0% found this document useful (0 votes)
41 views6 pages

C

Uploaded by

phcs210001
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
41 views6 pages

C

Uploaded by

phcs210001
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Notes on C Programming

1. Introduction to C

 C programming language was developed by Dennis Ritchie at Bell


Labs in 1972.

 It is a general-purpose, procedural, and structured


programming language.

 It became the base for many modern languages such as C++, Java,
Python, and C#.

2. Features of C

1. Simple and Efficient: Easy syntax, closer to English.

2. Structured Language: Supports modular programming with


functions.

3. Portable: Code written in C can run on different machines with


minimal changes.

4. Mid-level Language: Combines the power of low-level assembly


language with the simplicity of high-level languages.

5. Rich Library: Many built-in functions (math, string, I/O).

6. Memory Management: Provides direct access to memory through


pointers.

7. Fast Execution: Closer to machine code.

3. Structure of a C Program

A typical C program contains:

#include <stdio.h> // Preprocessor directive

int main() { // Main function

printf("Hello, World!"); // Output statement


return 0; // Exit status

4. Basic Components of C

 Tokens: Smallest unit of a C program (keywords, identifiers, operators,


constants).

 Keywords: Reserved words (e.g., int, float, return, while).

 Identifiers: Names for variables, functions, arrays.

 Data Types:

o Primary: int, float, char, double.

o Derived: arrays, pointers, structures, unions.

 Variables: Named memory locations to store data.

 Constants: Fixed values that do not change.

 Operators:

o Arithmetic (+, -, *, /, %)

o Relational (>, <, ==, !=)

o Logical (&&, ||, !)

o Assignment (=, +=, -=)

o Increment/Decrement (++/--)

5. Input/Output in C

 printf() → For displaying output.

 scanf() → For taking input.

Example:

int age;

printf("Enter age: ");

scanf("%d", &age);
6. Control Structures

1. Decision-making:

o if, if-else, nested if, switch-case.

2. Loops:

o for, while, do-while.

3. Jump Statements:

o break, continue, goto, return.

7. Functions in C

 Definition: A block of code that performs a specific task.

 Types:

o Library functions (printf, scanf, sqrt).

o User-defined functions (written by programmers).

 Advantages: Reusability, modularity, debugging ease.

8. Arrays

 A collection of elements of the same data type stored in contiguous


memory.

 Types:

o One-dimensional arrays.

o Two-dimensional arrays (matrices).

o Multi-dimensional arrays.

9. Strings

 An array of characters ending with '\0'.

 Example:
char name[10] = "Alice";

 Common string functions: strlen(), strcpy(), strcat(), strcmp().

10. Pointers

 A pointer is a variable that stores the address of another variable.

 Declared using * operator.


Example:

int x = 10;

int *p = &x;

printf("%d", *p); // Prints 10

 Uses: Dynamic memory allocation, arrays, functions, structures.

11. Structures and Unions

 Structure: Collection of variables of different data types grouped


together.

 Union: Similar to structure but shares the same memory location.

12. File Handling in C

 Allows reading/writing data from files.

 Functions: fopen(), fclose(), fprintf(), fscanf(), fgetc(), fputc().

 Modes: read (r), write (w), append (a).

13. Memory Management

 malloc(), calloc(): Allocate memory.

 free(): Release memory.

 realloc(): Resize allocated memory.


14. Preprocessor Directives

 Commands that are executed before compilation.

 Example:

o #include (header files)

o #define (macros)

o #ifdef, #ifndef (conditional compilation).

15. Advantages of C

 Portable and fast.

 Easy to learn.

 Powerful with pointers and memory access.

 Rich set of operators and functions.

 Basis for system programming (OS, compiler development).

16. Limitations of C

 No object-oriented features (like inheritance, polymorphism).

 Limited error handling.

 Manual memory management (can lead to leaks).

17. Applications of C

 Operating systems (UNIX, Linux kernel).

 Embedded systems.

 Compiler and interpreter development.

 Database systems.

 Gaming and graphics.

 Networking software.
✅ Summary:
C is a powerful, structured, and mid-level language that bridges the
gap between machine-level and high-level programming. It remains one of
the most widely used languages for system software, embedded devices,
and performance-critical applications.

You might also like