor. * Destroy Undead • PHB 59
When an undead fails its saving throw against your
* Disciple of Life • PHB 60 Turn Undead feature, it is instantly destroyed if its CR === FEATS ===
Whenever you use a spell of 1st level or higher to is lower than the threshold for your level.
restore HP, the creature regains additional HP equal to * Dwarven Fortitude • XGtE 74
2 + the spell’s level. | Special Increase your CON score by 1. Whenever you take the
Dodge action in combat, you can spend one Hit Die to
* Harness Divine Power • TCoE 30 * Blessed Healer • PHB 60 heal yourself for the die's total plus your CON modifier
You can expend a use of your <em>Channel When you cast a spell of 1st level or higher that (+1).
Divinity</em> to fuel your spells. As a bonus action, restores HP to a creature other than you, you regain
you regain one expended spell slot of up to level 2. HP equal to 2 + the spell’s level. | Special
You can use this feature 2 times. You regain all
expended uses when you finish a long rest. | No Action * Tough • PHB 170
Your HP maximum increases by 12.
| 2 / Long Rest • 1 Bonus Action
=== HILL DWARF RACIAL TRAITS ===
* Channel Divinity • PHB 58

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Potion of Heroism 0 --

Shield 1 6 lb.

SP 0 Chain Mail 1 55 lb.

Warhammer 1 2 lb.
EP 0 Clothes, Traveler's 1 4 lb.

Brewer's Supplies 1 9 lb.


GP 10 Reliquary 1 2 lb.

PP 0
WEIGHT CARRIED

78 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb.
PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Tarek Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

Freedom. Everyone should be free


to pursue his or her own livelihood.
(Chaotic)
IDEALS

BONDS

No one must ever learn that I once stole


money from guild coffers.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S

O Sacred Flame Cleric DEX 14 1A 60 ft. V,S Instantaneous PHB 272 V/S

O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

O Word of Radiance Cleric CON 14 1A 5 ft. V,M Instantaneous XGtE 171 V/M

=== 1st LEVEL === 4 Slots OOOO

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Detect Magic [R]<C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

P Bless <C> Cleric (Always Prepared) -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

P Cure Wounds Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 230 V/S

O Bane <C> Cleric CHA 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Command Cleric WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Inflict Wounds Cleric +6 1A Touch V,S Instantaneous PHB 253 V/S

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

P Lesser Restoration Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S

P Spiritual Weapon Cleric (Always Prepared) +6 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 14 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Calm Emotions <C> Cleric CHA 14 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

O Hold Person <C> Cleric WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Zone of Truth Cleric CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Borrowed Knowledge Cleric -- 1A Self V,S,M 1 hour SACoC 37 D: 1h, V/S/M

=== 3rd LEVEL === 3 Slots OOO

O Animate Dead Cleric -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M

P Beacon of Hope <C> Cleric (Always Prepared) -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

P Revivify Cleric (Always Prepared) -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M

O Bestow Curse <C> Cleric WIS 14 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S

O Clairvoyance <C> Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M

SPELLS

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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S

O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S

O Glyph of Warding Cleric DEX 14 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M

O Magic Circle Cleric CHA 14 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Mass Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 258 V

O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S

O Protection from Energy <C> Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S

O Remove Curse Cleric -- 1A Touch V,S Instantaneous PHB 271 V/S

O Sending Cleric -- 1A Unlimited V,S,M 1 round PHB 274 D: 1Rnd, V/S/M

O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M

O Spirit Guardians <C> Cleric WIS 14 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M

O Tongues Cleric -- 1A Touch V,M 1 hour PHB 283 D: 1h, V/M

O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M

O Life Transference Cleric -- 1A 30 ft. V,S Instantaneous XGtE 160 V/S

O Fast Friends <C> Cleric WIS 14 1A 30 ft. V Concentration, up to 1 hour AI 75 D: 1h, V

O Incite Greed <C> Cleric WIS 14 1A 30 ft. V,S,M Concentration, up to 1 minute AI 76 D: 1m, V/S/M

O Motivational Speech Cleric -- 1m 60 ft. V 1 hour AI 77 D: 1h, V

O Spirit Shroud <C> Cleric -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S

O Purge Contamination Cleric -- 1h Touch V,S,M Instantaneous DoDR 228 V/S/M

SPELLS

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