0% found this document useful (0 votes)
280 views1 page

Star Wars d6 Ship Sheet

The document is a Starship Record Sheet designed for tracking various attributes and skills related to a starship and its crew. It includes sections for piloting, gunnery, astrogation, and detailed specifications such as cargo capacity, hyperdrive, and weapon systems. Additionally, it outlines damage states and their effects on the starship's performance.

Uploaded by

Aurik Frey
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
280 views1 page

Star Wars d6 Ship Sheet

The document is a Starship Record Sheet designed for tracking various attributes and skills related to a starship and its crew. It includes sections for piloting, gunnery, astrogation, and detailed specifications such as cargo capacity, hyperdrive, and weapon systems. Additionally, it outlines damage states and their effects on the starship's performance.

Uploaded by

Aurik Frey
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Starship Record Sheet

Character Name: Player Name:


Starship Piloting Skill: Space Transports Skill: Astrogation Skill:
Starship Gunnery Skill: Starship Shields Skill: Sensors Skill:

Starship:
Scale:
Crew: Passengers:
Cargo Capacity:
Consumables:
Hyperdrive: Backup Hyperdrive?:
Maneuverability:
Speed
Space:
Atmosphere:
Defenses
Hull: Shields:
Sensors
Passive: /
Scan:
Search: /
Focus: /
Weapon Systems
System: System:
Fire Arc: Fire Arc:
Scale: Scale:
Fire Control: Fire Control:
Space Range: / / Space Range: / /
Atmosphere Range: / Atmosphere Range: /
/ /

Damage: Damage:
Shields Blown: Shields Unable To Be Added To Hull Until Repaired.
Controls Ionized: -1D from Weapon Fire Control and Maneuverability for
One (1) Round.
Lightly Damaged: Minor Difficulties with One (1) System.
Heavily Damaged: Major Difficulty with One (1) System, or Multiple Minor
Difficulties with Multiple Systems.
Severely Damaged: Rendered Almost Inoperable.
Destroyed: Boom. Hope You Ejected in Time.

You might also like