0% found this document useful (0 votes)
51 views9 pages

Computing Learning Journey

Uploaded by

ict8184
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
51 views9 pages

Computing Learning Journey

Uploaded by

ict8184
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Year 7 – 11 COMPUTING EBLAM

CONTINUE TO (GCSE Computer Science Route at KS4)


POST-16
COMPUTING

Exam Exam Ethical, Legal, System Network Computer Programming


Preparation: Preparation: Cultural and Software Security Networks, Project 2
Computer Computational Environmental Connections
Systems Thinking, Impacts of and YEAR 11
Algorithms and Digital Protocols
Programming Technology

Memory
and
Storage

Algorithms Programming Programming Producing Boolean Programming System


Fundamentals Project Robust Logic Languages and Architecture
Programs Integrated
YEAR 10 Development
Environments

User
Interfaces:
Website
Design and Digital
Networks Developing Logic Computational E-Safety: Data
Development
Design: Programming Gates Thinking: The Representation:
Advertise Constructs Sorting Power of Sound
and Algorithms, Media YEAR 9
Promote Flowcharts and
and Thinking
Pseudocode Critically
Game Design
and
Development

Cyber
Data E-Safety: Computational Developing Developing Systems Crimes,
Representation: Digital Thinking: Programming Spreadsheets Architecture Legislation
Images Reputation Searching Techniques and and
YEAR 8 and Online Algorithms, Presentation Security
Risks with Flowcharts and Techniques
Digital Pseudocode
User Design
Interfaces:
Mobile App
Design
YEAR 7

Computer Basic Basic Basic Computational E-safety: Data


Components: Spreadsheets Programming Presentation Thinking: Digital Representation:
Hardware Techniques Techniques Algorithms and Citizenship Number
and Software Flowcharts Systems

EBLAM 5 YEAR LEARNING JOURNEY


Year 7 – 11 COMPUTING EBLAM

CONTINUE TO (Cambridge Nationals in


POST-16 CREATIVE Creative iMedia Route at KS4)
iMEDIA

Exam Exam Exam Exam Review Create


Preparation: Preparation: Preparation: Preparation: Interactive Interactive
Distribution Pre-production Factors The Media Digital Digital Media
Considerations Planning Influencing Industry Media YEAR 11
Product
Design

Plan
Interactive
The Factors Pre-production Distribution Develop Plan Create Digital
Media Influencing Planning Considerations Visual Digital Visual Media
Industry Product Identity Graphics Identity
YEAR 10 and
Design
Digital
Graphics

User
Interfaces:
Website
Design and Digital
Networks Developing Logic Computational E-Safety: Data
Development
Design: Programming Gates Thinking: The Representation:
Advertise Constructs Sorting Power of Sound
and Algorithms, Media YEAR 9
Promote Flowcharts and
and Thinking
Pseudocode Critically
Game Design
and
Development

Cyber
Data E-Safety: Computational Developing Developing Systems Crimes,
Representation: Digital Thinking: Programming Spreadsheets Architecture Legislation
Images Reputation Searching Techniques and and
YEAR 8 and Online Algorithms, Presentation Security
Risks with Flowcharts and Techniques
Digital Pseudocode
User Design
Interfaces:
Mobile App
Design
YEAR 7

Computer Basic Basic Basic Computational E-safety: Data


Components: Spreadsheets Programming Presentation Thinking: Digital Representation:
Hardware Techniques Techniques Algorithms and Citizenship Number
and Software Flowcharts Systems

EBLAM 5 YEAR LEARNING JOURNEY


YEAR 7 COMPUTING EBLAM

CONTINUE Hyperlinks & Multimedia Design


Visualisation
(text, Principles Mind Map
TO Y8 Interactive
images, and
Diagram
Buttons
COMPUTING videos) Choices

User Interfaces:
Mobile
Application
Design HT6
STARTS

Functions Hardware Software (Application


Formulae
(SUM, (Input, Output, Software and Operating
using
MIN MAX, Storage devices) System Software)
arithmetic
AVERAGE)
operators

Computer
HT5 Components:
Cell STARTS Hardware and
referencing
Software

Formatting
& Arithmetic Debugging Data Variables Outputting
Organising operators basic types and & inputting
Data syntax constants data
errors

HT4
Basic STARTS
Spreadsheets Basic
Programming
Techniques
Representing
Algorithmic Writing basic basic algorithms HT3
Thinking algorithms as flowcharts STARTS

Computational
Thinking:
Basic Effective
Algorithms &
Presentation presentation
Flowcharts
Techniques Formatting design
(bold,
HT2 underline,
Referencing italics, Copyright,
STARTS Effective and aligning Designs
searching plagiarism and
Word text, etc.)
techniques Patents Act
Processing

Storyboards Data
Representation: HT1
Online Identity E-Safety: Digital
Number STARTS
Systems
and Digital Citizenship
Resilience Denary, Binary
Binary and Hexadecimal
Mood Bit, Nibble, Byte
Cyberbullying Staying Safe Online Addition Conversions
Boards

EBLAM LEARNING JOURNEY


YEAR 8 COMPUTING EBLAM

CONTINUE
TO Y9 Advanced formatting
(columns, tables, etc)
COMPUTING Computing Security
Laws Measures

Game Design and Storyboards


Development
Online
Risks
Success
Block Storyboa and
Criteria, Effective
Programm Visualisation Cyber
rds Gameplay Online
ing Diagram Attacks
and Searching
Objectives Techniques

Cyber Crimes,
HT6 Legislation and
Systems
Security
Architecture STARTS
with Presentation
Techniques Fetch-
Decode- CPU Primary
Internal Copyright,
Performance and
HT5 Computer Execute
Referencing Effective
Cycle Secondary
STARTS Components and Presentation
Storage
Plagiarism Design
Graphs
and Charts
HT4
Conditional Developing STARTS
Formatting Spreadsheets

Selection Variables,
Absolute and Formulas & Debugging
and Constants
Relative Cell logical errors Inputting
Functions and Data
Referencing Relational &
Operators Types
Outputting
Data

Computational
Thinking: Searching
Algorithms, HT3 Developing
Flowcharts and STARTS Programming
Pseudocode Techniques
Drawing and Representing Linear and
HT2 reading basic Binary Searching
STARTS developed algorithms as Algorithm
algorithms as pseudocode
Design flowcharts
principles
and design
choices E-Safety: Digital Data
Reputation and HT1
Representation:
Target Online Risks with Images STARTS
audience Digital Design
and purpose
Mood Board & Lossy and Image file
Visualisation Digital Footprint & lossless types and Bitmap and
Copyright Online Grooming compression
Diagram file formats Vector Images

EBLAM LEARNING
EBLAM Y8 COMPUTING JOURNEY
LEARNING JOURNEY
YEAR 9 COMPUTING EBLAM

CONTINUE TO CONTINUE TO
Y10 COMPUTER Y10 CREATIVE
SCIENCE iMEDIA

HTML Page Structure Visualisation


and CSS elements Diagram Target
audience Website User
and design Interfaces:
Mind Map Mind Map
purpose principles Website
and Design and
Visualisation Storyboards
functionality Development
Diagrams Networks

Target
HT5 HT6
Audience STARTS STARTS
and
Purpose
Network
Local Area Wired and Hardware
Film Poster Network
Networks and Wide Wireless and
Conventions topologies
Area Networks networks Transmission
and Design
Media
Principles

Digital Design: HT4


Advertise and
Promote
STARTS

Developing
Debugging String Selection & Variables Inputting & Programming
syntax and Manipulation Iteration and Outputting Constructs
logical errors Constants Data

Computational
HT3
Thinking: Sorting STARTS
Algorithms,
Flowcharts and Logic Gates
Pseudocode Combined
logical
Dry running Denary, circuits &
HT2 Developing
Transistors Truth tables
flowcharts and using trace Bubble and Binary,
STARTS insertion sorting Hexadecimal and logic
pseudocode tables
algorithms Conversions gates
Formal
letter
writing and
E-Safety:
formatting HT1
The Power of Data
Media & Representation: STARTS
Online Thinking Critically Sound
predators Online
Propaganda Trustworthy Sound Sound file
and hidden Online compression types and Storing
agendas Content file formats Sound

EBLAM LEARNING JOURNEY


YEARYEAR 9 COMPUTING
10 GCSE COMPUTER SCIENCE EBLAM

CONTINUE TO Y11
GCSE COMPUTER
SCIENCE

Memory and HT6


Storage Continued STARTS Units of
Data and
Lossy and Lossless Sound Data Image Data Character Number Data
Compression Storage Storage Sets Systems Capacity

Primary &
Purpose and Secondary
Tools of an IDE Storage

Translators, HT5
Compilers Systems
and Architecture STARTS Memory and
Storage
Interpreters
CPU Components Embedded
High-level and Performance Systems
and Testing and
Low-level Test Data Maintainability
Languages
Defensive
Programming Design
Languages and Considerations
Integrated
HT4
STARTS Boolean Logic
Development
Environments

Truth Boolean Logic diagrams


Tables Operators and Boolean
Operators Producing
Robust
Programs
Programming
Fundamentals
Continued & HT3
Programming STARTS
Project
HT2
STARTS Data Types, File Databases 1D and Sub-programs
Iteration Casting & Handling and SQL 2D arrays
Selection
String
Manipulation
Sequence

Boolean
and HT1
Arithmetic Algorithms
Operators
Programming STARTS
Fundamentals

Inputs and Variables, Designing, creating


Outputs Constants and and refining Computational
Searching and
Assignments Sorting Algorithms algorithms thinking

EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY
YEARYEAR 9 COMPUTING
11 GCSE COMPUTER SCIENCE EBLAM

CONTINUE TO
POST-16
COMPUTING Computer Networks,
Connections and Protocols
Exam
Preparation:
Computer
HT5 Memory
Systems STARTS and
continued Storage

Ethical, Legal, Cultural and Systems Network


Environmental Impacts of Software Security
Digital Technology System
Architecture
Producing Exam Preparation:
Robust Computational Exam
Programs HT4 Thinking, Algorithms Preparation:
STARTS and Programming Computer
continued Systems
Programming
Fundamentals Boolean Programming
Logic languages and
Integrated
Algorithms Development
Environment
Exam Preparation:
Computational
Thinking,
Algorithms and
Programming Ethical, Legal,
Cultural and
Software Legal and Environmental Cultural Ethical Environmental
Licences Privacy Impacts Impacts Impacts Impacts Impacts of Digital
Technology

HT3
STARTS
Protocols Network Security Utility
and Layers
HT2 Systems System
Software Software
Modes of STARTS
Connection
Operating
Forms of Prevention System Software
Star and
Mesh Attack Methods
Networks

Internet Computer
and the Networks, Programming
Cloud Connections HT1
Project
and Protocols STARTS
Network
Hardware
LANs Debugging Sequence, Variables,
Client-Server and and Selection and Constants and
Peer-to-Peer networks WANs Iteration Data Types

EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY
YEAR 9 COMPUTING
YEAR 10 CAMBRIDGE NATIONALS IN CREATIVE IMEDIA EBLAM

CONTINUE TO Y11
CREATIVE iMEDIA

Pre-production Planning Resources to IDM Features Content and


Documentation and Create IDM and Conventions Hardware
Techniques

Plan Interactive
Digital Media
Create Visual
Identity and HT6
Digital Graphics STARTS
HT5
STARTS
Image Editing Tools Source, Create and Save and
Planning
and Techniques Prepare Assets Exporting
Techniques

Properties
and Use
of Assets

Plan Digital HT4


Graphic
Design and
Graphics STARTS
Conventions
Develop Visual
Design Visual Brand Recognition Identity
Styles Identity and Visual
Components Communication HT3
STARTS
Pre-production
Planning

Distribution
Media
Considerations
Files
HT2 Work Ideas Design and Plan Legal
Distribution
Properties
STARTS Planning Generation Media Products Issues and
Platforms
Documentation Formats
Media and Media
Codes

Research
Factors
Methods HT1
Influencing
and Sources
Product The Media STARTS
Design Industry
Audience
Demographics Client Style,
and Requirements Content, Job Roles in the Media Industry
Segmentation Layout Media Industry Sectors & Products

EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY
YEAR 9 COMPUTING
YEAR 10 CAMBRIDGE NATIONALS IN CREATIVE IMEDIA EBLAM

CONTINUE TO
POST-16 CREATIVE
iMEDIA

Exam
Preparation:
Distribution
Considerations Legal
Media Files Properties Distribution Issues
and Formats Platforms and Media

Research Media Design


Methods and Codes and Plan
Sources Media
Exam
HT5 Products
Preparation:
Audience
STARTS Pre-production
Planning
Demographics
and Work Planning Ideas Generation
Segmentation Documentation

Job Roles in the


Exam Preparation: Media Industry
Factors Influencing
Product Design Exam Preparation: Media
continued HT4 Factors Industry
STARTS Influencing Sectors &
Product Products
Design
Client Style, Content,
Requirements Layout

Exam
Preparation:
The Media
Industry

HT3
STARTS

Testing Technical Fitness for Constraints and Further Development


Review Properties & Opportunities
Purpose Effectiveness
Interactive
Performance
Digital Media

HT2
STARTS Create HT1
Interactive
Digital Media STARTS
Master Page,
Templates, Content Product Folder Repurposing Image, Audio Sourcing Suitable
and Controls Management and Moving Image Assets Assets

EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY

You might also like