Computing Learning Journey
Computing Learning Journey
Memory
and
Storage
User
Interfaces:
Website
Design and Digital
Networks Developing Logic Computational E-Safety: Data
Development
Design: Programming Gates Thinking: The Representation:
Advertise Constructs Sorting Power of Sound
and Algorithms, Media YEAR 9
Promote Flowcharts and
and Thinking
Pseudocode Critically
Game Design
and
Development
Cyber
Data E-Safety: Computational Developing Developing Systems Crimes,
Representation: Digital Thinking: Programming Spreadsheets Architecture Legislation
Images Reputation Searching Techniques and and
YEAR 8 and Online Algorithms, Presentation Security
Risks with Flowcharts and Techniques
Digital Pseudocode
User Design
Interfaces:
Mobile App
Design
YEAR 7
Plan
Interactive
The Factors Pre-production Distribution Develop Plan Create Digital
Media Influencing Planning Considerations Visual Digital Visual Media
Industry Product Identity Graphics Identity
YEAR 10 and
Design
Digital
Graphics
User
Interfaces:
Website
Design and Digital
Networks Developing Logic Computational E-Safety: Data
Development
Design: Programming Gates Thinking: The Representation:
Advertise Constructs Sorting Power of Sound
and Algorithms, Media YEAR 9
Promote Flowcharts and
and Thinking
Pseudocode Critically
Game Design
and
Development
Cyber
Data E-Safety: Computational Developing Developing Systems Crimes,
Representation: Digital Thinking: Programming Spreadsheets Architecture Legislation
Images Reputation Searching Techniques and and
YEAR 8 and Online Algorithms, Presentation Security
Risks with Flowcharts and Techniques
Digital Pseudocode
User Design
Interfaces:
Mobile App
Design
YEAR 7
User Interfaces:
Mobile
Application
Design HT6
STARTS
Computer
HT5 Components:
Cell STARTS Hardware and
referencing
Software
Formatting
& Arithmetic Debugging Data Variables Outputting
Organising operators basic types and & inputting
Data syntax constants data
errors
HT4
Basic STARTS
Spreadsheets Basic
Programming
Techniques
Representing
Algorithmic Writing basic basic algorithms HT3
Thinking algorithms as flowcharts STARTS
Computational
Thinking:
Basic Effective
Algorithms &
Presentation presentation
Flowcharts
Techniques Formatting design
(bold,
HT2 underline,
Referencing italics, Copyright,
STARTS Effective and aligning Designs
searching plagiarism and
Word text, etc.)
techniques Patents Act
Processing
Storyboards Data
Representation: HT1
Online Identity E-Safety: Digital
Number STARTS
Systems
and Digital Citizenship
Resilience Denary, Binary
Binary and Hexadecimal
Mood Bit, Nibble, Byte
Cyberbullying Staying Safe Online Addition Conversions
Boards
CONTINUE
TO Y9 Advanced formatting
(columns, tables, etc)
COMPUTING Computing Security
Laws Measures
Cyber Crimes,
HT6 Legislation and
Systems
Security
Architecture STARTS
with Presentation
Techniques Fetch-
Decode- CPU Primary
Internal Copyright,
Performance and
HT5 Computer Execute
Referencing Effective
Cycle Secondary
STARTS Components and Presentation
Storage
Plagiarism Design
Graphs
and Charts
HT4
Conditional Developing STARTS
Formatting Spreadsheets
Selection Variables,
Absolute and Formulas & Debugging
and Constants
Relative Cell logical errors Inputting
Functions and Data
Referencing Relational &
Operators Types
Outputting
Data
Computational
Thinking: Searching
Algorithms, HT3 Developing
Flowcharts and STARTS Programming
Pseudocode Techniques
Drawing and Representing Linear and
HT2 reading basic Binary Searching
STARTS developed algorithms as Algorithm
algorithms as pseudocode
Design flowcharts
principles
and design
choices E-Safety: Digital Data
Reputation and HT1
Representation:
Target Online Risks with Images STARTS
audience Digital Design
and purpose
Mood Board & Lossy and Image file
Visualisation Digital Footprint & lossless types and Bitmap and
Copyright Online Grooming compression
Diagram file formats Vector Images
EBLAM LEARNING
EBLAM Y8 COMPUTING JOURNEY
LEARNING JOURNEY
YEAR 9 COMPUTING EBLAM
CONTINUE TO CONTINUE TO
Y10 COMPUTER Y10 CREATIVE
SCIENCE iMEDIA
Target
HT5 HT6
Audience STARTS STARTS
and
Purpose
Network
Local Area Wired and Hardware
Film Poster Network
Networks and Wide Wireless and
Conventions topologies
Area Networks networks Transmission
and Design
Media
Principles
Developing
Debugging String Selection & Variables Inputting & Programming
syntax and Manipulation Iteration and Outputting Constructs
logical errors Constants Data
Computational
HT3
Thinking: Sorting STARTS
Algorithms,
Flowcharts and Logic Gates
Pseudocode Combined
logical
Dry running Denary, circuits &
HT2 Developing
Transistors Truth tables
flowcharts and using trace Bubble and Binary,
STARTS insertion sorting Hexadecimal and logic
pseudocode tables
algorithms Conversions gates
Formal
letter
writing and
E-Safety:
formatting HT1
The Power of Data
Media & Representation: STARTS
Online Thinking Critically Sound
predators Online
Propaganda Trustworthy Sound Sound file
and hidden Online compression types and Storing
agendas Content file formats Sound
CONTINUE TO Y11
GCSE COMPUTER
SCIENCE
Primary &
Purpose and Secondary
Tools of an IDE Storage
Translators, HT5
Compilers Systems
and Architecture STARTS Memory and
Storage
Interpreters
CPU Components Embedded
High-level and Performance Systems
and Testing and
Low-level Test Data Maintainability
Languages
Defensive
Programming Design
Languages and Considerations
Integrated
HT4
STARTS Boolean Logic
Development
Environments
Boolean
and HT1
Arithmetic Algorithms
Operators
Programming STARTS
Fundamentals
EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY
YEARYEAR 9 COMPUTING
11 GCSE COMPUTER SCIENCE EBLAM
CONTINUE TO
POST-16
COMPUTING Computer Networks,
Connections and Protocols
Exam
Preparation:
Computer
HT5 Memory
Systems STARTS and
continued Storage
HT3
STARTS
Protocols Network Security Utility
and Layers
HT2 Systems System
Software Software
Modes of STARTS
Connection
Operating
Forms of Prevention System Software
Star and
Mesh Attack Methods
Networks
Internet Computer
and the Networks, Programming
Cloud Connections HT1
Project
and Protocols STARTS
Network
Hardware
LANs Debugging Sequence, Variables,
Client-Server and and Selection and Constants and
Peer-to-Peer networks WANs Iteration Data Types
EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY
YEAR 9 COMPUTING
YEAR 10 CAMBRIDGE NATIONALS IN CREATIVE IMEDIA EBLAM
CONTINUE TO Y11
CREATIVE iMEDIA
Plan Interactive
Digital Media
Create Visual
Identity and HT6
Digital Graphics STARTS
HT5
STARTS
Image Editing Tools Source, Create and Save and
Planning
and Techniques Prepare Assets Exporting
Techniques
Properties
and Use
of Assets
Distribution
Media
Considerations
Files
HT2 Work Ideas Design and Plan Legal
Distribution
Properties
STARTS Planning Generation Media Products Issues and
Platforms
Documentation Formats
Media and Media
Codes
Research
Factors
Methods HT1
Influencing
and Sources
Product The Media STARTS
Design Industry
Audience
Demographics Client Style,
and Requirements Content, Job Roles in the Media Industry
Segmentation Layout Media Industry Sectors & Products
EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY
YEAR 9 COMPUTING
YEAR 10 CAMBRIDGE NATIONALS IN CREATIVE IMEDIA EBLAM
CONTINUE TO
POST-16 CREATIVE
iMEDIA
Exam
Preparation:
Distribution
Considerations Legal
Media Files Properties Distribution Issues
and Formats Platforms and Media
Exam
Preparation:
The Media
Industry
HT3
STARTS
HT2
STARTS Create HT1
Interactive
Digital Media STARTS
Master Page,
Templates, Content Product Folder Repurposing Image, Audio Sourcing Suitable
and Controls Management and Moving Image Assets Assets
EBLAM LEARNING
EBLAM Y8 COMPUTING LEARNING JOURNEY
JOURNEY