100% found this document useful (1 vote)
1K views42 pages

My Little Pony Roleplaying Game - in A Jam

In a Jam is an adventure for the My Little Pony Roleplaying Game where players help Candy Apples solve the mystery of her non-blooming Zap Apple trees, which threatens her jam production and local tourism. The adventure is designed for 1st to 2nd level characters and can be played as a standalone or as a follow-up to 'Stealing Thunder.' It includes a Game Master screen, reference tables, and is set in the whimsical town of Whinnypeg.

Uploaded by

Amazing Guy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
1K views42 pages

My Little Pony Roleplaying Game - in A Jam

In a Jam is an adventure for the My Little Pony Roleplaying Game where players help Candy Apples solve the mystery of her non-blooming Zap Apple trees, which threatens her jam production and local tourism. The adventure is designed for 1st to 2nd level characters and can be played as a standalone or as a follow-up to 'Stealing Thunder.' It includes a Game Master screen, reference tables, and is set in the whimsical town of Whinnypeg.

Uploaded by

Amazing Guy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

IN A JAM

Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.


All’s not well in Whinnypeg…
Candy Apple’s Zap Apple trees have stopped blooming! Not only is the
Zap Apple jam not going to be ready, but the tourists who came to see the
Zap Apples bloom are heartbroken and about to leave empty-hooved. Can
Granny Smith find some ingenious ponies to figure out what’s going on?
You and your friends get to solve a Zap Apple mystery and maybe
even make some new friends in this adventure for the My Little Pony
Roleplaying Game! In a Jam is a perfect follow-up adventure to the
introductory adventure “Stealing Thunder” found in the Core Rulebook or
can be played on its own.
• 40-page booklet featuring the In a Jam adventure for 1st-level characters
• Game Master screen displays thematic My Little Pony art on the outside
• Reference tables and key rules feature on the inside of the Game Master
screen to streamline gameplay
• In a Jam requires the My Little Pony Roleplaying Game Core Rulebook

14+
LOT# - 030623-01
renegadegames.com $30.00
ISBN 978-1-957311-31-9
53000>
/PlayRGS @PlayRenegade @Renegade_Game_Studios /RenegadeGameStudios
Manufacturer: Renegade Games, LLC. 306N West El Norte Parkway #325, Escondido, California 92026. Importers: Renegade France 52
Avenue Pierre Semard 94200 Ivry sur Seine France. P:+33 (0)1 77 37 60 47. Renegade Games, LLC. Solar House 915 High Road London,
London, England N12 8QJ All Rights Reserved.
© 2023 Game Rules by Renegade Game Studios. MY LITTLE PONY and HASBRO and all related trademarks and logos are trademarks of
Hasbro, Inc. ©2023 Hasbro. All Rights Reserved. Licensed by Hasbro. 9 781957 311319
MADE IN SHENZHEN, CHINA.

Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.


IN A JAM

eelklkrarappSSththggililw
iwTT Twilight Sparkle

Applejack Fluttershy eeiPiPeeikiknniPiP Pinkie Pie yyhhssrerettutulFlF kkccaajejelplpppAA

hhssaaDDwwoobbnniaiaRR Rainbow Dash

yyhhssrerettutulFlF Fluttershy
Rainbow Dash Rarity eelklkrarappSSththggililw
iwTT Twilight Sparkle yytitriaraRR hhssaaDDwwoobbnniaiaRR

In A Jam

1
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
Twilight Sparkle

Applejack Fluttershy Pinkie Pie

IN A JAM Rainbow Dash

AUTHORS: Ryan Costello with Andrew Popowich


DEVELOPERS: John Kennedy and Kevin Schluter
PRODUCER: Kevin Schluter
ILLUSTRATORS: Mary Bellamy and Hasbro provided art
GRAPHIC DESIGNER: Sarah Robinson
EDITOR: Megan Boatright Fluttershy
Rainbow Dash ESSENCE20 DESIGNERS:
Rarity Ryan Costello, Ben Heisler,
Twilight Gabriel Hicks, Paige Leitman,
Sparkle
JF Sambrano, Bryan C.P. Steele, TJ Storm, Elisa Teague, Eddy Webb
Special thanks to Simon Farrington

RENEGADE GAME STUDIOS


PRESIDENT & PUBLISHER: Scott Gaeta LEAD DEVELOPER, WORLD OF DARKNESS:
VICE PRESIDENT SALES & MARKETING: Sara Erickson Juhana Pettersson
CONTROLLER: Robyn Gaeta PRODUCT DEVELOPER, RPGS: Jason Keeley
DIRECTOR OF OPERATIONS: Leisha Cummins SENIOR GAME DESIGNER: Matt Hyra
ASSOCIATE PROJECT MANAGER: Katie Gjesdahl GAME DESIGNERS: Dan Blanchett, Chris Chung
SALES MANAGER: Kaitlin Ellis DIRECTOR OF VISAUAL DESIGN: Anita Osburn
E-COMMERCE: Nick Medinger CREATIVE DIRECTOR, GAMES: Jeanne Torres
SALES & MARKETING PROGRAM MANAGER: CREATIVE DIRECTOR, RPGS: Sarah Robinson
Matt Holland CREATIVE PRODUCTION: Noelle Lopez, &
MARKETING MANAGER: Jordan Gaeta Gordon Tucker
SENIOR PRODUCER OF BOARD & CARD GAMES: VIDEO PRODUCTION ASSOCIATE: Katie Schmitt
Dan Bojanowski CUSTOMER SERVICE MANAGER: Jenni Janikowski
ASSOCIATE PRODUCER OF BOARD & CARD CUSTOMER SERVICE: Bethany Bauthues
GAMES: Kane Klenko FINANCE CLERK: Madeline Minervini
PRODUCER OF RPGS: Kevin Schluter

Manufacturer: Renegade Games, LLC. 306N West El Norte Parkway #325, Escondido, California 92026. Importers: Renegade France 52
Avenue Pierre Semard 94200 Ivry sur Seine France. P:+33 (0)1 77 37 60 47. Renegade Games, LLC. Solar House 915 High Road London,
London, England N12 8QJ © 2023 Renegade Game Studios. All Rights Reserved.
© 2023 Game Rules by Renegade Game Studios. MY LITTLE PONY and HASBRO and all related trademarks and logos are trademarks
of Hasbro, Inc. ©2023 Hasbro.
MADE IN SHENZHEN, CHINA.

Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.


Table of Contents
elkrapS thgiliwT
OVERVIEW 4 Step 1: Last-Minute Preparation 27
Step 2: Harvest Time 29
Preparing the Game 4
eiP eikniP Concluding TheyhHarvest
srettulF Challenge 29kcajelppA
Area Descriptions 4
Adventure Flowchart 5
PART 5: WRAPPING UP 30
NPCs and Stat Blocks 6
hsaDAdjusting
wobniaR Encounters Contented Customers 30
6
Grateful Customers 30
Background 6
Happy Customers 31

PART 1: ONCE UPON A


Joyous Customers 31
Overjoyed Customers 31
TIME… IN WHINNYPEG 7 Next Steps 32
yhsMeet
rettulat
F the Mint 8
Future Toil and Trouble 32
Questions for Candy Apples elkrapS thgiliw9T ytiraR hsaD wobniaR
Rewards 32
New Magic Object 32
PART 2: New Contact 32
THE CORE OF THE ISSUE 10 Candy Apples 32
Whinnypeg 10 New Gear 33
Challenge: Improve the Mood 11 Key to Whinnypeg 33
Finding Miss Toil 16 New Bonus Perk 33
Honorary Apple 33
PART 3:
TROUBLE BUBBLES IN THE APPENDIX: THREATS 34
WHITETAIL WOODS 19 Miss Toil 34
Miss Toil and Trouble Bubbles 21 Gaining Miss Toil as a Contact 34
Tracking Miss Toil 21 Timberwolf 36
Confronting Toil and Trouble 21 Trouble Bubbles 37
Curing the Green River 22

PART 4: GOOD OLD-FASHION


ZAP APPLE JAMMIN’! 24
Challenge: The Harvest Montage 24
Running the Harvest 24
Progress Chart 25
Helping Hooves 26
What’s a Montage Challenge? 27

Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.


My Little Pony Rule PLaying Game

IN A JAM Twilight Sparkle

Overview
Applejack Fluttershy
Preparing
Pinkie Pie
the Game
To prepare for this Adventure, the Game Master
In a Jam is an Adventure designed for 4–6 players (and only the GM) should read this Adventure in
from 1st to 2nd Level characters for the My Little its entirety to fully understand the story notes and
Pony Roleplaying Game set shortly after the events what to expect. Sometimes clever players can come
of “Stealing Thunder.” If you are a player who has up with some unique solutions and knowing Rainbow
what Dash
not played through that Adventure, don’t worry. In a this Adventure and its inner workings are about
Jam doesn’t spoil the events of “Stealing Thunder.” ahead of time will help you (and your players) stay
If you are a Game Master whose group already focused on the Adventure’s path and pacing.
played “Stealing Thunder” and whose characters
reached level 2 they can still play In a Jam, Essence20 Roleplaying System Adventures follow
although you might want to increase the difficulty a specific format to find the information you need.
of important Skill Tests by 1 if you find they aren’t Here are the basics:
challenging your group enough. Fluttershy
Text for the GM’s eyes only (which is the bulk of
Rainbow Dash Rarity Twilight Sparkle
If you are planning on playing through this the Adventure) is written like this and is not meant
Adventure, STOP READING NOW. The rest of this to be shared with players. This is information for
book is full of secrets, spoilers, and twists that are you to know in case you need to describe an area,
for GM’s EYES ONLY. reveal a Threat, unveil a clue, or have any other
knowledge on hand in case your players ask a
In a Jam is split into 5 parts, and the players question about the scene. Characters discover this
advance from 1st to 2nd level between information on their own, through exploration or
Parts 3 and 4. social interaction, using Skill Tests.
Part 1: Once Upon a Time…in Whinnypeg—A Bold text is used in two ways in this
cousin of the famous Apple family of Ponyville, mission document:
Candy Apples, announces that she would be
harvesting Zap Apples in a week. But when the Zap • When a character’s name appears in bold text
Apple leaves do not appear to blossom, Granny (like Timberwolves), it’s a cue that the character
Smith sends for the player characters to help and to has a stat block in the Appendix.
find out why. • When an item appears in bold text, it is an
important item for the Part or overall mission,
Part 2: The Core of the Issue—Between angry
such as a keycard or a detonator.
tourists demanding Zap Apple jam, the local
mayor applying pressure on Candy Apples for a
successful harvest, and suspicious details around
Text inside a box like this is a dialog an NPC
the ownership of the farm, Candy Apples needs a
might say in the scenario, which you may read
lot of help.
aloud in character, if you choose to. Sometimes
Part 3: Trouble Bubbles in the Whitetail Woods— this type of text is combined with description
The key to restarting this fizzling Zap Apple text that can be read aloud. If it is inside a
harvest lies with timberwolves hibernating in the box, you may read it aloud, or paraphrase if
Whitetail Woods. you choose.
Part 4: Good Old-Fashion Zap Apple Jammin’!—
The Zap Apples may be blooming, but time is tight
and Candy Apples can’t harvest and jam them
on her own.
Area Descriptions
Area Descriptions give basic highlights of the
Part 5: Wrapping Up—If everything works out,
location in the Adventure. This may include
the player characters can relax with Candy Apples
lighting, flooring, and key points of interest in the
and enjoy the fruits of their labor.
room. These are also not meant to be read aloud,

4
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Adventure Flowchart
elkrapS thgiliwT

Part 1
eiP eikniP yhsrettulF kcajelppA
Meet at the Mint

hsaD wobniaR Parents · Padres · Pais:


Part 2 Part 2
facebook.com/mylittlepony Part 2
Improve the Mood Meeting the Mayor Finding Miss Toil

Parents · Padres · Pais: Parents · Padres · Pais: Parents · Padres · Pais:


facebook.com/mylittlepony Part 3
facebook.com/mylittlepony facebook.com/mylittlepony
Tracking Miss Toil
yhsrettulF Confronting Toil and Trouble
elkrapS thgiliwT ytiraR hsaD wobniaR

ParentsPart 3 · Pais:
· Padres
Confronting Toil
facebook.com/mylittlepony
and Trouble

Parents · Padres · Pais:


Part 3
facebook.com/mylittlepony
Curing the Green River

Parents · Padres · Pais:


Part 4
facebook.com/mylittlepony
The Harvest

Parents · Padres · Pais:


Part 5
facebook.com/mylittlepony
Wrap Up

Parents · Padres · Pais:


facebook.com/mylittlepony

5
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

but instead, revealed as characters explore the area. Unfortunately, after two successful Zap Apple
If a character makes an Alertness Skill Test to look seasons, Candy Apples’ trees stopped blooming.
around a room, you then decide, based on the She didn’t know that Miss Toil’s partner, a Twilight
tricky Sparkle
results of the roll, what that character discovers. spellcaster named Trouble Bubbles, magically
fabricated the conditions for Zap Apple season.
NPCs and Stat
Applejack Blocks
Fluttershy
But when Miss Toil and Trouble Bubbles got
Pinkie Pie
greedy and tried to extend Zap Apple season, they
A bolded NPC name signifies the character’s accidentally brought on an early hibernation for the
importance, and that their stat block appears in timberwolves.
the Appendix. Candy Apples mistook the gathering howls of the
Rainbow Dash
If the NPC is friendly or willing to discuss timberwolves preparing to hibernate for the first
information, looking at their Social-based Skills sign of Zap Apple season. She announced that her
helps you roleplay the character. If the NPC is a farm would have Zap Apple jam for sale in a week.
Threat, most of the important Stat Block information But instead of black leaves budding during a storm
represents what they do in combat. (the second sign of Zap Apple season), the branches
remained bare. Now tourists who made the trip

Adjusting Encounters are upset that they might leave Whinnypeg empty
hoofed, and Mayor Standing Ovation fears for his
Fluttershy
Rainbow Dash
Each combat encounter offersRarity
adjustments for Twilight Sparkle
growing city and his reputation for managing it.
stronger and weaker parties - with a crew of In a panic, Candy Apples wrote to Granny Smith
combat-specialized Rangers and players who for advice. In turn, Granny Smith sent the player’s
love combat, you should lean toward Strong. For ponies to investigate.
a group of non-combat Rangers or players who
prefer exploration and roleplaying, lean toward
Weak. There’s no wrong way to play, and these “WHAT ARE YOU DOING
simple adjustments are offered to customize the
experience to your table. IN WHINNYPEG?”
This adventure assumes that Granny
Smith knows and trusts the player
Background characters enough to send them to help
her second cousin. The player characters
If it weren’t for Zap Apples, there wouldn’t be a could have formed a friendship with the
Ponyville. Apple family in “Stealing Thunder” if they
In her adolescence, Granny Smith of the Apple played that adventure, or a connection
family found these rare, electrified rainbow could be in one of their backstories.
fruits on her first excursion into the Everfree If the player characters don’t have a
Forest. Initially, she used them to feed her hungry positive relationship with Granny Smith,
family. Eventually, after learning the five signs she could be substituted with any other
that Zap Apples were in bloom, she struck up a member of the Apple family. There are a
deal with local entrepreneur Stinkin’ Rich that lot of good Apples, after all. If, somehow,
made Ponyville a popular tourist destination and the player characters have a negative
eventually a thriving community. relationship with the entire Apple family,
Now, 800 miles north, Whinnypeg hopes to see they could be in Whinnypeg for the Zap
the same kind of expansion. When local farmer Apple Festival and stumble across Candy
Miss Toil discovered the climate and environment Apples in desperate need of help.
around her farm made it ideal for a late-summer
Zap Apple season, she reached out to the Apple
family about consigning her crop in exchange for
ownership of her farm. Granny Smith’s second
cousin Candy Apples decided to make the trade to
carry on the family business.

6
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

PART 1: ONCE UPON A


elkrapS thgiliwT

TIME… IN WHINNYPEG eiP eikniP yhsrettulF kcajelppA

Estimated Duration: 60 Minutes


hsaD woStory
bniaR Objective: Find Candy Apples and try to sort out her problems ahead of the Zap Apple Festival

yhsrettulF
elkrapS thgiliwT ytiraR hsaD wobniaR

7
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

Part 1 of In a Jam lets the player characters


meet Candy Apples and learn about the Zap But Granny Smith told me that you had to
Apple Festival. hurry when you see the first sign. As soon as Sparkle
Twilight
the timberwolves howl, you gotta get your
hooves in the soil lickety-split. I guess there’s
Meet at the Mint such a thing as too lickety-split.”
Applejack Fluttershy Pinkie Pie
The player characters arrive in Whinnypeg by train, Candy Apples continues, “Not only does it
with instructions to look for Candy Apples at the look like there ain’t gonna be Zap Apples, but
Royal Maneytoba Mint outside of town. When you everypony who showed up expecting ‘em is
are ready to start the adventure, read or paraphrase getting angry at me. That’s why we had to meet
the following: here. A mob of angry tourists is protesting Rainbow
at Dash
my farm. And I shudder to think how Mayor
Zap Apple season usually brings with it Standing Ovation is dealing with my mess.
mouth-watering celebration. Hundreds of Now fair’s fair, I got Whinnypeg into this. I just
excited tourists came to Whinnypeg hungry need some time to see if we can salvage this
for a rare opportunity to taste the sweet treat harvest! I sure could use your help. I tried to
usually only found in Ponyville. However, get in touch with Miss Toil, who sorta owns
the tension at the Whinnypeg Zap Apple the Zap Apple trees on my farm, but she’s not
Fluttershy
Festival is palpable as soon Rarity
Rainbow Dash as you step off the answering
Twilight my messages. Anything you can do
Sparkle
TransCanterdian Express. A mob of frustrated to help would be mighty appreciated.”
ponies fills the streets. They look ready to bite
anypony who reminds them that they can’t sink
their teeth into some fresh Zap Apples. The player characters might have questions for
Candy Apples. The answers to the most likely
When Granny Smith asked you to head
questions are on the following table. Use the
north to help her cousin Candy Apples, her
information at the beginning of the adventure to
instructions surprised you. Instead of meeting
help answer any questions not covered here.
Candy Apples at her home, Crisp Apple
Farms, you need to look for her at the Royal
Maneytoba Mint. With the clanks and hisses of CANDY-COATED WORDS
minting presses and the pressing of Canterdian
Unlike her cousin Applejack, Candy Apples doesn’t
Silver Hooves currency echoing throughout the
value honesty above all else. She doesn’t think of
stone building, you barely hear a faint “Pssssst”
what she’s doing as lying, but she’s willing to omit
from the shadows.
and obscure her feelings about a pony to keep
Wearing a popped-collar jacket over conversations polite. Even with the future of her
her minty-green coat and a wide-brimmed farm at stake, she avoids directly criticizing others.
hat covering her red-and-auburn braided
In truth, she knows Mayor Standing Ovation is
mane, Candy Apples scarcely resembles
sending the angry tourists to her farm. Also, she
the description Granny Smith gave of her
thinks Miss Toil is a lousy farmer and that her deal
second cousin.
with Miss Toil isn’t fair. If the players don’t infer
“Thank y’all for coming all this way,” she these details from their conversation with Candy
whispers. “I’m in deeper than a mole who fell Apples, they can make a DIF 7 Alertness, Culture,
down a hole.” or Streetwise Skill Test after any question relating
Candy Apples explains to you that she’s to Mayor Standing Ovation or Miss Toil to read
been growing Zap Apples at Crisp Apple between the lines of what she’s saying.
Farms for two years, ever since she agreed to a
consignment deal with the former owner, Miss
Toil. But this year, after the first sign of Zap
Apple season, she never got the second sign. “I
must’ve got ahead of myself, announcing that
we’d have Zap Apples in a week.

8
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Questions for Candy Apples


elkrapSQUESTION
thgiliwT RESPONSE
How can we help? “I’d say we could use some help jamming Zap Apples, if we had any Zap Apples to jam.
I’m trying to figure out a solution, but I can’t even hear my own thoughts with all the
tourists spending their
eiP eivacation
kniP telling me how madyIhmade
srettul‘em.
F If you could convince kcajelppA
them to do anything else with their time, that would be a huge weight off my haunch.
But that’ll only be calming a sick pig instead of giving her some medicine. It feels like
somepony’s stirring ‘em up and sending ‘em my way. I couldn’t even begin to guess who,
but maybe Mayor Standing Ovation knows. Could you ask the mayor to find the pony
hsaD wobniaR responsible and see if you can get them to stop? Finally, could you track down Miss Toil?
Even if she doesn’t have a solution, I want her to know what’s happening with her trees.”
What’s so good “You ever heard of Ponyville? Of course you have. Well the reason Ponyville went
about Zap Apples? from a failing farm to a thriving community is because of my cousin Granny Smith’s
Zap Apple jam. Zap Apple cans only harvested under perfect circumstances, and they
disappear in a flash after 5 days. Tourists had to flock to Sweet Apple Acres as soon as
they heard the Zap Apples were in season or else miss out. So many ponies wanted to
taste the sweetest, most scrumptious jam they could imagine, Zap Apples put Ponyville
yhsrettulF on the map.”
elkrapS thgiliwT ytiraR hsaD wobniaR
What are the signs “There are five in all. First, the timberwolves howl — And not a normal cry to rally a pack
of Zap Apple or warn about invaders! A deep, primal howl that can be heard from miles away. The
harvest season? second sign comes with a storm. Dark clouds, gale winds, all the makings of an electric
storm except for one thing: no electricity. Instead, black leaves bud on the Zap Apple
tree branches. The third sign is the crows circling the orchard. By then, the foliage of the
Zap Apple trees is full and the leaves start to spark. The fourth sign is the shootin’ stars.
This is when the Zap Apple blossoms first appear. They’re gray baby apples, not good for
anything yet. But you best be ready to harvest soon. The final sign is the standing rainbow.
Red, orange, yellow, green, blue, indigo, and violet, all in a row like fence posts around the
orchard. That’s when the Zap Apple skin gets its rainbow swirl, and you know they’re ready
to harvest.”
Why are the tourists “Folks take their Zap Apples seriously. We only have five days to harvest ‘em before
so mad at you? they disappear. Ponies cancel plans and spend a lot of bits to get here in time. I don’t
blame ‘em for being angry, but gritting their teeth ain’t gonna put Zap Apples on those
branches.”
Why would Mayor “My ma told me that if I didn’t have anything nice to say about somepony, not to say
Standing Ovation nothing at all.”
know who’s sending
tourists your way?
Miss Toil owns your “I’m no businesspony, so excuse me if I don’t explain this right. Crisp Apple Farms was
Zap Apple trees? her farm. Instead of handling the Zap Apples herself, she told my family that we could
have the farm. Except the Zap Apple trees were still hers. We had to take care of them,
and when Zap Apples bloom, we harvest ‘em, jam ‘em, bake with ‘em, and sell ‘em. Then
she gets a cut of the bits we make, on account of them being her Zap Apples. We keep
the rest, on account of doing all the hard work.”
Where can we find “Miss Toil has a small house in Neighverville. It’s a suburb just south of Whinnypeg, near
Miss Toil? the the Whitetail Woods. I’ve been sending her messages, and I have no idea if she’s
getting them. I just know she’s not answering ‘em. And I ain’t got time to go see her
myself or even send one of my farmhooves.”
What does Miss Toil “She’s an Earth Pony, tall and lean, with a pretty purple coat. I’m not sure of the exact
look like? shade, but it’s the kind you find on flowers. Speaking of, she’s got a Daylily Cutie Mark,
really fancy, hard to miss.”
W

9
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

PART 2: Twilight Sparkle

Applejack
THE CORE OF THE ISSUEFluttershy Pinkie Pie

Estimated Duration: 60 Minutes


Story Objective: Calm the angry tourists, meet with Mayor Standing Ovation, and track down Miss Toil. Dash
Rainbow

Once the player characters wrap up their chat


with Candy Apples, they are free to choose which
WHINNYPEG AND
direction to go in first. Calming the angry tourists WINNIPEG
and convincing Mayor Standing Ovation to let
Candy Apples deal with the Zap Apple harvest The setting of this adventure takes its
uninterrupted combine into a single complex name from Winnipeg, Manitoba. WhileFluttershy
Rainbow Dash
challenge. Tracking down MissRarity
Toil is a separate, Whinnypeg
Twilight Sparkle is presented as a rural city on
simple challenge that leads into Part 3: Trouble the verge of expansion, modern Winnipeg
Bubbles in the Whitetail Woods. If the player is Canada’s 6th and North America’s 53rd
characters try to track down Miss Toil and want to most populous city.
move on to Part 3 before trying to calm the angry Winnipeg natives justifiably scoff at
tourists or talking to the mayor, they can return to having their city of 750,000 described as
those tasks just before moving on to Part 4: Good a quaint town and might take exception
Old-Fashion Zap Apple Jammin’! to Whinnypeg being characterized as
Whichever task the player characters start with, such. If your players object, remind them
they’re entering Whinnypeg. that modern-day Equestria is not on the
same time scale as modern-day Earth and
explain that the name follows My Little
Whinnypeg Pony’s tradition of geographic wordplay.
The player characters might want to know more However, if a player takes offense, you
about the city they’re visiting, especially if they’re can change Whinnypeg references to
expected to navigate it as they calm an angry mob, Whinnycity to avoid comparisons.
meet with a city official, and find a missing citizen.
A DIF 5 Culture or Streetwise Skill Test reveals as
much of the following information as the player because of the unpredictability and brevity of the
characters would like to know. Spending an hour in harvest, tourists and businesses eagerly await the
the city does the same. announcement every year. Whinnypeg’s population
usually compares to Ponyville’s, but during the Zap
Whinnypeg is the gateway to the west and a
Apple Festival, the crowded streets feel more like
major railway hub. As the city grew, it established
Manehattan.
tourist-friendly businesses. This led new residents to
move to the city hoping for work and opportunities. Some of the most popular local businesses and
Now featuring the largest population in the tourist attractions include:
province of Maneytoba, this multicultural city • The Museum of Friendship: With a glass roof that
hosts many annual festivals. From the Festival de resembles an Alicorn silhouette, the Tower of
Couture in the winter, the Winged Folk Festival in Aspiration pierces the prairie skies. A trot through
the summer, and right on through to the longest- the galleries highlights the need for friendship
running cultural fair, Coltsallama, none compare among all ponies and creatures, and famous
to the Whinnypeg Zap Apple Festival. Even though struggles for friendship of the past.
it can only be scheduled a few weeks in advance

10
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

elkrapS thgiliwT

eiP eikniP yhsrettulF kcajelppA

hsaD wobniaR

yhsrettulF
elkrapS thgiliwT ytiraR hsaD wobniaR

• The Spoons: Whinnypeg started as a trading Rewards: For each obstacle overcome, gain 1
post, and the Spoons was where traders met to on Skill Tests in Part 4: Good Old-Fashion Zap
share meals and make trades. Now an open-air Apple Jammin’!
market with a wide array of food stalls and craft Consequences: Stress
juice bars, the Spoons hosts riverboat tours in the
summer and skating excursions in the winter. Participants: All in.
• The Royal Maneytoba Mint: Interactive displays Scope: A short, complex, and hostile external
show start to finish how the minting process social challenge.
works and how Silver Hooves made here are Although you don’t need to tell your players the
distributed across the rest of the region. rewards for beating this challenge, you might want
to let them know that success is not guaranteed.
Challenge: The adventure continues, even if they don’t manage
to improve the mood around Whinnypeg.
Improve the Mood
As much stress as the false start to the Zap Apple CALMING THE ANGRY
harvest caused Candy Apples, the constant
haranguing outside of Crisp Apple Farms CROWD
(spurred on by Mayor Standing Ovation) makes it What started as less than a dozen visitors heckling
much worse. the farmers turned into a throng of angry ponies
Goal: Improve Whinnypeg’s attitude toward spending night and day outside Crisp Apple Farms.
Candy Apples. These tourists spent time and bits coming to
Whinnypeg for the Zap Apples, and they’re going
Obstacles: Calm the angry crowd; meet
to spend more time and bits letting Candy Apples
the mayor.
know they’re not happy.

11
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

When the player characters are ready to calm the Rounds do not play out in Initiative order here.
angry crowd, read or paraphrase the following: Each PC gets to go based on what works best for
Twilight
the group’s plan. Each PC still only has one turn Sparkle
The crowd of angry tourists is easy to locate. per round, with their normal amount of Standard,
Even if their complaints couldn’t be heard Move, and Free actions. Let the player characters
know they can use their actions to work toward any
Applejack across the city, Candy Apples told you exactly
Fluttershy Pinkie Pie
where they’d be: her front gate. There is such a of the following:
mess of mane and coat colors gathered outside • Assess the crowd: Learn what makes the
of Crisp Apple Farms, it looks like a crayon crowd tick.
factory melted. • Get the crowd’s attention: Attempt to getRainbow
the Dash
The crowd may be respecting the property crowd to look at and listen to them.
limits, physically, but their voices and even • Deal with the crowd: Try to convince the
instruments let their frustration hop the farm’s crowd to leave.
fences. Though they’re clearly upset, most of the The player characters can attempt each of the
tourists also look tired, and many seem bored. above any number of times, but one PC must
successfully get the crowd’s attention each time
anypony wants to deal with the crowd. Every failed
This section allows a lot of player creativity, as Fluttershy
Rainbow Dash Rarity Skill TestSparkle
Twilight deals 1 Stress to the character attempting
there’s no prescribed solution. Any tactic, from the Skill Test.
talking to tomfoolery, magic to a musical number,
is valid. Any plan is an option, from trying to
convince the crowd what they’re doing is wrong to ASSESS THE CROWD
secretly digging a tunnel beneath them and then To succeed, the players need to learn how to
collapsing it, sending them downhill. better understand the crowd. By studying the
As always, you can reward clever ideas with ponies around them and their interactions, they
Upshifts, granting Edge, and even automatic can figure out how best to calm the crowd down
successes. Similarly, you can reward Critical and make them happy. Ponies might attempt to
Successes and high degrees of success. For example, better understand the crowd, study it, interact
if a PC gets a Critical Success at getting the crowd’s with those in it, ask around about it. The earlier
attention, you can rule that the player characters read-aloud text mentioned ponies in the crowd
don’t have to get the crowd’s attention again every having instruments and others looking tired or
time they want to attempt to deal with the crowd. bored. Canny players might use this information to

GROUP TESTS, TALENTS, AND PERKS


Challenges often include Group Tests. As explained on page 112 of the My Little Pony
Roleplaying Game Core Rulebook, when the whole team works together as a group, the more
skilled ponies help their friends. Everypony attempts the Skill Test (each rolling an appropriate Skill,
not necessarily all the same one) against the DIF. If half or more succeed, the whole group succeeds.
You might wonder how Group Tests incorporate the player characters’ Perks, as every PC has
multiple Perks, including their Cutie Mark Perk and others. However, Group Test success is based on
the number of characters succeeding at their Skill Test. So each PC should resolve the Skill Test as
normal, using any abilities that apply, and then share whether they were successful or not. The rest of
the group doesn’t get to share each character’s abilities.
The ‘Talented’ Perk is especially notable as it allows a PC to treat Standard actions related to their
Talents as Move actions, Move actions as Free actions, and so forth. Skill Tests are usually Standard
actions, so a Talented PC can make the Skill Test as a Move action, but they can still only contribute
one Skill Test attempt toward the Group Test. However, to show that they were able to contribute
more quickly, the GM can allow them to also Lend Assistance to another PC.

12
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

their advantage. Additionally, some ponies in the


crowd are lonely, having traveled to Whinnypeg by
CONCLUDING CALMING THE
elkrapthemselves,
S thgiliwT and others are hungry, since no food ANGRY CROWD
compares to what they expected to be eating. The
If the player characters succeed at Calming the
player characters can uncover these details through
Angry Crowd, read or paraphrase the following:
various forms of investigation.
eiP eikniP yhsrettulF kcajelppA
Once a PC settles on a tactic that they believe
The no-longer-rowdy ponies take your advice.
should grant insight into what would calm the
They start leaving in different directions. Although
crowd, they can roll a DIF 5 Skill Test using a
they’re calmer and you’ve convinced them to
relevant Skill. Success grants an ally Edge on a
hsaD wobniaR leave Crisp Apple Farms alone, they’re still not
Skill Test to Get the Crowd’s Attention or Deal with
happy. They’re likely to stay unhappy as long as
the Crowd.
they’re in Whinnypeg without Zap Apple jam.

GET THE CROWD’S


ATTENTION
Before a PC can deal with the crowd, somepony
yhsrettulF
needs to get their attention. Strengtheand
lkrapSpeed
S thgiliwT ytiraR hsaD wobniaR
Skills can be an asset here, such as using Athletics
or Acrobatics to wow them, Might or Targeting to
hit something too loudly to ignore, Infiltration to
creep up close and catch the crowd off guard, or
Intimidation to yell loud and long.
Once a PC settles on a tactic that they believe
should force the crowd to look their way, they
can roll a DIF 10 Skill Test using a relevant Skill.
Success allows any PC, including themselves if
they so choose, to try to deal with the crowd. After
one PC tries to deal with the crowd, another PC
must get the crowd’s attention in order to deal with
them again.

DEAL WITH THE CROWD


Armed with knowledge and with all eyes
on them, a PC can try to get the crowd to
leave. Smarts and Social Skills make the
most sense here unless the player characters
think they can physically move hundreds of ponies.
Again, how they go about accomplishing this task
is up to them. They just need you to think their idea
has merit and their choice of Skill is appropriate.
Once a PC settles on a tactic that they believe
should convince the crowd to disperse, they can
roll a DIF 15 Skill Test using a relevant Skill.
Success at the Skill Test calms a quarter of the
crowd. They gain 1 on Skill Tests to Deal with
the Crowd for every quarter of the crowd they
calm. The group needs to successfully Deal with
the Crowd four times to calm the entire crowd and
overcome this obstacle.

13
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

The successful player characters gain 1 on 10 Group Test or other relevant Skill related to
Skill Tests in Part 4: Good Old-Fashion Zap Apple looking for somepony (such as any combination
Jammin’!, and they recover from all of the Stress Twilight
of Alertness, Culture, Persuasion, Streetwise, or Sparkle
they’ve suffered to one Essence Score. another Skill the player characters suggest that you
If the player characters give up and move on, believe would help), they find him with relative
read or paraphrase the following: ease. If they fail this Group Test, by the time they
Applejack Fluttershy Pinkie Pie
find the mayor, he’s aware that they’re looking for
him and prepared to counter any argument they
Your antics distracted the crowd for a make. In that case, arguments the player characters
moment, but the mood has passed. They’re make can only target Mayor Standing Ovation’s
once again united: united in their frustration at Cleverness. Mayor Standing Ovation is arrogantRainbow
andDash
Candy Apples and Crisp Apple Farms for failing thinks highly of himself, but is concerned about
to deliver Zap Apples. how he is perceived by his constituents.
When the player characters find Mayor Standing
Ovation, read or paraphrase the following:
Any stress the player characters suffered remains
and the ponies move on to Meeting the Mayor,
Finding Miss Toil, or Part 3: Trouble Bubbles in the The Mayor of Whinnypeg stands out in the
Whitetail Woods. crowded Spoons, and not just because of his Fluttershy
barrel
Rainbow Dash Rarity Twilight Sparkle
chest and square jaw. Every impeccable detail

MEETING THE MAYOR


of this white-maned black Earth Pony demands
attention. At a glance, his Cutie Mark appears to be
Candy Apples asked that the player characters speak the iconic comedy and tragedy theater masks. On
to Mayor Standing Ovation to give her time to salvage closer inspection, both masks are smiling.
the harvest. If the player characters read between the He trots over, with a winning grin, and
lines (either intuitively or by succeeding at the Skill introduces himself.
Test to pick up on Candy Apples’ polite omissions),
they know that she really wants them to get the mayor “Welcome to Whinnypeg, strangers. I’m
to stop redirecting the angry tourists her way. Even if Mayor Standing Ovation. Is there anything I
they don’t realize this yet, what’s happening should can help you with?”
become clear during the conversation with Mayor
CHANGING THE MAYOR’S
Standing Ovation. And if they never fully understand
the subtext of the conversation, they can still revel in
the strangeness of accidentally besting a duplicitous MIND
politician at his own game.
The player characters must succeed at a Group
During a crisis, Mayor Standing Ovation keeps Test to convince Mayor Standing Ovation to stop
his grinning face in the public eye. At the moment, sending angry tourists to Crisp Apple Farms. How
he’s walking around the Spoons, checking the they go about doing this is up to them, but here
attitudes of his tourists at their hangriest. When some common tactics (with their relevant Skills):
somepony blames him for anything, he talks them
into pointing their hooves elsewhere. In the case • Point out the ways Whinnypeg has benefited from
of the Zap Apple Festival, he deflects the blame the Zap Apples despite their (Alertness)
to Candy Apples. He just doesn’t bring her up by • Extol the virtues of Whinnypeg (Culture)
name. He says things like “It’s unfortunate we were • Appeal to his vanity, boosting his confidence that
told the harvest would be over by now,” and “I had his leadership will get Whinnypeg through this
it on good authority that the Zap Apple jam would (Deception)
be ready in time for the festival.” Because there’s • Strike fear in his heart about the ramifications
only one farm with Zap Apple trees, the angry of crossing the nationally beloved Apple family
tourists deduce who is to blame. (Intimidation)
The player characters can find Mayor Standing • Recognize his dramatic background and connect
Ovation by asking around, visiting his office, with him, performer to performer (Performance);
or exploring the city. If they succeed at a DIF

14
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

• Explain the situation to him plainly and honestly


(Persuasion)
SECRET SNAGS
elkrap•S tLogically
hgiliwT demonstrate that the more distractions In keeping with Mayor Standing
the Crisp Apple farmers face, the less likely it is Ovation’s way of hiding the truth behind a
that they can harvest Zap Apples (Science) smile, you can hide the Snag for targeting
• Use personal experience to look at the eiPsituation
eikniP him with Persuasion
yhsrettulF from your players. If akcajelppA
from the mayor’s perspective and convince PC attempts a Persuasion Skill Test against
him it is in his best interest to help the players. Mayor Standing Ovation, roll a second
(Streetwise). d20 behind your GM screen or otherwise
out of view of the players. Take the lower
hsaD wSocial-based
obniaR Skill Tests target Mayor Standing
Ovation’s Cleverness. Smarts-based Skill Tests target of the two rolls, as though the player
his Willpower, unless the player characters failed rolled with Snag normally. This adds a
their Group Test to find him, as outlined earlier. level of confusion and mistrust to the
conversation to represent the frustration
If a PC makes a strong argument that might
convince the Mayor of changing his mind, award
the player characters would feel trying to
them with 1 on their Skill Test. If their argument negotiate with Mayor Standing Ovation.
is unique or particularly interesting, you can award
yhsrettulF
them 2 on their Skill Test instead. elkrapS thgiliwT ytiraR hsaD wobniaR
Any argument that accuses the mayor of
wrongdoing suffers 1. Any attempt to tie him
directly to the angry tourists at Crisp Apple Farms
suffers 2.

STANDING OVATION,
WHINNYPEG MAYOR
An experienced actor turned
professional politician, Standing Ovation
knows how to stay in character. This Earth
Pony stallion smiles in the face of adversity
and support alike. His universal positivity shows
on his flank, where the theater masks on his Cutie
Mark both grin from ear to ear. His coat and mane
match his politics: black and white.
Willpower 11 Cleverness 16
Motivation: Standing Ovation doesn’t just
want to avoid taking responsibility; he’s worried
a public-relations catastrophe could end his
political career. Only by tricking this trickster
into thinking he came up with an idea will he
change his mind.
Artful Dodger: Standing Ovation avoids directly
addressing the player characters’ concerns. He
fears that plainly expressing his feelings could
be used against him now or in the future, so he
flavors his responses with allusions and insinuations.
He objects to attempts to straighten out his
doublespeak. Persuasion Skill Tests targeting Mayor
Standing Ovation’s Cleverness suffer a Snag.
Tangled Lies: Standing Ovation spends so much
time lying, he has trouble keeping track of his
version of the truth. When he hears a statement

15
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

he knows to be false, sometimes his brain files it


under “lies he’s told” instead of “lies he’s heard.”
CONCLUDING THE IMPROVE
Characters gain Edge on Deception Skill Tests THE MOOD CHALLENGETwilight Sparkle
targeting Standing Ovation Willpower.
Once the player characters conclude both Calming
the Angry Crowd and if, in whatever order and
CONCLUDING MEETING
Applejack Fluttershy THE whether
Pinkie successful
Pie or not, they recover from any

MAYOR
Stress they still suffer at the Game Master’s option.
It’s a good time for a scene without stakes in which
Standing Ovation is a busy mayor, especially under the player characters can reflect on the ordeal
the current circumstances. After the conversation with they just went through and consider what they still Dash
Rainbow
the player characters, he excuses himself. Whether have to do.
or not the player characters successfully change the
mayor’s mind, read or paraphrase the following:
Finding Miss Toil
In addition to healing her damaged reputation
With a hoof on his heart, Mayor Standing
and letting her focus on her stalled harvest, Candy
Ovation gives you a short bow. “It’s been lovely
Apples asks the player characters to find Miss Toil,
meeting you all. Let me assure you, I will have
the missing owner of the Crisp Apple Farms Zap Fluttershy
my best ponies address your concerns,” he
Rainbow Dash Rarity Twilight
Apple Sparkle
trees. Candy Apples may not think highly of
says, before adding, “My best ponies.”
her business associate, but she wishes Miss Toil no
ill will. She might feel differently if she knew the role
Miss Toil played in the Zap Apple harvest’s false start.
If the player characters successfully change the
mayor’s mind, they gain 1 on Skill Tests in Part 4: Candy Apples gave the player characters Miss
Good Old-Fashion Zap Apple Jammin’! If they fail, Toil’s address. She lives in Neighverville, a suburb
they each take 1 Stress to the Essence Score of the on the southern side of Whinnypeg, near the the
Skill they used for the Group Test. This Stress lasts Whitetail Woods. The rural neighborhood features
until the end Part 4. large houses and a lot of open space, with Miss
Toil’s one-story cottage standing out as one of the
smaller homes in the area.
SELLING THE STRESS
When the player characters are ready to track
Picture Twilight Sparkle. Now picture down Miss Toil, read or paraphrase the following:
Twilight Sparkle when things go a fraction
of an iota against her plan. Her frazzled
mane, her shrunken pupils, all the nervous Candy Apples’ directions to Miss Toil’s home
take you south, past Crisp Apple Farms, and to
twitching, her...smile? This transformation
the rural suburb Neighverville. Some of these
represents stress sinking in. It impacts her
houses are so large they are bigger than all of
ability to perform, which just makes her
your houses combined. It’s hard to spot Miss
more likely to stress out. We sympathize Toil’s single-story cottage tucked away by the
with her, but her exaggerated reaction tree line of the Whitetail Woods.
gets a laugh out of us as well.
When the player characters suffer Stress, Her grass is trim, her garden groomed, and
her wood impeccably stained. However, there’s
ask what signs give away that they are not
no sign that anypony is home.
OK right now. Do they act erratically, like
Twilight? Vent all their emotions, like Rarity?
Start mumbling and asking themselves
Knocking on the door confirms that the house is
questions, like Rainbow Dash? Get quiet
empty or at least no creature is answering. From
and desaturate, like Pinkie Pie? Unlike here, the player characters can approach finding
Damage, Stress is a slow burn effect with Miss Toil in whatever way they feel is best. Any plan
opportunities for roleplaying and invoking a they cook up likely falls under Infiltration or Social.
character’s backstory into the story.

16
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

INFILTRATION APPROACH GUARDS! GUARDS!


elkrapJust
S thgbecause
iliwT the house seems abandoned doesn’t According to the My Little Pony
mean the player characters can’t get in. They can Roleplaying Game Core Rulebook, Guard
attempt to enter the cottage unnoticed, searching Ponies are Threat Level 8 and are armed
for clues once inside. with halberds,
eiP eikniP yhswear
rettulFarmored barding, and kcajelppA
If the player characters want to enter without possess bonuses to their Defense. That’s a
breaking in, they must make a DIF 10 Infiltration tough fight for 1st level player characters,
Skill Test to open the locked front door, back door, maybe impossible. However, the player
or cellar doors. They suffer Snag unless they have a characters have an opportunity to convince
hsaDtool
wobor niaTalent
R for opening locks. the Guard Pony that they broke in because
Additionally, if they make a DIF 5 Alertness Skill Miss Toil is missing. As long as they give
Test to look for ways in, they find two additional the guards no reason to believe the player
options: a loose window that can be opened at characters are burglars (such as if a PC is
the back of the house and a skylight on the roof. carrying an object that belongs to Miss Toil,
Sneaking in through the window requires a DIF or if a PC actually did decide to burgle the
14 Infiltration Skill Test, since ponies allowed home), the player characters gain Edge on
yhsin
retatuhome
lF usually use a door. Climbing onto the Social Skill Tests to talk to the Guard Pony.
elkrapS thSkill
roof requires a DIF 5 Acrobatics or Athletics giliwT However, they ytican
raR only convince the GuardhsaD wobniaR
Test And a DIF 12 Infiltration Skill Test. A flying Pony that he doesn’t have to arrest them.
character, like a Pegasus, skips the first Skill Test. If He won’t let them trespass.
they have an Aerial Movement of at least 30ft, they
gain Edge on the Infiltration Skill Test. If they have
an Aerial Movement of at least 40ft, they ignore the
Infiltration Skill Test. containers from different Whinnypeg restaurants,
Infiltration doesn’t need to be stealthy. A PC can and it’s gone bad.
open any entrance they find with a DIF 10 Might • The labels on the jars next to the cauldron match
Skill Test. However, if they Fumble the Skill Test, common ingredients for magic potions, like sticky
or any Skill Test to search for clues inside, a Guard sap, red orchids, zinnia pollen, and garlic.
Pony arrives 1d6 turns later to investigate. • Miss Toil’s desk calendar hasn’t been updated
in a week.
Once inside, the players can look for clues.
They get the following information just by • Mixed in with receipts for housekeepers,
looking around: gardeners, and lawn services is a receipt for a
map of the Whitetail Woods.
A lot of the pictures have an Earth Pony matching
• The hoofprints on the ground point toward the
Miss Toil’s description alongside an olive-green
back door and the Whitetail Woods.
Unicorn whose mossy mane has twigs and leaves
• The more time player characters spend by the
in it; her partner Trouble Bubbles. There’s a
Cauldron, the sleepier they get.
cauldron on the stove in the kitchen, next to a line
of empty jars. The player characters can investigate as long as
they like (unless they get a guard’s attention). The
The player characters gain a clue for every
player characters can then move on to the Whitetail
successful DIF 5 Alertness, Culture, or other
Woods or change to a social approach and try to
relevant Skill Test. Give out additional clues for
gather more clues.
Critical Successes and high degrees of success. You
can choose one of the clues that best matches how
the PCs went about their investigation or one that SOCIAL APPROACH
moves them on to the Whitetail Woods and Part 3:
Visitors to Neighverville can find large homes,
Trouble Bubbles in the Whitetail Woods.
green spaces, and amenities like pools and hiking
• A Hearts-and-Hooves Day card with the initials trails, but not a lot of things to do. The player
“From TB to MT” is found nearby. characters won’t have trouble tracking down
• The food in the kitchen is all in takeout residents to talk to about Miss Toil. The player

17
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

characters can split up and each try to talk to


a different resident, or they can speak to them
WHERE IS MISS TOIL?
together. Speaking directly to an individual allows They say farming is hard work. That’s why Miss ToilSparkle
Twilight
for a personal connection but offers no margin of hated it. Her preference for avoiding getting her
error. Speaking as a group means there’s always hooves dirty led to her meeting her partner Trouble
somepony with an idea to add to the conversation, Bubbles. Trouble Bubbles learned just enough magic
Applejack Fluttershy Pinkieher
to make Pie life easier and together the pair’s skills
but it can be intimidating to a stranger.
complement each other during Zap Apple season.
If PCs speak to residents individually, they must The slightly more ambitious of the two, Trouble
succeed at a DIF 7 Deception or Persuasion Bubbles hoped that magically replicating the signs
Skill Test or a Skill Test related to the resident’s of Zap Apple season would lead to an extraRainbow
harvest Dash
interests. If they speak together, they must this year and help relieve some of the stress she saw
succeed at a DIF 12 Deception Group Test or enveloping her partner each year. It had the added
Persuasion Group Test. Success earns them the bonus of making a life that much easier for the
resident’s insight. couple by providing them with extra wealth to pay
not only their bills but to live comfortably.
The player characters can chat with the locals
as long as they like or until you believe they’ve To kickstart Zap Apple season, Trouble Bubbles
gathered all of the information they can from the poured a potion into the Red River in the Whitetail
Neighverville residents. The player characters can Woods. Not only did it turn the Red River green,
Fluttershy
Rainbow Dash
then move on to the Whitetail Rarity
Woods or change to Twilight
it Sparkleled to the timberwolves hibernating
accidentally
an Infiltration Approach as listed above and try to early. Trouble Bubbles needed Miss Toil’s help with
the thing she hated most: work. The ponies went
gather more clues.
into the Whitetail Woods to dispel the potion and
wake the sleeping timberwolves. But after a week
in the Whitetail Woods, they’re no closer to solving
the problem they caused.

RESIDENTS OF NEIGHVERVILLE
RESIDENT DESCRIPTION INTERESTS INFORMATION
Bluenose A Unicorn skipper who Driving, Miss Toil chose the smallest home in Neighverville
lives in Neighverville Survival to have the fewest rooms to clean. Bluenose doesn’t
when her ship know where Miss Toil sleeps; there’s only one
comes to shore. bedroom in that cottage.
Fine Print A Manehattan notary Science, Miss Toil doesn’t lift a hoof if she doesn’t need to. If
who summers in Streetwise there’s any work to be done, she hires somepony to
Whinnypeg. do it. How she continues to afford it, who knows?
Harteski A young Kirin who Culture, Miss Toil’s been seeing a Unicorn with the most
came to Whinnypeg to Performance interesting green coat. Harteski even painted a copy
find inspiration for her of her Cutie Mark, a black cauldron bubbling a lime-
paintings. green brew.
Kireouacomb An Earth Pony apiary Animal Handling, Something about Miss Toil’s house suddenly attracted
owner and world- Survival his bees a week ago. But ever since the timberwolves
renowned beekeeper. howled, the bees have been more interested in the
Whitetail Woods.
Ramshackle A Pegasus colt that Acrobatics, When he crashed into Miss Toil’s living room, she and
Miss Toil made mow Athletics her Unicorn partner Trouble Bubbles were looking
her lawn to make up at a weird map of the Whitetail Woods. They think
for crashing through the map is weird because someone colored the Red
her skylight during a River green.
practice flight.
Windsdale A wind turbine Brawn, From on top of one of her turbines, Windsdale can see
operator and Technology all of Neighverville. That’s how she spotted purple and
Ramshackle’s mother. green dots carrying a glowing potion out of Miss Toil’s
cottage and into the Whitetail Woods a week ago.

18
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

PART 3:
elkrapS thgiliwT

TROUBLE BUBBLES IN THE eiP eikniP yhsrettulF kcajelppA

WHITETAIL WOODS
hsaD wobniaR

Estimated Duration: 60 Minutes


Story Objective: Get to the bottom of Miss Toil’s disappearance.

yhsrettulF
elkrapS thgiliwT ytiraR hsaD wobniaR

19
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

Miss Toil may be missing, but all signs point


to her being up to something in the Whitetail
TRACKING ACTIONS:
Woods. Even though Candy Apples sent the player DISRUPTION POINTS
Twilight Sparkle
characters to make sure nothing bad happened
to the owner of the Crisp Apple Farms Zap Apple Sometimes you want to track how well
trees, the investigation suggests she might be the (or poorly) the player characters are doing
Applejack Fluttershy atPinkie Pie
an activity or task over a period of time.
root of the problem.
Using a physical (or digital) prop lends
The Whitetail Woods: Even with a pony population
additional tension to the situation and
nearby, the Whitetail Woods have a reputation as
can be a fun way to add to the drama.
dangerous. Dense from the roots to the treetops,
Rainbow Dash
An oversized die, a set of cards, or poker
the crowns of the giant large-tooth aspen trees
block the sun out almost entirely. Wildlife fights chips are good options to add a tactile
for survival, with predators especially interested element and sense or urgence when used
in teaching intruders who owns this territory. to track success or failure: or in this case
And the territory itself hasn’t been landscaped Disruption Points.
to accommodate cityponies used to paved and
brightly lit roads.
Predators: Nature can be unforgiving to cute
Darkness: To help manage the darkness, a pony and innocent animals. The smaller and fluffierFluttershy
Rainbow Dash
could light a torch with a DIF Rarity
5 Science or Survival Twilight Sparkle
the creature, the more likely they count as some
Skill Test: As a magical alternative, the Adapt spell larger animal’s prey. In the Whitetail Woods, the
could grant nightvision in dark areas. Finally, the most dangerous predators are the timberwolves.
Acute Sense General Perk could come into play, Fortunately for the player characters, Trouble
depending on the sense it applies to. If the player Bubbles accidentally put the timberwolves to sleep.
characters don’t do anything to deal with the However, enough disruption to the forest could
darkness, they suffer 1 on Skill Tests to navigate awaken one from its magical slumber.
the Whitetail Woods.

20
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

To track the possibility of waking up the themselves for the winter. Second of all, she made
timberwolves, keep a tally called Disruption Points. the dose so potent that the timberwolves fell asleep
elkrapWhenever
S thgiliwT the player characters or pony NPCs do immediately after howling. Now not only would
something that could wake a sleeping timberwolf, the Zap Apple harvest not be early, there might not
be a Zap Apple harvest at all!
add a Disruption Point to the tally. For every 10
Disruption Points, a timberwolf 200 feet away from Miss Toil wouldn’t raise a hoof for almost
eiP eikniP anypony, but sheyhsbraved
rettulF the Whitetail Woods for kcajelppA
the player characters wakes up.
her partner, Trouble Bubbles. Together, they’ve been
The following actions or conditions add Disruption trying to reverse the effects of the potion that put
Points, particularly bad instances may add two: the timberwolves to sleep and turned the Red River
hsaD•wIntimidation
obniaR Skill Tests. green. After a week, they’ve had no luck.
• Fumbling any Skill Test.
• Every round of combat. Tracking Miss Toil
• Any turn spent arguing.
The evidence points to Miss Toil being in the
• Attempting to wake the timberwolves gently and Whitetail Woods. Depending on how long
failing, or attempting to wake the timberwolves the player characters spent looking for her in
without being gentle about it. Neighverville, they may also expect her to be
yhsreAwakened
ttulF timberwolves start hunting the player with another pony and for her to be with another
elkraaptimberwolf
characters immediately. Every round after S thgiliwT pony by the RedyRiver.
tiraR The player characters must
hsaD wobniaR
wakes up, the player characters can roll an Alertness or succeed at four DIF 10 Group Tests using any
Survival Skill Test against the timberwolf’s Infiltration combination of Alertness, Animal Handling, or
to become aware of the predator. Survival to track Miss Toil down.

Terrain: A pony could twist a fetlock with all the The player characters gain 1 if they know
tree roots and uneven ground in the Whitetail they’re tracking two ponies and Edge if they know
Woods. Navigating the terrain requires a DIF 8 they’re looking for the Red River. If they don’t know
Survival Group Test outside of combat. Characters that they’re tracking two ponies, but a PC scores a
in combat can attempt a DIF 8 Survival Skill Critical Success or a high degree of success on a
Test to move normally or else move at half their Survival Skill Test, they recognize that there are too
Movement. Any character attempting to move at many hooves for one pony.
more than half their Movement who fails their The only consequence of failing the Skill Tests is an
Survival Skill Test falls Prone. increased chance of disrupting the timberwolves.

Miss Toil and Trouble Confronting Toil and


Bubbles Trouble
A little over a week ago, Trouble Bubbles brought When the player characters finish Tracking Miss
a special sleeping potion she’d researched into the Toil, read or paraphrase the following:
Whitetail Woods. She believed that the timberwolves
howled to announce to one another the start of
hibernation, which triggered Zap Apple season. As you follow the hoof prints deeper into the
By making the timberwolves sleepy now, Trouble Whitetail Woods, you hear an unnatural sound
Bubbles believed Zap Apple season could start a for a forest.
week early, and Miss Toil could profit off of owning “There has to be a spell that solves this,” a
the Crisp Apple Farms Zap Apple trees. Miss Toil had high-pitched pony voice whines.
spent all her savings hiring workers to do the manual
labor around her home and now needed to pay for “For the last time, there isn’t!” a raspy pony
expenses like groceries and flower bulbs. voice snaps back.
However, Trouble Bubbles missed the mark with After a moment of silence followed by a
several of her assumptions. First of all, it wasn’t round of apologies, it’s clear the voices are
the timberwolves’ howling that caused the other coming from up ahead.
signs of the Zap Apple harvest. It was actually
their behavior in preparation for hibernation that
changed their behavior as they are preparing

21
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

Social: Even though Miss Toil and Trouble


TIMBERWOLF PACK Bubbles didn’t expect anypony else, Miss Toil
Twilight Sparkle
ATTACK! is willing to chat. She uses Deception to try to
convince the player characters that she and Trouble
Timberwolves are Threat Level 3, Bubbles don’t know what caused the Green River.
making them a dangerous opponent for Ultimately, she’s trying to trick a player character
Applejack Fluttershy Pinkie Pie
1st or 2nd level characters. They become into touching the Green River water, exposing
ever more dangerous as more and more them to the same slumber spell that put the
timberwolves join the fray, thanks to their timberwolves to sleep.
Pack Hunters Perk. How are the player Trap: Green River Water,
characters supposed to handle two or Rainbow Dash
+d6 against a target’s Toughness. Success
more timberwolves? deals 1 Stun.
They aren’t. Like Granny Smith when she It is possible to gain the pair as Contacts. While
first harvested Zap Apple Jam, the best they tried to create shortcuts around doing work,
tactic for the player characters is to run away the two did not mean for any actual harm to
from the timberwolves. The beasts’ Territorial come to others. Pointing out to Trouble Bubbles
Hang-Up even allows player characters to that while her intentions may have been to help
escape the likely faster animals. her partner her actions have put her love inFluttershy
Rainbow Dash Fortunately, having to accumulate
Rarity 10 Twilight Sparkle
danger. Not realizing her scheme would hurt the
Disruption Points means that the player pony she cares about so deeply, she does her
characters are unlikely to face more than best to help the players. Succeeding at a DIF 8
one timberwolf and even less likely to Social Skill Test after this part allows the player
face more than two. In fact, you can stop characters to summon them for assistance later in
tracking Disruption Points after a second the Adventure.
timberwolf arrives, unless you feel there’s If the player characters gain Miss Toil and Trouble
a fun or important reason to continue to Bubbles as temporary Contacts, the troublemaking
churn them out. pair tells the truth. If the player characters gain
them as permanent Contacts, the troublemaking
pair even shows remorse and can be summoned to
The player characters have a lot of freedom in help with The Harvest Challenge in Part 4: Good
how they approach Miss Toil and Trouble Bubbles Old-Fashion Zap Apple Jammin’!
once they track them down:
Infiltration: The Whitetail Woods provide ample Curing the Green River
cover for spying, which means the players must Returning the Red River to its natural state requires
pass Skill Tests between the player characters’ an advanced understanding of chemistry, magic, and
Infiltration and Miss Toil and Trouble Bubbles’ the natural order. The player characters must succeed
Alertness. The more the player characters succeed, at a DIF 15 Science, a DIF 15 Survival, And a DIF
the more Miss Toil and Trouble Bubbles divulge 15 Spellcasting Skill Test to isolate and drain the
of their situation: The timberwolves won’t wake magic from the river. If they gain Trouble Bubbles as
up, and until they do, the Zap Apple harvest a Contact, her Skills can come in handy here.
can’t continue.
Then, the player characters can make a DIF 10
Wait until the player characters succeed at Animal Handling Skill Test to gently wake the
least three times at their Infiltration Skill Tests to timberwolves. The timberwolves wake up slowly
have Miss Toil and Trouble Bubbles say anything enough that the player characters and NPCs can
incriminating. escape without issue.
If Miss Toil and Trouble Bubbles successfully Alternatively, if the player characters and the
notice the player characters, they react aggressively. NPCs cause such a ruckus that the noise disrupts
Combat starts, and Trouble Bubbles tries to cast a sleeping timberwolf, they don’t need to return
Automate to trap the player characters with the Red River to its natural state in order to
tree roots. trigger the next sign of the Zap Apple harvest.

22
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

elkrapS thgiliwT

eiP eikniP yhsrettulF kcajelppA

hsaD wobniaR

yhsrettulF
elkrapS thgiliwT ytiraR hsaD wobniaR

However, disrupting a timberwolf’s sleep is Miss Toil and Trouble Bubbles assist the player
the more dangerous method of saving the Zap characters in their escape, even staying to fight
Apple harvest. the timberwolves if combat breaks out.
An awakened timberwolf chases after the If the player characters don’t gain Miss Toil and
ponies for 200 feet, about four rounds of Trouble Bubbles as Contacts and the duo escapes,
running. Miss Toil and Trouble Bubbles try to they spread rumors about the strange ponies who
slow the player characters down and escape poisoned the Red River. The player characters suffer
with somepony else to blame, unless the player 1 on Skill Tests in Whinnypeg for the remainder
characters gained them as Contacts. If they of the adventure.
gained them as temporary Contacts, Miss Toil Threat and Contact stat blocks for Miss Toil and
and Trouble Bubbles won’t actively sabotage Trouble Bubble and stat blocks for timberwolves
the player characters’ escape. If the player can all be found in the Appendix on page 34.
characters gained them as permanent Contacts,

23
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

PART 4: GOOD OLD-FASHION Twilight Sparkle

Applejack
ZAP APPLE JAMMIN’! Fluttershy Pinkie Pie

Estimated Duration: 60 Minutes


Story Objective: Harvest Zap Apples and make Zap Apple jam while there’s still time! Rainbow Dash

With the timberwolves awakened one way or should be happy to help. However, if there’s
another, the Zap Apple harvest is back on. But time any hesitation, Candy Apples can let the player
is tighter than ever! Candy Apples and her two characters know that she plans on sharing the
farmhooves can’t hope to jam enough Zap Apples leftover jam with them.
to meet the demand on their own. Lucky for her,
she has friends.
Rainbow Dash Rarity to prep,
With the player characters helping
Challenge:
Twilight Sparkle
Fluttershy

harvest, jam, and sell Zap Apples, the tourists The Harvest Montage
who came to Whinnypeg for the festival can leave Candy Apples hopes the player characters don’t
happy. When the player characters are ready to get mind getting their hooves dirty, because harvesting
jammin’, read or paraphrase the following: Zap Apples is hard. But, if they all work together,
they can save the Zap Apple Festival.
Strong winds and dark clouds make the walk Goal: Harvest enough Zap Apples to feed the
back from the Whitetail Woods slower and a whole Zap Apple Festival.
bit spookier, especially when crows start flying
overhead. When you arrive at Crisp Apple Obstacles: Last-minute preparation and
Farms, Candy Apples couldn’t be happier harvest time.
to see you. Rewards: The more obstacles overcome, the
“The signs!” she yells over the gusting gales. happier the customers and therefore the better the
“That’s the second and the third signs! I don’t rewards. See Part 5: Wrapping Up for more.
know what y’all did, but a few more signs and Consequences: Player characters who Fumble
we’ve got ourselves a Zap Apple harvest!” Skill Tests suffer 1 Electric Damage. The only
consequences for failing the Skill Tests are
lost rewards.
Give the player characters a chance to summarize Participants: All in.
what happened in the Whitetail Woods for Candy
Apples before continuing. Scope: A long, complex, and friendly external
challenge.

“I’ll surely think about all of that for some


time,” Candy Apples says, her attention split Running the Harvest
between the story she just heard and the skies The Harvest takes place over 8 turns divided into 2
above her farm. “But right now, me and my steps. Step 1, the player characters have 3 turns to
crew need to focus. I know y’all have done so prepare for the harvest. Step 2, it’s 3 turns of harvest
much for me already, but I don’t suppose you’d time. Every turn, each PC chooses one of the tasks
be willing to help us with the harvest?” for that step, like gathering honey or hauling apples.
Then, they attempt a DIF 10 Skill Test. More than
one PC can choose the same task on a turn. They
Unless something went terribly awry with can each roll their own Skill Test or use their turn to
Candy Apples along the way, the player characters Lend Assistance to another PC attempting the task.

24
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Progress Chart
elkrapS thgiliwT
Last Minute Preparation
Before Before
The The Extra Harvest Time
Task Skill Fourth Fifth
eiP eikniPreparation
P yhsrettulF kcajelppA
Sign Sign

Watch For
Science
The Signs
hsaD wobniaR
Set The Jam
Intimidation
Jars Straight
Bunny Hop
Acrobatics
TheWatering
or Deception
Cans
Ring In A
Performance
Cauldron

BeeyhsrettulF Animal
Friendly Handling elkrapS thgiliwT ytiraR hsaD wobniaR

Gather
Infiltration
Honey
Paint
Pleasing
Culture
Pink
Polka Dots
Pick
Finesse
Zap Apples
Buck The
Zap Apple Might
Trees
Haul
Brawn
Zap Apples

Alertness,
Culture,
Jam! Science,
or
Performance

Alertness,
Culture,
Bake
Science,
Pastries
or
Performance

Handle Persuasion
Customers or Streetwise

1 on 1 on An Edge
Harvest Harvest on Harvest Content Grateful Happy Joyous Overjoyed
Reward
Time Skill Time Skill Time Skill Customers Customers Customers Customers Customers
Tests Tests Tests

25
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

A chart on page 25 helps you track how it’s and Applejack still has a Step 1 turn. She sees that
coming along. no one’s painted the pink polka dots, so she gets to
Twilightup
work on that. With luck on her side, she speeds Sparkle
Whenever a PC succeeds, color in the empty
square on the chart closest to the task they the process of the harvest. Color in all three Last-
completed. If the player characters have a Critical Minute Preparation squares next to Paint Pleasing
Success (by succeeding at the task and rolling Pink Polka Dots.
Applejack Fluttershy Pinkie Pie
the highest number on their Skill Die) or succeed
with a high degree of success (rolling a total that IMPROVE THE ROLLS
is double or more the DIF of the Skill Test), color
Remember that for each obstacle
in the two closest empty spaces on the chart next Rainbow Dash
overcome during the Improve the Mood
to the task they completed. If together the player
Challenge in Part 2: The Core of the Issue,
characters fill a whole column, they get the reward
listed at the bottom.
the player characters gain 1 on Skill Tests
in Part 4: Good Old-Fashion Zap Apple
For example, if Applejack successfully sets the Jammin’! If the player characters succeeded
jam jars straight, color in the first square next to at both Improve the Mood obstacles and
Set the Jam Jars Straight (in the Before the Fourth complete all of their last-minute preparation
Sign column). If, on turn 2, Applejack has a Critical
before the fourth and fifth signs, they’reFluttershy
Success at setting the jam jars straight, color in
Rainbow Dash Rarity looking
Twilight at a whopping 4!
Sparkle
the next two Set the Jam Jars Straight
squares (both the Before
the Fifth Sign and Extra
Preparation columns). Helping Hooves
That’s all the jars, The player characters aren’t alone! This
is Candy Apples’ farm, after all. Not only is
she working as hard as she can, so are her
farmhooves, Apple Tea and Rocky Road.
Every turn of The Harvest Challenge, the
player characters can assign one of the
tasks to each Crisp Apple Farms farmer.
Furthermore, if the player characters gained
Miss Toil and Trouble Bubbles as Contacts in
Part 3: Trouble Bubbles in the Whitetail Woods,
they can use all of their Allegiance Points to have
the troublemakers make up for the damage they’ve
done by helping. If they do, the player characters
can assign the pair one task during Last-Minute
Preparation. Miss Toil and Trouble Bubbles aren’t
used to this kind of hard work, so they can’t help
with Harvest Time.
The Crisp Apple Farms workers are experts
at these tasks, but the stress of the last week
has tired them out. The NPCs automatically
succeed at any task they’re assigned, but there’s
no chance of a Critical Success or high degree
of success. If you have fewer than four player
characters in your group, you can have Candy
Apples automatically have a Critical Success on
the tasks she’s assigned.

26
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

What’s a Montage INTIMIDATING


elkrapChallenge?
S thgiliwT
JARS AND OTHER
The Harvest Challenge is a montage. Like a
montage you might see in an episode of My Little WEIRDNESS
Pony: Friendship Is Magic, the scene jumpseiP eiback
kniP Usually, when
yhsrerunning
ttulF the My Little kcajelppA
and forth in time, following the heroes working Pony Roleplaying Game, GMs are
toward a goal. The classic example of a montage encouraged to hear out the players’
is a training routine. Over the course of a series of ideas and use alternative Skills to those
scenes, set to a pulse-pumping beat about tigers listed if you think a different Skill makes
hsaD wobniaR
and rising up, the hero practices in different ways. more sense. Be careful about doing so
At first, they struggle, but as they keep working during the Last-Minute Preparation step.
hard they start to get better and better until their The tasks are intentionally weird, with
baskets start to fill up with apples.
Skill Tests to reflect that. In the episode
That’s why the player characters receive rewards Family Appreciation Day, the ponies learn
for completing columns. The Upshifts (1 )they about Granny Smith’s Zap Apple rules and
can gain by succeeding at tasks show how they’re Apple Bloom was embarrassed by what
yhsgetting
rettulF better as they get into a rhythm and get
elkrapS thgiliwT seemed like yhertiraRgrandmother’s confused hsaD wobniaR
momentum on their side. and random behavior. That is, until she
For example, Fluttershy’s in charge of watching understood how Granny Smith came up
for the signs. Unfortunately, she gets distracted by a with these rules. By the time the ponies
riveting conversation with a crow. Luckily, Rainbow are done, the rules should seem random
Dash has already gathered the honey. When she but make sense in their own way.
sees Fluttershy fall behind, Rainbow Dash gives
some pointers to her fellow Pegasus for spotting the
shooting stars streaking over the orchard. In other In the Last-Minute Preparation step of The Harvest
words, in turn 1, Fluttershy failed her Science Skill Challenge, the player characters and their allies
Test, but Rainbow Dash passed her Infiltration Skill perform the odd, specific, and oddly specific Zap
Test. So on turn 2, Rainbow Dash Lends Assistance Apple harvesting tasks. Here are Granny Smith’s
to Fluttershy on her Science Skill Test. According to special rules for the Zap Apple harvest preparation:
the rules, these actions took place over two turns. Watch for the Signs: The timberwolves begin
In the story, it all happenes around the same time. to howl, a strong wind blew dark clouds over the
Since the best montages involve music, if any of orchard, and a murder of crows formed an apple in
your players come up with a song for The Harvest the sky on a stormy day. Once shooting stars streak
Challenge, give them all the Friendship Points! over the orchard and the storm clears, the Zap
Apples are ready to harvest. The sooner these signs
are spotted, the faster everypony can react.
Step 1: Last-Minute A PC must pass a DIF 10 Science Skill Test to
Preparation successfully Watch for the Signs.
When Candy Apples and her farmhooves weren’t Set the Jam Jars Straight: This isn’t about lining
dealing with angry tourists, they were doing the jars up and rotating them so they’re labels out.
anything they could to prepare for the harvest. This is about showing them who’s boss! Even if that
Unfortunately, Zap Apples are as fickle as they means channeling your inner pony drill instructor.
come. Granny Smith’s special rules clearly outline The Zap Apple jam can’t afford any of the jam jars
which tasks need to be done and when. Now cracking under pressure.
that more signs that the Zap Apple harvest has A PC must pass a DIF 10 Intimidation Skill Test
arrived, the farmers can move forward with their to successfully Set the Jam Jars Straight.
preparation. But at the rate the second and third
signs start to appear, Candy Apples needs to work Bunny Hop the Watering Cans: Granny Smith’s
fast to get everything done. instructions weren’t clear as to why, but tricking
water in watering cans into thinking singing rabbits

27
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

hopped over them makes the water better for A PC must pass a DIF 10 Infiltration Skill Test to
boiling Zap Apples. successfully Gather Honey.
Twilight Sparkle
A PC must pass a DIF 10 Acrobatics or Paint Pleasing Pink Polka Dots: Zap Apples like
Deception Skill Test to successfully Bunny Hop the pink polka dots before they can ripen. But they also
Watering Cans. need them to be just right. Too many, and the wall
Applejack Ring in a Cauldron: The perfect
Fluttershy
cauldron for becomes a pink blur. Too few, and the Zap Apples
Pinkie Pie
boiling Zap Apples rings with the percussion of a might miss them. They’re just funny that way.
bronze hanging gong. But the only way to hear if it A PC must pass a DIF 10 Culture Skill Test to
hits the right pitch is by sitting inside the pot. successfully Paint Pleasing Pink Polka Dots.
A PC must pass a DIF 10 Performance Skill Test Rainbow Dash
After 2 turns, the player characters can choose
to successfully Ring in a Cauldron. to keep working on their Last-Minute Preparation
Bee Friendly: Only the happiest bees make honey or get ahead on the harvest. The Extra Preparation
sweet enough to mix with Zap Apples. That means column still counts as Last-Minute Preparation, but
being extra friendly with the bees. any Harvest Time tasks completed during the third
turn of Last-Minute Preparation also count toward
A PC must pass a DIF 10 Animal Handling Skill the Contented Customers column of Harvest Time.
Test to successfully Bee Friendly. Gaining the third Last-Minute Preparation reward
Fluttershy
Gather Honey: Even somepony
Rainbow Dash Rarityon good terms (Edge
Twilight Harvest Time Skill Tests) takes filling in
onSparkle
with a colony risks getting stung if they just reach the entire Extra Preparation column. The player
into a hive. It takes a subtle hoof to go unnoticed characters can start working toward this reward
by the bees. during Last-Minute Preparation and complete it
during Harvest Time.

28
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Step 2: Harvest Time A PC must pass a DIF 10 Alertness, Culture,


Science, or Performance Skill Test to successfully
elkrapAfter
S thgthe
iliwfifth
T sign of the Zap Apple harvest, Candy Bake Pastries.
Apples makes a call: there’s no time left to prepare.
Handle Customers: Somehow being this close
Zap Apples need to be picked or bucked out of
to getting to sink their teeth into a Zap Apple is
the trees and hauled to the kitchen. There, the Zap
eiP eiknito
P making the tourists
yhsremore
ttulF ornery than they were kcajelppA
Apples need to be jammed, baked, or prepped
when they didn’t think they would get even a taste.
be sold as is. Meanwhile somepony has to deal
with the customers. It’s harvest time. A PC must pass a DIF 10 Persuasion or Streetwise
Skill Test to successfully Handle Customers.
In the Harvest Time step of The Harvest
hsaDChallenge,
wobniaR the player characters and their allies
can put aside the oddly specific special rules
and just work as hard as they can harvesting Zap
Concluding The
Apples. Harvest Time works just like Last-Minute Harvest Challenge
Preparation. The player characters have 3 turns At the end of the fifth Harvest Time turn, ask the
to fill as many columns as they can. The more players if they think they might have a Perk or
columns they fill, the happier their customers are. Power that could still contribute to the harvest.
yhRemember
srettulF that Candy Apples, Apple Tea, and Also, inform them that any unspent Friendship
Rocky Road can be assigned tasks whichelkrapthey
S thgiliwT Points are wasted.ytirOnce
aR you and they are sure hsaD wobniaR
automatically succeed at. Tasks include: they’ve done everything they could in the time they
Pick Zap Apples: Zap Apples zap away if you had, read or paraphrase the following:
don’t pick them all in one day. And they zap
anypony who picks them without being careful to With a sudden fizzle, all at once the Zap
touch only the fruit’s jagged stem. Apples in the trees disappear, gone for another
A PC must pass a DIF 10 Finesse Skill Test to year. Candy Apples bangs a pot to get the
successfully Pick Zap Apples. crowd’s attention.
Buck the Zap Apple Trees: Zap Apples may be “That’s it for the harvest,” she hollers. “Y’all have
magical and electrified, only blossom for a few five days to eat your treats. After that, they’ll be
days and under mysterious circumstances. But gone too. We’ve still got some jam and pastries if
they’re still apples, and every apple rancher knows any of y’all are still lookin’, but when they’re gone,
the fastest way to get apples out of the tree is to they’re gone. And if any of y’all are rude to me and
buck the trunk. my hard-workin’ folks, you’re gone too.”
A PC must pass a DIF 10 Might Skill Test to As the crowd nervously shuffles in place,
successfully Buck the Zap Apple Trees. Candy Apples looks back at you all. She
tips her hat.
Haul Zap Apples: Whether picked or bucked,
once the Zap Apples are out of the trees, somepony
strong needs to cart them off.
Note how many Harvest Time columns the player
A PC must pass a DIF 10 Brawn Skill Test to characters filled out completely, then move on to
successfully Haul Zap Apples. Part 5: Wrapping Up when you’re ready.
Jam Zap Apples: The only way to get Zap Apple
jam is to jam Zap Apples.
A PC must pass a DIF 10 Alertness, Culture,
Science, or Performance Skill Test to successfully
Jam Zap Apples.
Bake Pastries: Zap Apple purists scoff at the idea
of eating the scintillating fruit in any way other than
whole or jammed. Bakers, on the other hoof, know
that Zap Apples are also rare as an ingredient for
making unique pastries and other baked goods.

29
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

PART 5: WRAPPING UP Twilight Sparkle

Estimated Duration: 60 Minutes


Applejack Story Objective: Time to check on the customers and
Fluttershy seePie
Pinkie how they enjoy the jam you made!

How In a Jam wraps up depends on how satisfied The player characters each gain a jar of Zap
the player characters made Candy Apples’ Zap Apple jam. See Rewards, page 32, for more.
Apple customers. Find the reward related to how
many Harvest Time columns the player characters Grateful Customers Rainbow Dash
filled out during The Harvest Challenge in Part 4:
Good Old-Fashion Zap Apple Jammin’! and read
or paraphrase the accompanying text. You watch as the last customers leave the Zap
Apple jam booth. Most walk, but some have
Contented Customers a skip to their gate. A few even apologize for
their earlier rudeness.
After watching the last customers wander off,
Although you hear mumbled complaints and Candy Apples takes you aside. “Let me just Fluttershy
say,
Rainbow Dash
backhoofed compliments, forRarity
the most part the Twilight Sparkle
that could have gone a lot worse. Y’all really
tourists and citizens of Whinnypeg seem ready to pulled me out of hot water. Thanks for that.”
put the recent unpleasantedness behind them.
Candy Apples looks around once more.
After watching the last customers wander off, When she’s sure the coast is clear, she pulls out
Candy Apples takes you aside. “I don’t know a crate. It rattles with the telltale clink of glass
what y’all expected from this trip, but I’m sure jars. “I managed to squirrel a few jars away,
it wasn’t all this hardship. I’m sorry for all that.” enough for me, Apple Tea and Rocky Road, and
Candy Apples looks around once more. all y’all. Take it, you earned it. And if there’s
When she’s sure the coast is clear, she pulls out ever anything I can do, don’t be a stranger.”
a crate. It rattles with the telltale clink of glass
jars. “This probably won’t make it up to y’all,
but it’s all I got. And I mean all. After Apple Tea
and Rocky Road got their share, this is the last The player characters each gain a jar of Zap
Zap Apple jam on the farm. I want you to have Apple jam, and they gain Candy Apples as a
it, and I won’t take no for an answer.” temporary Contact they can summon in the future.
See Rewards, page 32, for more.

30
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Happy Customers The player characters each gain two jars of Zap
Apple jam, they gain Candy Apples as a permanent
elkrapS thgiliwT Contact they can summon in the future, and they
Customer after customer gleefully trots away gain the Honorary Apple Bonus Perk. See Rewards,
with their purchase. A few cannot wait to get page 32, for more.
home and shove shove some Zap Apple jam into
their mouths. As rainbows pulse in theireieyes,
P eiknyou
iP Overjoyed
yhsrettulFCustomers kcajelppA
hear them say with a happy sigh, “Worth it.”
After watching the last customers wander off, Somehow, press across Equestria caught wind
Candy Apples takes you aside. “Are you sure of Whinnypeg’s Zap Apple harvest and arrived
hsaD wo bniaain’t
y’all R Apples yourselves? You’ve got the vim by train, by hot air balloon, and by spell.
of cousin Applejack and the vigor of cousin Big And, as if by magic, Mayor Standing Ovation
Mac, I tell you what.” arrived on the scene just as the flash bulbs start
Candy Apples looks around once more. going off.
When she’s sure the coast is clear, she pulls out “This year’s Zap Apple Festival was such
a crate. It rattles with the telltale clink of glass a success, I declare Whinnypeg the official
jars. “I hope you didn’t think I was letting you Canterdian home of the Zap Apple,” he
go with nothing to show for your hard work. says, mugging for the press with the same
yhsrettulF
“This is the only Zap Apple jam eIlkmanaged
rapS thgiliwT determinationyas tiraCandy
R Apples trying to stay hsaD wobniaR
to hold onto, but y’all have an open-door out of the limelight. Before she can slink all the
invitation to Crisp Apple Farms. I can’t promise way away, Mayor Standing Ovation pulls her in
the cupboards will always have Zap Apple jam for the photoshoot. “And I couldn’t have done
in them, but I’ll do everything I can to make it without the help of Candy Apples and her
you feel welcome.” farmhooves. As thanks, I hereby award them
the ceremonial Key to Whinnypeg.”
The crowd of tourists cheers. Candy Apples
The player characters each gain a jar of Zap grunts as the mayor slams the key into her chest.
Apple jam, they gain Candy Apples as a permanent They pose for pictures, take questions from the
Contact they can summon for assistance in the press, and receive endless compliments.
future, and they gain the Honorary Apple Bonus After watching the last customers wander off,
Perk. See Rewards, page 32, for more. Candy Apples takes you aside. “Granny Smith
Joyous Customers pulled off another Zap Apple harvest miracle
when she found y’all. A few days ago, I thought
I’d have to sell my farm and move to a cave to
The excited customers can’t give their bits to live down this failure. Then y’all showed up
Candy Apples fast enough. They all throw in a and did everything ya did. Now I have this to
kind word, a smile, or an embrace. show for it.”
After watching the last customers wander off, Candy Apples tosses the Key to Whinnypeg
Candy Apples takes you aside. “If I honored every on the table, then looks around. “And this,”
promise to give my staff somepony’s thanks, we’d she adds when she’s sure the coast is clear.
be hugging until the next Zap Apple harvest.” She pulls out a crate. It rattles with the
telltale clink of glass jars. “I hope y’all like
Candy Apples looks around once more.
When she’s sure the coast is clear, she pulls Zap Apple jam!”
out a crate. It rattles with the telltale clink of
glass jars. “Can you believe we managed this
much Zap Apple jam? I feel like I served all The player characters each gain two jars of Zap
of Equestria today, and y’all still churned out Apple jam and the Key to Whinnypeg. They gain
extra. I hope this is a fair share of what’s left; Candy Apples as a permanent Contact they can
I needed to make sure Apple Tea and Rocky summon in the future, and they gain the Honorary
Road got some too.” Apple Bonus Perk. See Rewards, page 32, for more.

31
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

Next Steps
With the Zap Apple harvest a success and the
New Magic Object Twilight Sparkle
Zap Apple Festival over, there’s nothing keeping ZAP APPLE JAM
the player characters in Whinnypeg. However, d8, Instant, Reach
there’s also nothing forcing them out. If the player This electrified rainbow applesauce is the ultimate
Applejack Fluttershy Pinkie Pie
characters don’t want to hop on a train anytime magical comfort food. A jar of Zap Apple jam
soon, they could look into buying a house in contains three cups of jam. A cup of Zap Apple
Whinnypeg. Whinnypeg has a lot in common with jam has multiple magical effects:
Ponyville, so if the player characters choose to make • By eating this jam, you heal all damage to your
it their new home, most adventures set in Ponyville Essence Scores and gain Edge on Skill Rainbow
Tests Dash
can be moved to Whinnypeg without making for 1 Scene.
many changes. • By using this jam as an ingredient in a recipe,
you portion out the benefits. You gain 6 Zap
Future Toil and Trouble Apple jam pastries. Eating a Zap Apple jam
pastry heals 1 point of damage to an Essence
The future of Miss Toil and Trouble Bubbles depends Score and grants Edge on Skill Tests for 1 turn.
on how Part 3: Trouble Bubbles in the Whitetail
Woods ended. Because they could be Contacts • Zap Apple jam is rare and highly sought after. It
Fluttershy
Rainbow Dash Rarity can beSparkle
Twilight bartered to automatically pass a Wealth
or enemies of the player characters after In a Jam,
Test, regardless of the difficulty.
they likely won’t appear again in future My Little
Pony Roleplaying Game published adventures. That Zap Apple jam has a drawback: an incredibly
doesn’t mean you can’t include them as NPCs. short shelf life. If the Zap Apple jam isn’t used
If the player characters well and truly thwart before the end of the following adventure or
session of play, it disappears in a flash.
the pair, Miss Toil and Trouble Bubbles go out of

New Contact
their way to avoid them going forward. When they
can’t avoid the player characters, they buckle to
any PC demand, acting as unwilling allies until an
opportunity opens up for them to exact revenge. Candy Apples
If Miss Toil and Trouble Bubbles can justify their Being an Apple means being part of one of the
failure as the player characters’ fault, they could largest and most loving families in Equestria. It
vow to get back at these nuisance do-gooders. also comes with high expectations. Now, not
They can return as henchponies or a troublemaking every Apple needs to get into the family business.
distraction in a future adventure. Those who do, like Candy Apples, are expected
to be farming experts from their first rodeo. She
Conversely, if the player characters made peace does what she can to live up to the Apple name,
with Miss Toil and Trouble Bubbles, that puts the including buying Equestria’s second Zap Apple
pair on the road to redemption. They might even be farm as soon as she heard it was available.
willing to help the player characters out in the future.
Either way, this probably isn’t the last the player GAINING CANDY APPLES AS
characters see of Miss Toil and Trouble Bubbles. A CONTACT:
Rewards Apple to the Core: The Apple family sticks together.
If the player characters gained any other contact who
Even if they failed to help Candy Apples with her is Apple to the Core, then once per campaign they
problems, by completing the In a Jam adventure, can summon Candy Apples to help, even if they
the player characters gain a level. haven’t done anything to gain her as a contact.
Helping Her Out of a Jam: Candy Apples
Additionally, depending on how well the player
remembers those who were there for her when she
characters satisfy the customers at the Zap Apple
needed them. Player characters gain Candy Apples
Festival with their work on the harvest, they can as either a temporary or a permanent contact by
gain some or all of the following rewards. playing through the In a Jam adventure, as long as
the customers at the end are at least content.

32
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Farmhooves: Candy Apples doesn’t just think of


those who work for her as employees. She treats
elkrapthem
S thgilike
liwT friends and does them any favor they
New Gear
ask. For every basic challenge the player characters
completed while working on Crisp Apple Farms, Key to Whinnypeg
they gain Candy Apples as a temporary contact Spoiler Alert: This gigantic key doesn’t fit in any
they can call on once per campaign. eiP eikniP yhsrettulF
gigantic lock. It’s a metaphor for the opportunities
kcajelppA
Allegiance Points: 3 unlocked by earning it. You gain 2 on Social-based
Skill Tests when dealing with Whinnypeg politicians,
Contact Perks:
business owners, and influencers, and 1 on Social-
hsaD wIn
obthe
niaRFarm Business (1 Allegiance): Candy Apples based Skill Tests when dealing with non-Whinnypeg
isn’t just a farmer, she’s a farm owner. If the Wealth politicians, business owners, and influencers.
Status of the player characters is below Average, they
treat their Wealth Status as Average for one Wealth Test.
Understands Stress (1 Allegiance): As a pony with New Bonus Perk
a family legacy to live up to, Candy Apples has
picked up a lot of tricks for handling pressure. A
player character heals 1 Stress. Honorary Apple
yhsrettulF Not only does the famous Apple family of
Zap Apple Farmer (3 Allegiance): Zap
elkraApple
pS thgijam
liwT ytiraRthe hard work you put in hsaD wobniaR
is hard to come by, so it helps to know somepony Equestria appreciate
who makes it. Once per campaign, the player helping them, their philosophy and work ethic
characters can receive a jar of Zap Apple jam each rubbed off on you. You gain Edge on Social-based
from Candy Apples. Skill Tests with members of the Apple family.
Additionally, as a Free action, you can gain Edge
on a Skill Test related to agriculture per session.

33
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

APPENDIX: THREATS Twilight Sparkle

Miss Toil
Undermine Confidence (Standard): Miss Toils
lies so naturally, even creatures who know not
Applejack Fluttershy Pinkieher
to trust Pie let their guard down. She can target
This Earth Pony puts a lot of effort into appearances a creature’s Cleverness with a Deception (Lies)
and not much else. Getting her hooves dirty Skill Test. On a success, she gets to choose what
stresses her out, and she’ll do whatever she must to Defense that creature uses against all attacks
avoid manual labor. Fortunately for her, her partner for 1 turn. Rainbow Dash
Trouble Bubbles does whatever it takes to make
Miss Toil happy. TALENTS
Cutie Mark Talent: Many see Miss Toil’s “Wild
MISS TOIL Horses Daylily” Cutie Mark and assume it
indicates a gardening talent. Miss Toil’s Cutie
THREAT LEVEL: 1 Mark actually represents beauty, especially beauty
that is either effortless or due to someone else’s
SIZE: Common HEALTH: 1
hard work. She gains 1 on Culture Skill Tests
Fluttershy
MOVEMENT:
Rainbow Dash 30ft Ground Rarity Twilight to
Sparkle
related fashion.
STRENGTH: 1 SPEED: 1
SMARTS: 2 SOCIAL: 4 GEAR
TOUGHNESS: 11 EVASION: 11 Adaptation Potion
WILLPOWER: 12 CLEVERNESS: 14 d2, 1 day, Reach
By drinking this potion, a creature gains the
SKILLS benefits of the Adapt spell (My Little Pony
• Athletics +d2 Roleplaying Game Core Rulebook page 135).
• Culture +d4 HANG-UPS
• Deception (Lies) +d6* Easily Frazzled: Miss Toil doesn’t handle physical
• Infiltration +d2 activity well. When she rolls a Strength- or Speed-
based Skill Test, she suffers 1 Stress to her Social
PERKS Essence Score. She recovers from 1 Stress each
round, as long as she doesn’t roll a Strength- or
Quick Wit: Miss Toil is used to her lies getting Speed-based Skill Test that round.
her into trouble. If she targeted a creature with
a Deception Skill Test, even unsuccessfully,
and then a combat against that creature starts, Gaining Miss Toil as a
she rolls Deception in place of Initiative. If she
successfully used Deception against that creature Contact
before combat, she gets to roll with her Lies Miss Toil prefers employees over friends. Even then,
specialization. she’d rather pay her friends when she needs help
ATTACKS than have to worry about a full-time hire. She can
be persuaded to spend time with another pony,
Buck (Might): d20 + Snag, Range Reach (1 though, and might even like their company. Trouble
blunt Damage) Bubbles is the perfect example.
POWERS Gaining Miss Toil as a Contact:
Toil with Trouble (Free): Miss Toil and Trouble Reliable Assistants: Miss Toil only puts up with
Bubbles go together like a bad idea and a good employees who prove their worth without being a
time. They are so close, they usually know what pain in the flank. If the player characters succeed
the other is thinking, and what they can do to at a basic challenge involving physical work that
help. Miss Toil can Lend Assistance to Trouble benefits Miss Toil, such as carrying her groceries or
Bubbles as a Free action. fetching her windswept hat out of a tree, they gain

34
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Miss Toil as a temporary Contact they can call on Toil and Trouble: Miss Toil tolerates the company
once. If the player characters succeed at a complex of Trouble Bubbles’ other friends. If the player
elkrapchallenge
S thgiliwT involving physical work that benefits characters gain Trouble Bubbles as a permanent
Miss Toil, such as tending to her garden or helping Contact, they gain Miss Toil as a temporary Contact
her move, they gain Miss Toil as a permanent they can call on once.
Contact they can call on once per adventure Allegiance Points:
eiP eikniP yhsret2tulF kcajelppA
Save Her Face: Looking good matters a lot to Contact Perks:
Miss Toil. That includes her appearance and her
reputation. If the player characters don’t take an Floral Accessory (2 Allegiance): The right flower
opportunity to make Miss Toil look bad or actively can complete an outfit. The player characters
hsaD wobniaR gain 1 on Skill Tests to make an impression
work to repair Miss Toil’s reputation they have the
opportunity to gain her as a contact. They need to for 1 scene.
succeed at a DIF 14 Deception or Persuasion Skill Paid Employee (1 Allegiance): Miss Toil pays her
Test to convince Miss Toil that this isn’t a trick, they employees adequately. The player characters treat
gain Miss Toil as a permanent Contact they can call their Wealth Status as one step higher.
on once during an adventure.

yhsrettulF
elkrapS thgiliwT ytiraR hsaD wobniaR

35
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

Timberwolf Tests. When there’s more than one timberwolf


in a combat, they roll their Splintering Fangs
Twilight Sparkle
and Tripping Bite attacks as though they’re
These arboreal beasts, with their barky skin and
specialized.
lupine posture, could be called weretrees. They
see any creature other than fellow timberwolves Plant Animals: Timberwolves count as both
as threats to their territory and
Applejack hunt them
Fluttershy plants and
Pinkie Pieanimals. As plants, they’re immune to
aggressively. Somehow, the start of the timberwolf effects that say they affect creatures, like spells.
hibernation cycle lines up with the Zap Apples’ As animals, Persuasion and Deception Skill Tests
targeting them suffer Snag. They can be affected
blossoming, and their howling to prepare for
by Animal Handling Skill Tests. Intimidation is
winter is considered the first sign of Zap Apple Rainbow Dash
both a Strength and Social Skill for animals.
harvesting season.
ATTACKS
TIMBERWOLF Splintering Fangs (Might): +d6, Range Reach (1
Blunt damage)
THREAT LEVEL: 3
Tripping Bite (Might): +d6, Reach (Maneuver)
SIZE: Large HEALTH: 5
MOVEMENT: 45ft Ground POWERS
Fluttershy
STRENGTH: 4
Rainbow Dash SPEED:
Rarity4 Predator
Twilight Rush (1/Scene, Standard and Move):
Sparkle
SMARTS: 2 SOCIAL: 2 Timberwolf packs hunt so effectively by cutting
TOUGHNESS: 14 EVASION: 14 off their prey’s exits. When a timberwolf uses
WILLPOWER: 12 CLEVERNESS: 12 Predator Rush, it moves up to three times
its Movement.
SKILLS Terrifying Snarl (Free): As if being big, strong,
• Alertness +d4 and fast wasn’t enough, the grunting noise
timberwolves make on the hunt reminds
• Deception +d4 their prey that their mouths are closing in.
• Infiltration +d6 Timberwolves can target a creature’s Willpower
• Initiative +d2 or Cleverness with an Intimidation Skill Test. On
a success, the target suffers Snag on Skill Tests
• Intimidation +d2 for 1 turn.
• Might +d6
HANG-UPS
PERKS Flammable: Like the trees they resemble,
timberwolves catch fire easily. Attacks with
Acute Sense (Smell): Like most canines,
weapons that deal Fire damage gain Edge
timberwolves hunt as much by smell as by
against timberwolves.
sight. They gain Edge on Alertness Skill
Tests that rely on scent or sense of smell. Territorial: Timberwolves fiercely defend
They also gain 1 on other Skill Tests the borders of the land they’ve
when scent can be applied. claimed. However, they only
claim as much territory
Nightvision: The unmistakable
as they feel safe in. A
glowing green eyes of a
timberwolf gives up chase
timberwolf do more than just
if its prey escapes
signal a sense of danger to their
its territory.
prey. A timberwolf can see in the
dark as well as it sees in light.
Pack Hunters: Timberwolves
are most dangerous in
groups. Each timberwolf
in a pack gains 1 on
Alertness, Initiative,
and Intimidation Skill

36
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

Trouble Bubbles
elkrapS thgiliwT
ATTACKS
Buck (Might): 20 + Snag, Reach (1 Blunt damage)
Like the brambles thatched into her mossy hair, this
Energy Beam (Spellcasting): +d6, Range 30ft (1
Unicorn connects with nature. She uses her spells
Energy damage)
to encourage plants to grow, provide food supplies
Requirement: 1 Spellcasting
for animals and insects, and dissuade parasitic
eiP eikniP yhsrettulF kcajelppA
businessponies who would put profits above plant POWERS*
life. She also uses her spells to help her partner
Toil with Trouble (Free): Miss Toil and Trouble
Miss Toil.
Bubbles go together like a bad idea and a good
hsaD wobniaR time. They are so close, they usually know what
TROUBLE BUBBLES the other is thinking, and what they can do to
help. Trouble Bubbles can Lend Assistance to
THREAT LEVEL: 3 Miss Toil as a Free action.
SIZE: Common HEALTH: 2
MOVEMENT: 30ft Ground
TALENTS
Cutie Mark Talent: As the cauldron on her
STRENGTH: 1 SPEED: 2
flank suggests, Trouble Bubbles has a talent for
yhsSMARTS:
rettulF 6 SOCIAL: 3
creating potions. She gains 1 on Spellcasting
TOUGHNESS: 11 EVASION: 12 elkrapS thgiliwT ytiraR hsaD wobniaR
Skill Tests related to creating magical elixirs. See
WILLPOWER: 16 CLEVERNESS: 13 Page 141 in the My Little Pony Roleplaying
Game Corebook for the rules to creating magic
SKILLS baubles, including potions.
• Animal Handling +d6 Talent for Nature: The more Trouble Bubbles
• Science +d6 learns about how the actions of others can hurt
• Spellcasting +d6 the environment, the more invested she becomes
in protecting the natural world. Trouble Bubbles
• Survival +d6 gains 1 on Science Skill Tests related to nature.

PERKS HANG-UPS
Magical Talent-Kinesis: Unicorns learn to use Urbaphobia: Trouble Bubbles can only stand so
their telekinesis to skillfully apply their talents, much society. If she’s in a town or city more dense
and the most powerful spellcasters have a Talent than a few dozen residents, she suffers Snag on
for magic. A wizard casts spells as a Move action Social-based Skill Tests.
and can manipulate objects related to magic and Trouble Bubbles splits her time between her rural
spellcasting at a range of 100ft. home and the forest. At home, she uses the kitchen
Plant Magic: As a wizard of the green, Trouble to brew potions that help plants adapt to the evolving
Bubbles can use her magic on nature in ways harshness of their environment. In forests, she enriches
most spellcasters can’t. Trouble Bubbles can the soil with her potions and listens for nature’s needs.
target plants with spells, even if the spell usually She instantly bonds with anypony whose priorities she
says it targets a creature (like Adapt) or object thinks line up with hers, like Miss Toil.
(like Automate). When she casts Automate on
a plant, she can choose the type of object she Gaining Trouble Bubbles as a contact:
wants the plant to act as. For example, she Eco Friendly: Trouble Bubbles believes ponies
could cast Automate on a vine and have it act are either working to improve the environment, or
like a rope. they’re part of the problem. If the player characters
Spellcaster: Trouble Bubbles mastered succeed at a complex challenge related to helping
the following spells: Adapt, Automate, and nature, such as building an animal sanctuary or
Energy Beam. cleaning up a natural habitat, that involves at least
one DIF 15 Science or Survival Skill Test, they gain
Trouble Bubbles as a permanent Contact they can
call on once per adventure, or three times for an
adventure involving environmental protection.

37
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
My Little Pony Rule PLaying Game

Reforestation Effort: Trees benefit the spellcasters are as responsible for helping the
environment in so many ways, Trouble Bubbles environment as everypony else. Trouble Bubbles
can’t understand why anypony would willingly Twilight
casts a spell of the player characters’ choice from Sparkle
remove them. If the player characters succeed at a the Aid, Enhancement, or Utility Circles of Magic at
basic challenge involving planting trees, they gain the Elementary or Superior Levels.
Trouble Bubbles as a temporary Contact they can Expert Gardener (1 Allegiance): Brewing potions
Applejack Fluttershy Pinkie Pie
call on once. taps out Trouble Bubbles’ spellcasting abilities, but
Toil and Trouble: Trouble Bubbles trusts Miss she still knows how to treat plants right. The player
Toil’s judgment. If the player characters gain characters gain Edge on a Science or Survival Skill
Miss Toil as a permanent Contact, they gain Test related to helping plants.
Rainbow Dash
Trouble Bubbles as a temporary Contact they can Healer’s Salve (3 Allegiance): Sometimes, Trouble
call on once. Bubbles helps ponies. The player characters
Allegiance Points: 3 gain a Healer’s Salve. Rules for Healer’s Salve
Contact Perks: can be found on page 142 of the My Little Pony
Roleplaying Game Core Rulebook. They must use it
Ecomancer (2 Allegiance): Trouble Bubbles by the end of the adventure.
believes that magic is perfectly natural, and
Fluttershy
Rainbow Dash Rarity Twilight Sparkle

38
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
IN A JAM

elkrapS thgiliwT

eiP eikniP yhsrettulF kcajelppA

hsaD wobniaR

yhsrettulF
elkrapS thgiliwT ytiraR hsaD wobniaR

39
Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.
Join the conversation,
get early access, and
enjoy extra content!

www.renegadegames.com

© 2022 Renegade Game Studios. All Rights Reserved. G.I. JOE and all related characters are trademarks of Hasbro and are used with permission. © 2022 Hasbro. All Rights Reserved. Licensed by Hasbro. HASBRO and its
logo, MY LITTLE PONY and all related characters are trademarks of Hasbro and are used with permission. ©2022 Hasbro. All Rights Reserved. Licensed by Hasbro. TM & ©2022 SCG Power Rangers LLC and Hasbro.
TRANSFORMERS and all related characters are trademarks of Hasbro and are used with permission. © 2022 Hasbro. All Rights Reserved. Licensed by Hasbro.

Downloaded by on 5/15/2025 . Unauthorized distribution prohibited.

You might also like