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International Game Designer Game Design Leadership Level Design Writing Scripting
Speak a total of 6 languages
Experience
Producer
(please see website for work samples)
FIEA Graduate School, Orlando FL, USA
Aug 2011 Dec 2012
Project Lead for a team of 15 with members from China, India and USA during 2 months of pre-production in Havoc Vision; including setting project milestones, SKRUM development and weekly presentations Designed combat systems for a chaotic tower defense shooter taking place on top of a giant moving tortoise; collaborated with programmers and implemented designs in Kismet as part of a 20+ member team over 8 months of production in UDK Created levels from 2D to 3D for multiple genres: shooter/tower-defense (UDK), RPG (Skyrim CK), Racing (UDK) Strategy (SC2 editor), including scripting encounters, sculpting terrain, placing art assets, setting up lighting and creating cinematic events Coded and published a complete casual Flash puzzle game with 10 levels, together with 2 other producers Developed 5 playable prototypes in multidisciplinary teams of 5, using Unity, Kinect & iOS Wrote dialogue, quest and background stories for multiple genres; directed voice actors and implemented audio in game Skills: UDK 3, Skyrim Creation Kit, Havoc Vision, Unity 3D, Kismet, Matinee, AS3, Python, Hansoft, JIRA, Perforce, Kinect, iOS
Assistant Producer
HUMlab, Ume University, Sweden
Sep 2010 Jun 2011
Hosted the Indie Games Night, a bi-monthly event for European indie game developers and gamers to meet and network Created and maintained the weekly StarCraft 2 Stream Party, showing live stream coverage from professional tournaments. Collaborated to organize and produce creative content for international research conference, with over 150 national and international guests, including scholars, artists and digital media developers from the US, India, China, Germany and Spain. Maintained the official HUMlab blog read by scholars and producers of digital media from all over the world, developed curriculum for postgraduate degree in digital media, wrote course and seminar descriptions for printed and digital send-outs Skills: Adobe Creative Suite, Microsoft Office Suite, Autodesk Maya & Composite, Watchout 3, CSS, HTML
Hobby Trainer
Games Workshop, Nottingham, UK
Jan 2011 Aug 2011
Acted as one of three official company representatives for the entire Scandinavian region (Sweden, Finland and Norway), promoting the game systems and introducing more players to the hobby Designed and hosted campaigns, tournaments and events for the tabletop strategy wargames Warhammer Fantasy Battles, Warhammer 40k, and Lord of the Rings
Journalist
PC Gamer, Sweden
Aug 2010 Dec 2011
Previews and reviews of games and events in both Sweden and the US for both the magazine and the website Live coverage of the StarCraft 2 competition at MLG Orlando, with special focus on Swedish pro gamers
Community Manager Jan 2000 Aug 2006 Administrated the Nations Quake Rank for 5 years, the longest active international online league in QuakeWorld history Official for Dreamhack in Sweden, the worlds largest computer LAN festival
Education
University of Central Florida: FIEA, Orlando, FL
Masters of Science in Interactive Entertainment Aug 2011 Dec 2012 Aug 2007 - Jun 2010
Ume University, Sweden
Bachelor of Arts in English with Creative Writing & Digital Media Production - Spent a total of 12 months studying at Nottingham Trent University and Manchester Metropolitan University in the UK - Successfully defended and published Masters thesis on fans of role-playing games and literature - Interned as a high school English teacher for 3-months at the International Baccalaureate (IB) in Sweden
Activities
Dungeon Master: Created multiple pen and paper RPG campaigns in numerous game systems for over 10 years Writer: Published fantasy short stories for RPG company RiotMinds. Maintained Warhammer blog with 800 daily readers