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MCONreport 1

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0% found this document useful (0 votes)
39 views41 pages

MCONreport 1

Uploaded by

ledayit523
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

PRAYER

Heavenly Father, we come to you today in prayer,


asking for your guidance and wisdom as we begin
this online class. Help us to stay focused and
attentive as we learn and grow together. Give us
the strength to stay motivated and the courage to
ask questions when needed.
We thank you for the opportunity to learn and grow in
knowledge. May our minds be open to new ideas and
our hearts be filled with understanding.
In Jesus name, Amen.
REPORTERS
Ruin, Francia
Ramos, Shiena Joy
Relato, Doreen S.
Sapo, Donna Marie
Robosa, Katelyn Rose
Poblete, Lyka Shamir
Salamanque, Maria Cristina
San Antonio, Meagan
Reyes, Monaliza
Ricahuerta, Shena Mae
Parañal, Shein Mae
STUDENT SAMPLE
PROJECTS USING
OPEN-ENDED TOOLS
At the of the lesson, the learner should be able to:
Explore existing web-based publishing tools;
Create student sample projects as digital authors;
Analyse some article on the use of digital story telling;
Create a digital story telling output using story telling
software; and
Publishing digital stories using some storytelling apps
explored in class guided by publication requirements
or laws.
Simple knowing the principles of ICT Pedagogy
integration is not enough to make learning efficient
and meaningful. Moreover, an effective and efficient
technology-supported lesson does not only end with
having a well-designed learning plan. This means that
there is a need to prepare all the learning tools and
materials articulated in the learning plan and these
must be ready for implementation.
STUDENTS AS DIGITAL AUTHORS
As the quality of authoring software increases
and as you are exposed to online learning, it is but
proper for you as would be facilitators of learning to
explore and understand some principles and
guidelines to help your future students author or
write digitally.
A. LANGUAGE LEARNING VIA WEB PUBLISHING

Language skills can be fully developed by


allowing students to communicate through the
internet. This may take place when the students or
the class will be required to post a story or other
products on a bulleting board or web page.
TWO WAYS TO CONTRIBUTE ANY AUTHORED DOCUMENTS
TO THE WORLD WIDE WEB

First, with the advent of Second, the students may


ready-made websites that create their own web
are meant to invite and pages because there are a
encourages contributors lot of free apps for web
to share their authored page development, or
stories, research, they may place them on
commentaries, and the
their institution’s official
like students may publish
website.
their work by submitting
their products to theses
websites.
A. THE DIARY PROJECT

This digital authoring website encourages


students to contribute their narrations or daily
diaries with different themes required by the
web site.
B. CYBERKIDS
http://www.cyberkids.com
Provide a voice for young people on the internet. It accomplishes this by
publishing original creative work by kids ages 7-12.
For the students:
Here are some points the cyberKids’ editors consider to decide what to publish:
1. We especially like stories, articles and poems that are funny
2. Art and written submissions can be on any topic that is appropriate for our
audience
3. Stories which include an original illustration or photo are more likely to be
published than stories without pictures
4. Originality is very important-make sure the work you submit is your own and
not copied from someone else
5. We also like to publish games, puzzles, brain teasers, jokes, and multimedia
creation by kids.
c. GLOBAL SHOW-N-TELL
http://www.telenant.com/gst

Wabisabi Learning was able to present


some lists of online publishing tools for
avid writer students who are looking for
an online publishing tool to publish their
works.
D. Atavist
https://atavist.com

It was founded in 2011 on the heels of what we once


called the “death of longform”. It's highly visual. It's
a drag-and-drop editor for creating beautiful online
publications.
For the students:
They can submit assignments with visual flair. Get them
doing presentations and online journaling with this tool.
It also supports bigger writing projects.
E. Calameo
https://en.calameo.com

It's an online e-magazine publishing tool that lets you


add multimedia and personal branding to anything you
create.
For the students:
This is a great tool for learning about design and layout
for magazines. It’s perfect for smaller writing projects like
brochure or flyer design.
F.Tikatok
https://tikatok.com

Is a creative publishing studio for young children. It can


be used to publish digital and printed books of all kinds.
For the students:
Kids can upload their photos and drawings for their
creations. They can also take advantage of preloaded
project templates for classroom lessons.
G. Storybird
https://storybird.com

Online publishing tool that brings your words and


global artists work together in amazing storybooks.
For the students:
Students can create storybooks, long chapter books, and
poetry books with Storybird.They also have a fundraising
program for students to get into. This is a great way to use
creativity for raising money for a great cause.
H. Lulu
http://www.lulu.com/us/en/create/ebooks

One of the first players that offered serious online


publishing features. Everything you need to know about
doing online publishing is right there. They offer
tutorials, resources, guides, and more to learn with.
For the students:
Lulu is a great information database for self-publishing.
These include print books, ebooks, photo books, and
calendars. Graduate students are using Lulu for publishing
a thesis.
I. FLIPSNACK
https://www.flipsnack.com

Flipsnack is a flip book creator. It's as simple as uploading a


PDF file. It also supports PNG and JPG files. It renders
shareable interactive creations that can also include
multimedia. Flipsnack looks great across all online platforms
and social media.
For the Students:
This is a simple way to create and share a publication that has
a unique look and feel. Flipsnack lets students upload 3
publications of 15 pages each on their free plan. Paid plans are
quite reasonable and offer lots more features.
J. PENZU
https://penzu.com

Online journaling is the focus of Penzu and it works well. Journaling is


a great writing and self-reflective exercise. With a free online tool like
Penzu, it becomes more appealing. The interface replicates an old
leather-bound journal with lined paper. The basic formatting features
are everything you need to get started. Upload photos to your
journals, too. You can also Go Pro for even more features.
For the Students:
With Penzu Classroom, you can create class journals that can be
graded and managed. Students can also submit diary entries by email.
They can even receive comments from their teacher right inside the
journal. Create and send assignments to students with due data, grading
scheme, and more.
2 FUNDAMENTAL STAGES IN CREATING
WEBSITE OR WEB PAGES

First, the page files Second, the files


and all associated
must all be
images, sounds, and so
transferred to a
forth must be created
host computer
in the proper format
and tested.
called a web
server.
HTML (hypertext markup language) uses tags to define how information is
formatted on a screen. For language learners, using HTML may gradually
expand their horizons and enrich their vocabulary and communication
skills.

Author URL Address

John Neuhaus (2006) https://www.jneuhaus.com/write.html

https://www.codecademy.com/article
Codecademy (2020)
s/local-web-page

Internetingis Hard https://internetingishard.com/html-


(2017) and-css/ba- sic-web-pages/

https://www.w3schools.com/html/htm
w3schools
l_editors.asp
B. ENHANCING LANGUAGE SKILLS THROUGH DIGITAL STORYTELLING

One of the most exciting ICT-based language tasks that can be done to develop all the
four macro skills is to create digital stories. Today's learners are more demanding and
are willing to discover new ways to apply, extend, and expand on existing knowledge
(Kaminskiene & Khetsuriani, 2018.)

Responding to these challenges, language classroom facilitators need to migrate to a


more flexible and modernized delivery of the language curriculum.

In language education, storytelling is a common requirement that aims to share one's


stories, culture, knowledge, values, language, and others. Storytelling has been
considered to have great contribution to literacy development by improving learners'
language, writing, reading or listening skills (Kaminskiene & Khetsuriani, 2018.) At
present, storytelling is not just done face-to-face or through the aid of traditional
technologies. This can already be done digitally. Hence, the word digital storytelling.
IN A RESEARCH CONDUCTED BY OLIVIA AND BIDARRA (2017),
THEY AFFIRMED THAT DIGITAL STORIES ARE VERY HELPFUL
BECAUSE THEY HELP DEVELOP UNDERSTANDING INDIVIDUAL
EXPERIEN AND PERCEPTION OF REAL WORLD AMONG
LEARNERS.

RONG AND NOOR (2019) CITED SOME RESEARCHES CONDUCTED


IN VARIOUS COUNTRIES SAYING THAT IN THE HASIC SCHOOLS
IN OYA STATE, IT WAS DISCOVERED THAT DIGITAL
STORYTELLING WAS ABLE TO IMPROVE KINDERGARTEN PUPILS'
ACHIEVEMENT INTELLING INSTRUCTION.
IT WAS PROVEN IN PORTUGAL THAT THE USE OF DIGITAL
STORYTELLING AMONG SECONDARY SCHOOL STUDENTS
ENCOURAGED MULTIMODAL LITERACY IN EDUCATION.
ADDITIONALLY, IN SOUTHERN TAIWAN, RESEARCH SHOWED THAT
PROJECT-BASED DIGITAL STORYTELLING TECHNIQUE IMPROVED
ELEMENTARY SCHOOL STUDENTS' LEARNING MOTIVATION, PROBLEM-
SOLVING COMPETENCE AS WELL AS THEIR LEARNING ACHIEVEMENT.

LENETTE ET AL. (2019) IN THEIR PAPER HIGHLIGHTS THE BROADER


POTENTIAL OF DIGITAL STORYTELLING PARTICULARLY IN MENTAL
HEALTH RESEARCH IN COLLABORATION WITH REFUGEE
PARTICIPANTS.
1. STELLER
https://steller.com

This is a free storytelling application


developed by Mombo Labs, which lets you
create photo and video stories with an
emphasis on the web.
2. ADOBE SPARK PAGE
https://spark.adobe.com

Adobe Spark Page is a free online web


page builder. No coding or design skills
needed. Create your own beautiful web
story using videos, pictures and text.
3. WEVIDEO
https://www.wevideo.com

This has the goal of bringing its


educational creative toolbox to a
broader global audience of students
and educators.
4. POPPLET
http://poppet.com

Popplet, an iPad and web


app, is a tool to capture and
organize your ideas.
5. STORYBIRD
https://storybird.com

Storybird not only gives you the


simple tools to create books in
minutes, the application lets you
discover an endless library of free
books, picture books and poetry as
well.
6. BOOKCREATOR
https://storybird.com

Book Creator is an open-ended


book creation app that
unicashes creativity.
C. ENHANCING LANGUAGE SKILLS THROUGH
E-MAIL ACTIVITIES

• Email activities are very good activities to develop


language skills. Through some e-mail activities that can be
facilitated by a teacher, the students are given the
opportunity to practice and demonstrate their reading and
writing skills.

According to Barron et al. (2002) were able to present the


following email activities that can be fully maximized to
develop the various language skills of students.
1. PEN-PAL ACTIVITIES

This is the most common form of e-mail projects called


electronic pen pals or e-pals. Students can practice their
written communication skills and can become aware of
other cultures and practice foreign language skills. This can
be done through the following
A. BELOUGA
https://Belouga.com

Founded in 2016, Belouga was started with the mission to


encourage intercultural communication to create a better
tomorrow. Belouga is a global ecosystem connecting classes
throughout the world where students and teachers can connect,
collaborate and learn from one another by identifying similarities
and embracing differences through everyday communication that
is fun and educational.
B. EPALS
https://www.epals.com/connections

In enriches K-12 leaming in the classroom to create world,


culturally enriching leaming experiences for students With Pale
classroom matching, teachers can connect their classes with
other classes around the world who are interested in
collaborating on a special project together
C. EMPATICO
(https://empatico.ong)

It empowers teachers and students to explore


the world through experiences that spark
curiosity, kindness, and empathy.
2. PEER-TO-PEER TUTORING
Another form of electronic communication is peer-to-peer tutoring or
mentoring. By using e-mail communication, students will be provided with
opportunities to practice their mentoring skills apart from enhancing their
language skills.

3. ASK AN EXPERT
Email is a very powerful tool for students to use to engage the experts in the
field especially if the experts are far from their institution.

4. ROUND ROBIN STORIES


Round Robin Stories approach, a participating class starts a story with one
paragraph. The story starter is sent to a predetermined class (clase one sends
its story class two, and so on). Students work in small groups to add a new
paragraph to the story.
PUBLICATION REQUIREMENTS IN THE LIGHT
OF THE DIGITAL AGE

While there is a ubiquity of productivity tools for students to


maximize, it is your responsibility as the facilitator of the
learning process to ensure that your students will be fully
guided to observe several guidelines in publishing their
products, design, photography, audio, video, computer
programming, etc. (wilde, 2004).
A. COPYRIGHT LAWS
Copyright Law protects works of authorship. Hence, it is
very important for teachers and students to learn more
about copyrights laws and copyright acts to ensure that
there will be no copyright infringements that will happen
in the process of authoring of publishing materials offline
or online.
According to FindLaw (2020), the Copyright Act states that works of
authorship include the following types of works :

Litetary works - Novels, nonfiction Pantomimes and choreographic works


prose, poetry, newspaper articles - Ballets, modern dance, jazz dance,
and newspapers, magazine articles and mime works.
and magazines, computer software, Pictorial, graphic, and sculptural
software documentation and works -Photographs, posters, maps,
manuals, training manuals, manuals, paintings, drawings, graphic art,
display ads, cartoon strips and cartoon
catalogs, brochures, ads (text), and
characters, stuffed animals, statues,
compilations such as business
paintings, and works of fine art.
directories.
Sound recordings - Recordings of
Musical works -Songs, advertising
music, sounds, or words .
jingles, and instrumentals. Architectural works -Building designs,
Dramatic works - Plays, operas, and whether in the form of architectural
skits. plans, drawings, or the constructed
building itself
FindLaw (2020) further states that Copyright Law is important for
multimedia developers and publishers for two reasons:

a. Original multimedia works are protected by copyright.


The Copyright Act's exclusive rights provision gives
developers and publishers the right to control
unauthorized exploitation of their works.
b. Multimedia works are created by combining "content"
music, text, graphics, illustrations, photographs, software
that is protected under copyright law. Developers and
publishers must avoid infringing copyrights owned by
others.
The detailed information about Copyright Laws can be searched from
the World Wide Web.

B. Anti-Bullying Act of 2013.

The Anti-Bullying Act of 2013 in the Philippines mandates schools to adopt policies
to combat bullying. Bullying involves severe or repeated actions directed at
another student, causing harm, creating a hostile environment, infringing on rights,
or disrupting the education process. Cyberbullying, a common issue, is also a
concern, making teachers judicious in advising students online.

C. Republic Act 101751


The Cybercrime Prevention Act of 2012 acknowledges the crucial role of
information and communications industries in a nation's social and economic
development. It emphasizes the need for an environment conducive to ICT
development and protection of computer systems, networks, and databases. The
Act aims to prevent and combat offenses by facilitating detection, investigation,
and prosecution at domestic and international levels.

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