Earth Federation Forces temporary Version 2.
0 Unit stats
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Notes:
Will only list weapon stats for weapons that can/do differ from the generic Weapon baseline
stats listed in the rulebook, were not included in the Rule book, or have an unusual/unclear
name. Also yes, you must pay +10 points for the Volley (<V>) and Sniper (<Sn>) Tags, as
shown in the Guncannon and GM Sniper stat blocks.
Same with abilities, though will note when certain abilities like "Fire Support" only affect certain
Weapons (ex: Fire Support(240mm Cannons) <Passive> (20 pts)).
Unless the Unit has only mounted equipment, will only list Base Cost. Also the Command Tag
(<C>) costs 10 points to "Equip" on a Unit.
Ranged Weapon format: [ Name (Cost) | Class | Equip | Tags | Shots | ACC | CRIT | Range | DAM ]
CC Weapon format: [ Name (Cost) | Equip | Tags | DEX | Attack | ACC | CRIT | DAM ]
Excluded “Anti-MS Squad” Unit due to Infantry overhaul/inclusion. Some Units use the “Later U.C.” Armor chart.
“Atomic Bazooka” Weapon has the “2xB” Tag; this represents it has the Blast Tag with an 12” (2x6”) radius instead
of a normal 6” radius.
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* Anksha * Base Cost = 160 pts
Movement/Boost: 7"/14"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Mounted] Beam Rifles (50 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Flight Mode [Beam Rifles] <Active> (30 pts)
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* Ball * Base Cost = 50 pts ; Total Cost = 120 pts
Movement/Boost: 3"/6"
Integrity: 2
Armor: 2/5+
Shield: None
Weapons:
[ 180mm Cannon (50 pts) | Explosive | M | RQ, P | 1 | 3+ | 5+ | 24” – 48” | 3 ]
CCW: None
Abilities:
Hit & Run <Passive> (20 pts)
Space Craft <Passive> (0 pts)
========================================================================
* Ball K Type * Base Cost = 50 pts ; Total Cost = 160 pts
Movement/Boost: 3"/6"
Integrity: 2
Armor: 2/5+
Shield: None
Weapons:
[ Twin 180mm Cannons (70 pts) | High Calibre | M | RQ, P | 2 | 3+ | 5+ | 24” – 48” | 3 ]
CCW: None
Abilities:
Hit & Run <Passive> (20 pts)
Grapple Hook <Active> (20 pts)
Space Craft <Passive> (0 pts)
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* Bloodhound Hover Truck <S> * Base Cost = 55 pts ; Total Cost: 85 pts
Movement/Flank: 5"/10"
Integrity: 2
Armor: 1/6+
Weapons:
[Mounted] 20mm Vulcan Gun (10 pts)
CCW: None
Abilities:
Scout <Passive> (10 pts)
Troop Carrier <Active> (1x 10 pts)
Hover <Passive> (0 pts)
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* Core Fighter * Base Cost = 130 pts ; Total Cost: 170 pts
Movement/Boost: 10"/20"
Integrity: 1
Armor: 4/3+
Weapons:
[Mounted] 25mm Vulcan Gun (10 pts)
[ AA Missiles (30 pts) | Explosive | M | RQ, B, LA | 2 | 5+ | 6 | 6” – 24” | 2 ]
CCW: None
Abilities:
Aircraft <Passive> (0 pts)
========================================================================
* Core Fighter II * Base Cost = 150 pts ; Total Cost: 190 pts
Movement/Boost: 12"/24"
Integrity: 2
Armor: 4/3+
Weapons:
[ Small Beam Guns (40 pts) | Beam | M | P | 1 | 3+ | 5+ | 0” – 12” | 3 ]
CCW: None
Abilities:
Aircraft <Passive> (0 pts)
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* Core Fighter II FB * Base Cost = 170 pts ; Total Cost: 210 pts
Movement/Boost: 14"/28"
Integrity: 2
Armor: 4/3+
Weapons:
[ Small Beam Guns (40 pts) | Beam | M | P | 1 | 3+ | 5+ | 0” – 12” | 3 ]
CCW: None
Abilities:
Aircraft <Passive> (0 pts)
Space Craft <Passive> (0 pts)
========================================================================
* EWAC Zack * Base Cost = 120 pts
Movement/Boost: 5"/10"
Integrity: 5
Armor: 2/5+
Shield: Light (20 pts)
Weapons:
[Carried] 120mm Zaku MG Kai (30 pts)
[ 3-Tube Missile Pods (55 pts) | Explosive | M | RQ, P | 3 | 5+ | 6 | 6” – 24” | 2 ]
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Extra Fuel <Active> (1x 10 pts)
Scout <Passive> (10 pts)
========================================================================
========================================================================
* GM * Base Cost = 130 pts
Movement/Boost: 5"/10"
Integrity: 5
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Spray Gun (40 pts)
[Carried] 90mm MG (20 pts)
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
========================================================================
* GM II * Base Cost = 120 pts
Movement/Boost: 6"/12"
Integrity: 4
Armor: 2/5+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[ 170mm Cannon (50 pts) | High Calibre | C | RQ, P | 1 | 3+ | 5+ | 24” – 48” | 3 ]
[Carried] 380mm Hyper Bazooka (90 pts)
[Carried] 90mm GM Rifle (20 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Panoramic Cockpit <Passive> (20 pts)
========================================================================
========================================================================
* GM III * Base Cost = 170 pts
Movement/Boost: 8"/16"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Mounted] Shoulder Missile Pods (50 pts)
[ Hip Missile Pods (55 pts) | Explosive | M | RQ, P, LA | 2 | 4+ | 5+ | 12” – 36” | 3 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Panoramic Cockpit <Passive> (20 pts)
Anti-Beam Coating <Passive> (10 pts)
========================================================================
* GM Cannon * Base Cost = 130 pts
Movement/Boost: 4"/8"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Spray Gun (40 pts)
[Carried] 90mm MG (20 pts)
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ 240mm Cannon (80 pts) | Explosive | M | RQ, P, B | 1 | 3+ | 5+ | 12” – 36” | 4 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
========================================================================
========================================================================
* GM Cannon II * Base Cost = 150 pts
Movement/Boost: 4"/8"
Integrity: 7
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] 90mm GM Rifle (20 pts)
[ Beam Cannons (80 pts) | Beam | M | RS, P, B | 1 | 3+ | 5+ | 12” – 36” | 4 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
========================================================================
* GM Command <C> * Base Cost = 150 pts
Movement/Boost: 6"/12"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Gun (50 pts)
[Carried] 90mm MG (20 pts)
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Parachute Pack <Passive> (20 pts)
========================================================================
========================================================================
* GM Custom <C> * Base Cost = 170 pts
Movement/Boost: 8"/16"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 90mm GM Rifle (20 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
========================================================================
* GM Ground Type <S> * Base Cost = 170 pts
Movement/Boost: 6"/12"
Integrity: 7
Armor: 4/3+
Shield: Light (20 pts)
Optional Shield: Medium (40 pts)
Weapons:
[Carried] S-000011 Beam Rifle (50 pts)
o [ Rocket Launcher (25 pts) | Explosive | Attached | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ 6-Tube Missile Launcher (70 pts) | Explosive | C | RQ, P, B | 2 | 4+ | 5+ | 12” – 36” | 3 ]
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Parachute Pack <Passive> (20 pts)
Weapon Pack <Passive> (10 pts)
Net Gun/Grapple Hook <Active> (20 pts)
========================================================================
========================================================================
* GM Kai/Type-C * Base Cost = 160 pts
Movement/Boost: 7"/14"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] Beam Spray Gun (40 pts)
[Carried] 90mm GM Rifle (20 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ 180mm Cannon (55 pts) | Explosive | C | RQ, P, B | 1 | 3+ | 5+ | 24” – 48” | 3 ]
[ Long-Range Beam Rifle (60 pts) | Beam | C | RS, P, Sn | 1 | 2+ | 4+ | 24” – 48” | 4 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
========================================================================
* GM Sniper <S> * Base Cost = 170 pts
Movement/Boost: 6"/12"
Integrity: 7
Armor: 4/3+
Shield: Light (20 pts)
Weapons:
[ Long-Range Beam Rifle (60 pts) | Beam | C | RS, P, Sn | 1 | 2+ | 4+ | 24” – 48” | 4 ]
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Hunter(Long-Range Beam Rifle) <Passive> (20 pts)
========================================================================
========================================================================
* GM Sniper II * Base Cost = 170 pts
Movement/Boost: 7"/14"
Integrity: 7
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[Carried] S-000011 Beam Rifle (50 pts)
[ Rocket Launcher (25 pts) | Explosive | Attached | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[Carried] 90mm MG (20 pts)
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ 75mm Sniper Rifle (40 pts) | Low Calibre | C | RQ, Sn | 1 | 3+ | 6 | 12” – 48” | 2 ]
[ Long-Range Beam Rifle (60 pts) | Beam | C | RS, P, Sn | 1 | 2+ | 4+ | 24” – 48” | 4 ]
[Mounted] Vulcan Gun Pod (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Hunter(Long-Range Beam Rifle and 75mm Sniper Rifle) <Passive> (2x 20 pts)
========================================================================
* Guncannon <C> * Base Cost = 160 pts
Movement/Boost: 3"/6"
Integrity: 9
Armor: 4/3+
Weapons:
[Carried] Beam Rifle (50 pts)
[ 240mm Cannons (80 pts) | Explosive | M | RQ, P, B | 1 | 3+ | 5+ | 12” – 36” | 4 ]
[Mounted] Spray Missiles (50 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: MS Fists (0 pts)
Abilities:
Fire Support(240mm Cannons or Spray Missiles) <Passive> (20 pts)
Core Block System(Core Fighter) <Passive> (10 pts)
Limited Armament(240mm Cannons or Spray Missiles) <Passive> (-10 pts)
========================================================================
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* Guncannon Mass Production Type * Base Cost = 140 pts
Movement/Boost: 4"/8"
Integrity: 7
Armor: 3/4+
Shield: None
Weapons:
[Carried] 90mm MG (20 pts)
[Carried] 100mm MG (30 pts)
[ 240mm Cannons (80 pts) | Explosive | M | RQ, P, B | 1 | 3+ | 5+ | 12” – 36” | 4 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: MS Fists (0 pts)
Abilities:
Fire Support(240mm Cannons) <Passive> (20 pts)
========================================================================
* RX-78-2 Gundam * Base Cost = 220 pts
Movement/Boost: 8"/16"
Integrity: 10
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[Mounted] 60mm Vulcan Gun (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Optional CCW: [Carried] Gundam Hammer (20 pts)
Optional CCW: [ Beam Javelin (40 pts) | C | PS | +4 | 1 | 3+ | 4+ | 4 ]
Abilities:
Solid Defence <Passive> (10 pts)
Core Block System(Core Fighter) <Passive> (10 pts)
========================================================================
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* Gundam “Alex” <C> * Base Cost = 230 pts
Movement/Boost: 9"/18"
Integrity: 10
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[Mounted] 90mm Gatling Guns (60 pts)
[Mounted] 60mm Vulcan Gun (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Panoramic Cockpit <Passive> (20 pts)
Chobham Armor <Passive> (30 pts)
Magnetic Coating <Passive> (30 pts)
========================================================================
* Gundam Dendrobium “Stamen” * Base Cost = 230 pts
Movement/Boost: 9"/18"
Integrity: 10
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Panoramic Cockpit <Passive> (20 pts)
Beam Jitte <Passive> (30 pts)
========================================================================
========================================================================
* Gundam Dendrobium “Orchis” * Base Cost = 270 pts
Unit Type: Mobile Armor
Movement/Boost: 6"/12"
Armor: 5/3+
Integrity:
Head: 2
Torso: 8
Arms: 3
Legs: 3
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ Mega Beam Cannon (130 pts) | Beam | M | RS, P, B | 1 | 2+ | 4+ | 18” – 48” | 8 ]
[ 108-Tube Micro Missile Pod (80 pts) | Explosive | M | RS, MT, B | 5 | 5+ | 6 | 6” – 24” | 2 ]
[ 3-Tube Large Missile Pod (80 pts) | Explosive | M | RQ, P, B | 2 | 4+ | 5+ | 12” – 36” | 3 ]
CCW: [ Hyper Beam Sabre (70 pts) | M | P | +1 | 3 | 3+ | 4+ | 5 ]
Optional CCW: [ Large Claw (40 pts) | M | PS | +0 | 2 | 3+ | 4+ | 5 ]
Abilities:
Solid Defence <Passive> (10 pts)
Panoramic Cockpit <Passive> (20 pts)
Beam Jitte <Passive> (30 pts)
I-Field(Super Heavy) <Passive> (4x 10pts)
Spare/Mighty Shield <Passive> (1x 20 pts)
Space Craft <Passive> (0 pts)
Claw/Grapple Hook <Active> (20 pts)
Core Mobile Suit(Gundam Dendrobium “Stamen”) <Passive> (30 pts)
If this Unit is reduced to zero integrity roll a D6: On a 4+ the pilot transfers to the designated
Core Mobile Suit Unit, which may be placed anywhere 6” from this Unit; it also retains any
Carried Weapons and DAM and Damage to this Unit’s Torso. (Do not roll on the Destruction
Table.) On a result of 1-3, the Unit is destroyed as normal. (Roll on the Destruction Table.)
========================================================================
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* Gundam Ground Type <S> <C> * Base Cost = 180 pts
Movement/Boost: 6"/12"
Integrity: 8
Armor: 4/3+
Shield: Light (20 pts)
Weapons:
[Carried] S-000011 Beam Rifle (50 pts)
o [ Rocket Launcher (25 pts) | Explosive | Attached | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ 180mm Cannon (55 pts) | Explosive | C | RQ, P, B | 1 | 3+ | 5+ | 24” – 48” | 3 ]
[Mounted] Vulcan Gun (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Optional CCW: [Carried] Gundam Hammer (20 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Parachute Pack <Passive> (20 pts)
Weapon Pack <Passive> (10 pts)
Net Gun/Grapple Hook <Active> (20 pts)
Smoke Launcher <Active> (20 pts)
========================================================================
========================================================================
* Gundam Ez-8 <S> <C> * Base Cost = 200 pts
Movement/Boost: 7"/14"
Integrity: 9
Armor: 4/3+
Shield: Light (20 pts)
Weapons:
[Carried] S-000011 Beam Rifle (50 pts)
o [ Rocket Launcher (25 pts) | Explosive | Attached | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[Carried] 100mm MG (30 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ 180mm Cannon (55 pts) | Explosive | C | RQ, P, B | 1 | 3+ | 5+ | 24” – 48” | 3 ]
[ 12.7mm Vulcan Gun and 35mm MGs (15 pts) | Low Calibre | M | PB | 4 | 5+ | / | 0” – 12” | 1 ]
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Solid Defence <Passive> (10 pts)
Parachute Pack <Passive> (20 pts)
Weapon Pack <Passive> (10 pts)
Net Gun/Grapple Hook <Active> (20 pts)
========================================================================
========================================================================
* Gundam F91 <C> * Base Cost = 280 pts
Movement/Boost: 14"/28"
Integrity: 10
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[ Variable Speed Beam Rifles (70 pts) | Beam | M | P | 2 | 3+ | 5+ | 12” – 36” | 3 ]
[Carried] Beam Rifle (50 pts)
[Carried] Beam “Launcher” Bazooka (110 pts)
[ Mega Machine Cannons (60 pts) | Medium Calibre | M | RQ | 1d6 | 4+ | 6 | 12” – 36” | 1 ]
[Mounted] Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Beam Shield(Medium) <Passive> (2x 10 pts)
Spare/Mighty Shield <Passive> (1x 20 pts)
Bio Computer/Panoramic Cockpit <Passive> (20 pts)
Heat Radiation(Variable Speed Beam Rifles) <Active> (3x 10 pts)
Heat Radiation(Beam “Launcher” Bazooka) <Passive> (2x 10 pts)
========================================================================
* Gundam GP02 “Physalis” <C> * Base Cost = 260 pts
Movement/Boost: 9"/18"
Integrity: 12
Armor: 5/3+
Shield: Super Heavy (80 pts)
Weapons:
[ Atomic Bazooka (90 pts) | Explosive | C | P, 2xB, D | 1 | 2+ | 3+ | 6” – 30” | 8 ]
[Carried] Beam Bazooka (110 pts)
[ MLRS (90 pts) | Explosive | M | RS, B, MT, V | 5 | 5+ | 6 | 6” – 24” | 2 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Limited Armament(Atomic Bazooka or Beam Bazooka & MLRS) <Passive> (-10 pts)
Mighty Shield <Passive> (1x 20 pts)
========================================================================
========================================================================
* Gundam GP01 “Zephyranthes” * Base Cost = 220 pts
Movement/Boost: 8"/16"
Integrity: 10
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 90mm MG (20 pts)
[ 180mm Cannon (55 pts) | Explosive | C | RQ, P, B | 1 | 3+ | 5+ | 24” – 48” | 3 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Beam Jitte <Passive> (30 pts)
Core Block System(Core Fighter II) <Passive> (10 pts)
Chobham Armor <Passive> (30 pts)
========================================================================
* Gundam GP01-Fb “Zephyranthes” Full Vernier * Base Cost = 240 pts
Movement/Boost: 10"/20"
Integrity: 10
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 90mm MG (20 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Beam Jitte <Passive> (30 pts)
Core Block System(Core Fighter II FB) <Passive> (10 pts)
Space Craft <Passive> (0 pts)
========================================================================
========================================================================
* Guntank * Base Cost = 150 ; Total Cost: 295 pts
Movement/Boost: 5"/5"
Integrity: 8
Armor: 4/3+
Shield: None
Weapons:
[ 40mm Bop Missile Launchers (55 pts) | Explosive | M | RQ, P | 3 | 5+ | 6 | 6” – 24” | 2 ]
[ 180mm Cannons (60 pts) | Explosive | M | RQ, P, V | 1 | 3+ | 5+ | 24” – 48” | 3 ]
CCW: [Mounted] MS Fists (0 pts)
Abilities:
Fire Support(180mm Cannons) <Passive> (20 pts)
Core Block System(Core Fighter) <Passive> (10 pts)
Tracked <Passive> (0 pts)
========================================================================
* Guntank Mass Production Type <S> * Base Cost = 120 pts ; Total Cost: 245
Movement/Boost: 5"/5"
Integrity: 6
Armor: 3/4+
Shield: None
Weapons:
[ 40mm Bop Missile Launchers (55 pts) | Explosive | M | RQ, P | 3 | 5+ | 6 | 6” – 24” | 2 ]
[ 120mm Cannons (50 pts) | Explosive | M | RQ, P, V | 1 | 3+ | 6 | 12” – 48” | 2 ]
CCW: [Mounted] MS Fists (0 pts)
Abilities:
Fire Support(120mm Cannons) <Passive> (20 pts)
Turreted <Passive> (0 pts)
Tracked <Passive> (0 pts)
========================================================================
========================================================================
* Jegan * Base Cost = 160 pts
Movement/Boost: 9"/18"
Integrity: 5
Armor: 2/5+
Shield: Medium (40 pts)
Weapons:
[ Beam Repeater Rifle (45 pts) | Beam | C | P | 1 | 3+ | 5+ | 6” – 24” | 3 ]
[Carried] Jegan Bazooka (80 pts)
[Mounted] 2-Tube Missile Launchers (50 pts)
[ Grenade Rack (25 pts) | Explosive | Mounted | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[Mounted] Vulcan Gun Pod (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Rapid Fire Beams/Fire Support(Beam Repeater Rifle) <Passive> (20 pts)
Panoramic Cockpit <Passive> (20 pts)
Solid Defense <Passive> (10 pts)
========================================================================
* Mudrock Gundam <C>* Base Cost = 210 pts
Movement/Boost: 8"/16"
Integrity: 9
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
[Carried] 90mm MG (20 pts)
[Carried] 380mm Hyper Bazooka (90 pts)
[ Grenade Launcher (25 pts) | Explosive | M | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[ 300mm Cannons (90 pts) | Explosive | M | RS, P, B | 1 | 2+ | 4+ | 12” – 36” | 5 ]
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Fire Support(300mm Cannons) <Passive> (20 pts)
Solid Defence <Passive> (10 pts)
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* RX-93 Nu Gundam <C> * Base Cost = 280 pts
Movement/Boost: 12"/24"
Integrity: 12
Armor: 4/3+
Shield: Medium (40 pts)
Weapons:
[Carried] Beam Rifle (50 pts)
o [ Grenade Launcher (25 pts) | Explosive | Attached | RQ, P, LA, | 1 | 3+ | 6 | 6” – 24” | 2 ]
[Carried] New 380mm Hyper Bazooka (90 pts)
[ Shield Beam Cannon (40 pts) | Beam | M | P | 1 | 3+ | 5+ | 0” – 12” | 3 ]
[Mounted] Shield Missile Launchers (50 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [ Large Beam Sabre (70 pts) | C | P | +3 | 3 | 3+ | 4+ | 4 ]
Optional CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Psycoframe Cockpit <Passive> (40 pts)
o Attackers targeting this unit do not gain a “Flanking” bonus (“Attack Die” reroll.) In
addition, this unit has a sight and attack radius of 360 degrees.
Funnel Launcher <Active> (20+300[Funnels] pts)
o This Funnel Launcher follows all the rules on page 38 and has the following stats:
[ Capacity = 2 | Range = 36" | Control = 2 ].
Fin Funnel Barrier <Passive> (50 pts)
o If a “Nu Gundam Fin Funnels” Swarm is within 6” of this unit, this unit takes one (1) less
total damage from “Beam”, “Explosive”, “Low Calibre”, “Medium Calibre” and “High
Calibre” class weapons used in “Shoot” attacks against it. In addition, when this unit
performs a “Shield Break”, do not remove this unit’s shield (the changing the “Shield
Type” and “Shield Bonus” to None and removing of appropriate modifiers) and instead
the “Nu Gundam Fin Funnels” within 6” of this unit receives 1 DAM.
Dummy Launcher/Smoke Screen <Active> (10 pts)
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* Nu Gundam Fin Funnels* Base Cost = 70 pts ; Total Cost: 150
Movement/Boost: 6"/ -
Integrity: 3
Armor: 1/6+
Weapons:
[ Funnel Beams (80 pts) | Beam | M | P | 1x Integrity | 3+ | 5+ | 0” – 12” | 3 ]
CCW: None
Abilities:
Funnel Swarm <Passive> (0 pts)
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* Silver Bullet * Base Cost = 160 pts
Movement/Boost: 7"/14"
Integrity: 6
Armor: 3/4+
Shield: Medium (40 pts)
Weapons:
[ Beam Repeater Rifle (45 pts) | Beam | C | P | 1 | 3+ | 5+ | 6” – 24” | 3 ]
[ Beam Launcher Carbine (80 pts) | Beam | C | RS, P, B | 1 | 2+ | 4+ | 12” – 24” | 5 ]
[ Beam Cannons (70 pts) | Beam | M | RS, P | 1 | 3+ | 5+ | 12” – 36” | 4 ]
[Mounted] Missile Tubes (50 pts)
[Mounted] 60mm Vulcan Guns (10 pts)
CCW: [Carried] Beam Sabre (50 pts)
Abilities:
Rapid Fire Beams/Fire Support(Beam Repeater Rifle) <Passive> (20 pts)
INCOM System <Passive> (10 pts)
o If this unit targets an opposing unit with an ability effect “Attackers targeting this unit do
not gain a “Flanking” bonus (“Attack Die” reroll.)” ignore that effect for the duration of
this unit’s attack.
Wired Hand/Grapple Hook <Active> (20 pts)
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* Type 61 MBT <S> * Base Cost = 50 pts ; Total Cost = 120 pts
Movement/Flank: 4"/8"
Integrity: 2
Armor: 1/6+
Weapons:
[ 150mm Cannons (50 pts) | High Calibre | M | RQ, P | 1 | 3+ | 5+ | 24" - 48" | 3 ]
[Mounted] 12.7mm MG (10 pts)
CCW: None
Abilities:
Tracked <Passive> (0 pts)
Turreted <Passive> (0 pts)
Massed Fire(150mm Cannons) <Passive> (10 pts)