CS 332: Algorithms
Greedy Algorithms
Review: Dynamic Programming
Dynamic programming is another strategy for
designing algorithms
Use when problem breaks down into recurring
small subproblems
Review: Optimal Substructure of
LCS
if x[i ] y[ j ],
c[i 1, j 1] 1
c[i, j ]
max(c[i, j 1], c[i 1, j ]) otherwise
Observation 1: Optimal substructure
A simple recursive algorithm will suffice
Draw sample recursion tree from c[3,4]
What will be the depth of the tree?
Observation 2: Overlapping subproblems
Find some places where we solve the same subproblem more
than once
Review: Structure of Subproblems
For the LCS problem:
There are few subproblems in total
And many recurring instances of each
(unlike divide & conquer, where subproblems unique)
How many distinct problems exist for the LCS
of x[1..m] and y[1..n]?
A: mn
Memoization
Memoization is another way to deal with overlapping
subproblems
After computing the solution to a subproblem, store in a table
Subsequent calls just do a table lookup
Can modify recursive alg to use memoziation:
There are mn subproblems
How many times is each subproblem wanted?
What will be the running time for this algorithm? The
running space?
Review: Dynamic Programming
Dynamic programming: build table bottom-up
Same table as memoization, but instead of starting
at (m,n) and recursing down, start at (1,1)
Least Common Subsequence: LCS easy to
calculate from LCS of prefixes
As your homework shows, can actually reduce space to
O(min(m,n))
Knapsack problem: well review this in a bit
Review: Dynamic Programming
Summary of the basic idea:
Optimal substructure: optimal solution to problem
consists of optimal solutions to subproblems
Overlapping subproblems: few subproblems in total,
many recurring instances of each
Solve bottom-up, building a table of solved
subproblems that are used to solve larger ones
Variations:
Table could be 3-dimensional, triangular, a tree, etc.
Greedy Algorithms
A greedy algorithm always makes the choice that
looks best at the moment
My everyday examples:
Walking to the Corner
Playing a bridge hand
The hope: a locally optimal choice will lead to a globally
optimal solution
For some problems, it works
Dynamic programming can be overkill; greedy
algorithms tend to be easier to code
Activity-Selection Problem
Problem: get your moneys worth out of a
carnival
Buy a wristband that lets you onto any ride
Lots of rides, each starting and ending at different
times
Your goal: ride as many rides as possible
Another, alternative goal that we dont solve here:
maximize time spent on rides
Welcome to the activity selection problem
Activity-Selection
Formally:
Given a set S of n activities
si = start time of activity i
fi = finish time of activity i
Find max-size subset A of compatible activities
3
4
1
2
5
Assume (wlog) that f1 f2 fn
Activity Selection:
Optimal Substructure
Let k be the minimum activity in A (i.e., the one
with the earliest finish time). Then A - {k} is an
optimal solution to S = {i S: si fk}
In words: once activity #1 is selected, the problem
reduces to finding an optimal solution for activityselection over activities in S compatible with #1
Proof: if we could find optimal solution B to S with |B|
> |A - {k}|,
Then B U {k} is compatible
And |B U {k}| > |A|
Activity Selection:
Repeated Subproblems
Consider a recursive algorithm that tries all
possible compatible subsets to find a maximal
set, and notice repeated subproblems:
yes
yes
S
S
2A?
no
S-{2}
S
1A?
no
yes
S
S-{1}
2A?
no
S-{1,2}
Greedy Choice Property
Dynamic programming? Memoize? Yes, but
Activity selection problem also exhibits the greedy
choice property:
Locally optimal choice globally optimal soln
Them 17.1: if S is an activity selection problem sorted
by finish time, then optimal solution
A S such that {1} A
Sketch of proof: if optimal solution B that does not contain
{1}, can always replace first activity in B with {1} (Why?).
Same number of activities, thus optimal.
Activity Selection:
A Greedy Algorithm
So actual algorithm is simple:
Sort the activities by finish time
Schedule the first activity
Then schedule the next activity in sorted list which
starts after previous activity finishes
Repeat until no more activities
Intuition is even more simple:
Always pick the shortest ride available at the time
Minimum Spanning Tree Revisited
Recall: MST problem has optimal substructure
Prove it
Is Prims algorithm greedy? Why?
Is Kruskals algorithm greedy? Why?
Review:
The Knapsack Problem
The famous knapsack problem:
A thief breaks into a museum. Fabulous paintings,
sculptures, and jewels are everywhere. The thief has
a good eye for the value of these objects, and knows
that each will fetch hundreds or thousands of dollars
on the clandestine art collectors market. But, the
thief has only brought a single knapsack to the scene
of the robbery, and can take away only what he can
carry. What items should the thief take to maximize
the haul?
Review: The Knapsack Problem
More formally, the 0-1 knapsack problem:
The thief must choose among n items, where the ith item
worth vi dollars and weighs wi pounds
Carrying at most W pounds, maximize value
Note: assume vi, wi, and W are all integers
0-1 b/c each item must be taken or left in entirety
A variation, the fractional knapsack problem:
Thief can take fractions of items
Think of items in 0-1 problem as gold ingots, in fractional
problem as buckets of gold dust
Review: The Knapsack Problem
And Optimal Substructure
Both variations exhibit optimal substructure
To show this for the 0-1 problem, consider the
most valuable load weighing at most W pounds
If we remove item j from the load, what do we know
about the remaining load?
A: remainder must be the most valuable load
weighing at most W - wj that thief could take from
museum, excluding item j
Solving The Knapsack Problem
The optimal solution to the fractional knapsack
problem can be found with a greedy algorithm
How?
The optimal solution to the 0-1 problem cannot be
found with the same greedy strategy
Greedy strategy: take in order of dollars/pound
Example: 3 items weighing 10, 20, and 30 pounds,
knapsack can hold 50 pounds
Suppose item 2 is worth $100. Assign values to the other items
so that the greedy strategy will fail
The Knapsack Problem:
Greedy Vs. Dynamic
The fractional problem can be solved greedily
The 0-1 problem cannot be solved with a
greedy approach
As you have seen, however, it can be solved with
dynamic programming