Cleric/10 Acolyte
CLASS & LEVEL BACKGROUND PLAYER NAME
Trashy
Lizardfolk Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
17 +2 30' I am tolerant of other faiths
+3 ARMOR and respect the worship of
CLASS
+4 PROFICIENCY BONUS INITIATIVE SPEED other gods.
16 PERSONALITY TRAITS
Hit Point Maximum 96
+3 Strength
DEXTERITY +2 Dexterity I trust that my deity will guide
my actions.
+2 +3
+0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
14 ● +9 Wisdom
● +4 Charisma I will do anything to protect
CONSTITUTION SAVING THROWS
the temple where I served.
TEMPORARY HIT POINTS BONDS
+3 d8
+2 Acrobatics (Dex) Total SUCCESSES
16
I can be inflexible in my
Animal Handling (Wis)
+5
10d8 FAILURES
thinking.
+0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +3 Athletics (Str)
+0 +0
+0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Bite +7 1d6+3 cunning artisan--can craft a
11 ● +9 Insight (Wis)
shield, club, javelin or 1d4
+0 Intimidation (Cha) whammer +8 1d8+4 darts from bone and hide
WISDOM +0 Investigation (Int)
● +9 Medicine (Wis)
LCrossbo +6 1d8+2
+5 +0 Nature (Int)
can hold breath for up to 15
+1 war hammer minutes
● +9 Perception (Wis)
20
+0 Performance (Cha)
+0 Persuasion (Cha)
tough feat +2 to hit points/lv
CHARISMA
● +4 Religion (Int)
+0 +2 Sleight of Hand (Dex)
Circle of Mortality--if at 0
● +6 Stealth (Dex)
hitpoints use the highest die
10 ● +9 Survival (Wis) possible when healing
SKILLS ATTACKS & SPELLCASTING
sense undead 60' 5times/rest
15 PASSIVE WISDOM (PERCEPTION)
CP Shield path to grave-channel divinity
20 bolts 30' cursed foe takes max
SP Dagger damage
common, draconic
Priest's pack
EP
Holy symbol reaction--turn a critical hit int a
light/medium armor
Prayer book normal hit 5times/rest
simple weapons, war GP 150 5 sticks incense
hammer, light hammer
Vestments add wisdom modifier +5 to
PP
spells damage
divine intervention
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
22 6'2" 205lbs
AGE HEIGHT WEIGHT
Trashy
Red Green Scales
CHARACTER NAME EYES SKIN HAIR
God: Kelemvor NAME
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
Grave Domain Spells:
1st bane, false life
3rd gentle repose, ray of enfeeblement
5th revivify, vampiric touch
7th blight, death ward
9th antilife shell, raise dead
ADDITIONAL FEATURES & TRAITS
CHARACTER BACKSTORY TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cleric Wisdom 17 +9
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 3 6
Spare the dying dispel magic
guidance mass healing word
mending speak with dead
sacred flame
resistance
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7
EPAR
SPELL NAME
ED
PR
bless
cure wounds
4 3
detect magic
healing word banishment
SPELLS KNOWN
guardians of faith
death ward
2 3
find traps
lesser restoration
spiritual weapon
5 2
mass cure wounds
9
flame strike
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.