DOLLY
Tilt & Pan Lock
Tilt
Pan
Types of Camera
Now Days
Analog And Digital
The Basic Shots
ECU - Extreme
Close-up
CU - Close-up
MCU – Medium
Close-up
MS – Medium
Shot
LS – Long Shot
ELS – Extreme Long
Shot
OSS/OTS - Over-the-Shoulder Shot
Two- Shot
Point-of-View Shot (POV)
Camera Movement
Camera Angles:
1. Low Angle Shot
2. High Angle Shot
3. Establishing shot
4. Eye Level shot
5. Bird’s Eye View – Over head Shot
6. Oblique shot – Dutch Angle
7. Point of View Shot
8. Arial Shot
Worms- eye-view Birds-eye-view
Dutch-view
Camera : Framing
RULE OF THIRDS
• Assures that there is harmony and balance in the composition of the
image.
• Makes the image more dynamic and prevents it from static.
• Place important elements of the image in one third of the frame, where
the lines cross. This will emphasis to the viewer, where they should direct
their gaze.
Frame :
A frame is a complete scan of all 625 lines,
which occurs 25 times each second.
Focus
Deep Focus
Shallow Focus
Shifting Focus
Auto focus
Lens
Normal Lens
Wide Angle Lens
Telephoto Lens
Zoom Lens
Fish Eye Lens
IRIS/Aperture / F-Stop
Auto Iris Manual Iris
BLACK BALANCE
WHITE BALANCE
Composition:
The Frame
Lining up the shot
1. Head Room
2. Eye Room- Looking Room
-NOSE ROOM
B
TA
EN
CY
G
AN
MA WHITE
R G
YELLOW
Red + Green = Yellow Red + Cyan = WHITE
Red + Blue = Magenta Green + Magenta = WHITE
Blue + Green = Cyan Blue + Yellow = WHITE
Basic Three Light
Key Light
Back Light
Fill Light
Back Ground Light
1. Hard Light
2. Low Key
3. High Key
Back Light
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Li
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K
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Lig
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F
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Li
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Ke
Reflective
Light Surface
BLACK
BACKGROUND KWALITY
ANGLE
LIGHT COMPOSITION
Thank You