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Game Dev Roadmap Godot To Unreal

The document outlines a beginner roadmap for game development starting with Godot and transitioning to Unreal Engine. It emphasizes mastering Godot for 2D games and GDScript before switching to Unreal for 3D game development, suggesting a timeline from age 17 to 20 for skill acquisition and project development. Learning tips include engaging with online courses and communities, as well as participating in game jams to enhance skills and build a portfolio.

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0% found this document useful (0 votes)
272 views2 pages

Game Dev Roadmap Godot To Unreal

The document outlines a beginner roadmap for game development starting with Godot and transitioning to Unreal Engine. It emphasizes mastering Godot for 2D games and GDScript before switching to Unreal for 3D game development, suggesting a timeline from age 17 to 20 for skill acquisition and project development. Learning tips include engaging with online courses and communities, as well as participating in game jams to enhance skills and build a portfolio.

Uploaded by

girifirifiri
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd

Beginner Roadmap for Game Development (Godot to Unreal)

Beginner Roadmap: Game Development (Godot to Unreal)

[Game] Starting with Godot

Why it's a good move:

- Lightweight and beginner-friendly

- Uses GDScript (very similar to Python)

- Open-source and easy to understand under the hood

- Great for 2D games (and now 3D with Godot 4)

What to focus on first (03 months):

- Learn the Godot interface and node system

- Start building small games: Pong, Brick Breaker, Platformer

- Focus on scenes, signals, scripts, input handling

- Learn GDScript basics through repetition

612 months:

- Make a few complete projects with menus, saving, etc.

- Dive deeper into game architecture, state machines, object pooling

- Start adding polish (UI/UX, sound, animations)

[Time] Estimated time to be good in Godot:

About 612 months if you study and build consistently (a few hours per week)

[Unreal] Switching to Unreal Engine Later

Why it's a good idea:

- Industry standard for high-quality 3D games

- Powerful blueprint system for non-coders

- C++ for those who want to go deeper

- Used in AAA games (Fortnite, Gears of War, etc.)


Beginner Roadmap for Game Development (Godot to Unreal)

When to switch:

- Once you're confident in your fundamentals (2D/3D game flow, physics, input, scenes, etc.)

- Possibly around 912 months into your Godot journey

- Youll find the transition easier because youll already know game logic patterns

[Tip] Dont rush the switch. Mastering one engine first will give you transferable skills.

[Timeline] Total Timeline Suggestion

If youre starting now at 17, here's a rough idea:

| Age | Focus | Goal |

|-----|-------|------|

| 17 (Year 1) | Godot | Make 24 small games. Learn GDScript, 2D/3D basics |

| 18 (Year 2) | Godot Unreal | Start learning Unreal (Blueprints), remaking one of your earlier games in it |

| 1920 | Unreal + Projects | Start working on bigger projects, consider applying for internships or freelance

gigs |

[Learning Tips] Tips for Learning Through YouTube & Free Courses

- Dont just watchbuild. Pause and code along!

- Follow creators like:

- GDQuest, HeartBeast (for Godot)

- Virtus Learning Hub, Unreal Sensei, Mathew Wadstein (for Unreal)

- Join communities like Reddit, Discord servers, and [Link] for feedback and support

[Bonus] Bonus Ideas

- Participate in game jams (like Ludum Dare or Godot Wild Jam)

- Start a devlog on YouTube or [Link] to track your growth

- Build a small portfolio site once youve made 3+ projects

You're on the right track already. Consistency beats intensityjust keep creating and you'll look back in 23

years with pride.

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