Contact
Vincent Thomas
[Link]/in/ Senior Creative technical Artist Houdini Artist / Synthetic Data
vincentthomas (LinkedIn) Machine Learning ( VFX since 1998)
[Link]/name/nm0859628/ Greater Paris Metropolitan Region
(Other)
[Link]/file/
d/0B_f7CMXktnThcElZZjIwdDRYbjQ/ Summary
edit (Other)
Dear reader
Top Skills
Visual Effects Im a french artist in his 40’s, with a well-rounded profile, senior Artist
Maya with over 20 years of experience in the most respected studios
3D [ Weta Digital, ILM, MPC, Digital Domain, Animal Logic, BUF, The
Mill, Rising Sun Pictures, Digital District, Glassworks, MacGuff,
Honors-Awards Screen Scene, Pixomondo....)
Co supervion of Art Direction &
Lighting
KING KONG Academy Award With a 20 years creative digital background and strong experience
Gold Medal VFX IMAGINA / Dolce in high end international firms my goals are to participate to the
Vita GDF by Bruno Aveillan
profitable growth of innovative high-end projects. Using creative
Sequence Lead / Lead Lighter / Art
Director skills, successful management strategies, leading and challenging
Sequence Lead / Lead Lighter / Art creativity, I will explore and expand new markets.
Director Natural team leader I am passionate, open minded, team-oriented,
very pragmatic and result driven.
I will take on new cutting-edge challenges."
I am a conscientious person who works hard and pays attention to
detail. I’m flexible, quick to pick up new skills and eager to learn and
share my experience and skills with the team
In these previous years, i occupied different positions, VFX
Generalist, Lead or Senior Lighter or Matte Painter and Creative art
director/Visual Story Development.
As you will see from the attached resume, I’ve built my career in a
variety of roles and industries. I’m not only used to wearing many
hats, I sincerely enjoy it; I thrive in an environment where no two
work days are exactly the same.
In closing, I'll just say that my resume probably looks a bit stodgy, but
I'll be damned if I'm going to stuff it with bullshit fluffy language and
credentials just to get matches on some HR filtering software and I'm
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not going to hire a 24 year-old career-coach to ‘teach’ me how to sell
myself. I hope you like it anyway.
Please find here my demo
[Link]
id=1m8E2H03iLPBpn8FPNvUSD5_3KoehAJGS
------------------------------ ---------
[Link]
[Link]
It's a little outdated but please look at all the content, DMP work,
Concept Art. CV, Demo and breakdown with additional separate
video i did after, 2d/3d Concept Art and mattepaint examples,
personal photography samples... )
[Link]
folders/0B_f7CMXktnTheHl0ZjRNeXJBV0k
I appreciate your consideration andwould welcome the chance to
speak with you sometime.
Thanks you
Cheers, All the best to all the studio
________________________________________________________________
Vincent Thomas (VFX and Art since 1998)
Senior Env artist & Lighting & MattePainter & Creative Concepts
[Link]
Experience
Freelance
Expert Procedural Design Tech Art Director - Houdini
March 2022 - Present (2 years)
Remote From France
Freelance -multiples for VFX Studios (MPC, Distillery VFX, Rocket
Science, Time based art...)
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Senior Houdini procedural artist / Env Artist & Creative Concept /
Since 1998
March 2014 - Present (10 years)
Please drop me a msg privately if you want to look at my latest work &
Concept Art book
If not this is my 2 years ago :
---------
[Link]
Password is : vincent
VFX Creative Art Supervision / Matte Painting Concept Art / Senior Lighting
Clients:
Clients
-----------------
- MPC, Distillery VFX, Rocket Science, Time based art, Real Time UK, Custom
commissionned Houdini project...
~ Fido, Bläck, Imagination Studios (Goodbye Kansas) (Feature Film Houdini
Mantra Vray)
~ Mark13 Stuggart : Lead Lookdev Lighting ( Animated Film Maya Bee II)
~ Pixomodo (Feature Film, Pekin)
~ Absolut Post (London)
~ Glassworks (Barcelona)
- Digital District (Cartier L odyssee, Etc etc...)
~ Art of Direction (London)
~ Art Director & VFx Supervisor Consultant at ARTFX School
~ Art Director & Concept Design for the Game : The Forest
~ Warcraft ( Industrial Light & Magic ): Env Generalist / Concept and Matte
Painting
~ Art Director Film Supervision : Film for JAPAN / SANSUNG / CherryCherry
VFX
~ Art Director Sequence Supervision ( Digital District ) :
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* CARTIER & ROLLEX / Bruno Aveillan ( Odyssey Cartier, Commercials for
Rolex)
* JACK THE DREAMER - Short film Supervision by Bruno Aveillan
~ PERRIER ( Fleur & Manu ~ HotAirBallon) : Concept Artist - Matte Painter
( MPC )
~ BLACK SAILS (TV Serie) : Art Director Sequence Supervision (The Screen
Scene, Dublin)
& The Frankenstein Chronicles : Env / Matte Work
~ Concept Art for the next WACHOVSKIS' film : JUPITER ASCENDING ( One
of Us , London )
~ BACON X Digital : Lead Art and Digimatte Painter feature film "IDEALISTEN"
~ AUDI / Sehsucht / Director : Ole Peters (Hamburg)
~ BOURSORAMA / Digital District / Lionel Moujin ( Paris / Barcelona)
~ L'Oreal / Unified (Paris)
~ BMW / C4Artist / Director : Samuel Bayer (Los Angeles)
....
Freelance Artist
Creative VFX Art Supervison / Senior Matte Painter Concept / Lighting
October 2012 - Present (11 years 5 months)
World Traveller and remote work
Creative Art Direction / Concept Art / Design / Matte Painting
Clients:
~ Concept Art for the next WACHOVSKIS' film : Jupiter Ascending ( One of
Us , London )
~ Cartier & Rollex / Bruno Aveillan ( Odyssey, Jack The dreamer,
Commercials for Rolex)
~ Bacon ‡ Bacon X Digital : Lead Art and Digimatte Painter for the feature film
"Idealisten"
~ AUDI / Sehsucht / Director : Ole Peters (Hamburg)
~ BOURSORAMA / Digital District : Director : Lionel Moujin ( Paris / Barcelona)
~ L'Oreal / Unified (Paris)
~ BMW / C4Artist / Director : Samuel Bayer (Los Angeles)
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....
Industrial Light & Magic
Senior CG Artist / DMP Env & Concept Art Artist
October 2014 - September 2015 (1 year)
Senior CG Artist / DigiMatte & Concept Artist
Feature: Warcraft directed by Duncan Jones
Digital District™
Creative Art Director / VFX Supervisor / Senior 3D Matte Painter &
Designer
September 2013 - September 2014 (1 year 1 month)
Paris
Working on 2 projets for Director Bruno Aveillan...
[Link]
[Link]
Mikros Image
VFX Supervisor / Senior 3D Matte Painter & Concept Art / Creative Art
Director
July 2013 - September 2013 (3 months)
Director / Art Director and Co Supervisor for a 1"30 film :
"Devenez", Bouygues , London agency & DDB Paris
One Of Us
Designer / Concept Art Artist
April 2013 - April 2013 (1 month)
~ Concept Art for the next WACHOVSKIS' film : Jupiter Ascending
Wedding Scene , Cathedrale in Cosmos
Glassworks
Project Lead ( Creative Art Director , Lighting , Mattepaint )
March 2012 - September 2012 (7 months)
General Art Design Concept work, XSI / Zbrush, Arnold, Maya, Nuke
Currently working for Daniel Kleinman as a freelance artist until 1st September
Fuel VFX
Senior Lighting TD / Digital Matte Painter
January 2012 - March 2012 (3 months)
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~ Work on Prometheus, By Ridley Scott
Lighting TD / Look Dev
Rising Sun Pictures
Art Director & Senior DigiMatte Painter & 3D Concept Artist
July 2011 - December 2011 (6 months)
The Hunger Games, Directed By Gary Ross ( & Steven Sodenberg)
Moving Picture Company MPC
Senior DigiMatte / 3D Concept Artist @ MPC Vancouver
November 2010 - July 2011 (9 months)
Position crossing different departments according to my experience as both a
3D Lighting TD, MattePainter and all around Artist...
Projects: The Big Year, Fast&Furious 5, Sherlock Holmes II
Tools: Maya, Photoshop, Nuke , Mari, MentalRay, Custom MPC Tools,
Renderman, Arnold
Digital Domain (Vancouver)
DigiMatte Paint / Texture / Lighting TD
September 2010 - November 2010 (3 months)
Tron Legacy, directed by Joseph Kosinski. (Vancouver)
(Maya, Vray, Zbrush, Mari, Nuke)
undisclosed studio
Art Director for an undisclosed 35mm Short Film
July 2010 - August 2010 (2 months)
A Short but interesting creative mission:
- Pre-production Artworks : research and creation
- Treatment authoring
- Collaboration work
Bacon
Creative Director / Colorist / 3DMatte Paint
December 2009 - June 2010 (7 months)
- Work with Directors: Martin De Thurah Martin Werner
, Adam Hashemi , Lasse Martinussen, Jonas Arnby,
/ Kasper Wedenhahl ...
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- In the same time: Writer & Director on the Short film "Une Nuit pour t'aimer"
Freelance
Writer & Director "One Night to Love you"
September 2009 - December 2009 (4 months)
Script Writting, Mood Board, Pre production painting & Photography,
Casting...
Glassworks / GUINESS
Creature & Environment TD Design (September to 9 November 2009)
September 2009 - October 2009 (2 months)
GUINNESS Ads Directed by Rory Kelleher , London
( Creature & Environment )
--
Freelance Artist / Photographer / Creative Director
June 2009 - September 2009 (4 months)
Writting Screenplay Short films / Concept Art Design
Method Studios
Senior Artist
February 2009 - May 2009 (4 months)
"My own Love Song", latest Olivier Dahan's feature film
Lead CG on the Angels sequence (Maya)
[Link]
Peerless Camera
Sequence Lead on "The Imaginarium of Doctor Parnassus"
March 2008 - December 2008 (10 months)
"The Imaginarium of Doctor Parnassus" directed by TERRY GILLIAM, with
Johnny Depp, Heath Ledger, Tom Wait, Colin Farrell, Jude Law, Christopher
Plummer and Lily Cole (2009)
Lead Sequence (1st Sequence of the film)
Glassworks
Senior CG Artist
December 2007 - January 2008 (2 months)
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GUINESS COMMERCIAL
THE MILL (New York)
Digital Artist (SONY PS3)
August 2007 - November 2007 (4 months)
All around artist
Passion Pictures
Lead digital artist
July 2007 - August 2007 (2 months)
Lead Digital Artist at Passion Pictures, Rockband Trailer for Harmonix
(1m30sec HD trailer) directed by Pete Candeland.
& Freelance Photographer / Director
Glassworks
3D Artist / Supervisor
February 2007 - June 2007 (5 months)
[Link]
Animal Logic
TD Lighting / Compositor
March 2006 - September 2006 (7 months)
- HAPPY FEET : Film directed by GEORGE MILLER (Warner Bros)
Weta Digital
TD Lighting
August 2005 - November 2005 (4 months)
KING KONG directed by PETER JACKSON (Universal)
/ TD Lighting (Theatre and NY Sequence)
Peerless Camera
Senior TD Artist
January 2005 - August 2005 (8 months)
* BROTHER GRIMS By TERRY GILLIAM (second year)
* MASK OF ZORRO by MARTIN CAMPELL
(Lighting/Texturing/Cloth Animation..)
Trees and Roots Sequence, Horse shoot eating a little boy, Cloth inside the
cave, Wolf..
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Def2shoot
4 months
3D lead (Sony Commercial)
October 2004 - January 2005 (4 months)
SONY commercial Directed by PLEIX
CG Lead (Sony Ericsson)
2005 - 2005 (less than a year)
Directing a small team on a Sony commercial for Collective directors Pleix
Peerless Camera
Senior TD lighting
February 2004 - August 2004 (7 months)
-BROTHER GRIMS directed by TERRY GILLIAM
La Maison ([Link])
Sup TD Lighting
October 2003 - January 2004 (4 months)
DOUBLE ZERO (Movie picture by GERARD PIREZ)
Peugeot "Dreams" MATTHIJS VAN HEIJNINGEN
The Mill
Digital Artist
August 2003 - September 2003 (2 months)
Honda commercial
Mac Guff Ligne
Digital Artist
December 2002 - June 2003 (7 months)
NISSAN : Directed by NICOLAS BEYER
PIMOUSSE: Directed by PIERRE COFFIN
20min Film from Athen's Olympic Games Directed by COSTA GAVRAS
La Maison ([Link])
Animator / Sup TD Light
October 2002 - November 2002 (2 months)
Gaz de France: Dolce Vita / Realisator: BRUNO AVEILLAN
Estée Lauder / Realisator: STEPHANE SEDNAOUI
The Mill
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Digital Artist
May 2002 - June 2002 (2 months)
Director: RUPERT SANDERS / GUINESS Lava
& Mike's hard Lemonade at the Mill New York
Mac Guff Ligne
TD Lighting
March 2002 - April 2002 (2 months)
MOBIL : Directed by NICOLAS BEYER
Futurikon
3D Lead
November 2001 - March 2002 (5 months)
- Malo Korrigan TV serie
Realisator: ARTHUR QWAK & PASCAL DAVID
- Dragon Hunter (2D pilote)
Ex Machina
Digital artist / sequence lead
April 2000 - June 2000 (3 months)
Nestlé: Smarties TV campain by TANGUY DE KERMEN
BUF Company
Digital Artist
February 1999 - May 2000 (1 year 4 months)
BUF / Newline Cinema
Director: TARSEM / THE CELL
BUF / SCI-FI USA TV Channel
Director: MARC CARO
BUF / NIKE
Realisator: MICHEL GONDRY
BUF / PEUGEOT 406
Director : FREDERIC PLANCHON
BUF / ORANGINA
Director: J. CAMITZ
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BUF / PACO RABANNE
Director: S. JANIAK
BUF / CITYBANK .................
.........................
BUF Compagnie
Artist
1999 - 2000 (1 year)
CG Artist (All around/ Lighting TD/ Matte Paint)
Medialab
Rendering Consultant
December 1998 - December 1998 (1 month)
estimating pipeline for a TV serie
Delphine Software
Animatic Artist
June 1998 - September 1998 (4 months)
Darkstone, 30' cinematic
Nexus Interaction
Co Creative Director
January 1997 - July 1997 (7 months)
Project : Reves de Mars
Education
University of Montpellier
Bachelor Degree in, Math & Computer Science · (1994 - 1997)
Lycee LeVigan
BAC, Science · (1992 - 1994)
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