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D&D Character Sheet: Yevaud D'Paln

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0% found this document useful (0 votes)
14 views3 pages

D&D Character Sheet: Yevaud D'Paln

Uploaded by

jacobo.alfonsop
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Cleric 9 (Domain of forge) Guild Artisan (Smiths) Chocobo

CLASS & LEVEL BACKGROUND PLAYER NAME


Yevaud D' Paln
Hill Dwarf Neutral good 48,000
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
I like to talk at length about
13
19/23
ARMOR
+1 25 ft my profession.
CLASS
+4 PROFICIENCY BONUS INITIATIVE SPEED

+1 PERSONALITY TRAITS

Hit Point Maximum 90


+1 Strength
DEXTERITY +1 Dexterity Aspiration. I work hard to be
the best there is at my craft.
12 +3

0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

+1 ● +8 Wisdom
I created a great work for someone, and
● +4 Charisma then found them unworthy to receive it. I'm
CONSTITUTION still looking for someone worthy.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 9d8
+1 Acrobatics (Dex) Total SUCCESSES I'm horribly jealous of anyone who can
+3 Animal Handling (Wis) outshine my handiwork. Everywhere I go, I'm
+4
1d8 FAILURES
surrounded by rivals.
0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +1 Athletics (Str)

11 ●
0

+4
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

Warhammer +5 1d8+1/1d10+1 Race traits:


0 ● +8 Insight (Wis) - Size: Medium
0 Intimidation (Cha) Sling +8 1d4+3 - Speed: Not reduced by wearing
Investigation (Int)
heavy armor.
WISDOM 0
Lance +5 1d12 - Darkvision: 60 ft.
● +8 Medicine (Wis)
18 0 Nature (Int) Feat: War caster (Adv vs Saving throws
- Dwarven Resillence: Advantage on
Savings vs Poisons and resisitance
+4 Perception (Wis) CON and can cast spells in Opportunity vs poison damage.
+4
0 Performance (Cha)
Atack with reaction. - Dwarven Combat training
- Tool Proficiency
● +4 Persuasion (Cha)
CHARISMA Weapons: warhammer (bludgeoniog - - Stonecunning: Advantage history
● +4 Religion (Int) versatile), Sling (bludgeoning - Range (proficient) check related to the origin
10 +1 Sleight of Hand (Dex) 30/120) and lance (percing - reach 10"). of stonework (add proficiency bonus
+1 Stealth (Dex) + add doble proficiency bonus instead
Armors: Chain mail (AC 16), shield (+2
0
Survival (Wis)
normal bonus)
+4
to AC), soul of the forge (+1 to AC)
- Dwarven Toughness: Hit points
SKILLS ATTACKS & SPELLCASTING increases by 1 (initial and when gain
a level)
18/+4 PASSIVE WISDOM (PERCEPTION)
-Set of artisan's tools:
CP
hammers, tongs, charcoal,
Class traits:
rags, and a whetstone. - Spellcasting (4/4/3/3/3/1)
SP -Set of navigator's tools: a - Divine Domain (Forge Domain)
- Weapon Proficiency: Battleaxe, handaxe, sextant, a compass, calipers, a - Channel divinity (2/rest)
light hammer, warhammer. Lances (World ruler, parchment, ink, and a
origin) and heavy armors (Domain).
- Divine Domain Feature (Lvl.2,6, 8)
EP quill. -Ability Score Improvement (Lvl.4,8)
Light/Medium armor, Shields, simple - A mule
weapons (class) -Destroy undead (CR 1): when an
- a letter of introduction from
GP 155 guild undead of CR 1 or lower fails its
- Tool Proficiency: Mason's Tools (race), - Traveler's clothes saving throw against your Turn
brewer's supplies (feat), navigator's tools - A belt pouch Undead feature, the creature is
PP
(background) and smith's tools (Domain). - A warhammer, sling, lance instantly destroyed.
and shiield
- Languages: speak, read and write - Priet's pack
Common, Dwarvish and Infernal. - Holy symbol (Emblem)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
182 y 4'6"ft (1.37 m) 151 lb (68.5 Kg)
AGE HEIGHT WEIGHT
Yevaud D'Paln
Deep blue Brunette Gray-haired
CHARACTER NAME EYES SKIN HAIR

Background traits (Navigator):


-Survival. Knowledge of navigator's tools helps you avoid becoming
lost and also grants you insight into the most likely location for roads NAME
and settlements.
Firelight Ship
-Sighting. By taking careful measurements, you can determine your
position on a nautical chart and the time of day.

Navigator's Tools
Activity ........................................................................................ DC
Plot a course .............................................................................. 10
Discover your position on a nautical chart ................................. 15

Race Artisan traits (Smith):


- Arcana and History. Your expertise lends you additional insight
when examining metal objects, such as weapons.

-Investigation. You can spot clues and make deductions that others
might overlook when an investigation involves armor, weapons, or
other metalwork.

-Repair. With access to your tools and an open flame hot enough to
make metal pliable, you can restore 10 hit points to a damaged metal
object for each hour of work.
Smith's Tools
SYMBOL
Activity ........................................................................................ DC
Sharpen a dull blade ................................................................... 10
Repair a suit of armor .................................................................. 15
Sunder a nonmagical metal object .............................................. 15

- Firelight crew member: Gunship / artillery

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

- Feat: Chef: Increase +1 to WIS, gain proficiency cook's utensils,


in short rest can cook for 4+Prof bonus creatures when spend
Divine Domain Feature: one or more Hit dice to regain hit points regains 1d8 extra, long
- Level 1: Blessing of the forge (+1 to AC
or weapon/damage rolls, until to end of rest can cook treats iqual to Prof bonus and during 8 hours for
long rest). use like bonus action to gain Prof bonus at temporary hit points.
- Level 2: Artisan's Blessing (create simple
items, 1 hour to create items that include World Origin traits:
metal: a simple or martial weapon, a suit Son of Krynn
of armor, ten pieces of ammunition, a set
of tools, or another metal object (cost - Level 1: Proficiency with Spears. Proficiency in Religion.
minor to 100 gp). Can create duplicate - Level 3: Dragonsense You can determine if creatures and
items that contains metal.
objects are of a draconic nature within 100 feet of you. You have
-Level 6: Soul of the forge (gain resistence advantage on Perception rolls to search for or detect dragons.
to fire damage and I wear heavy armor Passive.
gain +1 to AC).
- Level 5: Beacon of Hope, 1/day.
-Level 8: Divine Strike (At 8th level, you ADDITIONAL FEATURES & TRAITS
gain the ability to infuse your weapon
strikes with the fiery power of the forge.
Once on each of your turns when you hit a - Partner's
creature with a weapon attack, you can Relationships: Level Benefits
cause the attack to deal an extra 1d8 fire 1. Jhon Snowball I 3 - Minimal damage on friend's fire, +3 to flanking, grant an action
damage to the target. When you reach
14th level, the extra damage increases to
2d8) - Priest pack: Includes: a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of
incense, a censer, vestments, 10 days of rations, a waterskin.
Domain Spells:
1: Identify, searing smite
3: heat metal, magic weapon
5: elemental weapon, protection vs energy
7: fabricate,wall of fire
9: animate objects, creation

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Yevaud D'Paln WIS 16 +8
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6
Guidance, 1 action, Touch, V/S, Concentration- up to minute, PHB 248
● Heat metal (Domain)

Ligth ● Magic weapon (Domain)

● Beacon of hope (1/day), origin world, graunted power

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

● Identify (Domain)

● Searing smite (Domain)


4 3
SPELLS KNOWN

2 3

5 1
● Elemental weapon (Domain)
9
● Protection from energy (Domain)

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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