Q1
#include <stdio.h>
#include <stdlib.h>
typedef struct Node {
int vertex;
struct Node* next;
} Node;
Node* createNode(int vertex) {
Node* newNode = (Node*)malloc(sizeof(Node));
newNode->vertex = vertex;
newNode->next = NULL;
return newNode;
}
void addEdge(Node* adjList[], int src, int dest) {
// Add edge from src to dest
Node* newNode = createNode(dest);
newNode->next = adjList[src];
adjList[src] = newNode;
newNode = createNode(src);
newNode->next = adjList[dest];
adjList[dest] = newNode;
}
void printAdjList(Node* adjList[], int vertices) {
for (int i = 0; i < vertices; i++) {
Node* temp = adjList[i];
printf("Vertex %d: ", i);
while (temp) {
printf("-> %d ", temp->vertex);
temp = temp->next;
}
printf("\n");
}
}
int main() {
int vertices, edges;
printf("Enter number of vertices: ");
scanf("%d", &vertices);
Node* adjList[vertices];
for (int i = 0; i < vertices; i++) {
adjList[i] = NULL;
}
printf("Enter number of edges: ");
scanf("%d", &edges);
printf("Enter edges (src dest) one per line:\n");
for (int i = 0; i < edges; i++) {
int src, dest;
scanf("%d %d", &src, &dest);
addEdge(adjList, src, dest);
}
printf("\nAdjacency List:\n");
printAdjList(adjList, vertices);
for (int i = 0; i < vertices; i++) {
Node* temp = adjList[i];
while (temp) {
Node* toFree = temp;
temp = temp->next;
free(toFree);
}
}
return 0;
}
Q2
// btree.h
#ifndef BTREE_H
#define BTREE_H
typedef struct Node {
int data;
struct Node* left;
struct Node* right;
} Node;
Node* createNode(int data);
Node* insertNode(Node* root, int data);
void preorderTraversal(Node* root);
#endif
// btree.c
#include <stdio.h>
#include <stdlib.h>
#include "btree.h"
Node* createNode(int data) {
Node* newNode = (Node*)malloc(sizeof(Node));
newNode->data = data;
newNode->left = newNode->right = NULL;
return newNode;
}
Node* insertNode(Node* root, int data) {
if (root == NULL)
return createNode(data);
if (data < root->data)
root->left = insertNode(root->left, data);
else if (data > root->data)
root->right = insertNode(root->right, data);
return root;
}
void preorderTraversal(Node* root) {
if (root == NULL)
return;
printf("%d ", root->data);
preorderTraversal(root->left);
preorderTraversal(root->right);
}
// main.c
#include <stdio.h>
#include <stdlib.h>
#include "btree.h"
int main() {
Node* root = NULL;
int choice, data;
do {
printf("\n--- Binary Search Tree Menu ---\n");
printf("1. Insert Node\n");
printf("2. Preorder Traversal\n");
printf("3. Exit\n");
printf("Enter your choice: ");
scanf("%d", &choice);
switch (choice) {
case 1:
printf("Enter value to insert: ");
scanf("%d", &data);
root = insertNode(root, data);
break;
case 2:
printf("Preorder Traversal: ");
preorderTraversal(root);
printf("\n");
break;
case 3:
printf("Exiting...\n");
break;
default:
printf("Invalid choice. Try again.\n");
}
} while (choice != 3);
return 0;
}