Numeric Lottery
Numeric Lottery
numerical
Cuando decimos que los niños aprenden jugando, estamos pensando en el juego a
disposition of learning and not merely in playful action. The game is part of the
planned activities for the classroom, within a teaching sequence and, in this
It is an effective and useful tool for learning certain content.
Activity 1
Recursos:
The teacher will propose to play bingo. She will ask the students if they knew how.
play. Together we remember the rules.
The student in charge/secretary will distribute the necessary materials (one cardboard for
student).
Start of. A child, different each round, draws and sings a number from the bag, without
show the card. The intention of not showing it is to confront the children with
problem of identifying the number based on what was heard. The children will be crossing out
the numbers.
Once the game is finished, we write all the numbers called on the board and
we read them together.
They will record in writing what was worked on and carry out complementary activities.
WE PLAYED LOTTERY
A meeting will be held to create a carrier for the classroom with the
names of some of the numbers, as a reliable source of information, for
future inquiries.
Activity 2
Resources:
Play in pairs. Each pair of students will share a card. To encourage the
exchange, among the members, will group them according to their knowledge
numerical.
Some of the numbers present on the cards were written on the whiteboard and
It was asked: What number is it? Does anyone have this number on their card? How does it
read this number?. It was proposed to explore the cartons: What do they all have in common?
The numbers on the card? What are they similar to? How do they end? What are they called?
the numbers that end like this? The students were able to notice that they all ended
with zero (we agreed that these are 'round' numbers).
The game started. Time was given for the students to search for the numbers.
sung.
Group sharing. What was worked on was recorded in the class notebook. In a way
The group wrote the name of each of the numbers that came out.
NUMBERS THAT CAME OUT (example):
60sixty
fifty
twenty
forty
seventy
thirty
A carrier was developed for the classroom with the names of some of the numbers.
rounds that presented greater doubts in the group (like 60 sixty and 70
seventy
Homework. Paint the boxes that contain round numbers. Write the
name of two of them
Activity 3
Resources:
Lottery tickets
● Cards/buttons
● Bag with balls/ cards with numbers (numbers present in the
cartons.
In turns, each team sang a number that it obtained from the bag.
Relative to the knots. In the case of unknown numbers, for the most part of the
group, the corresponding knot will be written as a clue. For example: They doubt what it is.
the 78, then it is mentioned that seventy is written like this: 70. How will it be written
78?
It is about the boys being able to notice the following: to know the name of the
round numbers help us write the names of other numbers.
Activity 4
Resources:
Lottery tickets
Pencil
Bag with cards with numbers (Only included present numbers
in the cards, so that the activity would not become too lengthy).
I will propose to play the game from the last class again, but with the challenge of
participate individually.
I will deliver one card per student. During the game, the students will be able to refer to
classroom bearers and support themselves in teaching interventions.
On many occasions, I observed that while singing a number, the students looked for their
inverse. For example:
For this reason, the interventions I will make on the board will aim to put in
doubt the interpretation of different numbers.
What is the name of this number (it is written as 25) and this one (it is written as 52)?
(1) Ministry of Education, Science and Technology of the Nation. Games in
mathematics. EGB 1. The game as a resource for learning, 2004. Access at:
ftp://ftp.me.gov.ar/curriform/juegosaprender/egb1-docentes.pdf
More resources:
Bingos to print
External links: