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LPP Solutions via Graphical Method

The problem is to maximize the objective function Z = 40X1 + 50X2 subject to the constraints X1 + 2X2 < 40 and 4X1 + 3X2 < 120 using the graphical method. The solution involves: 1) Converting the inequalities to equations. 2) Finding the (X1, X2) coordinate points that satisfy each equation. 3) Plotting the points and feasible region. 4) Finding the optimal point B = (24, 8) that maximizes Z. The maximum value of Z is 1360.

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0% found this document useful (0 votes)
240 views11 pages

LPP Solutions via Graphical Method

The problem is to maximize the objective function Z = 40X1 + 50X2 subject to the constraints X1 + 2X2 < 40 and 4X1 + 3X2 < 120 using the graphical method. The solution involves: 1) Converting the inequalities to equations. 2) Finding the (X1, X2) coordinate points that satisfy each equation. 3) Plotting the points and feasible region. 4) Finding the optimal point B = (24, 8) that maximizes Z. The maximum value of Z is 1360.

Uploaded by

Jaya Surya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

Graphical Method

Problem 1: solve the following LPP using


Graphical Method

Maximize Z = 40 X1 + 50 X2

Subject to : X1 + 2 X2 < 40
4 X1 + 3 X2 < 120

X1, X2 > 0
Graphical Method - Solution
Step1 : Convert inequalities into equations

X1 + 2X2 = 40 (1)
4X1 + 3X2 = 120 (2)
Graphical Method
Step 2: Find the value for the variable of X1 and X2 for both the equations.

X1 + 2X2 = 40

Put X1=0 in equation (1)

X1 + 2X2 = 40
0 + 2X2 = 40
2X2 = 40
X2 = 40/2
X2 = 20. (X1, X2 ) (0,20)

Put X2 = 0 in equation (1)


X1 + 2X2 = 40
X1 + 2*0 =40
X1=40 (X1, X2 ) (40,0)
Graphical Method
4X1 + 3X2 = 120 (2)

Put X1=0 in equation (2)


4X1 + 3X2 = 120
4*0 + 3X2 = 120
3X2 = 120
X2 = 120/3
X2 = 40. (X1, X2 ) (0,40)

Put X2 = 0 in equation (2)


4X1 + 3X2 = 120
4X1 + 3*0 = 120
4X1=120
X1=120/4
X1 = 30 (X1, X2 ) (30,0)
Graphical Method
Step 3: Plot the graph. Point is to be based on the X1 and
X2 values

Equation 1: X1 0 40
X2 20 0

Equation 2: X1 0 30
X2 40 0

Shade the feasible region.


<  Below the line and >  Above the line
A =(0,20)
B  intersects the equations (1) and (2)
C = (30,0)
D = (0,0)
Graphical Method
Step 6: Solve the (1) & (2)equations to get the B corner
point value
X1 + 2X2 = 40 (1)
4X1 + 3X2 = 120 (2)

Eq (1)multiply by 4
4X1 + 8X2 = 160 (3)
4X1 + 3X2 = 120 (2)
(3)-(2) 5X2 = 40

5X2 = 40
X2 = 8
Graphical Method

5X2 = 40
X2 = 8

If X2 = 8 in (3)
4X1 + 8X2 = 160
4X1 + 8(8) = 160
4X1 = 160 – 64
4X1 = 96
X1 = 24

B= (24, 8)
Graphical Method
Step 8: Substitute the value of X1 and X2 into the
objective function and find the optimal solution.
The optimal solution is:
Coordinates (X1, X2) Maximize Z = 40 X1 + 50 X2 Maximum Z
A (0, 20) 40(0) + 50(20) 1000
B (24, 8) 40(24) + 50(8) 1360
C (30,0) 40(30) + 50(0) 1200
D(0,0) 40(0) + 50(0) 0

The maximum value of Z occurs at(24,8)


Hence the optimum solution is
X1 = 24
X2 = 8
Max Z = 1360
Graphical Method
Problem 1: solve the following LPP using
Graphical Method

Maximize Z = 10 X1 + 6 X2

Subject to the Constraints:


5X1 + 3 X2 < 30
X1 + 2X2 < 18

X1, X2 > 0

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