Beginner Roadmap for Game Development (Godot to Unreal)
Beginner Roadmap: Game Development (Godot to Unreal)
[Game] Starting with Godot
Why it's a good move:
- Lightweight and beginner-friendly
- Uses GDScript (very similar to Python)
- Open-source and easy to understand under the hood
- Great for 2D games (and now 3D with Godot 4)
What to focus on first (03 months):
- Learn the Godot interface and node system
- Start building small games: Pong, Brick Breaker, Platformer
- Focus on scenes, signals, scripts, input handling
- Learn GDScript basics through repetition
612 months:
- Make a few complete projects with menus, saving, etc.
- Dive deeper into game architecture, state machines, object pooling
- Start adding polish (UI/UX, sound, animations)
[Time] Estimated time to be good in Godot:
About 612 months if you study and build consistently (a few hours per week)
[Unreal] Switching to Unreal Engine Later
Why it's a good idea:
- Industry standard for high-quality 3D games
- Powerful blueprint system for non-coders
- C++ for those who want to go deeper
- Used in AAA games (Fortnite, Gears of War, etc.)
Beginner Roadmap for Game Development (Godot to Unreal)
When to switch:
- Once you're confident in your fundamentals (2D/3D game flow, physics, input, scenes, etc.)
- Possibly around 912 months into your Godot journey
- Youll find the transition easier because youll already know game logic patterns
[Tip] Dont rush the switch. Mastering one engine first will give you transferable skills.
[Timeline] Total Timeline Suggestion
If youre starting now at 17, here's a rough idea:
| Age | Focus | Goal |
|-----|-------|------|
| 17 (Year 1) | Godot | Make 24 small games. Learn GDScript, 2D/3D basics |
| 18 (Year 2) | Godot Unreal | Start learning Unreal (Blueprints), remaking one of your earlier games in it |
| 1920 | Unreal + Projects | Start working on bigger projects, consider applying for internships or freelance
gigs |
[Learning Tips] Tips for Learning Through YouTube & Free Courses
- Dont just watchbuild. Pause and code along!
- Follow creators like:
- GDQuest, HeartBeast (for Godot)
- Virtus Learning Hub, Unreal Sensei, Mathew Wadstein (for Unreal)
- Join communities like Reddit, Discord servers, and [Link] for feedback and support
[Bonus] Bonus Ideas
- Participate in game jams (like Ludum Dare or Godot Wild Jam)
- Start a devlog on YouTube or [Link] to track your growth
- Build a small portfolio site once youve made 3+ projects
You're on the right track already. Consistency beats intensityjust keep creating and you'll look back in 23
years with pride.